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Bad Normals
Estonia
Registrace 28. 01. 2021
I make 3D-related content. In addition to 3D, I also like music production and black humor. And different languages, too. So that's me.
FAQ:
How did you learn Blender?
I often get emails and comments asking about how I have managed to get "so good" in Blender. First, thanks for saying that!
Secondly, the main reason is that I have been doing 3D full-time daily for over a year. And this one year has improved me much more than the previous five, where I just dabbled around pretty much aimlessly. My recommendation: consistently start and finish many personal projects in a row and reflect on what you learned in each one. The results will come.
FAQ:
How did you learn Blender?
I often get emails and comments asking about how I have managed to get "so good" in Blender. First, thanks for saying that!
Secondly, the main reason is that I have been doing 3D full-time daily for over a year. And this one year has improved me much more than the previous five, where I just dabbled around pretty much aimlessly. My recommendation: consistently start and finish many personal projects in a row and reflect on what you learned in each one. The results will come.
The Blender trick you NEED to know
How to remove all the overlaps of the shortest path node? The answer is here.
➡️ Get the tool:
patreon.com/badnormals
➡️ Sign up for the course waitlist:
badnormals.com
➡️ Join the Discord (we have a challenge happening soon):
discord.gg/tWJ99vTprS
00:00 Problem
00:20 Solution
00:40 What's the system doing
01:43 Explosion
02:40 Removing useless splines
07:55 Removing overlapping points
15:50 Controlling the cutoff
➡️ Get the tool:
patreon.com/badnormals
➡️ Sign up for the course waitlist:
badnormals.com
➡️ Join the Discord (we have a challenge happening soon):
discord.gg/tWJ99vTprS
00:00 Problem
00:20 Solution
00:40 What's the system doing
01:43 Explosion
02:40 Removing useless splines
07:55 Removing overlapping points
15:50 Controlling the cutoff
zhlédnutí: 7 864
Video
New CRAZY fluid simulations in Blender!
zhlédnutí 126KPřed 6 měsíci
Making your own fluid simulation is so cool! ➡️ Sign up and get the bonus content for free: www.badnormals.com/ ➡️ Get the nodes: bit.ly/fluidnodes Challenges and help: Discord: discord.gg/87e5QJw9jg Exclusive content, project files and channel support: Patreon: www.patreon.com/badnormals Smart people who helped me: graphics.cs.cmu.edu/nsp/course/15-464/Fall09/papers/StamFluidforGames.pdf jamie...
Blender Simulation Nodes Beginner Tutorial
zhlédnutí 85KPřed 9 měsíci
Simulating character steps in snow, mud and paint is now easy, thanks to simulation nodes! ⏩ Get free bonus content and join the waitlist: badnormals.com/ Join our Discord for monthly challenges: discord.gg/hSC4GrFbKS The character used in the tutorial: bit.ly/animationfbx 00:00 Intro 00:49 Ground & Boot 01:23 Move the Ground Down 10:32 Muddy Border 27:30 Solving the Timestep Issue 29:05 Better...
100 BEST Seamless Renders Compilation | Road to Infinity
zhlédnutí 92KPřed 11 měsíci
The Road to Infinity 3D animation lasted six weeks and received over 400 incredible submissions. The top 100 were chosen by three judges who rated each work. The ratings were averaged, and a ranking table was created based on that. ⏩ Want to join future challenges? ⏩ Join the community here: bit.ly/bncommunity
400 artists worked for 20 YEARS on this
zhlédnutí 14KPřed 11 měsíci
The "Road to Infinity" 3D render challenge lasted six weeks and received 400 incredible submissions. The 400 artists spent a combined 15 055 days working on their submissions. ⏩ Want to join future challenges? ⏩ Join the community here: bit.ly/bncommunity
NEW INSANE 3D community challenge with $10,000 in prizes!
zhlédnutí 48KPřed rokem
➡️ Get the template and the rules: bit.ly/roadtoinfinity 🥇 PRIZES BY: *ROKOKO* - get 10% off anything with *'rkk_badnormals'* at www.rokoko.com/ *FOX RENDERFARM* - get $75 worth of render credit by registering here bit.ly/3ZccGW4 *REVOPOINT* - save $30 on the RANGE scanner with *'BadNormals30'* at www.revopoint3d.com/ *KITBASH3D* - premium 3D asset packs at kitbash3d.com/ *XENCELABS* - quality ...
