Building A Fast Battleship! 🛥️⏪ From the Depths, Battleship Diary 2 (Part 1)

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  • čas přidán 26. 08. 2024
  • Gotta go fast!
    Gotta remember to float...
    Gmodism's Davidos: • Superior Davidos Class...
    Second Channel! / @borderrrr
    Channel Membership: / @borderwise12
    BorderWise Twitch: / borderwise
    BorderWise Twitter: / borderwiseweta
    BorderWise Patreon: / borderwise
    Outro Music: Different Heaven: OMG: • Different Heaven - OMG...
    Other music used:
    Dan Bodan - Bike Sharing to Paradise
    Doug Maxwell - Baroque Coffee House
    Doug Maxwell - Invitation to the Castle Ball
    Doug Maxwell - Pink Flamenco
    From the Depths on Steam: store.steampow...
    I had nothing to do with the development of this game. All rights to From the Depths belong to Brilliant Skies Limited. Please do not upload this video elsewhere without my permission.
    #FromTheDepths #Battleship

Komentáře • 43

  • @blazeshellz1475
    @blazeshellz1475 Před 3 měsíci +22

    ... That's a lot of gun compartments. XD

  • @joonalehtinen5462
    @joonalehtinen5462 Před 3 měsíci +12

    I'd remove so metal from in-between the turrets. It's more weight, cost and blocks for something that won't protect really anything since you have a broadsider. You can just have air there or cheap auxiliary engines or such. Put more armour where it's most needed, you are not trying to protect the empty space on the other side of the craft.

  • @doritosama8854
    @doritosama8854 Před 3 měsíci +7

    The idea of this ship reminds me of the super super old lathrix all wood battleship from the complete neter playthrough
    That thing had so many aps and crams on it it was fine even if a quarter of them was gone

    • @BorderWise12
      @BorderWise12  Před 3 měsíci +1

      Now that you mention it, yes! Very much a similar design philosophy.

    • @EVLanche
      @EVLanche Před 3 měsíci

      Yo, I remember that ship! What was it called again? The Salmonella? Either that or a name after one of the important figures from 40K lore, perhaps Slaanesh🤔

    • @WordIMBTKM
      @WordIMBTKM Před 3 měsíci +1

      The most impressive thing about that was the fire rate. It was so high, the shells were despawning before they would reach the enemy, which is still a huge brainfuck for me.

    • @Cobrax_x
      @Cobrax_x Před 3 měsíci +3

      ​@@EVLanchethink it was the mallal's will

    • @EVLanche
      @EVLanche Před 3 měsíci

      @@Cobrax_x Yes, that's her name! Thanks for the reminder.

  • @Attaxalotl
    @Attaxalotl Před 3 měsíci +7

    Those sloped supports remind me of Line Ark from Armored Core 4A

  • @GMODISM
    @GMODISM Před 3 měsíci +9

    Oh hey I recognize that ship 😂

    • @GMODISM
      @GMODISM Před 3 měsíci +3

      will be fun to see what you make!

    • @BorderWise12
      @BorderWise12  Před 3 měsíci +4

      Cheers! I have only a vague idea where it will end up! :D

  • @ivankenobenko5554
    @ivankenobenko5554 Před 3 měsíci +5

    I wonder if its viable to mess with turrets with pistons here. Since its possible to put all turrets on somewhat armored pistons and extend height with ACB's dependant on enemy bearing so ship can broadside with any turret then. But that will make ship wider and costly (and even laggier propably). As for aestetics i recommend to take a look at overlapping 3m to 4m transition slopes for scaly ship looks.

    • @IExistSometimes
      @IExistSometimes Před 3 měsíci +4

      I've seen a 360 superfiring turret setup using pistons and acbs, it's very cool

  • @gregorioconti5998
    @gregorioconti5998 Před 3 měsíci +1

    Hey Borderwise, I was testing something recently and it seems that if you set burn rates to 0 for your boilers they aren't going to explode or cause fires, meaning that if you set up a BB to shut off the engines when blocks around or the engines themselves are damaged you can avoid a big fire in your ship

  • @Cobrax_x
    @Cobrax_x Před 3 měsíci +8

    Will this be the new flagship to replace the drakenslang?

