There is NO REASON To Play Breath of the Wild In 2023

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  • čas přidán 6. 06. 2023
  • In today's episode I talk about why there is no reason to play breath of the wild in 2023. Its because Tears of the Kingdom is just that much better.
    Special thanks to ‪@PlayertoBeNamedLater‬ for doing the thumbnail (go check out his channel its so good)
    Footage Credits:
    • The Legend of Zelda: T... - MK'Sparkz Gaming
    • Xenoblade Chronicles 2... - Nintendo of America
    • Pokémon Scarlet and P... - GameSpot
    • Pokemon Scarlet and Vi... - ZackScottGames
    • The Legend of Zelda: T... - Nintendo of America
    • The Legend of Zelda: B... - ZackScottGames
    • Hateno Village and Dye... - ZackScottGames
    • The Legend Of Zelda: O... - SourceSpy91
    • All Labyrinths! Barbar... - ZackScottGames
    • Killing Silver Lynels!... - ZackScottGames
    • Bomb Trial and Explora... - ZackScottGames
    • Calamity Ganon Boss Fi... - ZackScottGames
    • Twin Memories Shrines!... - ZackScottGames
    • Subdued Ceremony - The... - ZackScottGames
    • Not Meant to Be a Figh... - ZackScottGames
    • Eventide Island and Lu... - ZackScottGames
    • Dark Link! - The Legen... - ZackScottGames
    • Naydra the Dragon! - T... - ZackScottGames
    • The Stolen Heirloom! -... - ZackScottGames
    • Hateno Ancient Tech La... - ZackScottGames
    • Tarrey Town Wedding! -... - ZackScottGames
    • Blades of Yiga Memory!... - ZackScottGames
    • Thunder Helm! Gerudo Q... - ZackScottGames
    • A Brother's Roast! - T... - ZackScottGames
    • Kilton's Fang and Bone... - ZackScottGames
    • Horse God and Stasis U... - ZackScottGames
    • Master Kohga! Autobuil... - ZackScottGames
    • The Legend of Zelda: T... - ZeldaMaster
    • Stasis Trial! Cryonis ... - ZackScottGames
    Music Used:
    Shrine - The Legend of Zelda Breath of the Wild OST
    Main Theme - The Legend of Zelda Tears of the Kingdom OST
    Talus Battle - The Legend of Zelda Breath of the Wild OST
    Colgera Battle - The Legend of Zelda Tears of the Kingdom OST
    Hateno Village -The Legend of Zelda Breath of the Wild OST
    Calamity Ganon Phase 2 -The Legend of Zelda Breath of the Wild OST
    Field Battle - The Legend of Zelda Tears of the Kingdom OST
    Shrine Battle - The Legend of Zelda Breath of the Wild OST
    Master Kogha Battle - The Legend of Zelda Tears of the Kingdom OST
    Riding - Day - The Legend of Zelda Breath of the Wild OST
    Malanya's Theme - The Legend of Zelda Breath of the Wild OST
  • Hry

Komentáře • 1,4K

  • @albert.
    @albert. Před rokem +1078

    as much as I agree with some of your points I don't think botw is worse by a bit, I think they focus in completly different gameplay aspects. botw focus is much more in discovery and desolation, the challenge is how to get to things with so little power, totk gives you all the traversal things you need so that is not a problem anymore, now you need to solve puzzles and overcame chalenges with that, the enemies are harder in totk for this reason. I enjoyed more botw than totk because I like walking into unknown places, in botw i did that because it was the only option, in totk I just fly over things because theres no reason to walk anymore. Anyway, my point is just that those two shares the same places but with the core gameplay different, so theres reason to play botw because is a masterpiece and if you like exploring that game is much more focused on that than totk.

    • @BomberX20
      @BomberX20 Před 11 měsíci +36

      Botw is walking simulator sometimes

    • @iantaakalla8180
      @iantaakalla8180 Před 11 měsíci +29

      If you are creative it’s a bomb gliding/travel simulator.

    • @BomberX20
      @BomberX20 Před 11 měsíci +5

      @@iantaakalla8180 i cant windbomb :(

    • @TheMrChurbro
      @TheMrChurbro Před 11 měsíci +9

      Well you have fun with those superfun BOTW dungeons and don't mind me I'll just be flying around on my hoverbike exploring the sky islands mabye slay a 3 headed dragon or something 😔

    • @albert.
      @albert. Před 11 měsíci +36

      @@TheMrChurbro The thing is, I do have fun in both and my point is exactly that. Both games are great and different enough that you don't have to dismiss one of them.

  • @RossComptonthe19th
    @RossComptonthe19th Před rokem +465

    There are a lot of reasons to still play BotW. If you’re new to these open world Zelda games for instance and want a simpler introduction. Or if you’re like me at only played it for the first time a couple years ago, so there are still a few quests you haven’t completed yet. Maybe you miss fighting a Guardian or using the runes. There’s still value in that game. I think TotK is an improvement for sure and I’m glad people are gushing about it but I don’t understand why so much of this positive evaluation is being coupled with dragging the game that paved the way for it through the mud. These videos are endlessly irritating.

    • @Anti-InternetTroll101
      @Anti-InternetTroll101 Před rokem +49

      Preach. Once I finish totk, it’s straight back to botw for me.

    • @Lordxzamasu
      @Lordxzamasu Před 11 měsíci +7

      Nah the first one is an empty boring tech demo it’s not worth going back to at all

    • @RossComptonthe19th
      @RossComptonthe19th Před 11 měsíci +64

      @@Lordxzamasu VERY happy to not feel this way.

    • @LUV525PWG3
      @LUV525PWG3 Před 11 měsíci +13

      Fr I’m not playing BOTW rn bc I’m focused on TOTK but I’m definitely gonna go back to BOTW to finish up all I haven’t done, and maybe practice some speedrun stuff for fun

    • @joshbuck1586
      @joshbuck1586 Před 11 měsíci +2

      It's because many overhyped botw for years, calling it 10/10 and a "masterpiece," and they have all been proven wrong with the release of an actual masterpiece.

  • @galaxygamer2220
    @galaxygamer2220 Před rokem +702

    I still tell people to play BotW first so they can appreciate the world and the characters. Because personally, I loved seeing someone in TotK and being like "Hey I remember you! How did you end up here?" and usually whatever they had to say would answer that question. Or seeing something in the world and being like "That's not how I remember it" which would then incentivise me to go there. But TotK is above BotW in basically every category. Which is a miracle

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +81

      That’s a very good reason to play the first game like when I went to the great plateau and everything was different. The only thing I’d say is a detriment is the fact that NPCs don’t seem to remember you at all. Like when I met up with Bolson again he acted like he didn’t know me even when we know he built our house cause Link has one in ToTK

    • @galaxygamer2220
      @galaxygamer2220 Před rokem +11

      @@SlightlyInDepthGaming Yeah now that I think of it, that was the case more often than not. Fantastic video by the way, this was my introduction to your work and I am very impressed.

    • @cloudshines812
      @cloudshines812 Před 11 měsíci +2

      That is a good point and one reason why I liked playing TOTK right after BOTW, but in terms of narrative or overall improvements… you don’t really get that with Zelda. It isn’t like God of War where playing Ragnarok after 2018 feels like a step forward, because in that game… the narrative is significantly different and the overall improvement of the technology is really shown in the sequel

    • @thehighschooldropout8218
      @thehighschooldropout8218 Před 11 měsíci +1

      @@SlightlyInDepthGamingthey did that to keep the new players up to speed and makes it seem like terry town would exist either way weather link helped or not

    • @gxlorp
      @gxlorp Před 11 měsíci +2

      Also I felt the video game industrial complex ruins games. It values profits over humans. Especially Bethesda. The Morrowind Remake coming out (by independent molders) represents what a good game by them for the people should be. Japan is less touched by the complex, it seems. The monks in the shrines had a sense of mystery. And I won't even explain the music in those shrines. It communicated the aforementioned mythology. You knew the monks were wise and powerful and the power was proven during the surprise fight... unfortunately the statues waiting at the end of the zonai shrines are not mysterious. But an interesting parallel is the use of stone like our own lost civilization. Also the older works of stone are more advanced like on real life. Look how imperfect the newer zonai ruins built presumably by hyrulians looks (in the jungle and in botw v sky islands). Older Egyptian stone works are more advanced. Also gobekli tepi has the most advanced type of stone carving. The images are sticking out. Not carved it. Proven to be built 12000 years ago when we were supposed to be primitive hunter gatherers.
      When you say "you get it" you mean you enjoy having recreational fun playing a video game. It can go way deeper than that.
      The whole narrative of Gannon reincarnation is terrifying. Art imitates life.
      The last thing is the perrenial philosophy. The existence of conscious experiences isn't needed in a material universe. Much like Gannon link and zelda, we do this FOREVER. But deeper still is there is only one person in the room. Thr past and future are superimposed over the present, as are all possible times, places, lives and other forms of consciousness. DMT experiences are like entering a well of souls. 5meo dmt consistently overwhelming shows people what the basement or source level of reality is. Everything's Alive. "God". Near death experiences and dissociative suggest another set of experiences. As do classic psychedelics, and hard-core mediation retreats, stairing at a candle flame for 200 hours and having full 3d hallucinations.
      Since our game developers are for profits it hinders channeling this kind of stuff. Zelda makers nailed the terrifying fact of having to do this FOREVER. Idk how it works in reality. I doubt it's like how it is in Zelda. But the trope of good v evil must come up time and time again.

  • @Blu-Rey025
    @Blu-Rey025 Před 11 měsíci +260

    They're both fundamentally different experiences. I know I'll go back to Breath of the Wild because I know I'll want that unique experience again

    • @magn3s162
      @magn3s162 Před 5 měsíci +1

      exactly breath of the wild is so speacil as it was the frst time we saw thsi map and character totk suffers as its not a new map and not new characters and doest have the nostalgia

    • @longebane
      @longebane Před 5 měsíci +1

      Botw is still better than Totk to me. Totk feels like a poor tech demo for ultra hand

    • @MementoDespair
      @MementoDespair Před 5 měsíci

      Weird, I never heard that take before. TOTK is a completion of BOT But I can see the new aspects of TOTK not being fully fleshed out, think of Ultra Hand as an evolution of Magnesis instead of it's own thing. That's how most people feel. @@longebane

    • @kostasspirou1010
      @kostasspirou1010 Před 4 měsíci +1

      @@longebane if anything BOTW feels like a tech demo compared to TOTK, TOTK is a more complete experience with way more content. I love BOTW but it's just lacking in many ways, the enemy variety, the bosses, the map, the caves, the dungeons, the temples etc these all exist in TOTK.

