Secret Keep - Dev Diary 25: Sound Propagation Fixed & Tweaked!
Vložit
- čas přidán 5. 09. 2024
- 2024-03-11th 8:45am
- Finally tracked down my Sound Propagation bugs! HOORAY!
- I had an issue where "tracked sounds" (such as voice) were 'flicking' incorrectly in volume when in-sight / out-of-sight. Found the issue and fixed it up!
- I put a lot of work into the visualisation of Sound Paths thru the world (and fixed some dodgy sound-pathing code in the process), and also made a Sound Maker Test Object, which really helped track things down with consistent repeatable test cases.
- Also added Sound Nodes all around the outside of the towers, so sound can now go properly in and out of the buildings.
Now I'm finally ready to move onto the next things!
Disclaimer: I'm using Thief The Dark Project sounds as placeholders while testing and debugging.