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GrundTon
Germany
Registrace 11. 09. 2018
Audio & Technology student from Berlin based in Vienna
This channel is for presenting projects about and tutorials on different sound and technology related topics.
Interests include but are not limited to:
AI
embedded systems
arduino
audio programming
live visuals
music programming
pure data
producing
touchdesigner
My socials:
github.com/grundton
This channel is for presenting projects about and tutorials on different sound and technology related topics.
Interests include but are not limited to:
AI
embedded systems
arduino
audio programming
live visuals
music programming
pure data
producing
touchdesigner
My socials:
github.com/grundton
Polyomino Interface for Pitch Lattices | Explanation + Demo
This video explains the operating principles of the Polyomino Interface for Pitch Lattices.
It is an interface installation that allows you to explore notes and chords in different tuning systems in a tangible approach.
The demonstration starts at 4:46
It is an interface installation that allows you to explore notes and chords in different tuning systems in a tangible approach.
The demonstration starts at 4:46
zhlédnutí: 27
Video
Pure Data live coding - 24.06.2024 - Adapting cloud hands as a keyboard controlled object
zhlédnutí 97Před měsícem
In this iteration I added a keyboard controllable version of my "cloud hands" granular webcam sound manipulator. I removed every gestural input and replaced it with keyboard control, where [qwertzuiopasdfghjklö] are used as a slider from lowest value to highest for parameters I can select with target keys [yxcvbnm]. Furthermore I select the sample and the playing speed by pressing a target key ...
Pure Data live coding - 14.06.2024 - New objects plus semi-structured synth-pop-ish improvisation
zhlédnutí 170Před 2 měsíci
This iteration I added two objects to help me created some kind of higher-order control over the sound: 1) A lowpass-filter, that can be played using the numbers 0-9 with zero being off and 1 being 25 Hz. With every number the cutoff frequency doubles. 2) A variable delay, where the numbers 1-9 select a delay of integer-multiples of the smallest size time between to consecutive steps of the pul...
Pure Data live coding - 07.06.2024
zhlédnutí 39Před 2 měsíci
Today I did not add anything new, I just spent some time experimenting and actually creating with the setup. I feel like I need less detailed instructions now, which is an improvement compared to yesterday, and I am also much faster. I noticed that while typing in the sequences, I tend to type at the speed of the song, which can be a hindrance for keeping track of the sequence. Since I am used ...
Pure Data live coding - 06.06.2024
zhlédnutí 30Před 2 měsíci
Today I added a transposing on-shot sampler as well as a monophonic multi-sampler. The multi-sampler right now is a little hard-coded, but it serves my purposes right now. I put the crash and ride samples on my old sampler, because they could be punched in very quickly and I wanted to layer them with the (monophonic) multi-sampler. I then typed in a baseline as well as a melody for the hit samp...
Pure Data live-coding | 05.06.2024
zhlédnutí 31Před 2 měsíci
This is an updated version of the set used in yesterdays video. I implemented arguments into the syntax, so that I can control for example the bpm without hardcoding into the [qalb] object. I also added some tools for debugging but also for understanding the live setup: [pd lurker] shows the four last commands that have been sent through the feed. I also added a very useful tool for switching b...
Pure Data live-coding with prepared setup and custom syntax
zhlédnutí 79Před 2 měsíci
I have spent the last two days designing a syntax system for key stroke control of custom pure data abstractions. This video serves as a proof of concept that the syntax is able to lay out musical ideas fast. The shibboleth abstraction listens to the live key stroke feed. Once it registers two plus signs in succession, it starts to record the key strokes until two mins signs appear, upon which ...
Polyomino Interface Demo
zhlédnutí 42Před 3 měsíci
Polyomino Interface Demo with addition of plate reverb, Envelope modulation and a drumbeat. Object detection in python using AprilTags. Sound generation made in Csound. Github Repository: github.com/grundton/polyomino
Demo Grid instrument
zhlédnutí 30Před 4 měsíci
Short demo I am working on for a grid based just intonation instrument based on the microtonal Tetris video by mannfishh Github Repository: github.com/grundton/polyomino
cloud hands performance V
zhlédnutí 29Před 5 měsíci
hand tracking controlling a granular synthesis playback of an acoustic guitar sample find cloud_hands here: github.com/grundton/cloud_hands
cloud hands performance IV
zhlédnutí 42Před 6 měsíci
Cloud hands performed on a pre-processed vocal sample Data-moshed video in the background, with impressions from Vienna, Doha, Nairobi
sayo jam 001
zhlédnutí 19Před 6 měsíci
Recently I managed to find a used Sayodevice macro keyboard. I immediately knew I wanted to use it to trigger samples. What you are hearing is the first jam I did with this device. I managed to have the keyboard send special characters, which Pure Data turns into Midi notes. Enjoy!
cloud hands performance III
zhlédnutí 90Před 6 měsíci
cloud hands performed on a guzheng sample. with data-moshed audio.
