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Guild Wars 2 - Scrapper Gameplay & In Depth Discussion
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- čas přidán 17. 09. 2015
- The scrapper is the newly revealed melee range super speedy hammer wielding Engineer elite specialization!
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I like Scrapper because it makes you sound resourceful, which I try to be as an Engineer. The Forge makes it sound like I am a weapons factory, which I was kinda meh about. I am Pro-Scrapper.
+Kao Eclipse tbh I like it better too, I was a bit meh when they datamined Forge. I like scrapper better for the exact same reasons. From RP perspective my charr engi would feel like a badass creating arguably better technology with just scarp from the junkyard and he would be pretty In-Your-Face about it. :D He'd take scrapper in his heart with pride.
+Kao Eclipse I believe SirKoroshi will be ecstatic. Scrapper: "Someone who looks small but is really wired and can kick some major ass even though he doesn't look like it."
+Kao Eclipse Lvling my engineer flame thrower scrapper OP....
+WoodenPotatoes i just want say thank you for having the pre-searing music for your background music.
They did in the Points of Interest say you could stomp while your gyro does it as well as reviving. They said it when they were talking about the stability trait.
I am in love with the Scrapper, always wanted a melee weapon on my engineer that wasn't a boring bomb kit and flamethrower or the situational tool kit.
I literally just clicked on your channel, and there's a new video. Good timing lol
+Teknim Promotions Perfect timing, actually! Enjoy :D
+WoodenPotatoes hey i know that not the right pont to post, but i watched your video and did the math how fast the whirl finsher was, right now its 5-6 spins per second, that would mean in Time warp you would have 40-45 stack confusion dont you think that is to strong ?
+Gulga123 thing about whirl finishers is that the bolts go out in random directions, not directly at your enemies, so you're not really stacking those 40 confusions on anyone, much less a single target
that not true, if you go in the hitbox auf a player or mob all of them are hitting, just test with warrior axe/axe go in the target and than use it^^
he didn't actually say "if it gets destroyed you get superspeed". The discussion was more about the fact that the gyro is slow so it's hard to move stealthed, so you can accumulate some stealth and then manually detonate the gyro, so you get aoe superspeed and you can move faster and stealthed.
+SlayerUK If you think about it thats actually a great run away tactic in PvP. Most of the time when a thief/ranger goes hidden they leave a field behind they have to stay in etc. If you sack the gyro you might have enough time to get out of combat run in any direction and they might lose you.
+SlayerUK to keep stealth for a longer distance. superspeed is still like swiftness ooc
They did mention you can interact with what you're Function Gyro is interacting with. When they were talking about Stabilization Core, they mentioned that you could summon the Gyro to stomp, then start your own stomp.
Also, Stabilization Core is even more broken than you think, because it's not only 2 stab for the Gyro, it's 2 stab for you as well.
+WoodenPotatoes - there was a post on gw2 sub reddit linking a french interview where they said that the name was intentionally tied to lore and was a design decision. Google: "And the french translation of scrapper is mécatronicien (plus explanation on scrapper's name)"
From the article:
"At First, Scrapper was a Charr insult used against defying, insubordinate, or low cast members. The misfit fighters or the trouble maker were forced to collect scrap and work in scrapyard instead of fighting in the battlefront. But with time, those mechanic turned their punishment into a symbol of honor, turning rusted scrap and broken mechanism into machine and weapons, Inspiring oppressed members of other races to join them and to do the same. Scrappers are the masters of mechanical improvisation. Who care of how a machine look, or what other thinks of you when the work is done? The philosophy of this specialization is to bring to this game a brawler tenacious in close combat and able to weaken his foes."
Given the Pact has just been blown to shit - maybe the Scrapper is fit to sift through the wreckage and continue fighting on.
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Zealot Defense destroys projectiles and shoots back projectiles.
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30 seconds of stealth every 30 seconds is pretty strong... Plus if the engine has other classes that can take advantage of the stealth in combat like thieves or future specializations that could be exceptionally powerful.
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Not locking skills from being swapped when tool belts are on cooldown seems like a design oversight
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We may be able to cleave gyros, we don't know their HP pool.
I'm curious how that function gyro behaves when for example Mesmer uses #2 Downstate ability. Will it choose the right one? Or do you have to command it again?
