PlugData Setup Tutorial - PlugData Tutorial 00

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  • čas přidán 6. 01. 2022
  • [Quick Disclaimer - This video is about an older Version of PlugData!
    I might do a more recent one if I find the time.]
    Hello Everyone!
    This is my setup tutorial for the recently published VST/VST3/AU wrapper PlugData for Pure Data patches by Timothy Schoen.
    Building the program using cmake was a learning experience for me, so I decided to share my learnings in case someone has similar problems.
    All in all this process as shown took me about 15 minutes on an M1 Mac Mini. The cake build alone took about 10 minutes. Keep in mind that these numbers may vary.
    Here are the links to the relevant resources:
    PlugData by Timothy Schoen:
    github.com/timothyschoen/Plug...
    Xcode:
    apps.apple.com/de/app/xcode/i...
    Pure Data by Miller Puckette:
    github.com/pure-data/pure-data
    Github:
    github.com
    Below you can find my video script:
    "Hello Everyone
    My name is Tim, welcome to my channel, where I create videos about all things music and technology
    Today I’m going to give you a quick tutorial on how to use your PureData sketches inside your DAW.
    In the past there have been several attempts from my side to include pure data in my music: I have tried getting camomile to run, I have routed PF to the input of my DAW. However this is the first PD wrapper that worked for me.
    Please not that this is a tutorial for programming beginners. I realised when trying to build PlugData, that I would have loved a tutorial to see side-by-side how each step should look like, which is why i am recording this tutorial.
    Without further ado, let’s jump right in
    First of all, our plan is as follows:
    1. Download the necessary files, dependencies and libraries
    2. Build the actual plugin
    3. Put the plug-in in the systems plug-in folder
    We are actually just going to follow the steps already outlined on the GitHub repository, but I’m going to offer some additional information that would have helped me.
    To start with, let’s open up the PlugData GitHub repository.
    Im going to assume you already know what GitHub is and how to use the very basic commands.
    We are going to create folder on our desktop as the destination for the files. Then we are going to move into this folder using our terminal.
    We are now going to copy the first command, and paste it into the terminal. This will download the files and the dependencies like libpd and juce into your folder
    The next step is to move into the folder using our terminal
    Now we are going to use the mkdir command to create a new folder in our current folder, and move into it using the cd command
    The next step is the one that gave me a real headache. I thought, that the two dots represented something missing, which was inside of the brackets that followed. However, these are entirely optional: you can just use the command cmake . ., and it will work just fine. However, this step only worked for me after I installed Xcode! So try it once, if it doesn’t work, try downloading Xcode from the AppStore.
    After this is done , just use the command cmake --build . to actually create the plugIn as an VST, VST3 or component (better known as audio unit) file
    If we are searching for it now, it is located in this folder
    All that’s left to do is to place it in our systems default or customized plug-in path. If you don’t know where this is, you can find it while searching for other plug-ins. In most cases, that’s where your PlugData ought to be, too
    Place it in the corresponding folder.
    If you open your DAW of your choice, mine is logic, you should be able to find it in the list of plugins.
    If you can’t find them, consider checking the plug-in manager or restarting your Mac."
    Special thanks to Timothy Schoen for putting out this awesome thing!
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Komentáře • 3

  • @timschoen7391
    @timschoen7391 Před 2 lety +1

    Thanks for making this, really cool!

    • @grundtongrundton
      @grundtongrundton  Před 2 lety +1

      thanks for making such a cool project, haven't gotten around to testing the new build but might get to it sometime soon!

  • @PandaPotPies
    @PandaPotPies Před rokem

    youre a life save thank you