Hard Hat Mack PC - 16-Color Composite CGA Hack

Sdílet
Vložit
  • čas přidán 9. 09. 2024
  • Homebrew graphics hack. The original game looks like this: • I Feel Old: Hard Hat M...
    Some hate that palette with a passion, but CGA could be a bit more colorful if hooked up to a composite display or TV: color artifacting was an undocumented technique that allowed for 16 simultaneous colors.
    Quite a few PC games did use this method in the early days, but many others (maybe most) only supported standard RGB monitors... this was one of the latter. My first real attempt at game hacking / messing with x86 machine code was to change that - set up the CGA for composite output, and hack away at the sprite/graphics data to get proper color artifacting.
    Proving that even first-generation PC games could look just as good as their C64, Apple ][, etc counterparts... if not better.
    Download the patch: ftp.oldskool.org/pub/misc/Software/Games/patches/hardhat_16c_patch.zip (erase the space - youtube b0rks the link otherwise. Thanks Trixter for hosting!)

Komentáře • 21