The second I saw Lucy in the distance, I thought it was an Earthmover. Literally shouted "It's War Without Reason!" as soon as the Final Encounter OST started. I know the songs aren't identical, but they have a similar flow to them. They weren't kidding about the ULTRAKILL inspiration.
Not to mention how the entity called Pandemonium has a badge called WAR, the badge for pissing off Eyefestation called "+ ENRAGED", or that whole room with the flesh prison inside of it that *actually plays the music you hear at the terminals*
Fun fact: These are the *only* natural entities, they are classified as "Vultus Luminaria", or "face light" in Latin. There are currently 250 alive in the Let-Vand zone.
Squiddles I'm pretty sure are also classified as natural entities since it also has no z and it only attacks as a self defense mechanism by creating what they think is scary to ward off any predators.
Honestly, I kinda like the biological side to the searchlights, or lack thereof. The idea of it swimming around the Let-Vand Zone using its lights to spot prey and then swiftly harpooning them sounds very fitting from a speculative evolution front. Plus, my own head cannon for why these sea creatures can just float in air. They just can, like one of many anomalies in the already bizarre location of the game.
@youcan_dew_it , you are correct! I wonder how it is able to hook you, I mean, should there be glass there, but there clearly isn't if it can hook ya through it.
@@aidansexton47 ok so I got the full document recently, and it says something about "lunar-grav." The water could possibly be lifted by the machines we have to repair, as the chains attatched to the gens lead up to what I thought were sea mines, but might be these lunar-grav devices keeping the water afloat.
I love these searchlight encounters, but DAMN the final one was so annoying to get through. Finding the last cable that was super out of sight, and waiting for the searchlights to move was annoying. And it took me an hour. More fun once you know where all the cables are and replay it.
Fun fact: the cannon didn't shoot the Searchlight, it shoot a bigger entity that attacks anything dare to enter the Let-vand zone, the thing is bigger than Searchlight itself
@@shanaprovance5879 Oh I know, I was kinda joking but yeah, I also have listened to WWR many, many, maaaaany times. Side Note: Bull of Hell underrated :)
Well while I'm here, I might as well make names for the songs 0:09: UNHEAVENLY LIGHT 4:58: (Full Song) CONTAINMENT WITHOUT REASON 4:58: (Segment 1) LAST BREATH 6:36: (Segment 2) A SLIMMER OF HOPE 8:06: (Segment 3) SEARCH PARTY 10:34: (Segment 4) LIGHT UP THE SEABED 12:55: (Segment 5) TANGO WITH THE REAPER 13:48: (End bit) LUCY'S SHADOW
12:54 this specific track uses one of the “The world looks red” leitmotifs from ultrakill (albeit a tad different but essentially it) If you don’t believe me, go to the ultrakill soundtrack and listen to “The world looks red” and go to the timestamp 2:29 (don’t click this timestamp on this video :/) and listen to them side by side, you’ll never stop hearing it
The part where the repellent cannons activate and start firing at whatever is darkening the skies of the blacksite sends chills down my spine seeing them light up the entire area
I keep hearing so many ULTRAKILL lemotifs in this, like War Without Reason, Requiem/Minos, and a tiny bit of The World Looks Red this game has a few references if you look through everything (Like the Pandemonium/War Badges being a reference to the Sisyphus Prime boss fight), along with how Lucy looks so much like an Earthmover, and there's definitely more that I didn't/forgot to mention it makes me go insane seeing all of it cuz im insane about ULTRAKILL
at one point I started complimenting the ost so much during the final boss fight the combination of seeing THAT MANY SEARCHLIGHTS APPEAR after getting more and more was so cool to me catchy asf
I half expected the game to end with them executing you after you give them what they want, seems we thankfully get a happy ending though lol Edit: I love summoning the entire project moon fanbase everywhere I go.
I died inches away from the cave that lead to the exit. I cannot explain in words all the stages of grief I went through, it's beyond human understanding. In my opinion, this entity is the worst in the entire game especially in the final bossfight where there are like 4 or 3 of them.
Tips to get this through: - Do not rush! especially during filling up the line minigame. since there is no time limits during the Searchlights encounter, you may find another broken machines to proceed if the nearby machines caught you with electric shock. -Find anywhere that didn’t go passes the Searchlights or obstacles. as long you got out of its sight, You’ll be fine.