Pure Data || data structures || LCD-style display Tutorial
zhlédnutí 322Před 7 měsíci
Pure Data || data structures || LCD-style display Tutorial
MIDI Music Box Tutorial | How to read MIDI files and send MIDI on the ESP32-S3
zhlédnutí 1KPřed rokem
MIDI Music Box Tutorial | How to read MIDI files and send MIDI on the ESP32-S3
How to get Circuitpython on your ESP32-S3 | Tutorial |
zhlédnutí 1,4KPřed rokem
How to get Circuitpython on your ESP32-S3 | Tutorial |
Pure Data + GEM || Vaporwave Scene Rendering
zhlédnutí 409Před rokem
Pure Data GEM || Vaporwave Scene Rendering
mushroom music - generative ambient in pure data
zhlédnutí 205Před rokem
mushroom music - generative ambient in pure data
Cloud Hands Demo - Granular Sample Playback using Hand Landmarks
zhlédnutí 128Před rokem
Cloud Hands Demo - Granular Sample Playback using Hand Landmarks
Granular Reharmonization Fx Patch in Pure Data
zhlédnutí 527Před rokem
Granular Reharmonization Fx Patch in Pure Data
The Digilimba - An FM digital synthesizer instrument programmed in Pure Data on the Daisy Seed
zhlédnutí 305Před rokem
The Digilimba - An FM digital synthesizer instrument programmed in Pure Data on the Daisy Seed
Granular Fx Patch in Pure Data with Neural Network Joystick Mapping Demo
zhlédnutí 117Před rokem
Granular Fx Patch in Pure Data with Neural Network Joystick Mapping Demo
A Joystick-Controlled Granular Pitch-Shift Effect (written in Pure Data)
zhlédnutí 499Před rokem
A Joystick-Controlled Granular Pitch-Shift Effect (written in Pure Data)
Using a flight simulator joystick as an FM-based digital instrument (made in Pure Data) DEMO
zhlédnutí 63Před rokem
Using a flight simulator joystick as an FM-based digital instrument (made in Pure Data) DEMO
PlugData Setup Tutorial - PlugData Tutorial 00
zhlédnutí 1,8KPřed 2 lety
PlugData Setup Tutorial - PlugData Tutorial 00
GOZADERA - Gargantua [Intro für MAXIM GIACOMO]
zhlédnutí 220Před 5 lety
GOZADERA - Gargantua [Intro für MAXIM GIACOMO]
👏🏼
Super cool!
Very valuable infos
Wow very cool!
Are you using native PD or plug data?
I am using native PD, all with objects I built myself (with exception to the scope, which is borrowed from ben wesch)
@@grundtongrundton very cool
Amazing work ❤
Fajne
🙌 *promosm*
This is so cool i gotta try to do this :O
Might publish the code soon or do a video on it, but I would love to hear your approach to it!
really interesting, and food for thought. thanks for sharing
Absolutely brilliant 👍
Fantastic! How much polyphony is this patch capable of?
Hi. I have the DOIT ESP32 Development Board by DOIT, can i follow this steps ? In the circuit python page dosen´t say anything about a bootloader.
Hi! I am not sure to be honest, I have not worked with the DOIT Development board yet. I suppose it does not need a boot loader, since it is not provided, but feel free to share your experience with the board!
Tutorial plssss
Hey, how is Pure Data used in this context with what you made in Gem? Also, Very soothing by the way. :^)
Thank you very much for your comment! I am not sure if I understand your question correctly, but I used GEM (Graphics Environment for Multimedia, puredata.info/downloads/gem/) inside of Pure Data. I used "native" PD objects like [osc~] to control the movement of the objects, which depend on GEM objects. I hope this helps, I might do a tutorial or upload the patch sometime.
@@grundtongrundton Yes! Please do make a tutorial. This is incredible!
I believe this is why god made reality
This comment made my day! Thank you so much!
🔥
Very helpful. Thank you
Yes, tutorial please! Cool video
Very cool!!!
Extraordinary!!!
insane <3
cool! make tutorial please!
yes
yes
Cool project! Beautiful sounds// Are you powering Daisy from your computer? If so, that's where the noise is coming from. I highly suggest getting a USB portable phone charger. If not, it could be coming from one of the sensors. I used an old distance sensor and it was creating noise. I hope it's just the power!
Thanks a lot for the hint! I am going to be looking back into this ones I have more free time, but this sounds like its exactly the issue here!
awesome!😍😝🤩
cool!
👍🏻 great
youre a life save thank you
Thanks for making this, really cool!
thanks for making such a cool project, haven't gotten around to testing the new build but might get to it sometime soon!
Always on the grind
grind now, shine later
ICONIC!!! TYSM! ♥️♥️
❤️❤️❤️ Nur deinetwegen so iconic!
Ach hast echt do das beste Intro auf CZcams
Asu er hat’s einfach DRAUF 😍😍😍❤️
@Maxim weißt du was voll cool wäre, wenn du diese Musik auch zum Videoende abspielen würdest 😍 bin mir sicher das es vielen gefallen wird ❤ wünsche dir ganz ganz viel Spaß auf der Glow 2018 in Berlin. Wäre echt gerne dabei um ein bisschen mit die zu quatschen 😀