Ground texturing tutorial
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- čas přidán 2. 04. 2024
- In this tutorial, I showed a few methods, of how to work with ground texturing. Dedicated to Richard Burns Rally game files exporting process...
I used Blender v 3.6 (builder.blender.org/download/...)
RBR Track Addon 0.2.10 ( / discord Track building)
TexTools 1.6.1 (github.com/franMarz/TexTools-...)
keKit 3.1.4 (ke-code.xyz/scripts/kekit.html)
Finland vegetation assets pack you get there: / discord
Thank you so much for this video. Very helpful for someone like me who is just starting out 👍
Good job, thanks for the teachings.
have you ever shown what it's gonna look like in-game?
you can look into my latest realized tracks like Valstagna or Saalahti. It's will the same
can you use vertex color as mask in RBR? or do you need to bake before exporting
Yes, RBR supports color masks, just need to export with RBR track exporter in Blender