Seems like for the Stealth Gyro, clicking it a second time should cause it to hunker down and invis itself - thus making it become stationary. That would be an excellent trade off. Clicking the skill again of course would re-enable movement if it's within those 30 seconds so you can repeat when necessary.
i don't think the cleansing gyro applying poison is bad, because the hammer doesn't have poison, and poison is really important for denying rezzes, regardless of what build you're running. poison is a heal denial condi first, and a damaging condi second.
+LegendaryMythril Also a great source of weakness through the 3!
I thought that stealth gyro looked useless until you starting talking about the toolbelt skills. I would totally use that in WvWvW mode. Being able to reveal people is massively useful in small skirmishes.
flamethrower scrapper was my first pick as well but i also was thinking about a glass cannon type build that took advantage of the really nice F skills combined with static discharge.
+Rathie645 Ohh also ment to add that i kinda like the calss name scrapper, since scraping or hes really scrappy are termed used to mean hes a fighter.
Thanks for the info. The flamethrower playstyle looks very interesting, just from a pure fun standpoint
I didn't believe at first that your accent has "Americanized" over the years, but over the course of this video I can almost swear that I could hear you pronounce your letter 'r' when saying words like "hammer" or "engineer" or "scrapper". It's kind of amazing! :o
WP they did address the 2nd minor, he said that if a gyro stomps some one somewhere you get the super speed and might at your location.
WP, I'd like to point out that the elite skill for the scrapper DOES NOT provide permanent stealth. You can see in the video that upon activation the skill switches to the self-destruct function of the Gyro. This is similar to turret functionality as a way to not let the turret/gyro come off cool-down while it's still "alive". Unfortunately, you have to detonate the gyro or it has to die before it goes on cool-down and most of the gyros are very disappointing because of this. Though the reveal skill on the tool belt *is* pretty cool... Also I'd like to add with this edit that the minors really really suck, they aren't flavorful, they aren't fun and they sure as hell aren't good anywhere but in pvp. Barely.
+Mike Grillo Ahhh! Excellent point and well made!
@WoodenPotatoes Do you think, that many people will stay "vanilla" and dont spec those new traitlines? (After playing around with it, ofc) Or more into the future: Do you think after anet added more elitespecs they divide the 3 traitlines into 2 "main" + "elite" lines?
bruh the scrapper looks so great xD
+Niaer Engineers ALWAYS look great!
Original Guild Wars Prophecies theme right at the start.
Why must you hurt me in this way??
Flamethrower HGH Scrapper sounds like it can be just buckets of fun.
"and the sweet cherry on top, this is a very delicious cherry"
idk why but that killed me.
Nice, just one thing the anet dev on POI actually did say you can double stomp and double rez with your gyro!
Who the fuck cares what any specs are named as, really. It makes 0 difference.
Function Gyro has 30 sec cd , and they even said on stream that you can send gyro to stomp some1 and then also stomp them by yourself to ensure the finish so you can propably do the same with ressing i just wonder if RUNES of MERCY get double the benefit when you do that.
By the way, the Sneak Gyro is not a perma stealth, it only last 30 seconds and CD starts only AFTER the gyro is destroyed.
Main reason I like Scrapper is because of what a scrapper is in real life. "a fighter or aggressive competitor, especially one always ready or eager for a fight, argument, or contest" I think this double meaning for it works really well for the sort of brawler type engi they are going for here
Scrapper as a "I get stuck into fights" and scrapper as a "I recycle scrap" work in combination, for me personally. I think it's a clever name.
WP, any ideas what was causing that stack of burning in the POI? You see it on the autoattack of the hammer, the reflect, and on other places too. None of the traits revealed, or existing, cause such an effect. Could this be a new weapon sigil that applies a stack of burning on crit?
Scrappers are very very close to the "sappers" in the Malazan book series. A tough engineer who uses explosives and is incredibly loyal to others in their group, even as outcasts. Maybe the books inspired a few devs.
Thanks again WP! My #1 source of gw2 info, so much easier listening to you than the POI.
They did actually say that the gyro does stack with yourself when finishing off/reviving in the stream.