-Make sure you have as little lag as possible. Close ALL unnecessary tabs like chrome (if people say they lost their run because they closed Roblox I'm gonna lose my mind). -Close calling tabs if they are on the same computer as the run you're doing if you can use a different device for it. If not, either keep it on for better communication or plan a route before entering with your friends and then turn it off for better framerate. -set your graphics quality to as low as you can without making the game unplayable. Not sure if you haven't figured it out yet, but lagging even slightly in either of the grand encounters can completely screw you over. I personally move the graphics down to 4/10 (let's ignore that the laptop I play on lags a ton when higher when I play pressure.) -for the first grand encounter, there is 1 monster plus 1 amount of searchlights. For the first one, it's puddle's of void mass. Deal with them how you would normally deal with them, but I recommend scouting out the area's lockers before anything else. This way you know which lockers have puddle's of void mass, and you won't kill yourself (probably) by running to a locker and either getting in without reacting fast enough, or are unable to find another hiding spot in time. -For the second Grand Encounter, it's parasites and up to 3 searchlights at a time. Get the inner cables fixed first, as it's easier to do when there isn't essentially zero wiggle room. For the parasites, just get in a light source, doesn't matter what it's from (I swear to God someone's gonna run into a searchlights to try and get rid of a parasite infestation) and "shake" them off. -elaborating on sweettooths' second tip, during the first grand encounter, there are a lot more spots where it may not look hidden, but it can't be seen by a searchlights. And at worst case scenario, it's a last ditch hiding spot.
The size difference between Lucy and the Searchlights is absolutely astonishing. Lucy is over 1300 feet tall while the Searchlights are only 13-16 feet tall and 98 feet long.
I love the music in the final encounter, but it does not fit with the glorified stealth section at all. I feel like there should be a different goal than just repairing something. Getting to multiple turrets and killing the searchlights would've been a better fit with the music, although I guess the music is more about how you've gotten too far to die now. Ideally, there should be an actual antagonist that the government really hates, so you decide to try and kill that in order to get on their good side even more when you do get back to the prison.
Yeah, the entire reason the game exists is because we play as someone who signed up to get out of prison. The entire reason the player signed up is because whichever prisoner that signs up and successfully retrieves and brings the crystal back to Urbanshade will get pardoned, their criminal history erased, and a cash reward. They do their end of the deal after you finish your end without dying. Many prisoners sign up, including the player. But, as the game says instead of saying the game is difficult: *YOU ARE EXPENDABLE.* *YOU ARE NOT EXPECTED TO RETURN.*
I feel like this music is supposed to be the adrenaline rush of spiting the prison as well as the company, "you're expendable" they said, yet you've made it this far, you can't die now.
wish somebody found the clothes that the guard at the beginning had - would be nice to wear 'em. (the gear exists on the group page, but not the clothing)
I got lucky on the round I completed Pressure (Potential Spoilers) Encountered A-60 Encountered the weird mannequin thing (At the very end, almost got me.) Survived the Pandemonium Mini game. Managed to Flash Beacon Sebastian Encountered the weird plant room. And survived Blitz during the section with all the fake doors and blacked out rooms since I was conveniently close to a locker.
13:00 I swear this part stress me the hell out! Even though I was able to pass this, dying to this part is what genuinely pisses me off the most! Pure Rage!
Figure but: Can fly So much bigger Unda da c Replaces the book puzzle with the generators Can grapple people Has a big ahh mouth Has lights And a even more bigger arena Literally reproduces
Sorry for late reply but no, Lucy has a duty to collect resources (from the trenchbleeder document) and she is simply doing her job without caring about anything on her way
The second I saw Lucy in the distance, I thought it was an Earthmover. Literally shouted "It's War Without Reason!" as soon as the Final Encounter OST started. I know the songs aren't identical, but they have a similar flow to them. They weren't kidding about the ULTRAKILL inspiration.
They even have Gianni Voice Acting for them, if u don’t know Gianni is VC of Gabriel Ultrakill
Not to mention how the entity called Pandemonium has a badge called WAR, the badge for pissing off Eyefestation called "+ ENRAGED", or that whole room with the flesh prison inside of it that *actually plays the music you hear at the terminals*
fr, lucy was literally the equivalent of roblox benjamin
@@letter_o_hyphen_letter_o and a badge called d rank (i think)
YOU CALL ME
Fun fact:
These are the *only* natural entities, they are classified as "Vultus Luminaria", or "face light" in Latin. There are currently 250 alive in the Let-Vand zone.
Squiddles I'm pretty sure are also classified as natural entities since it also has no z and it only attacks as a self defense mechanism by creating what they think is scary to ward off any predators.
The document ingame says 350, but I think Urbanshade needs to update it 349 after this lol
hell na trenchbleeder done killed endangered pecies
@@gernanite911 curse you knockoff benjamin
Maybe if we didn't shoot a cannon at Lucy she would've probably let the searchlight chill
Honestly, I kinda like the biological side to the searchlights, or lack thereof. The idea of it swimming around the Let-Vand Zone using its lights to spot prey and then swiftly harpooning them sounds very fitting from a speculative evolution front. Plus, my own head cannon for why these sea creatures can just float in air. They just can, like one of many anomalies in the already bizarre location of the game.
There's actually water on the ceiling during the first encounter. Don't ask why cuz idek, but it makes for a cool setpiece.
@@youcan_dew_it oh! Well then, once I get to it I'll take a look, thanks for telling me!