Blender Tutorial: Morph Anything Into Anything
zhlédnutí 162KPřed rokem
How to morph or shapeshift from one object to another? Here's how. Extended version with Welds & Textures on Patreon: bit.ly/extendedmorph SDFs are also used for Fractal Machine, check it out here: bit.ly/sdfractals Free hand 3D model: free3d.com/3d-model/hand-v1 945174.html 00:00 Intro 00:15 How to blend between objects? 01:05 What is an SDF? 02:30 The SDF of the monkey 06:30 Remeshing the mon...
Turn ANY object into a tree with Blender!
zhlédnutí 77KPřed rokem
Let's create trees of any shape using geometry nodes in Blender 3.4. You can use any object and turn its inside into a tree. 🌳 Get Anytree: Blender Market: bit.ly/anytreebm Gumroad: bit.ly/anytreegm 🍊Exclusive Shortest Path tutorial on Patreon: patreon.com/badnormals Join the community Discord: discord.gg/mEZKpbCS4M Ivy Leaves for the tutorial: bit.ly/ivyleaves 00:00 Intro 01:30 Our Plan 02:07 ...
Trees with ANY shape in Blender!
zhlédnutí 49KPřed rokem
Make realistic 3D trees and bushes with any shape you can imagine! Just model, draw and sketch - Anytree does the rest. 🌳 Get Anytree: Blender Market: bit.ly/anytreebm Gumroad: bit.ly/anytreegm
4D objects in Blender!
zhlédnutí 731KPřed rokem
Making fractals in Blender is possible since Blender 3.3. I find the 4D Julia shape very interesting and beautiful, so here's how to make it too. ➡️Get the Fractal Machine: Gumroad: bit.ly/fractal-gumroad Blender Market: bit.ly/fractal-bmarket This video's project file and more: patreon.com/badnormals Join the community Discord: discord.gg/mEZKpbCS4M Keenan Crane's paper: www.cs.cmu.edu/~kmcran...
Fractals in Blender!
zhlédnutí 52KPřed rokem
Fractal Machine makes possible what previously wasn't - creating complex and highly detailed fractals all in Blender! Fractals have been used extensively in Marvel Studios' Guardians of the Galaxy, Disney's Big Hero 6 and many more movies. Previously, they have required either a raymarch-capable renderer like Octane, or a procedural powerhouse like Houdini. Fractal Machine brings full-featured ...
487 renders of the Default Cube!
zhlédnutí 53KPřed rokem
These are all the artworks from the "Default Cube Render Challenge" community contest held in July 2022. Hundreds of artists participated and the results were amazing. Which one is your favorite? Join the community discord: ➡️Join the community Discord: discord.gg/mEZKpbCS4M
100 BEST Renders of the Default Cube
zhlédnutí 1,3MPřed rokem
These are the Top 100 renders from the "Default Cube Render Challenge" Over 550 works in total were submitted. It's remarkable how creative people can be! ➡️Join the community Discord: discord.gg/mEZKpbCS4M
THE BIGGEST Blender Community Challenge is here!
zhlédnutí 53KPřed rokem
THE BIGGEST Blender Community Challenge is here!
Recreating DOCTOR STRANGE VFX in Blender
zhlédnutí 104KPřed 2 lety
Recreating DOCTOR STRANGE VFX in Blender
Recreating MARVEL VFX in Blender: Venom
zhlédnutí 617KPřed 2 lety
Recreating MARVEL VFX in Blender: Venom
EASY way to make a Shockwave in Blender
zhlédnutí 78KPřed 2 lety
EASY way to make a Shockwave in Blender
Tutorial: Realistic Lightning in Blender 3.0
zhlédnutí 133KPřed 2 lety
Tutorial: Realistic Lightning in Blender 3.0
EASY Way to Make a Tornado in Blender 3.0
zhlédnutí 174KPřed 2 lety
EASY Way to Make a Tornado in Blender 3.0
Blender user tries Houdini for the FIRST time!
zhlédnutí 391KPřed 2 lety
Blender user tries Houdini for the FIRST time!
Blender 3.0 Beginner Geometry Nodes Tutorial
zhlédnutí 277KPřed 2 lety
Blender 3.0 Beginner Geometry Nodes Tutorial
VFX artist reveals trash in the oceans #TeamSeas
zhlédnutí 16KPřed 2 lety
VFX artist reveals trash in the oceans #TeamSeas
great tutorial! Took way longer than 15 minutes, but I suppose that's just a skill issue on my part. got it to work with the cc4 wrinkle system, so now my characters can be more wrinkley than ever before!!:)
Blocked for the shit music
Hello, i am a beginner at blender. Could you please let me know how i can render the animation?
