How I Create Characters For Game Development!

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  • čas přidán 8. 02. 2023
  • Wanna get the full course see it here!
    check it here: www.criticalgiants.com/produc...
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Komentáře • 102

  • @ravishankarpandey6963

    Can you please bring a course by explaining the steps you do in detail instead of ballparking the things? Like you create a neck muscle but you didn't explained in simple steps to follow, you just did number of steps and said this is like this...

  • @chancek2519

    Ok every dam time I look up these type of videos they tell me nothing. For one how are you doing body. Every time I pull up the software I get this huge sphere with tools to work with.

  • @thedudeguy123
    @thedudeguy123 Před rokem

    The bell animation in the end lmao :D

  • @Zeta.8693
    @Zeta.8693 Před rokem +29

    Literally, Critical Giants seems to know everything I need a tutorial on. I was just thinking about a game-ready character in blender a few days ago.

  • @slackamacgaming6721

    Yeah...i just use the default cube and start sculpting...i Don't know why everyone likes deleting him...😂

  • @venturar
    @venturar Před rokem

    Hello, Does this type of rig and animation apply to Unity Mecanim?( Unity uses a specific humanoid system for animation reutilization)

  • @devictor9486
    @devictor9486 Před rokem +79

    Loved not only the design, but the whole process, specially the blocking!

  • @chadkroger9183
    @chadkroger9183 Před rokem +5

    10 hour course of this quality for $35 is a steal dude, thank you so much.

  • @trysam6952

    This is exactly what I was looking for, thank you! Love the processes with first getting the muscles done. I will try it as soon as I start making the characters for my game!

  • @buggy4631
    @buggy4631 Před rokem

    Can those be uploaded to marvelous design?

  • @mustanggox
    @mustanggox Před rokem +7

    ive rewatched this so many times. thank you so much for providing this workflow

  • @Danny-he4hi

    Great video. I really like the blocking phase of the 3d model. Its like making a sculpt in real life from an armature and clay by adding clay slabs and strips and sculting it in detail after. Great work!

  • @cgxlv
    @cgxlv  +1

    It´s so much easier to follow along and more interesting when there are not tons of programs in the workflow. Nice work dude 👏

  • @ShredMentor

    This is SUCH a great overview, thank you!

  • @JC-ov8ko

    I am pretty impressed. My expectations were low because many tuts don't go as deep as yours. I thought this was rinse and repeat. NOPE! I learned several things that interested me. I will be checking this out ASAP. Thanks! I subscribed.

  • @Blemonade1
    @Blemonade1 Před rokem +3

    I missed you, your tutorials are the best! Never stop!

  • @nakadebandhu
    @nakadebandhu Před rokem

    Thanks for the tut, really needed it.

  • @user-tm6pj5ry6z
    @user-tm6pj5ry6z Před rokem

    Oh anatomy, im coming, baby! Cool work, marvelous to watch! ❤️

  • @MarisaBigeyes

    what a great way to start modeling, I would agree creating the muscles first are an excellent way to get great detail. thank you for creating this

  • @NebMotion
    @NebMotion Před rokem

    so many amazing tips here, thanks