Scrapper fits this specialization, would like to see them use 'Forge' for a future one and have it fit better, maybe a torch specialization? (Wanna use that blowtorch skin..)
WP they did say that you can double stomp so it would make sense we can double heal. also what do you think it means that the proffession mechanic did't change, does that mean we could be stuck with the toolbelt forever?
+WoodenPotatoes do you think, that leaving the Ranger specialization for last can mean that rangers will receive a cooler kit of skills? since I feel like rangers and engineers are the least playable classes on GW2 community... cuz the engineer poi was very well received by players that main other classes, will rangers receive that much love? and receive a new playstyle?
Hey WP, thanks for another video. I'm certainly looking forward to the Scrapper but I am not that excited about the Gyros, we'll have to see.
Here's a funny thought I had recently about the most underwhelming boon in the game: Regeneration. What if Anet changed this boon from stacking in duration to stacking in intensity? You'd have shorter lasting regen (3-5s) that stack to give higher healing for its duration. I think it'd be a lot of fun as it would play as a reverse condition stacking where for a few seconds you see big green numbers on your character and allies (imagine 2-3k heals per tick per second). What are your thoughts?
Isn't the Scrapper profession icon the same symbol that the Iron Legion use? I guess that ties in with that dubious "charr lore" that was mentioned at the beginning of the video.
Hey WP, what's your Halloween speculation for 2015? I was surprised by them announcing HoT for Oct 23 with Halloween on its heels, but now that I consider it, I think their design team is so busy with the xpac that they don't have anything new for the holiday so they covered it with the launch.
I'd be okay with them rehashing some old goodies, but I'd be even more impressed if they coupled a Mordrem attack into the festivities.
I dont like playing Engi, but this flamethrower scrapper sounds awesome ... on the other hand i feel like there is way too much might in the new builds. We already have phalanx warriors plus might stacking, and now we get the Herold who can pulse might passively to 10-15 (+ phalanx = 25 stacks in combat) AND the new Mass Momentum trait - or does only the engineer gains this might? Reaper can easily stack to 25 stacks too just by autoattacking stuff! I mean whats the point of giving every class 25 might by default?
I'm dont even really play thief or mesmer but I think 6 secs of reveal with 900 range on a 20 sec cd is op as hell
Gyros cooldown starts when they run out of time or are destroyed, so no perma stealth. Best case is 50% uptime.
I feel sorry for every ranger out there.
i understand why they dont make the gyro invis for your ult i mean the thief aoe invis can be clearly seen and when ever a thief stealths there is a sign of stealth like the whispy black smoke mesmers have cast time or bright purple flames (bar decoy) or the bright purple line on the ground ect ect you get the picture so i mean they cant just hand us free stealth (when you toss a elixer people and see it splash on the ground)
As an Engi main, this pleases me greatly! I'll still claim the Transformer was the reason for the name LOL! I'll be associated with a Decepticon any day.
so the adaptive armor trait with the mass momentum makes it so stacks of adaptive armor also further increase your power?
Yea~! Call out dat hidden pistol! My engi is a charr and I love the tool belt skill associated with the hidden pistol utility.
All I would like to know is if we even get to use the hammer ever or if we'll be using kits most of the times. Hammer seems amazing, but I won't play engi if I have to kit.
i love playing engi, and i have too admit i was hoping for minioneer as i always loved minionmancing. But looking at the gyros, i think they need alittle bit of alteration cause they don't seem liable in most combat in wvwvw or pvp, BUT i do love the hammer, and im definatly playing hammer with the core skills :D
i personally think whirl finisher are vastly underrated - for vuln and especially burning stacking they are amazing...imagine when you use your gyro AND your hammer whirl at the same time in a fire field - i think you can probably stack 15+ stacks of burning within seconds... when i use the fire field and the gs whirl on my guardian, i stack over 10 burning stacks nearly immediatly, thats amazing for condi damage
It's not that Druid wasn't ready. They were saving it for a big reveal. Brining in things from ranger cdi. You can blame tempest for the delay as they switched from sword to warhorn
That leap is where it's at.
I'm so ready for this, finally my maining of engineer can go further
Naming the Engi elite spec "Forge" would be the same as naming the Necro elite spec "Tomb". It's completely stupid on its own but would sound awesome with another word added, such as "Forgemaster".