    • @Vell1981
      @Vell1981 Před 3 měsíci +1

      @@magn3s162You can only invent the Wheel once i bet when you go back to BotW you get the feeling of been there done that too specially when you absolutely 100% the Game.

  • @lonlonmilck
    @lonlonmilck Před rokem +1766

    I feel attacked

  • @JCSuperstar777
    @JCSuperstar777 Před 5 měsíci +26

    I definitely got bored in ToTK much more quickly than I did in BotW.

    • @jtn81x
      @jtn81x Před 2 hodinami

      Because it was no longer new but more of the same.

  • @danreyes736
    @danreyes736 Před 5 měsíci +47

    It’s the hype. After the initial release is over, BOTW has the special place in my heart.

    • @eddiedead2702
      @eddiedead2702 Před 2 měsíci +7

      It waa entirely just the hype. It's funny how much sentiments have changed since launch. Tears is a great game that made a lot of improvements...but it also made almost just as many missteps and almost everybody you talk to now will recognize that and tell you BotW is the better game.

    • @tlozmeowcatz7991
      @tlozmeowcatz7991 Před 3 dny +1

      @@eddiedead2702 As someone who disliked and still is not a big fan of Breath of the Wild I couldn't disagree more. The only thing I think Breath of the Wild does better is the story, and even that wasn't amazing. Tears's abilities and the freedom they allow (combined with the map verticality) makes it way more interesting for me to play, anytime I revisit Breath of the Wild I can only play for a bit before getting bored again. Lack of enemy variety, similar dungeon aesthetics, exploration rewards, etc. all killed my enjoyment of that game. To this day I genuinely don't get all the fanfare BotW gets, its still just a decent game imo that happened to give players more freedom than your average open world game, but wasn't anything revolutionary by any means. Tears isn't either but it at least improves on the formula.

    • @eddiedead2702
      @eddiedead2702 Před 3 dny

      @@tlozmeowcatz7991 every con you listed still applies to TotK though. TotK makes some improvements on BotW's formula, but it's still very much BotW's formula. I get preferring TotK because of the qol improvements (I myself do) but I don't at all understand liking this game without liking the first one. You're still wondering around expansive landscapes for mono-themed shrines, fragile weapons, and Korok poop. There's just now mono-themed islands floating over those landscapes, you can glue things onto those weapons before they break, and sometimes the poop comes in pairs.

    • @tlozmeowcatz7991
      @tlozmeowcatz7991 Před 3 dny

      @@eddiedead2702 I mean, I don't dislike the overall formula is the thing, I just think Breath of the Wild does a poor job of keeping things interesting. Tears has a wider variety of exploration rewards (schematics/clothes for the depths, treasure maps for them in the sky, also defeating strong enemies gives you monster parts you can store to use later for weapons), better shrines, better dungeons (albeit still pretty short, but much better than Divine Beasts) more enemy variety, fusing makes combat more interesting, and the abilities give you a lot more creative freedom in puzzle solving and gameplay. The game even has some more interesting side quests I'd argue like the Gazzette stuff, although theyre still not the best. It's not just quality of life, the game does change a lot to that improves on the formula in a lot of ways (koroks still suck though never defending those). Tears has its flaws mind you, I'd still score it as like an 8.5 if I had to, but I prefer playing it so much more than BotW.

  • @Temjuh
    @Temjuh Před rokem +252

    only thing i miss are the guardians they were so fun to fight

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +61

      You right the gloom hands are just annoying

    • @johnhoran9840
      @johnhoran9840 Před rokem +14

      Yeah, I was just at the Spring Of Power for the first time, and I kept expecting to see flying guardians patrolling the sky.

    • @sockthesock
      @sockthesock Před 10 měsíci

      you are a maniac wtf

    • @chasetuttle2780
      @chasetuttle2780 Před 10 měsíci +2

      That’s what I’m sayin’ dawg. I really wish they made something similar with the zonai robots. Such a missed opportunity

    • @dennismonk9559
      @dennismonk9559 Před 10 měsíci +4

      guardians are just so much better than the conscructs

  • @SomeoneWeird-vx5jx
    @SomeoneWeird-vx5jx Před rokem +657

    I feel like Totk is the only game I have ever played where I feel like I could play it for two more months and still feel like there is more for me to do. Game sets up challenges and makes me want to actually do them

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +56

      Absolutely I wanna finish it but there’s also sooo many things I wanna do first

    • @timohara7717
      @timohara7717 Před rokem +15

      Litterally hasn't gotten the paraglider and it's still fun just gotta play it again

    • @danko8983
      @danko8983 Před rokem +6

      actually for me the first one that gave me that feeling was botw, i have been playing it since 2017 until totk came out, and you always find things to do

    • @Yipper64
      @Yipper64 Před 11 měsíci +3

      only other game I can think of that gives me that feeling is Minecraft.

    • @rabbitBakBak
      @rabbitBakBak Před 11 měsíci

      Months??? Try years and still have fun

  • @wildlinku611
    @wildlinku611 Před 9 měsíci +281

    I just finished TOTK and I can say that BOTW is overall a better game when it comes to atmosphere, and I find the abilities of the sheika slate way more interesting when it comes to puzzle solving, TOTK feels like playing BOTW with mods.

    • @juandiegocalderonwurth8379
      @juandiegocalderonwurth8379 Před 6 měsíci +39

      100% agree with you, i felt a bit soulless on totk, beside they hyped the story a lot and it was so lame. Sadly, it was a very disapointing game, but its still good overall

    • @Alt-Nova
      @Alt-Nova Před 6 měsíci +18

      This is how I feel, too. Better atmosphere (you feel alone in a world that has a post cataclysm vibe and feels truly mysterious). And because of that the story feels more interesting and rewarding to unveil. TotK has a fan fiction tier story and a world that feels like is there just to collect stuff. The excitiment for the newer sandbox elements did wear out pretty quickly.

    • @driftking3344
      @driftking3344 Před 6 měsíci +2

      @@juandiegocalderonwurth8379 I can see where your coming from, but I never actually played botw, and totk is an awesome game. Ive seen alot that says that playing totk blind is a much better experience than playing totk after botw. And about the story, I just kinda like time travel. Unpopular opinion.

    • @suds9365
      @suds9365 Před 6 měsíci +11

      @@driftking3344i feel like the only way to enjoy totk more is to not play Botw

    • @unitednations5936
      @unitednations5936 Před 6 měsíci +2

      I do quite like BOTW's ruined peaceful atmosphere that has been (partially) de-empathized in TOTK, and I will return to that game at some point. Although I just loved seeing how the world has grown and recovered in TOTK. On top of that, the four regions had such dire atmospheres, that moment when you realize nobody's going to stop you from entering the shell of Gerudo town but the Gibdos, was so cool. In terms of abilities and how the game uses them, not all of TOTK's shrines are perfect, and there is the issue with cheesing using your newfound power, but I overall preferred the design, in particular the combat ones. Also, all the TOTK abilities feel so immensely useful, fun and important. Tbh, they made BOTW's runes feel limited and frankly a little boring, (except stasis that is.)

  • @Rob-py1tm
    @Rob-py1tm Před rokem +71

    I just bought a Switch Lite just to play the Zelda series and Breath of the Wild is definitely a game to play. Can’t wait to play Tears of the Kingdom

  • @shirrenthewanderer414
    @shirrenthewanderer414 Před rokem +64

    Some things about BotW that aren't in Tears: Guardians. Just having that laser pointed at you and the music changing is incredible. And there are helicopter versions of them. You can't deny that's awesome. Divine Beasts. The suck as dungeons but something about being inside one and looking out is incredible atmospheric. Being in the freezing atmosphere on a full moon in Revali's airship or watching Urbosa's camel slowly march in the desert sun while you are inside is something else. Gloom is a bit scary at first but Malice is just way more intimidating. Malice actually has presence in the form of physical blobs and gloom is just paint on the ground/walls, and gloom doesn't even hurt you right away, and gloom damage is actually easier to fix then Malice does. (I think gloom damage is way overhyped once you know it doesn't deal damage to your current hit points, just your maximum). Also the random Yiga attacks after you defeat Kohga and the instant-kill attacks from the Blademasters that pierce Mipha's Grace/Fairies. I mean Tears has many more things, and it's better 10 times over, but there are a few times I want to return the original one.

    • @8BitCerberus
      @8BitCerberus Před rokem +6

      "the instant-kill attacks from the Blademasters that pierce Mipha's Grace/Fairies" what? Have never seen this and I put in over 300 hours in BoTW. Gloom on the surface is ... negligible. Gloom in the depths is punishing, especially if you don't come prepared. Because it's not just the puddles that sap your maximum hearts, but every enemy that hits you... and in particular one new enemy (that is also on the surface), I won't spoil it if you haven't encountered it yet, but suffice to say... it's way more panic/dread inducing than malice and the occasional flying skull emitter could ever hope to achieve.

    • @shirrenthewanderer414
      @shirrenthewanderer414 Před rokem +2

      @@8BitCerberus during the BotW desert section where you have to get the Lightning Helm back from the Yiga, if you get caught by a Blademaster a fight starts and if you get hit by the Blademaster's attack it's instant Game Over, even if you have Revive items. The gloom hearts debuff your maximum hearts, but only one or two hearts at a time, and it doesn't matter if the heart container is empty or not, and the debuff is easily fixed by going to a lightroot or going outside and i have 50+ sundelions in my pocket at any one time. (Also if you lose all your hearts to gloom a fairy gets you 5 back).

    • @8BitCerberus
      @8BitCerberus Před rokem

      @@shirrenthewanderer414 Ahhh right, I do remember that. Was that game over/RIP though, or was it just, like falling off a ledge in a shrine and reset you back at the start? It's been a minute.
      The gloom itself is slow to strip your hearts if you're just standing in it, but the gloomified enemies are the real threat. Especially the bigger boss types, like the Hinox, Talus and Lynels. They can strip off quite a few hearts, very quickly if you get hit. And the new monster I mentioned. It's fast, and can hold you for a while, stripping hearts away.
      Having so many sundelions is great if you have a way to cook them, or come prepared beforehand and have already cooked them. However, it was the same for the malice, being able to eat pretty much at any time to replenish health or stamina, it trivializes the threat.
      Sundelions, on their own, however don't restore the gloomed hearts, so without being cooked their benefit for healing in the depths is lessened. At least with malice it was just normal damage, and even if you didn't have any meals available, you could just chug apples or mushrooms or just about any random edible ingredient and restore 1/4 to 1+ hearts at a time. With gloomed hearts, it's a two part process for healing, first a gloom repairing dish, then another dish or random ingredients to replenish the hearts.