I'd like to create a similar swirling texture, but with a solid material instead of points. Is there a way I could store the velocities of each point as a named attribute, and then use the result as a vector map in shader nodes?
Really good work and creativity to all 👍 Wanted to see Hellraiser's cube with Cenobites
Different types of dimension
Damn amazing and good explanation 😊
damn this renders hella fast. Thanks for the tutorial
0:41 Don’t tell me I’m the only one seeing it…
I can't find "Transfer Attributes" in the blender 4.0
Awesome tutorial. Very informative.
I am crazy. On blender since 2.79. Still expanding.
I’m obsessed with these, so many amazing artists out there!
Mine at 19:39
It so beautiful....
i really loved you tutorial,specially how you explained the nodes as well on what they are and do!
Ahh, my one True Love. The Companion Cube. 💕
sorry not able to follow......need to separate by function step......with pause in speaking
Very cool. I've already used this to make some cool fluid animations. One thing I'm curious about: When it's updating the velocity properties, does it overwrite the same properties that it's reading from? It seems like that could add some inaccuracy depending on what order it's evaluated, which you could avoid by using some kind of double-buffering. I'm not sure if it does that automatically in the geometry nodes, though.
Thanks!
This sort of thing is so much better than the ones that start over with no overlap. Wonderful.
I really love how amazing your tutorials always are! I was just wondering how could I adjust the speed of the overall animation? I can't seem to be able to adjust it without messing up either the pattern or something else? Thank you!
Is nobody going to talk about that sneaky/dirty name at 9:56
.
The thing that starts a 3d animation, a game design, and household object.... THE CUBE.
How did the DT of 9: 47 appear
I hate these video never tells you who's the winner
You are absolutely genius
That effect reminds me of the 13th doctor title sequence start. Any Doctor Who fans know if this is just coincidence or not
fun facts SDF means Sans Domicile Fixe in French Aka Homeless people
6:13 if you dont see it moving and you've been pausing and backing up to follow exactly because some actions don't get said, and you deleted your group output like he did before making the simulation zone - add it back and this should fix it
They might be all good, but the actual best are the ones who can tell a story even in those few seconds.
Freaking cool, but next time plse.. keyshort viewer (mouse and keyboard) or explain what you press, because in 4:00 I was so lost how you put that position Name in the Named Atribute and then the viewer.... but yeah, great
7:11 thanks, really thanks, i was crying to see this animation, thanks for who make this, i'm so happy
Funny thing: when you were making the pressure calculation using iterations and you said that we started to see a pattern, it seemed to me like the pressure was more than just a pattern: it was the perfect negative of the divergence. So on a whim, I tried replacing the entire pressure calculation with just the divergence multipiled by -1, and it actually worked perfectly! :)) Another note: instead of adding/deleting points continuously, just fix the velocity in the border cells at 0. I did this by making a boolean attribute for edges with more than one face neighbor (so now border vertices are zero, others are one) and multiplying this by the advected velocity in the sim zone. This causes the borders to become walls, and the particles stay inside them. With these improvements the sim is even more performant.
If I was a 3D artist and I was doing this first thing I would do is make the cube into the Queen Cube form Fortnite the floating Stage in the middle of the map with the other cubes with it.
Thank you so much!!! This is EXACTLY what I've been looking for, and it was hard to find the tutorial that was just right for growing plants. Now I have the result I want!
1:59 its amazing
Why can't I see colors on my model throughout the whole tutorial? Even when managing materials I cannot see the colors on my objects :(
What is the musique Please :(
абоба
Question: when optimizing the fractal setup, and mirroring, some lines appear in the mesh, along the mirroring axis. You can just see it at 15:27 near the intersection of X and Y axis. How to get rid of that?
Hey man I need a video on Beyblade metal fusion effect. Can you please bring a video on Beyblade dust effect when Beyblade follows each other. And can you please show all things like sparks etc specially for special move effect.
I'm still wondering if this is really the default cube they use or they delete the default cube and create a new cube
We all know that when they've started modeling the cube, they deleted the start one
DO NOT DELETE DEFAULT CUBE AT 3 AM
Really great tutorial but for now, too hard for me to follow with 4.1 version. Is somewhere we can find how to replace some nodes you use ? some kind of correspondance table? Thaks a lot for all your high quality tutorials <3