  • @Cobrax_x
    @Cobrax_x Před 3 měsíci +1

    Against the davidoes, found staggered doom cram is the best against it. Since they all can target their own aimpoints.
    Surprisingly the updated covra managed to kill it, due to the staggered crams

    • @BorderWise12
      @BorderWise12  Před 3 měsíci +1

      Wow, really? Good to know, cheers! :D

    • @Cobrax_x
      @Cobrax_x Před 3 měsíci +1

      ​@@BorderWise12also would be good to use bread to cancel the sync after the first volley fires, since sync can be messy if the crams get damaged

  • @dripwastaken7884
    @dripwastaken7884 Před 3 měsíci +1

    The davidos predates the gimle i think. I would be interested in seeing how much better it could be if it was build now since it almost looses against some 2m cost ships

    • @dripwastaken7884
      @dripwastaken7884 Před 3 měsíci +2

      Started to be build before the gimle finished after it*

  • @humon-le3mh
    @humon-le3mh Před 3 měsíci +3

    i hate this scale but i also like big battle ship i just don't want to fry eggs

  • @alexandermich2871
    @alexandermich2871 Před 3 měsíci +1

    Looks like you need more gun compartments

  • @IdontMacro
    @IdontMacro Před 3 měsíci +3

    Let's go another interesting series

  • @NovaTheAngel
    @NovaTheAngel Před 3 měsíci +2

    I must say, it's certainly not a pretty ship. Not that mine tend to look any good. But he definitely build unconventionally. So it's not ugly by any means. It's just in its own category. At least I think so?

  • @dthree4496
    @dthree4496 Před 3 měsíci +3

    Do you think this will beat the Ragnarok?

  • @LtTrog
    @LtTrog Před 3 měsíci +3

    wont those props have awful efficiency because they are blocking each other and are blocked by the keel?

    • @BorderWise12
      @BorderWise12  Před 3 měsíci +4

      Yes, but they still will make the ship go zoom and that's the important thing!

    • @LtTrog
      @LtTrog Před 3 měsíci +3

      @@BorderWise12 cool ive been thinking of using them in my next build but have been stressing about not blocking them maybe a little too much

    • @BorderWise12
      @BorderWise12  Před 3 měsíci +1

      @@LtTrog It's hard to not block custom props at least a little bit. It's somewhat ok. :)

  • @aktaklt
    @aktaklt Před 3 měsíci

    I love making big ships. The biggest I have is about 14 million :)

    • @BorderWise12
      @BorderWise12  Před 3 měsíci +1

      My PC just died even thinking about that. XD

  • @NearQuasar
    @NearQuasar Před 3 měsíci +2

    Why so many turret wells? Also what is the budget for this?

  • @mrgruntpocalypse3396
    @mrgruntpocalypse3396 Před 3 měsíci +1

    what is dif CWIS exactly?

    • @dripwastaken7884
      @dripwastaken7884 Před 3 měsíci +2

      500mm 10 meter long very slow munition defense shels with a timed fuse

    • @dripwastaken7884
      @dripwastaken7884 Před 3 měsíci +2

      If you place a aps main piece you can just slap ammo intakes on to it and it will accept ANY shel with the downside that they take forever and then some to reload

    • @joonalehtinen5462
      @joonalehtinen5462 Před 3 měsíci +4

      It's the secret telephone pole launcher

    • @Mernom
      @Mernom Před 3 měsíci +2

      DIFF CWIS takes advantage of the format of battle those ships are built for.
      Since they are intended for 1v1 battles, The guns will be reloaded by spawning, which means that when the first big CRAM volley comes, they are ready to intercept them. Once the first big volley is stopped, the ship is then moving and in a better position to defend itself vs future volleys.

    • @nickgrout2502
      @nickgrout2502 Před 3 měsíci

      Tiny and very cheap APS made by just slapping ammo intakes on a firing piece. Can be used to fire max size shells like once an hour or smaller shells more quickly.