  • @CitrusArchitect
    @CitrusArchitect Před 11 měsíci +119

    While it does improve things in a lot of ways, I actually prefer BotW. When I first picked it up it was like nothing I've ever played in my entire life. When I play TOTK it is just like a game I have been playing for the last six years.

    • @williamwatts6463
      @williamwatts6463 Před 11 měsíci +18

      I have the same exact feeling. My first BOTW play through, I didn't expect what's to come in the Hyrule map for that game. First TOTK play through, the feeling is different, back to a familiar place I was in before. Some of the new enemies are still a surprise, like the walking trees and the gloomhands.

    • @sweetdreams1028
      @sweetdreams1028 Před 10 měsíci +7

      @@williamwatts6463exactly, we’ve got the underground and floating islands but they all look almost exactly the same compared to the map of Hyrule land from BotW where every place made was memorable but TotK didn’t really do that aside from a few big additions and changes to areas

    • @SoupyMittens
      @SoupyMittens Před 9 měsíci +11

      Exactly, my favorite part of botw was the exploration and yet they dont even give me a new map to explore

    • @WWEGaymer
      @WWEGaymer Před 6 měsíci +2

      To me that’s a good thing because it sounds like Tears is lot more straightforward than Breath was! Something that absolutely is the reason why I never want to pick up and even remotely attempt to ever finish Breath ever!

    • @SuperZombiepimp
      @SuperZombiepimp Před 5 měsíci +1

      @@WWEGaymer botw is easy to finish though I only did 3 of the best before deciding to take on Ganon to be honest totk had a better ending and felt more like a Zelda game I feel like botw was rushed out it just felt incomplete at times

  • @PDS350
    @PDS350 Před rokem +353

    Imo, I think TOTK benefits as a sort of New Game + experience to BOTW (not calling it a DLC), and they both benefit from the open world in different ways.
    BOTW feels like it is slowly introducing the world to you, you feel like link learning about the world as if it was the first time. Traversal is much more crucial in this game as you can't just find high points to glide from except if you climb a mountain or tower. The world feels less “lived in”, in the sense that you feel the consequences of the Calamity and spend most of your time pondering what happened in the past. The story is much more about introducing you to this world and it is the main focus.
    TOTK, in the other way, benefits from your past knowledge. You are in the same position as link, in a world you already know, but that has been significantly changed. Your decision is much less focused on “oh, what's that place?” and more on “I can't wait to see how x place has changed!”. For that, traversal is way easier thanks to the skyview towers, sky islands, ascend and rewind (not even counting the ultrahand contraptions) , and exploration is fully dependent on the player's curiosity, not just for traversal. In that way, it allows players who already know the world to simply skip to the places they want to explore instead of traversing the same ground as before, while still allowing others to fully explore this renovated Hyrule. It also makes you feel much less alone, and the ease of traversal just hammers in the feeling of a more interconnected world post-BOTW.
    Also, it is purely based on personal opinion, but both games have a unique aesthetic (Sheikah/Zonai) that might make you favor a game over another)
    Also, both games focus on completely different things, with BOTW Shrines being more about the basic mechanics of the world and TOTK being fully focused on the new set of overlayed mechanics (for obvious reasons)
    In conclusion, BOTW is more based on traversal, the feeling of isolation, and venturing through a vast, unfamiliar world, where the challenge comes mostly through traversal.
    TOTK on the other hand is more focused on the new gimmicks, experimentation, the feeling of renewal and connection, and exploring parts of a newly-changed, but familiar Hyrule.

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +29

      Great analysis!

    • @prons_gaming5083
      @prons_gaming5083 Před rokem +10

      Tbh i much prefer the zonai aesthetic over the sheikah

    • @camcatdos
      @camcatdos Před rokem +3

      @@prons_gaming5083 same here

    • @zennvirus7980
      @zennvirus7980 Před rokem +4

      "I agree with your analysis, but..."
      What you are describing is the "intent" behind the overall design of both games. And in that regard, yes, BotW does achieve what it set to make.
      But only that.
      The main issue is that BotW cannot sustain interest for long when dealing with the side content that is intended to fill the world and make you sidetrack and "oh!" and "ah!" properly. Be it due to time constrains or other usual game dev issues, Nintendo ultimately settled with the type of content either a western RPG or a procedurally generated game would dump on you (grind).
      That's a problem for a Zelda game because, after all the great adventures full of varied content we were used to, to just have us grind... defeats the purpose.
      Hence why, so that BotW becomes what it should be, I think Nintendo should retroactively revamp the side content to be up to TotK's standards:
      Give all that grind meaning.
      Because, at the end of the day, TotK is still a grindfest. The only thing that changed is that the grind has a clear, defined purpose that makes it desirable. The key is in how the presentation changes.
      An example: Some things only need a few lines of dialogue to make it logical.
      Why does X guy needs 50 mushrooms? Because there's a plague going on because side effect of the Divine Beast doing rampage and people need medicine. You can lock up that quest behind the resolution of the Divine Beast quest, and make it so that this quest unlocks a guy that can trade ingredients for better quality elixirs you can't otherwise make yourself.
      Or another one: Have those annoying "Strength" Shrines give a reward that is part of a grand quest that makes something happen across the game that needs that strength, like unleashing another secret boss, or whatever.
      Most of that does not need to be too complicated or have the devs rebuild the side content from the ground up. Just following its natural progression, with the ultimate goal being leaving each area in a state that hints at the state you find them in TotK. Like some of those bosses or items or secrets being Zonai stuff to tie things over, or hints about the depths or the sky islands to tease TotK.
      That's the old "Zelda" way we grew up with and grew to love and crave. What devs call the "Lock and Key Mechanic". The grind being merely the means to procure the keys.
      It's the same thing that happened with Elden Ring last year, only in reverse. And FromSoftware did promise DLC in that regard.
      What this proves is that an already good game can be improved, its flaws fixed, its roughness polished until it is as close to the perfect state as humanly possible.
      Of course, BotW won't reach the same level of craziness TotK achieve with the sheer freedom Zonai Tech gives you, but at least it would not feel like a tedious slog for chum change.
      If they do that, then this new batch of Zelda games will be truly unforgettable. What say you, Slightly? Think an influencer like yourself could push that rock up the hill towards the ears of our dear devs from Nintendo?

    • @kfc4056
      @kfc4056 Před rokem +2

      Traversal is easy in botw because windbomb glitch is so easy to learn

  • @richardmahn7589
    @richardmahn7589 Před 9 měsíci +24

    Went back to play BOTW this week. I actually found it refreshing to be back in it. Some things one misses actually, but also makes one appreciate Tears without hating Breath.

  • @Hufi2.
    @Hufi2. Před 6 měsíci +22

    Just by the title. I don't like you...
    I watched the video, I have so many complaints:
    1. It shows that you just rushed through botw, no wonder you like totk more if you actually did the stuff you wanted to.
    2. I lt also shows that you haven't finished totk, BEFORE REVIEWING IT...
    3. The shrines are subjective. I for one liked the puzzles in botw, I liked not always having to do one, and I especially liked actually getting worth while items in shrines. Botw shrines often gave you equipment. What do I get in totk? Oh great... Another Ruby.
    4. The durability and fightings.
    4.1 durability doesn't really matter I haven't noticed a big difference.
    4.2 sometimes I pick up weapons and use them mid fight, but it's usually more effective to prepare them.
    4.3 the fusions, omg the fuaions.
    4.3.1 i think at this point I've spend a solid 30 minutes just going left and right on that stupid item bar trying to find the right thing to fuse to my arrows, instead of just selecting an arrow type.
    4.3.2 killing most monsters is still absolutly useless. Most of the drops have horrendous fusion damage. The second you get some good items to fuse, you have no reason to go for any other enemies.
    4.4 the fights are less creative in totk. Because of all of the 50.000 fusion options most of the fights get super boring, because the effective strategies aren't the fun ones and the fun ones are so bad that it's usually not viable
    4.5 the world in botw is new it's interesting and you slowly discover it bit by bit, it felt like an adventure to get to around. In totk the world is different and interesting sure, but it's way to easy to traverse. And it feels repetitive and overwhelming at the same time. The typical way to explore is: build a hoverbike, fly to lookout tower, fly up, look at an island which is 80% the same as the last one, repeat.
    4.6 it's a squeal as you correctly stated, but it's not an upgrade as your implying. It's just a different game. There isn't much of a competition between the two. They are both good, but in different ways.
    Please note I like both games. My critic is only onsided to address the points made in this video. Also no hate to the creator, we're both allowed to have an opinion, but shitting on one of my all time favourite games doesn't get you any browny points.

    • @alone_zof5002
      @alone_zof5002 Před 8 dny

      Thats crazy you put in this much time into a comment because some guy doesn’t LOVE with all his heart the game you like

    • @Hufi2.
      @Hufi2. Před 8 dny

      @@alone_zof5002 can you explain to me why you have to be mean, simply because I did the same thing he did?
      He doesn't just not love it as your implying, he made heavily opinionated statements which where totally subjective and particularly just simply false about something he didn't even complete.......
      Like I'm not gonna critique the elder scrolls oblivion, cause I didn't play it!

    • @J6ZX
      @J6ZX Před 4 dny +1

      @@Hufi2. you should totally play it, the graphics aged horribly but its an amazing game :)

    • @Hufi2.
      @Hufi2. Před 4 dny

      @@J6ZX which game?
      Edit: wait I'm dumb hahaha, yeah I might

  • @mzz..q23
    @mzz..q23 Před 11 měsíci +23

    What I love about totk is the fact that you can pinpoint literally any random location on the map, go there, and find tons of things to do. A perfect example of this was when I decided to just land on a random tiny island in the middle of the necluda sea where I found a boat, and for the next 3 hours I was sailing the ocean finding caves, npcs with side quests, enemy camps, shrines, and more.

    • @unropednope4644
      @unropednope4644 Před 11 měsíci +9

      You can do this with botw to so what's your point?

