Thanks Echmier! I'm excited to have gotten these systems together. I'm looking forward to getting back into some of the more hands-on creative activities like making different biomes, and tinkering with moment-to-moment gameplay.
Yeah, it came together well! I'm really happy with it. Having all the little custom data chunks has made it really easy to work with, when showing the Objectives UI in-game, and checking off objectives during gameplay, etc!
Very cool! Having that mission structure tying the generated islands together instantly makes it feel more like a complete game. Once you have something to upgrade with the gold, I can see this being really addictive. Have you considered keeping the sailing parts first person too (e.g. like Sea of Thieves) to keep it all immersive feeling, in the classic Looking Glass sense?
That's an interesting idea, of having sailing in first person. I should try that out some time to see how it feels. Could be quite cool, right down at water level. :D I should watch/play some Sea of Thieves to see how they do it. (Would be nice to have their sweet sweet ocean tech as well!) :)
Back in Action! 😁👍
Happy to see another Dev Diary!
Kudos! Glad you have been able to keep noodling at it, too, and not insignificantly, especially with work and all. That's just great.
Thanks Echmier! I'm excited to have gotten these systems together.
I'm looking forward to getting back into some of the more hands-on creative activities like making different biomes, and tinkering with moment-to-moment gameplay.
Mission system turned out great!
Yeah, it came together well! I'm really happy with it.
Having all the little custom data chunks has made it really easy to work with, when showing the Objectives UI in-game, and checking off objectives during gameplay, etc!
Very cool! Having that mission structure tying the generated islands together instantly makes it feel more like a complete game. Once you have something to upgrade with the gold, I can see this being really addictive. Have you considered keeping the sailing parts first person too (e.g. like Sea of Thieves) to keep it all immersive feeling, in the classic Looking Glass sense?
That's an interesting idea, of having sailing in first person. I should try that out some time to see how it feels. Could be quite cool, right down at water level. :D
I should watch/play some Sea of Thieves to see how they do it. (Would be nice to have their sweet sweet ocean tech as well!) :)
Please make a letsplay of Half Life Alyx :))