The dev doesn't say anything about healing in tandem with the bot, but he does specifically call out being able to start a stomp with the bot and also starting the stomp yourself. So, I would assume if you can 'double' stomp, you can double heal as well. Guess we'll see in the next beta.
The flamethrower scrapper looks nice, but i dont know if it will do so good in pvp. I mean, flamethrower damage is not that high, and you can already reach like 15 might on your own, i dont see an extra 300 power doing that much of a difference, it will be mostly a tanky bruiser build, but i do think that hammer offers better utility.
Flamethrower allows you to keep the damage up and pick up healing easier, so you might end up runing both of them and switch depending on situation.
Pretty good for WvW Engineers. Finally Engineer's can find some spot in Zergs other than GvG and focus parties. ^_^
As noted yesterday, the use of the term "scrapper" in relation to the scrappers in Charr society was intentional. It was not just tacked on today, or even yesterday.
+David Davidson +1 to this. I'm pretty sure there's a reason that the 'iconic race' chosen for this ES is Charr and the animations even seem more tailored to the Charr skeleton. I don't think the Scrapper Warbands merely adopted the name but they built a whole new combat/engineering style separate from the other Legions.
Maybe Season 3 of the LS will give us an actual Scrapper Legion. Since everyone's about killing gods nowadays maybe the racial authorities could use some challenging too.
Best part of the scrapper reveal was confirming the druid is being shown next week.
Can someone explain to me why they keep adding ways to get stealth when there are already so many ways to get it and considering the fact that it's an extremely powerul buff, AND that there isn't a lot of ways to remove it and reveal people that over-use it (YES I AM LOOKING AT YOU, SA THIEVES!!!!)
Such an air elemental theme, is he Thor now? They really know how to mess up themes.
Hey WP, how do you feel about the fact that once again the specialisation is now set up for underwater combat. Any gyro spec Sprappers will not benefit at all underwater. What are your thoughts on this?
Not* set up
hey, in hidden pistol's defense, it's toolbelt skill animation looks super cool B)
+Kenno Arkkan Just excited to run a flamethrowing scrapper who uses pistol, pistol, hidden pistol, hidden pistols.
So expert examination is a 9 second weakness per daze or stun so...27 second weakness on Hammer 3 in a lightning field.
Well I know one trait that definitely will be getting changed :P
WP you forget there IS a heart in ashfurt which basicly shows what scrappers do and why.
gyros gonna be useless in pvp i guess.... but regarding the heal
couldnt the healbot be interesting with the trait that applies protection whenever u use a heal skill - IF the protection is applied with every pulse which would give you constant protection....?
are u sure on adaptive armor the condition damage reduction stacks, afai understood it, only the toughness stacks?
+nemesis7884 lol nevermind
I feel the Scrapper got the traits the a Tempest frontline would kill for.
I know you don't care much for the personal story WP, but if I remember correctly the scrappers who appear in the Loyal Soldier sire story line for charrs seem proud of being scrappers. At least in one of the choices you can make you are made fun of for being a good soldier, and if they are beaten they refer to you as a " Fancy prancy citadel officer". So it is not too strange that at least some of the Scrapper warbands would wear the title as a badge of honer.
i liked forge, but scrapper grew on me because the spec seems like the "oddball gadgeter" that i wanted to run when i made an engi (but gadgets are kinda crap and have no trait synergy).
the thing I didn't like the most about this scrapper stream was that whoever recorded these skills was using a condi amulet on a power-ish weapon >:C
Zerg veils, engineer reveals. GG
to be honest - the name scrapper is one of the reason my Char Engy didnt even learn scrapper, he is a honorable member of the Iron Legion - but my Sylvari Engy doesnt see that problem
now my Char Engy is a Yolosmith
The steath bot sounds nice, but the fact that it follows you is a bit of a tell of where you are. In pvp it will probably be worthless with aoe spam or just auto attacking in the area.
I feel that with the name officially being "Scrapper" that something should've been named "Get Wrecked" for their skills, maybe next time
Dodging counts for triggering 'evade attacks' traits like Perfectly Weighted, you realize that right? Anything that makes 'Evaded' pop up does :)
Did i miss the Challenge of last month with the elite specs ? or is it still to come ?
why call them Elite Specializations? are we suppose to use them instead of the normal specializations?