    • @groovy3
      @groovy3 Před 11 měsíci +5

      @@unropednope4644more people are playing totk right now and really the boats in totk are a lot better

  • @a.j.cookie9735
    @a.j.cookie9735 Před rokem +64

    I think playing BoTW first isn’t a “must”, but it definitely enhances the player experience when they get around to playing ToTK, same way knowing the lore of BoTW helps understand the events of Age of Calamity. Since it’s a map I was already familiar with, I spent a considerable amount of time running to my favourite locations of BoTW to see how they’re faring now instead of progressing the main quests; recognising all the changes and nods to BoTW is a treat. One of my friends is currently playing ToTK and they’ve never played BoTW. We both adore the game and everything it has to offer, despite us having different histories with this version of Hyrule.
    With that said, I’m interested to hear what the experience would be like for someone who experiences ToTK first and plays BoTW second. This is the first time we’re having a Zelda sequel that takes place in the same world as the original iirc

    • @buewf2452
      @buewf2452 Před 11 měsíci +2

      Actually gonna do that soon. I just need to beat TotK and get all the shrines and quests, then i'll play BotW and i'll try to share my experience once I beat it (if I can remember lmao)

    • @a.j.cookie9735
      @a.j.cookie9735 Před 11 měsíci +1

      @@buewf2452 That sounds great! Good luck and have fun finishing up ToTK, and hopefully you enjoy BoTW as well!

    • @FishyBlopBlopOnWaterr
      @FishyBlopBlopOnWaterr Před 11 měsíci

      @@buewf2452same here, I bought TOTK first because it was the last collector’s edition at my local ( i am a collectors addicts and not getting the full edition sometimes haunts me for weeks ) that’s also why I didn’t bought botw because I can’t get the full set at first, but I planned to play it regardless , if you finish it first can you recommend to watch recap or just buy the game? :)

    • @_Tekz
      @_Tekz Před 11 měsíci +1

      ocarina of time majoras mask

    • @a.j.cookie9735
      @a.j.cookie9735 Před 11 měsíci +1

      @@_Tekz It’s not the same world lol. Ocarina of Time takes place in Hyrule, while the majority of Majora’s Mask happens in Termina, a separate location entirely.

  • @SlightlyInDepthGaming
    @SlightlyInDepthGaming  Před rokem +2

    Fun drinking game! Take a shot everytime I say shrine (you will die of alcohol poisoning) Don't forget to like comment and subscribe and follow me on twitch at www.twitch.tv/slightlyindepthgaming. I stream Friday, Saturday and Sunday from 6-10pm EST. Hope to see you there!
    Special thanks to @PlayertoBeNamedLater for doing the thumbnail (go check out his channel its so good)

  • @JuniperDenn
    @JuniperDenn Před 10 měsíci +41

    I'm playing BotW now for the first time. I didn't have a switch until this year - I simply couldn't afford it - and I've been slowly collecting games I've been wanting to play, which includes BotW. I'm having a blast, and whilst I know that everyone is going buckwild over TotK, I'm going to take my sweet time before I get that one too. Its not like its going anywhere anytime soon 😊

    • @JPuReTaLeNt
      @JPuReTaLeNt Před 7 měsíci +10

      Same here. I bought a switch a few months ago just to play BOTW. I’m trying to find the rest of the shrines before I fight Ganon in hyrule castle.

    • @WindyWooshes
      @WindyWooshes Před 5 měsíci +1

      Hope you guys enjoy! Im getting totk around Christmas time lol

    • @eugenioandoni
      @eugenioandoni Před 3 měsíci +3

      Same here! It was worth the wait, right?

    • @strawberry14
      @strawberry14 Před 3 měsíci +3

      Oh my gosh, same situation here! I finally got a Switch late last year, now currently playing BotW for the first time, and I love it.❤ I'm taking my time with it, enjoying, exploring and everything. I know I'll play TotK later when I get to it eventually, but for now I am not in a hurry.😊

    • @WolfWriterL.P
      @WolfWriterL.P Před 2 měsíci

      sameee i got for xmas!

  • @GDCharmander24
    @GDCharmander24 Před 11 měsíci +12

    I personally think BotWs shrines were way better than TotK they just feel... boring, unfinished, and too easy to cheese thats just me though.

    • @sweetdreams1028
      @sweetdreams1028 Před 11 měsíci

      I feel kinda the same. Can’t tell if it’s just because unlike going into BotW, I was far more experienced with this stuff this time around…

  • @thephalange8630
    @thephalange8630 Před 6 měsíci +5

    You liked TotK because you haven't played BotW extensively. But for me, I have played it sooo much, TotK was an absolute chore. Total opposites here.

  • @ssj4majinmatt
    @ssj4majinmatt Před rokem +15

    I played BOTW right before TOTK. It’s been out for 5 years and I just keep saying I didn’t want to play it cause of it being Open world and I’m not a big fan. Pushing that thought aside I purchased BOTW and played it. Loved it and had fun. Gave me a good enough reason to buy TOTK. I’m a huge Zelda fan. And I was not disappointed.

  • @sagepuppet
    @sagepuppet Před rokem +33

    I really miss the champion abilitys for two reasons 1, because they were more practical and 2, they were less clunky to activate, the best sage ability is the goron guy’s and maybe the zonai lady’s mech

    • @AshLordCurry
      @AshLordCurry Před rokem +9

      whAT about TULIN

    • @sagepuppet
      @sagepuppet Před rokem +3

      @@AshLordCurry no vertical updraft

    • @kiangoffin3852
      @kiangoffin3852 Před rokem +8

      Who cares about updraft when you have rockets now and plus Tulin helps while gliding while the others do nothing else I personally have only tulin and Sidon as there the only ones that aren’t annoying when accidentally activating them

    • @sagepuppet
      @sagepuppet Před rokem +5

      @@kiangoffin3852 the rockets last like 2 seconds and get you two feet off the ground

    • @ravenkizashi34
      @ravenkizashi34 Před rokem +2

      @@sagepuppet When you have more batteries it'll last longer.

  • @J6ZX
    @J6ZX Před 2 měsíci +14

    terrible take

    • @gbolter2800
      @gbolter2800 Před 4 dny +1

      No, totk is much better then botw, botw feels like beta version.

    • @J6ZX
      @J6ZX Před 4 dny

      @@gbolter2800 thanks for your completely subjective opinion, good for you?

  • @JunDageki
    @JunDageki Před rokem +29

    As someone who got all shrines and roots, I disagree. Totk is far too exhausting to complete, sky and depth loses novelty quickly and keeping a good weaponry selection becomes grindy since it requires extra steps than botw. Impressive game but imo I would rather replay botw I really don’t want to explore the depths again…

    • @Noober666
      @Noober666 Před 10 měsíci

      Maybe you see certain aspects more like a chore than a challenge

    • @SoupyMittens
      @SoupyMittens Před 9 měsíci +4

      depths is such a pain, its fun the first time you go down but after a little bit you realize its the exact same, everywhere

    • @Fiucha8893
      @Fiucha8893 Před 5 měsíci +2

      Nah, the depths have plenty of stuff to do and you get rewarded for the more time you spend down there. I mean, the best weapons in the games are in the depths, and there are a lot of things that I'm not mentioning.

    • @lightninng0
      @lightninng0 Před 4 měsíci +2

      @@Fiucha8893It just all feels so samey. If you showed me two pictures of completely different locations in the depths, I wouldn’t know where they were taken. The depths would have been amazing if they actually had unique areas and biomes like the overworld, but they just feel like wasted potential.

    • @user-qn2ve6tn3m
      @user-qn2ve6tn3m Před 19 dny

      For me getting all the shrines and Roots wasn't exhausting it was really fun but that's just my opinion

  • @BurgerCheeseProductions
    @BurgerCheeseProductions Před rokem +16

    Once I'm done with totk i might go play botw again for the nostalgia

  • @Pk-glitch
    @Pk-glitch Před rokem +15

    The perfectly timed music at 1:07 is so satisfying!

  • @yizeng4739
    @yizeng4739 Před 11 měsíci +19

    Breath of the wild and tears of the kingdom are both great in its own ways. I have lots of fun with both of these games and they both deserve a 10/10

  • @rGGdom
    @rGGdom Před 10 měsíci +8

    I hate the fact that some are just denigrating Botw now. Look, TotK may be more fun but that's just because it builds on top of everything Botw achieved. And Botw being the first one is the one that take's the merit for being the og in every single aspect.
    And add to that the fair criticism of TotK reusing the same map as Botw.

    • @alone_zof5002
      @alone_zof5002 Před 8 dny

      I don’t think he’s trying to say that botw is bad now. I think he’s trying to say like you state that totk adds on to botw, making there little reason to go back to botw since it’s same game but more fleshed out(fusions, vehicles, three maps and more enemies)

  • @ItIsSasha
    @ItIsSasha Před rokem +33

    The only thing I miss from BotW (excluding DLC stuff since I never got the DLC) is that the cube bomb or an easy alternative is missing, I used the cube bomb soooo much and it pains me to have so many situations where I could do it if I juuuuust had a cubed bomb

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +8

      We stan cube bomb in this household absolutely

    • @sandracurielalonso1609
      @sandracurielalonso1609 Před rokem +5

      its been the opposite for me really, i didnt realize how useful bombs are until that option got taken away from me. Never even remebered they were an option in botw, now i feel like all i do is run out of them

    • @cretinousmartyr3522
      @cretinousmartyr3522 Před rokem +4

      You can just ultrahand glue two bombs together and you get a bomb that doesn't roll.

    • @cretinousmartyr3522
      @cretinousmartyr3522 Před rokem +3

      Oh also, a better option is there are cube explosives you can find in the depths you can set up an auto build with and pay zonite to have one whenever you want.

    • @arche456
      @arche456 Před 11 měsíci +1

      @@sandracurielalonso1609 you never bomb and run before? I say it's fun cause you can see all the enemy rag doll up before falling back down

  • @pietroalessandrini
    @pietroalessandrini Před 11 měsíci +7

    What I would say is that part of they experience of totk is seeing again people you have met and how they are changed, and the same applies to the world. Revisiting old locations you loved and seeing them completely changed was really cool

  • @lizzytheowl577
    @lizzytheowl577 Před rokem +22

    My *one* complaint is the double whammy of clothes and clothing upgrades being more expensive while there are fewer ways to get rupees without actively searching for them. In BOTW you could get rupees passively just by finding chests or doing side quests, but now most of those are replaced with other rewards. There are *some* quests and storylines that you know you'll get rupees out of, but those are limited and often don't pay enough to go out of your way for. You *could* just sell stuff from your inventory, but now that the inventory has expanded uses it actively disincentivizes you to sell what you have. Blupees are more common now, but there needs to be an easier way to passively make money.

    • @wesnohathas1993
      @wesnohathas1993 Před 11 měsíci +5

      The best glitchless rupee farming method remains unchanged from BotW. Just chuck all your monster parts with decently high sell prices into elixirs and become a potion seller. Might be a bit more tedious but at least that's 1.8x the sell value on junk you'd probably sell anyway.

