[Starsector] Radiant is worth its weight in gold.

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  • čas přidán 28. 03. 2024
  • Radiant vs 2 Ordoes
    Oof, where do I begin. Everything about this fight is difficult. Its a race against the clock. It's difficult to make a loadout with enough DPS to destroy both ordos before CR runs out aswell as survive. Ill explain the strategy:
    Need to be simultaneously patient and active with venting and phase skimmer usage. When surrounded, you need to position yourself so that you can phase over smaller ships to get extra range whenever possible. If you fail to phase over, you just die. You often have to vent in awkward spots and take damage simply because you cant afford to wait. If you wait and CR hits zero you just lose. You also don't want to lose flux whenever possible because of the 30% damage bonus.
    Target priority:
    1- Scintillas are you biggest enemy, kill them as soon as possible to remove the fighter threat.
    2- Fulgents, lumens and glimmers will always surround you. Try to live with this reality. Be carefull where you phase around these guys. Try to bait them on the monitor and kill them. These guys are priority number 2 after Scintillas.
    4- Novas and brilliants make it difficult to run away and vent. Try to draw them out of position to kill them.
    5- Radiants and apexes are very difficult to deal with. Very tanky and they have high DPS, EMP and range so just avoid them. If you have an opportunity to kill a radiant just take it. With apexes, only kill them if you have nothing else to shoot at.
    -Note about CR: Without escorts, bigger ships don't pose a significant threat. You really need to make sure you have enough CR to deal with them once the escorts are destroyed. At the end, you can see me constantly looking at my CR while dealing with the brilliants, apexes and radiant. Its a good idea to bring a Hyperion to kill the apexes at the end in case you run out of CR.
    Loadout:
    - VPD and APL are self explanatory, they destroy shields and are good against small craft. Built in expanded mags increase the dps by 50%.
    - Rift cascade emitter is better than tachyon lance since it can deal hard flux with the explosions. Also, since radiant is so manoeuvrable you often get all 5 explosions if you phase in before shooting.
    - Reality disruptor stuns all the enemies which significantly reduces the damage you receive as well as immobilize them. Small craft cant run away and big ships cant turn weak points in the armour away from you.
    Frontal shields and accelerated shield are important since you're gonna be surrounded all the time. The increased shield raise rate is essential in order to use phase skimmer offensively. If you get hit with EMP while phasing its basically game over.
    For the pilot, i take every skill that increases flux, manoeuvrability, shield damage reduction and energy weapon output. You can get up to an absurd 80% dmg increase (at high flux and against capital ships).
    With pilot skills and hardened shields, you have 0.31 flux/dam on the shields.
    Flux is self explanatory, you really need the stats to stay in the fight as long as possible before needing to vent.
    Manoeuvrability is important for using phase skimmer. You can turn the ship very quickly and phase into a favourable position. You also need the manoeuvrability to have a chance at targeting the smaller ships.
  • Hry

Komentáře • 17

  • @GrumpyThumperGaming
    @GrumpyThumperGaming Před 19 dny +6

    Love the flashbang, never change it.

  • @anthonyreyes2554
    @anthonyreyes2554 Před 24 dny +5

    That Monitor tanks so much dmg!
    I'm new to this game and I'm discovering/learning a lot :D

  • @elzabethtatcher9570
    @elzabethtatcher9570 Před 2 měsíci +6

    Very impressive. I am very struggling against remnant radiants with low tech cruisers and battleships, but player Radiant is truly a menace.

    • @huntermad5668
      @huntermad5668 Před 2 měsíci +2

      Eradicator fleet could fight them just search the build on youtube.
      For Low tech Battleships, the best way is using shield shunt builds

    • @elzabethtatcher9570
      @elzabethtatcher9570 Před 2 měsíci +1

      @@huntermad5668 is shield shunt viable? Armor bonus always looked too small for me to justify no shields,

    • @javid62663
      @javid62663  Před 2 měsíci +1

      There are certain 'funny' low tech builds that use the shield shunt but i would stay away from it. Its a hullmod you need to configure your whole strategy around

  • @pietrotettamanti7239
    @pietrotettamanti7239 Před 2 měsíci +3

    Good fight! This was a masterclass in radiant piloting. Bravo!

  • @mykhailokeryta120
    @mykhailokeryta120 Před 2 měsíci +4

    Monitor is OP

  • @huntermad5668
    @huntermad5668 Před 2 měsíci +5

    Why do u keep the flashbang?

    • @dawidkiller
      @dawidkiller Před měsícem +8

      it's about sending the message

  • @keenian6164
    @keenian6164 Před 18 dny

    fitting?

  • @jandaldrichtabada216
    @jandaldrichtabada216 Před 2 měsíci +2

    can you share us your build

    • @javid62663
      @javid62663  Před 2 měsíci +2

      16:48
      I also go through the build and strategy in the description.

  • @mochithepooh5368
    @mochithepooh5368 Před 21 dnem +1

    Is this modded?

    • @javid62663
      @javid62663  Před 21 dnem

      I have ship direction marker.
      Everything else is vanilla.