I saw one thing that annoyed me immediately: The three leaps are not in a straight line and seem to have some downtime between them. I'd really like them to be straight (when not targeting a foe) and a little faster, but I'll have to play around with that.
Also, depending on the health of the Gyro, people would just burst it down together with the downed foe. We'd have to see how fast it revives and how bulky it is, because that can make it either total crap, pretty decent or stupidly overpowered.
Lastly, by the way, I kinda like 'simple boring' traits! In my opinion they don't all have to be flavourful.
I main warrior and ele. Both elite specs dissapointed me. I used to pvp main engi a long long while ago (before turret engis had a rework). I guess back to engi it is! Hammer engi seems exciting plus I was going for Mjolnir on my warrior too! So far this is the only specialization that doesn't look garbage to me (oh the irony - scrapper).
btw WP can you do some build vids for the new specializations
I thought they actually did say you can double stomp and double rez with your bot, as the dude said, to be even safer that the stomp goes off.
+JudgementRyu999 yes they did WP must have missed it
Maybe the curtains in the background are there because they want to sue this same studio for their new ArenaNet TV thing, but are still working on the background and do not wish to reveal it.
The hidden pistol F skill is actually pretty nice...
I agree lol that's why I use it. Animation is bad ass
I couldn't care less what the spec is called. How it functions is whats important. The hammer looks badass! can't wait to try it out!
it would be awesome if the scrapper could deflect projectiles to another target and not to the source of the projectiles.
I feel Scrapper works more as a low level RPG enemy name rather than a late game awesome character player class name.... Forge seemed better at describing the creation aspect of the engineer as well as the more heavy duty theme they seem to be going for (with the heavy hammer and that large helmet) whereas Scrapper only makes me think of Scrappy-Doo and other Cute little things with feisty personalities
22:30 what is that tool under mastery?
I think you're overestimating how much range 900 really is for detection in WvW while simultaneously being able to easily switch your elite. Surely some potential targets will be even closer that rather than everyone at the maximum 900 range from you, and if that's the case then I find it likely that you're probably already in combat or will be immediately.
Reaper Man? Been reading discworld?
what's the unique profession mechanic?
isnt the shrink potion a long evade?
+Rezial Dexer Elixier S makes you immun not evading.
+Rezial Dexer Indeed, it's an invulnerability so it's actually even more Overpowered.
So naturally, Engi's get access to doubles!
#3 hammer for scrapper should've gon on the Daredevil. And #5 staff on Daredevil feels more like a hammer skill for scrappers.
As an Engi main I gotta say I really don't like the gyros. :'(
+Neo Genesis Gaming the combi finsher whilre is insane strong, the question is how fast it will be! lets say its average speed and fits 4 whirls a sec (warrios and reapers and thiefs are way faster) with quicknes its 6 per secon. Than you have combo field ether and gratz you have 30 stack confusion.... and that is weak ?
***** I think it's the fact they have HP and can die that bothers me the most. Judging by the PoI it only takes like 3 hits for them to die so any time you're under heavy AoE they are pretty much useless. :/
+Gulga123 Well we saw it in the video and it was more like 1 whirl per sec. And the othere question we have to ask: How tanky is it? Well this thing is pretty much useless in pvp and when it gets 1-shot in pve, its also useless there.
I didn't know Jimmy Smits worked at ANet.
Oooo specialization icons
I'm new to this game what's a well finisher
FINE! Fine. I'll try engineer again.
huh, guess I can swap out my tool kit now. Is there a giant wrench skin somewhere? XD
+Binidj soldier rifle is already a meta build for engineer. :p
Mad Johnson
is it? I must confess that I don't really keep up to date with metas as I'm not that competitive and if I'm having fun with a profession then I probably won't do a lot of research on it. =)
Binidj check metabattle.com for meta builds. It's been a while since soldier rifle became meta. In a sense, it's a spiritual successor to the celestial rifle.
Mad Johnson
Thanks, I do actually have MetaBattle in my browser bookmarks, I just hardly ever go there. =)
+Binidj hey! try knights maybe? its power, prec, toughness.
should I go charr engi or asuran?