    • @sara._mrtn
      @sara._mrtn Před 11 měsíci +2

      To be fair, at least getting the fountain isnt 10,000 rupees lol

    • @durn9945
      @durn9945 Před 11 měsíci +1

      Just farm rare talus’s, 3000-6000 rupees per run 12minutes

    • @eer2050
      @eer2050 Před 11 měsíci +1

      The really isn't a problem for me since I'm passively getting tons of gems from caves, more than i would in botw!

    • @lizzytheowl577
      @lizzytheowl577 Před 11 měsíci +4

      No offense, but I feel like some of the people in this thread are missing my point.
      The problem isn't that there aren't ways to farm rupees, it's that rupee farming is almost necessary because you don't *passively* get rupees as often as in BOTW. If you have to constantly sell stuff or every so often sell a handful of valuable items to get enough rupees to buy things, that isn't passive. Passive is you run up to a chest, open it, and there's rupees inside, or a quest gives you rupees, or something drops rupees (Like Blupees). You should be able to build up savings throughout the game without needing to farm at all, and the only things you should have to farm for are quests that specifically want you to farm rupees or when you're buying a lot of expensive stuff at once.
      The other half of the problem is basically everything you want to buy is more expensive, especially the clothes. If you want armor that can only be bought *and* you want to fully upgrade it, that's 500+ rupees you need to add to the price tag of that clothing item.

  • @asterthehedgehog6861
    @asterthehedgehog6861 Před rokem +6

    I hate to be “Mr. Negative” by countering your words (especially since I have finished the plot but haven’t touched it after), but I did not enjoy TotK as much as BotW. Possibly the biggest reason is how I see this as just a “rewritten reality”. The Sheikah tech is all gone, this Ganondorf should remember Link and Zelda when he was the Calamity and how the story told in the tear memories is just OoT again. Like, Zelda should be more confident in herself than what she was in the memories. And the “Sages” don’t stack up to the personality of Champions, instead looking like reused models (which kinda made reuniting with your old friends sadder knowing their new titles will be “Sage”)
    The fusing makes weapons not as appealing (fusing to arrows makes using the bow a drag at times) and I feel like the game mocks me whenever I lost to a Mokoblin with a BRANCH. The obviously good fusion items are always gonna be on the boss class monsters and I have a bunch of Shrines I didn’t like while most were just obvious answers with fusing. I didn’t even get Autobuild until BEFORE the final boss. The Depths was, by far, the WORST part of the game for me. It was too dark to really find anything unless you had plenty of glow seeds and the heart reduction made trekking harder and scarier. Sorry, but I’d rather go back to BotW where I had endless bombs, specially built arrows and had Guardian grade weapons

    • @stefanklietsch5500
      @stefanklietsch5500 Před rokem

      I agree with some of your stated reasons for preferring BotW, though I am not sure that Tears' story is really a retelling of OoT. There are parts of it that echo OoT (i.e. Ganondorf's false pledge), but Ganondorf does not really have the same victory in TotK as he does in OoT. In OoT, Ganondorf basically wins and gets his way for 7 years until Link stops him, in TotK he is semi-defeated and barely suppressed until Link encounters him. The story also has a dramatic opening in a way that BotW and even OoT do not, even if it is not a story as good as that of several Zelda games. And even if it is lacking in ful originality, you are against a villain full of personality, which Calamity Ganon is not.
      I do miss the Guardians from BotW, enemies in TotK are not quite the same persistent threat.

  • @danixove2358
    @danixove2358 Před 11 měsíci +9

    I think that, with time, we're gonna see BotW and TotK as a diptic. Something similar to the two volumes of Kill Bill, or the Godfather parts I and II: you can have your favorite and/or experience only one, but the whole experience consists on the two works combined.
    I also think that BotW's simplicity and sense-of-wonder-based exploration is in good contrast to TotK's complexity and mystery-terror-based exploration. Can't buy this logic of 'is bigger and newer so is better'

    • @Daveaintreal
      @Daveaintreal Před 8 měsíci +2

      Wow, that's actually really well thought out.

  • @mitrimind1027
    @mitrimind1027 Před rokem +8

    Even the lore is so much more interesting and mysterious now, like how the heck do we explain the bargainer statues and the entire depths area?

  • @martindubner4200
    @martindubner4200 Před 11 měsíci +13

    Nah, looking back now, i think Breath of the Wilds simplicity has its own charme. Sometimes a glass of water might be better than wine.

  • @foxdevilswildd
    @foxdevilswildd Před 10 měsíci +10

    I bought botw last year but really started playing this year and I love it. It’s perfect for beginners, because of the reasons you said were bad in the video. I’m afraid of totk because of all the new game mechanics they’ve added. I’ll try it out someday, but rn I’m glad I’m still playing botw since it’s not overwhelming me

  • @robertjv
    @robertjv Před 11 měsíci +6

    I agree with you. To be honest having the weapon breaking is a nice idea. If the weapons don't break there would be no sense of finding and picking up weapons when ever you can, so it's a really beneficial mechanic

  • @Just_Shaun
    @Just_Shaun Před rokem +18

    One thing about tears of the kingdom that no one seems to mention is eventually you hit the wall… you’re 100-200 hours in, have a nice selection of upgraded armor, dozens of high level weapons, basically 999 brightbloom seeds and the magic fades dry. Every shrine boils down to do this or just use recall. The depths are nice but when you have 1000s of zonaite, 100s of charges (V.1.1.2 btw, no duplication glitches), and the occasional underground yiga bases just give you schematics you could’ve made yourself but 10x better. Don’t get me started on fuse and durability, sure there are tons of interesting combinations but when you have 50+ silver horns there is no need to experiment, you’re just hurting yourself at that point. Heck, once you’ve done the gerudo portion of the story, you don’t have to think about what to fuse to arrows, the gibdo bones are too strong. The surface caves don’t even matter anymore once you’ve gotten all the rewards so now they’re the exact same as the koroks. But there is something fun about that; being so overpowered that you can just fly over a hinox, talus or frox raining down arrows without them being the wiser. The materials don’t mean much anymore, but there is still stuff to do. It feels like a perfect sequel.

    • @8BitCerberus
      @8BitCerberus Před rokem +2

      "V.1.1.2 btw, no duplication glitches" Oh, there are still duplication glitches. One is even easier than the 1.1.0/1 ones, even. I honestly can't blame anyone for using them, or for looking for them in the first place. I've lost count how many Blue Lizalfos I've killed, I need their tails for upgrading the Zora armor, and I've had exactly 1 drop. As of this comment I have about 30 Blue Lizalfos Horns, and no clue how many have shattered along the way being fused to weapons before I got more powerful ones to use instead. 1 tail. So, yeah, I duped the rest of the tails I needed. With a drop rate that abysmal, it's no wonder people are constantly looking for dupe glitches.

    • @wesnohathas1993
      @wesnohathas1993 Před 11 měsíci +3

      "The wall" is the point where I really began to lose interest in the game because I actually like resource management and seeking out challenges. Just being overpowered isn't fun imo.

    • @Bulbmin1
      @Bulbmin1 Před 11 měsíci

      I’ve hit that wall and I’m just waiting for dlc or a master mode like thing please give me both of those

    • @OSL2k
      @OSL2k Před 11 měsíci +1

      Yeah... somehow I hit that wall before beating the storyline, I beat all reginal phenomena then fell out of it for some reason. I hated that all 4 of those had the same word for word cutscene. I started another playthrough of Majoras Mask and got lost in the magic of Zelda storylines and dungeons. I loved TOTK but I will always prefer the original zelda format, but It deserves to be finished. It just feels like I have good enough armor, theres not much to do and I dont love the storyline.

    • @8BitCerberus
      @8BitCerberus Před 11 měsíci

      @@OSL2k Eh, I'm forgiving of the similar phenomena cutscenes, because they can be done in any order, so since there's not a set "1st, 2nd, 3rd, 4th"... save for having multiple variant voice overs for each scene and picking an appropriate one based on which you had already done (or not done), it would be kind of difficult to do it any other way. The other alternative would be to not have them voiced, then it would be relatively easy to do variant dialogs.

  • @dennismonk9559
    @dennismonk9559 Před 10 měsíci +5

    6:00 this is not really an issue in BOTW because as the game progresses (plot wise) the enemies get stronger and give stronger weapons. the same guy gives a weak weapon in the beginning of the game but gives an advances weapon later in the game.

  • @realrxou
    @realrxou Před 10 měsíci +17

    botw is better than totk

  • @mkjjoe
    @mkjjoe Před 9 měsíci +4

    Wow vastly different experience here... It's funny because for 6 years I've fiercely defended BOTW's "emptiness" in explicit rewards and vast stretches of nature, with the cheesy yet IMO valuable mantra that "it's about the journey more than the end" and how artistically relevant it felt. This simplicity and focus were a strength that also applied to the story which was objectively lacking for an epic story telling perspective, but for anyone wanting to take in the lore from a distance and fill in the blanks, it had an amazing blend of nostalgia/mystery through existing lore and symbolism, melancholy/cheerfulness seeing ruins and ghosts while preparing to reclaim Hyrule.
    In TOTK, past the relatively short phase of discovery most of the things often described as improvements added up to busy work in my view. Not that I didn't enjoy or that there weren't improvements, or at least neat additions. The arm abilities are the one gameplay aspect I think 100% improve over BOTW. Temples are overall cool with pretty high highs but very mediocre lows, so nothing incredible. Sages companions are a good idea for their own temple, then they're annoying. In world structure the sky is extremely underwhelming, with not many interesting islands and not doing that much with skydiving and verticality. The depths in obscurity are an amazing concept but hit repetition quickly, which may seem to repeat a flaw from BOTW but at least back then everything was new with varied landscapes. Yes they've touched up the surface with neat finds, but I'm among many players who know BOTW like the back of their hand so 80-90% felt like revisiting a place we've visited for 6 years up to recently. Same with repurposed DLC armor which unfortunately rewards a good chunk of the depths treasure hunt.
    The story is more epic but suffers in that they haven't managed to tie open progression with linear story telling yet. We're happy to see Ganondorf and a couple twists, it's a nice motivation but like the rest by mid-game I had realized I shouldn't expect the game to tell anything too interesting. Main characters are in cutscenes, plot elements are presented very briefly and factually, Rauru/Ganondorf/Zelda get to do one cool thing and we move on quickly, dialogues are awkward especially if done "out of order".
    Still an excellent 150 hours up to the credits, an extra fun 50 hours for some completion, I criticize because I care so much but it's absolutely "GOTY material" for those who care. But at this moment it doesn't feel like it has the same legs as BOTW. I maybe needed a break and we'll see in months/years and possibly with DLC. It still feels like BOTW was a unique game at a unique time and that TOTK, while doing more than enough to stand on its own and complete this impressive arc, is very redundant in major aspects and doesn't necessarily improve or deepen the experience by adding items and layers.

