[TUT] Asteroids in Houdini

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  • čas přidán 19. 07. 2021
  • Let's make some procedural asteroids in Houdini, and then prep them for some easy texturing in Substance Painter.

Komentáře • 17

  • @ll6a6
    @ll6a6 Před 3 lety +2

    Man your tutorial are always amazing. Thanks for the effort.

  • @RMAFIRE
    @RMAFIRE Před rokem

    !Keep on hustling✌✨

  • @carlosrivadulla8903
    @carlosrivadulla8903 Před 3 lety

    I really anjoyed watching this

  • @lmahesh26
    @lmahesh26 Před 3 lety +1

    Never clicked so fast

  • @t-world3136
    @t-world3136 Před 2 lety

    Very good tutorial

  • @OrangeJambo
    @OrangeJambo Před 2 lety

    I know it's been a long time, but boy there was a nicely timed skip there with the mic. Thanks for the tut though.

  • @flioink
    @flioink Před 3 lety +1

    Cool tutorial. I was thinking - why not give the spheres some noise and squish them on the y axis.

  • @lewistaylorFX
    @lewistaylorFX Před 3 lety +1

    Nice. If you make them VDBs and use loops you can do recursive boolean subtraction.

    • @RightBrainedTutorials
      @RightBrainedTutorials  Před 3 lety +1

      Was contemplating going the VDB route. Actually believe it or not, I ran a similar set up in Blender with their new Geometry Nodes system and ended up converting the geometry to VDB in order to get usable results. Thank you!

    • @lewistaylorFX
      @lewistaylorFX Před 3 lety

      @@RightBrainedTutorials yeah I think just using vdb in general for these types of subtractive, and potentially recursive modeling is more stable and multi threaded. Regular geometry operations are largely single threaded due to needing to keep track of the topology. VDB being grids mean it can process in parallel. I tend to use that, and just put a final remesh at the end.

  • @Skyefaux
    @Skyefaux Před 2 lety

    your UI looks different than mine

    • @RightBrainedTutorials
      @RightBrainedTutorials  Před 2 lety +2

      I'm using some UI tweaks that I got from a Houdini user, I'll try to post a link to the files as soon as I can find it.

  • @felixpurro382
    @felixpurro382 Před 3 lety

    Autouv no longer exists in the latest Houdini version.
    How am i supposed to unfold my asteroid .

    • @RightBrainedTutorials
      @RightBrainedTutorials  Před 3 lety +1

      It doesn't? Have you downloaded the latest SideFX LABS update?

    • @felixpurro382
      @felixpurro382 Před 3 lety

      @@RightBrainedTutorials
      found! I didn't have everything installed.
      for example, side fx labs.
      The only thing I don't have is the material (texture)
      Thanks for the answer. Have been an enthusiastic Houdini user for a week.

  • @joejohn2691
    @joejohn2691 Před 3 lety

    it would be nice if you took all the time you spend complaining on the sidefx forums and put that towards making your tutorials good