  • @Itsu53
    @Itsu53 Před 10 měsíci +12

    I honestly prefer Breath of The Wild over Tears of The Kingdom

  • @msw0322
    @msw0322 Před 10 měsíci +6

    The improvements made from BOTW to TOTK reminds me of the progression from Phantom Hourglass to Spirit Tracks. Amazing game.

  • @MrSuperleobros
    @MrSuperleobros Před 11 měsíci +4

    There are still blessing shrines in totk but i feel people often miss the point of blessing shrines, the puzzle is getting to the shrine. There were just a handful this time that made me feel i just got given the shrine as oppose to the several that made me feel that way in botw

  • @INBEEVR
    @INBEEVR Před měsícem +1

    I knew you where exactly right about the shrines because when I finished breath of the wild, I didn’t feel motivated to get all the shrines in the game so I just didn’t and still haven’t yet at the end of tears of the kingdom I went through a walk-through to get all the shrines and the game because they were so much more fun, I didn’t think about it until now.

  • @dugganater
    @dugganater Před rokem +26

    I enjoyed Breath of the Wild. It's a great game as long as you're ok with the environment itself being a reward for exploration sometimes. Because yeah the actual content can get stale after a while. I managed to put 160 hrs into it including DLC and I definitely enjoyed it. But I understand its flaws. TOTK is great because it filled the world with way more content and provided better and faster methods of traversal. Being able to build a cool Zonai machine to travel over the more empty parts of the world makes a huge difference.
    That being said, I still think BOTW is worth playing. The Divine Beasts are unique. They are better than people give them credit for. And there's some very memorable shrines and shrine quests. I think I will revisit both games someday.

    • @johnhoran9840
      @johnhoran9840 Před rokem +2

      I adore BOTW, but even after a month of playing TOTK, I feel overwhelmed. I just choose a small handful of tasks to perform each day. No hurry at all!

    • @Sicarius089
      @Sicarius089 Před 10 měsíci +2

      What content exactly? As all I see is the same mistakes i.e. koroks, shrines or breakable weapons. Vehicle crafting doesn't interest me at all. Depths are just filler which is more a survival challenge that doesn't really do anything except for existing for the same of existing. Quantity doesn't mean quality, that's the huge issue. My enthusiasm is killed by basically making everything an expendable resource, it's a nice looking weapon too bad it's just gonna break within 10minutes, That's a cool fuse weapon I've created, it's just gonna break in a few minutes. Even armour is just repeats with the exception of some, even then they're bland af and don't seem to do what their description entails.

    • @skycloud4802
      @skycloud4802 Před 4 měsíci

      I think exploring a open world environment would be fun if somebody hasn't done it before, but I've played too many before this point. BOTW doesn't feel so novel or fresh after I had already played Shadows of the Collosus all the way back on PS2 (it was also an action-adventure game involving combat-based gameplay sequences, as well as platforming, puzzle game elements, and exploring a landscape that is both equally and intentionally barren and empty at times).
      To a degree all Grand Theft Auto games from 3 onwards delivered a world that itched my scratch for exploring too. So I think Zelda BOTW needed to offer at lot more to keep my interest.

  • @iSickle_
    @iSickle_ Před 11 měsíci +4

    materials were given so much nuance in totk i would always be hesitant to sell them for rupees because i always wanted to experiment weapon combos. so in this game i am always broke

  • @shiny-piplup
    @shiny-piplup Před 11 měsíci +6

    botw is better imo better story i liked the bosses and dungeons more and cooler abiltys

  • @rawburtmartinez
    @rawburtmartinez Před 11 měsíci +11

    My only complaint about totk is that it's very "go over here go over here" towards all the villages. Early game is hard because you don't know where everything is and you can't get stuff until you go back and forth between the villages

    • @CyberAtlasX1
      @CyberAtlasX1 Před 11 měsíci +5

      Go over here is absolutely everything in the game, because the focus is traveling. What is your point?

    • @eer2050
      @eer2050 Před 11 měsíci +1

      ​@@CyberAtlasX1i don't really get this comment too lol 😅

  • @KorokGenji
    @KorokGenji Před 3 měsíci +2

    As someone who's first zelda game was botw, and also played totk, the nostalgia just makes botw better.
    Oot is still the best zelda game tho

  • @ravenkizashi34
    @ravenkizashi34 Před rokem +14

    The only thing I miss from BOTW... is the Guardian music. Not the Guardians itself, but the music, omg. I would play BOTW again just to hear that soundtrack.

    • @tokyomations9012
      @tokyomations9012 Před rokem +4

      You miss the most anxiety inducing music ever? Damn.

    • @ravenkizashi34
      @ravenkizashi34 Před rokem +3

      @@tokyomations9012 Haha, yes. 😁

    • @slm3409
      @slm3409 Před 11 měsíci

      @@tokyomations9012 i mean you aint wrong every time i hear when someone watching tiktok or somthhin, anxiety strucks me, but the music is poggers, if someone ever puts it as his ringtone.... 💀💀

    • @eer2050
      @eer2050 Před 11 měsíci

      ​@@slm3409Holy shit thanks for the idea

  • @justinthyme5263
    @justinthyme5263 Před rokem +5

    I also graduated middle and high school between the release of BotW and TotK

  • @cuomostan
    @cuomostan Před 11 měsíci +6

    I always felt like shrines were rewards in botw as well, since they double as checkpoints and little challenges

  • @kobesanders2347
    @kobesanders2347 Před 11 měsíci +5

    Breath of the wild is such a baller game, you can’t lose with either, an experience like no other and the music is excellent in both. They share music but I like how there’s differences between the two titles, some songs are added, others are taken away. Yakuza fans know this style of game design when it comes to sequels, so BOTW isn’t worst to me, just a different taste of the same thing.

  • @ado-
    @ado- Před rokem +9

    bro i can't afford totk chill 😭😭😭

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +11

      There is ONE REASON to play Botw in 2023 Lmao

    • @lonlonmilck
      @lonlonmilck Před rokem +2

      same lmao

    • @ereherats
      @ereherats Před rokem +2

      All totk talk got me playing botw until I can buy the new game. Which by my budget will be next year hopefully lol

  • @jotarosprite
    @jotarosprite Před 10 měsíci +3

    I played tears, i beat it, i had my fun but i went back to breath of the wild, the game has a soft spot in my heart as the first game ive ever really played and i just love the jank of botw, blss, shield clipping, all the glitches made the game phenomenal.

  • @shadow12442
    @shadow12442 Před 5 měsíci +1

    I personally like Botw more, because of the combat system, the traveling and all the different ways the beat shrines.
    First I just like to fight against gold lynels and just absolutely style on them or parrying the lasers of guardians its just so satisfying.
    Also the travelling system is so fun if you use glitches. If you want to ride your horse do it, but just windbombing through the air is too cool.
    The same goes for most shrines. You can do them the normal way and just take like 5 minutes for one or you just windbomb to the end. Thats just too satisfying. The thing that makes it so satisfying is not getting it first try, but after finding the right angle getting it is just a crazy feeling.
    Thats why I like botw and these are just examples. There are why more reasons than these three. Just look at the dlc its so fun to solve the puzzles and finding the location.

  • @sandjgaez257
    @sandjgaez257 Před 11 měsíci +2

    Honestly, the only way I can think of that TotK falters where BotW doesn’t is in terms of game balance surrounding combat. Currently, my biggest criticism is that the combat suffers from one-sided power-creep as the weapons you can make in this game are just *SO* much more powerful than anything you could obtain in BotW and the enemies aren’t scaled accordingly. I hope that this is something that will be addressed in a “Master Mode” for the game.

  • @anon4305
    @anon4305 Před rokem +13

    "more interesting story". I would like to hear you elaborate on this opinion. What makes the story more interesting? I found the memories to be handled poorly, the post dungeon scenes to be repetruve, and the themes to be nonexistent. BOTW had a clear theme of isolation, change, and survival. Who are you? Where is everyone save this old man? What happened while a century passed? Does the world remember you? Who are the descendants of your old friends? How do I find the answer to these questions without perishing to the hands of these robots? Tears of the Kingdom's narrative doesn't speak to me. Seeing that there's sludge damaging Zora's domain isn't as impactful as finding out Mipha loved link and was going to propose marriage before she died, for example. Survival is less interesting when one can fly over everything. I can't take the world seriously when half the NPCs are addicted to some randsom woman's flamboyant fashion.

    • @Rubyyrezaa
      @Rubyyrezaa Před 7 měsíci

      I couldn’t agree more tbh

  • @johnweber283
    @johnweber283 Před 11 měsíci +5

    I really wish the developers would have put something more similar to the guardians in totk. Instead of the gloom hands being the big scary enemy you run into while exploring. The guardians are just so much cooler and have more of an identity. The gloom hands just aren’t as fun to fight and aren’t nearly as exciting.

  • @thedearhunter1
    @thedearhunter1 Před rokem +1

    Im savoring finishing the sages myself and great points about the differences between the two games as well.

  • @SoupyMittens
    @SoupyMittens Před 9 měsíci +3

    My biggest problem with totk is that they didnt change the overworld, my favorite part of BOTW was exploring the overworld and just seeing what I would find, whether it be lore, a ruined settlement, a quest, a shrine, and most of all a good view. But I feel like I just payed $70 for a game I already have 500 hours in

    • @Key-Knight87
      @Key-Knight87 Před 7 měsíci

      Skill issue

    • @SoupyMittens
      @SoupyMittens Před 7 měsíci

      @@Key-Knight87 Just saying "skill issue" doesn't fix the fact that they just copy and pasted the same game and sold it for $60.

    • @Key-Knight87
      @Key-Knight87 Před 7 měsíci

      @@SoupyMittens Tell me you haven't played the game without telling me you haven't played the game. If the "copied and pasted" map ruins the game for you then that's a you problem.

    • @Key-Knight87
      @Key-Knight87 Před 7 měsíci

      @@SoupyMittens All the new stuff they added outweighs the negatives including the reuse of the same map...

    • @SoupyMittens
      @SoupyMittens Před 7 měsíci

      @@Key-Knight87 I have played the game, and maybe if you would have read my first comment, you would have noticed that I said I really liked exploring in the first game, and that when they re-used the map, I didn't have anything new to explore, which did infact kind of ruin it for me.

  • @XR_ItzUnique
    @XR_ItzUnique Před 3 měsíci +1

    fun fact: when you break a decayed weapon from the gloom you can find its pristine variant in the depths

  • @OnderHassan
    @OnderHassan Před 11 měsíci +7

    I agree with everything you’ve said. For me I can distill BotW as being in awe of the sandbox that Nintendo created with TotK making me motivated to explore every last inch of it.
    I’ve had countless sessions where I spent hours lost in the game and not do a single main quest. And i’ve still yet to finish the main story.
    Both games are masterpieces in their own right and is a feat that Nintendo deserves an award for.

  • @RhapsodyHC
    @RhapsodyHC Před 10 měsíci +3

    You know TOTK is phenomenal when it makes a previously game that was viewed as perfect reveal its flaws.

    • @Jonathan.Gearhart
      @Jonathan.Gearhart Před 5 měsíci

      Very true! lol just just made a video on botw😂

    • @Fiucha8893
      @Fiucha8893 Před 4 měsíci +2

      Breath of the Wild is a perfect game in my book.

  • @afloppingtuna
    @afloppingtuna Před 7 měsíci +2

    All I needed to hear was “I’ve finished middle school” and I now know why you just don’t quite get it

  • @olympichero4092
    @olympichero4092 Před 9 měsíci +2

    I´m so glad that I bought and played Botw before I started Totk (even though I´d bought Totk and Botw at the same time) because this way, I didn´t miss out on the fantastic story. The main reason though was that I knew I wouldn´t get myself to play Botw once I had started Totk. I really do not regret this decision

  • @darthsoxx4839
    @darthsoxx4839 Před rokem +6

    i beat botw for the first time today. and it was breathtaking, the exploration was amazing and helping everyone in hyrule while completing the memories in order was great and i did every shrine and DLC and all side quests. I cried at the end after i beat ganon it was an amazing experience. I watched the 3rd trailer after and started crying bad. im so excited to play it. I'm giving myself a break first then I'll jump in. I've heard it is amazing and I can't wait. I don't know anything about the game other than that trailer.

  • @_chezbadger
    @_chezbadger Před 6 měsíci +4

    Breath of the wild was a master piece and will always be a amazing game, even though totk might be a bit better in a lot of ways, I loved botw and still will.

  • @The_NJG
    @The_NJG Před 5 měsíci +2

    I actually decided to replay BotW, going through Master Mode, and it's actually been quite fun. I feel like the game is better paced than TotK is, with, while still having a huge open world, it has the "less is more" feeling coming from playing TotK, which just has an explosive amount of content across a world a little over double the size. First thing is that I prefer BotW's menus, with having multiple tabs per section, instead of one long scroll. Granted this is probably here because of the Fuse mechanic, but with the tabs, I have a better general idea of where everything is sorted, rather than just scrolling up or down. The Blight bosses are also better than the Sage bosses in my opinion, with them being actual combat trials, and I enjoy the combat in general a bit more in BotW as it just flows better. No clunky menus just to get fire arrows or bomb arrows or ancient arrows. The Champion abilities are far superior to the Sage abilities, and with how the Sages are done, it's really clunky to use them since they tend to run away, to the point where I decided to disable them all besides Tulin. I wish Nintendo would've added the option of being able to use them in conjunction with the Sage powers, I think it'd be really cool to mix and match them, and make me less reliant on the hoverbike for exploration, and having Urbosa's Fury (yes I actually used it, plus she's my favorite of the champions) as well as Mipha's Grace and Daruk's Protection would be really cool to have. Canonically it doesn't make sense that Link lost them, as he absorbed them into his being. Not even Yunobo has it, which is extra strange considering that he inherited it. Would've been a cool reward for getting all of the Will of the Sage orbs. Going back to the hoverbike and exploration, the more limited options of BotW forced me into certain situations that I had to be smart to get out of. In TotK, oh just fly over the problem.
    Another thing BotW did better upon revisiting I thought was the puzzles. The answer to just about every puzzle in TotK is given to you in the first 10 hours, and it's with this that I don't believe the shrine structure works super well for TotK since every one of them can be cheesed to an extent. I find that the difficulty in general is toned down from BotW's standard difficulty. Meanwhile, BotW still makes me think about what I'm doing and challenges me to an extent. TotK definitely would've benefited from more classic style dungeons, really any Zelda in this formula would, but precise level design definitely should've been in this game. I still think TotK is a phenomenal game, with higher highs than BotW, but it's definitely got lower lows that hold it back. This game doesn't address the flaws of BotW (in some cases, doubles down), but I feel like it addresses flaws with Skyward Sword. Hopefully in the future, if they still continue with sandbox style Zelda, I would like to see a game that's a bit more compact like BotW, and has more curated level design, like 40-50 big traditional dungeons rather than a bunch of puzzles scattered around. Another thing I fee like I should mention is the narrative structure. The Dragon Tears are just a nope from me, at least in the fact that they don't have a set order. In the world, it's really easy to go from Tear one, to Tear eight. If they programmed it to be chronological, it would've been a way better for the narrative, as the story itself is really good, just the structure is really weak. Another thing is the replaying of the Imprisoning War cutscene four separate times. That got old very fast. I feel like there could've been a way better way of explaining what happened to the Sages, as it just feels like filler to the player.
    So, in the end, do I think both games are better than one another? Not really. They're better in some aspects here and there, and I really do enjoy tinkering with gadgets and making weapons of immense destruction that would put me on trial in front of the world otherwise. Zelda with an engineering degree and a job from Lockheed Martin is fun, but less really is more sometimes. If TotK was a DLC, which it feels like a massive DLC, then I would forgive it more for it's shortcomings.

  • @jacobmark8810
    @jacobmark8810 Před 2 měsíci

    He talks about shrines, but most of those of the shrines in totk are either Rauru's Blessings or those construct fighting shrines where you're stripped of all your equipment. While there are some amazing shrines in TOTK I do find that BOTW had more variety especially with the shrine quests which most of them in TOTK are bringing that green crystal to the shrine location which gets tedious really quick.

  • @stephstarsshine
    @stephstarsshine Před 11 měsíci +3

    I finished Totk last month and I’m doing my 5th BOTW master mode run right now, they’re both amazing. Both for different reasons.

    • @sarinabina5487
      @sarinabina5487 Před 10 měsíci

      Ok? That's your opinion though lol. There's no "right" opinion which kinda feels like you're implying.

    • @stephstarsshine
      @stephstarsshine Před 10 měsíci +1

      @@sarinabina5487tone can be super hard to read in text form, I was only talking about myself hence the use of “I”, hope that helps!

    • @NuiYabuko
      @NuiYabuko Před 10 měsíci +2

      ​@@sarinabina5487 Dude, the channel owner literally phrased the title like a fact and you're out here bothered by someone's opinion?

  • @PhreshNicky
    @PhreshNicky Před 11 měsíci +3

    Botw walked so totk could run. It’s essential to at least try botw. I love them both. Two of my fav games of all time.

  • @HorizonIncarnate
    @HorizonIncarnate Před rokem +2

    Graduated both middle and high school just hit me like a truck...holy crap I did JUST graduate middle school when botw released and I'm graduating highschool THIS MONTH

  • @Luizanimado
    @Luizanimado Před 11 měsíci +2

    Man, I get your points, like, the weapon durability thing is a lot better on TOTK as you said, but out of then that, I think everything, it's pretty much worse.
    The Shrines for example, I like BOTW Shines a lot more (except the test of strength, that's pretty stupid) because they were actually a puzzle you had to solve, on TOTK a lot of them is basically build something to get to the end, also on BOTW they felt new, everytime I found a Shrine in breath of the wild I got excited, now, I just do them for pure obligation, I think also because in Breath of the Wild, the world was desing for the shrines, so just finding one was already fun, like the Dragon mission you mentioned, it is so cool, however on TOTK, I see some stuff on the map that was specifically made for shrines, like the Two Rings region or the place you had to roll a snow ball to open a dorr, that was small challenge to get a shrine, now, on TOTK the same places are there for liteally no reason, so the map and the shrines don't feel like one anymore, there still some fun shrines, but I don't know, I honestly don't have any fun doing them.
    the exploration on Breath of the Wild was so much more cool as well, in the beggining of the game I saw a Devine Beast flying in the distace, and I remember wanting to go there, the mission with the dragon on lynairy moutain was so freaking cool, or seeing a flash of light on the moutain and find a freaking blue horse, on BOTW I was always looking at the distance and seeing something interesting, on TOTK you don't have nothing like that outside the main missions, it's just a big open world with just a bunch of NPC missions, there is no big discoveries.
    Koroks was fun to do in BOTW, now it's jus a pain in the ass having to stop your progress to became a uber for stupid koroks, also you have more of an order to do things in TOTK, there was two moments I was in the "wrong place", like, if you find the dungeons you can't do anything if you don't have the stupid sage, on Breath of the wild that kinda thing almost never happens.
    The mechanics in BOTW was so much more polish as well, like the powers from the champions, they were very simple to use, and also much more powerfull, on TOTK they are so complicated and jenky, and they don't do anything cool, Riju and the Goron just explode things, like, what's the point? I have bombs that can do just that. On Breath of the Wild I could destroy everything arround me with the urbosas fury, or something like the Revoli's gale totally changed the way you traversal the world. on TOTK the sage powers are pretty silly.
    I don't know, I had fun with TOTK, but outside of the main mission there is nothing meaningful to do, just a bunch of NPC missions, and the mechanics are very jenky and slow, I think BOTW is a much better game.

  • @4dojo
    @4dojo Před 11 měsíci +6

    I think botw is the probably the 6th or 7th greatest game that I have ever played, but it's still amazingly good in my opinion. Totk is definitely a huge improvement over botw though. Botw was alot of fun, but sometimes it felt like a chore. Somehow Totk never feels like a chore. It's just always fun and always interesting thanks to the new abilities.

    • @waiz0231
      @waiz0231 Před 6 měsíci +3

      Botw was better, you spend way too much time in the menus in totk, like when linking an item to the arrows or building stuff
      The story is a bit of a mess and the underground isnt particularly interesting like in elden ring, its the same biome everywhere
      Honestly i like it but botw was better to me

    • @4dojo
      @4dojo Před 6 měsíci +1

      @@waiz0231 I respect that. There's no right or wrong when it comes to liking one thing better than another. You'd be surprised how many times I say that I like one movie more than another or one super hero more than another and people get so worked up that you don't like the same things in the same order that they do. 😅

    • @Fiucha8893
      @Fiucha8893 Před 4 měsíci

      For me, neither of those game has never felt like a chore.

    • @4dojo
      @4dojo Před 4 měsíci

      @@Fiucha8893 Fair enough. Everyone is different. The reason why BotW felt like a chore to me at times is because the shrines were more repetitive and there were fewer ways to solve them, so I got bored with BotW shrines at times. TotK shrines however vary a lot more and there's usually many different ways to solve each one. Sometimes I would replay the same shrine in TotK multiple times just to try other ways to solve it.

    • @Fiucha8893
      @Fiucha8893 Před 4 měsíci

      @@4dojo It's interesting because I had the opposite experience with the shrines. I feel like the shrines were more varied in Breath of the Wild because they made you combine all your abilities: You had to use Magnesis here, use Stasis here, use bomb there... Whereas, the shrines in Tears of the Kingdom are mostly just Ultrahand everywhere, sometimes they add Recall to the equation, but nothing more.
      I still think that the shrines in Tears of the Kingdom were fun and had cleverly done puzzles, but they're not at the level of the Breath of the Wild shrines for me.

  • @k.b.7718
    @k.b.7718 Před 3 měsíci +3

    No, in fact it's much better than TOTK.

  • @J0J0Jetz
    @J0J0Jetz Před 27 dny +2

    *sees this video was published right after Tears of the Kingdom*. Checks out.

  • @AndroChimera
    @AndroChimera Před 5 měsíci +2

    let's agree to disagree.

  • @NA-zz4ug
    @NA-zz4ug Před 3 měsíci +4

    Honestly, and I’m gonna be flamed for this, I like botw way more than totk.

    • @0ninja213
      @0ninja213 Před 3 měsíci

      same

    • @ericwindsor339
      @ericwindsor339 Před 3 měsíci +2

      Same. I think its quite a lot better honestly

    • @NA-zz4ug
      @NA-zz4ug Před 3 měsíci

      @@ericwindsor339 another thing I like is that after your done with pretty much all the content, there is still so many glitches you can learn. Blss, wind bomb, menu overload, ist, and so many more.

    • @ericwindsor339
      @ericwindsor339 Před 3 měsíci

      @@NA-zz4ug yeah I'm in the same boat. Without BTBs and windbombs movement in TOTK feels slow asf and without combat stuff like TCRs and DPPs just boring to play

  • @GabeTStarman
    @GabeTStarman Před rokem +4

    May be a bit of a spoiler for TotK but I personally have 1 reason to go back to BoTW.
    Kass!

  • @JuneBuggJr
    @JuneBuggJr Před 11 měsíci +2

    I tell people to pay Botw due to characters that pass away with unique stories that you won't truly know about in Totk. Such as a certain someone who wanted to marry Link and even made special cloths for him to show her true love for Link. I did over 300 hrs on botw and right now 150 hrs on Totk. No glitch tricks, I love the grinding the game and exploring every rock and tree

  • @VBChannel
    @VBChannel Před 5 měsíci

    Great analysis! I like how it points out the improvements in game design and how they affect the gameplay loop 👌

  • @BrewCrew69
    @BrewCrew69 Před 5 měsíci +3

    Botw is better than totk
    Change my mind

  • @Whattheflip64
    @Whattheflip64 Před rokem +11

    I hardly noticed any problem with botw until totk came out 😂😂😂 I think the shrines are a HUGE part of it. Totk shrines are so freaking fun and I’m actually excited to walk into them, unlike botw’s

    • @ProfessorGroyper
      @ProfessorGroyper Před 11 měsíci +4

      OH WOW ANOTHER RAURU'S BLESSING

    • @Whattheflip64
      @Whattheflip64 Před 11 měsíci +2

      @@ProfessorGroyper better than a monk’s 😉

    • @NuiYabuko
      @NuiYabuko Před 10 měsíci

      Funny, to me it's the other way around. I have only activated but haven't done some Shrines in TotK yet, because I couldn't be bothered.

    • @Whattheflip64
      @Whattheflip64 Před 10 měsíci

      @@NuiYabuko dang

    • @Daveaintreal
      @Daveaintreal Před 8 měsíci +1

      ​@@Whattheflip64Having it be Rauru's Blessing every time makes finding the blessing shrine feel less special to me. The monk's names on all of the blessing shrines actually make me feel like someone is giving me a gift, but with everything coming from Rauru, it just makes me prefer the named shrines for blessings

  • @Oceansouls
    @Oceansouls Před 4 měsíci

    As a person that spent over 100+ hours with masters mode and raged in the master of the sword trial and loved every second of it. I agree that I definitely avoided the shrines until it was time to try and get the tunic of the wild.

  • @TheGuyWhoAsked104
    @TheGuyWhoAsked104 Před rokem +1

    When I clicked on this video I thought it would be someone ranting about the game and providing no details as to why the game isn’t very great. But I was surprised when you actually gave good points and highlighted how totk made it better!

  • @llCoupDEtatll
    @llCoupDEtatll Před rokem +3

    I will definitely still play botw. Mainly because i think the story is immensely more compelling and makes you gain a real attachment to the characters that i didnt really get in TOTK. The totk dialogue was almost entirely just the same words repeated a million times paired with incredibly cliche dialogue and a few decent cut scenes.

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem +3

      Interesting because I feel the opposite way about the two games’ stories. I’ll have to give my thoughts after I actually see the entirety of ToTK

    • @johnhoran9840
      @johnhoran9840 Před rokem +1

      @@SlightlyInDepthGaming TOTK's story, so far, is deeply moving to me in a way that BOTW's story wasn't.

    • @jonpierce3340
      @jonpierce3340 Před rokem

      Interesting take. I have the exact opposite feelings lol. Things get pretty emotional in TotK.

    • @llCoupDEtatll
      @llCoupDEtatll Před rokem +3

      @@jonpierce3340 I think some things get emotional. But I think the connection to a lot of characters is a lot more shallow and relies much more heavily upon you already knowing the characters as opposed to BOTW which completely builds your attachment to the characters from scratch.

    • @CyberAtlasX1
      @CyberAtlasX1 Před rokem

      @@llCoupDEtatll there are several new characters that are introduced and you completely ignored that and focused on the pre existing ones

  • @frewtlewps1152
    @frewtlewps1152 Před rokem +6

    I never completed Breath of the Wild, because I felt too distracted by the side content and the story didn’t hook me. I also found it really hard to find the memories. After I beat Tears of the Kingdom, I just want to go back to Breath of the Wild to do all of the main story content, and then once Hyrule is saved I’ll do some fan favorite side quests like building Tarry Town, since I never did a single side quest on my first play through.

  • @pietroalessandrini
    @pietroalessandrini Před 11 měsíci +1

    I feel like we treasure chest should have contained more monster horns. They are the perfect reward: you don't need space in the inventory and pretty much work as a weapon, but you donìt have to think if it's worth to drop something you already own. Or at least give us pristine weapons inside iron chest that have never bee open before the upevil

  • @jtking1521
    @jtking1521 Před 11 měsíci +1

    I just got a switch and started playing totk, is it worth buying and playing botw after finishing totk?

    • @cyberstarz5550
      @cyberstarz5550 Před 11 měsíci +2

      i would say so :3 even if tears of the kingdom improved on alot of the things from botw its still a rlly good experience!! :]

  • @40windcrowrang
    @40windcrowrang Před měsícem +3

    Botw >>>> Totk

  • @AidanBetterThanU
    @AidanBetterThanU Před rokem +7

    i was so shocked when i looked at the subs. this was crazy professional and deserves wayyyy more.

  • @swagmaster2928
    @swagmaster2928 Před 11 měsíci +1

    i was in 7th grade when botw came out so going back to it feels nostalgic to me

  • @Turbo_orca25
    @Turbo_orca25 Před 10 měsíci +1

    1:52 the good thing is in botw you could windbomb so all the boring shrines were skipped instantly

  • @zooker7938
    @zooker7938 Před rokem +4

    To be honest, as much as I'm loving Tears of the Kingdom (currently in the wind temple), playing it makes me want to play Breath of the Wild again. The GMod mechanics are fun but feel slapped-on in the general gameplay context and don't come up as often as I feel they should. The Zonai aesthetic doesn't hold a candle to Sheikah (who the fuck greenlit the new shrine design? They look terrible). I miss the remote bombs, and I don't like where the story is going. Spoilers below.
    Any time I see time travel in a story that's trying to take itself seriously, I groan. It's one of my least favourite tropes. It forces me to turn my brain off, cause if I think about it too hard I get super uncomfortable. Very few stories get time travel right and to be frank I don't think Nintendo can really do it. I know Zelda has a history of time travel, often in their best games, but we've moved on since the N64.
    I appreciated how BOTW's story was grand yet self-contained, simple yet engaging, but I feel like TOTK's plot is getting out of control. Characters withhold vital information from Link for no reason other than to keep the player guessing, and after gathering certain Dragon Tears I feel like I know way more than I should at this point. The whole adventure feels contrived, like the world is conspiring to give Link an extended goose chase. I didn't get that feeling from BOTW at all. I might change my mind as I play through the rest of the game though.

    • @SlightlyInDepthGaming
      @SlightlyInDepthGaming  Před rokem

      I will say I miss the remote bombs the most as they were super useful in combat and for saving durability but they also didn’t lead to a ton of creative puzzles

    • @JEANS__
      @JEANS__ Před rokem +1

      yes you’re right the totk story is laughable terrible but most say it’s an improvement somehow? and the zonai aesthetic and race isn’t nearly as interesting as sheikah things and guardians.

  • @T-G7
    @T-G7 Před 5 měsíci +5

    I'm going to be honest, totk sucks. It's way too boring, there are WAY to many puzzles that aren't even fun, when in botw almost all the puzzles are fun. Botw in my opinion, will forever be the best Zelda game. And also totk sucks because they have really confusing aspects of the game all around you. I just want to know what to do. And I know that Botw also has that problem, but totk does it in a less fun way of figuring out. Botw actually makes it fun to figure out what to do next. I also love Botw shrines and hate Totk shrines. Like I said, the puzzles are just so boring.

  • @JJFeelsRightIThink
    @JJFeelsRightIThink Před 5 měsíci +2

    Just because TotK fixes botw, it cant capture the same feeling and emotions as BOTW does. ITs just not the same, also everyone shits on the storyline, but the storyline is so good in BOTW, the characters are some of the very best in all of Zelda, its just the whole Memory gimmick.