@youcan_dew_it , you are correct! I wonder how it is able to hook you, I mean, should there be glass there, but there clearly isn't if it can hook ya through it.
Reminds me of the tripods from War of The Worlds. (both movie and novel) They are truly mesmerizing
@@aidansexton47 ok so I got the full document recently, and it says something about "lunar-grav." The water could possibly be lifted by the machines we have to repair, as the chains attatched to the gens lead up to what I thought were sea mines, but might be these lunar-grav devices keeping the water afloat.
I remember the first time i finished the game, i had a streak of 4 heart attacks and 19 panic attacks. My hands were literally taking a bath.
Man I'm dead 💀
😭😭😭😭😭
you poor thing.
lucy stepping on the searchlight was probably the best way to end the game ngl
there are more than just one searchlights
I love these searchlight encounters, but DAMN the final one was so annoying to get through. Finding the last cable that was super out of sight, and waiting for the searchlights to move was annoying. And it took me an hour. More fun once you know where all the cables are and replay it.
atleast they get stomped so hard and u get rid of them
haii!!!
too bad they spawn at random 😭🙏
@@samherken i like the fact that they have sound effects, they literally sound like whales
I once get to the searchlights final but I gave up because finding the last cable is super hard and took my patience
Fun fact: the cannon didn't shoot the Searchlight, it shoot a bigger entity that attacks anything dare to enter the Let-vand zone, the thing is bigger than Searchlight itself
And that one cannon shell costs $40,000 dollars
@@HawkingNoise"it costs 40,000 dollars to fire this cannon one time"
@@smartinfo1243 to deter some goofy ahh creature
At what time of the video was that moment?
Maybe it’s a natural predator of the searchlight and the apex predator of the zone?
Can we all agree that the music during the final set piece is absolutely BUMPIN'?!
Also may I add that 6:16 looks straight out of a horror movie?
Check out Ultrakill OST if you like it, specifically 7-4 War Without Reason... Don't know why but it kind of reminds me of this game...
@@YetiCat28 The finale music pulls inspiration from War without reason.
I've heard WWR basically too many times to not recognise the inspiration.
@@shanaprovance5879 Oh I know, I was kinda joking but yeah, I also have listened to WWR many, many, maaaaany times.
Side Note: Bull of Hell underrated :)
Well while I'm here, I might as well make names for the songs
0:09: UNHEAVENLY LIGHT
4:58: (Full Song) CONTAINMENT WITHOUT REASON
4:58: (Segment 1) LAST BREATH
6:36: (Segment 2) A SLIMMER OF HOPE
8:06: (Segment 3) SEARCH PARTY
10:34: (Segment 4) LIGHT UP THE SEABED
12:55: (Segment 5) TANGO WITH THE REAPER
13:48: (End bit) LUCY'S SHADOW
@@shanaprovance5879 Is there a video with the full song? I cant find it as "CONTAINMENT WITHOUT REASON"
12:54 this specific track uses one of the “The world looks red” leitmotifs from ultrakill (albeit a tad different but essentially it)
If you don’t believe me, go to the ultrakill soundtrack and listen to “The world looks red” and go to the timestamp 2:29 (don’t click this timestamp on this video :/) and listen to them side by side, you’ll never stop hearing it
It's more like war without reason ngl
I hear it. What's up with Ultrakill and it's Leitmotifs lol
@@YetiCat28 I mean they did get Gianni Matragrano, the voice of Gabriel, to voice Sebastian so it wouldn't be too far off
@@goodGD. It really isn't lol
@@Theconsumeroflasagna Yep! that they did!
The part where the repellent cannons activate and start firing at whatever is darkening the skies of the blacksite sends chills down my spine seeing them light up the entire area
I keep hearing so many ULTRAKILL lemotifs in this, like War Without Reason, Requiem/Minos, and a tiny bit of The World Looks Red
this game has a few references if you look through everything (Like the Pandemonium/War Badges being a reference to the Sisyphus Prime boss fight), along with how Lucy looks so much like an Earthmover, and there's definitely more that I didn't/forgot to mention
it makes me go insane seeing all of it cuz im insane about ULTRAKILL
Pressure is heavily inspired by ULTRAKILL + Sebastian Solace is voiced by the same guy as Gabriel
Theres also a flesh prison room that is really rare to encounter in pressure
@@grimmthetroupemaster2774 i love everything this game was inspired by
06:37 War without reason slightly plays here.
This, the inspiration is so clear lmfao. Even ends in the same kind of explosion sound
the whole ost sounds nearly identical to war without reason from start to finish
Ultrakill inspiration and Gianni literally being a voice actor for this
Btw theres a room with flesh prison@@maxdong3514
@@maxdong3514 SO GIANNI DID VOICE ACT SEBASTIAN?
at one point I started complimenting the ost so much during the final boss fight
the combination of seeing THAT MANY SEARCHLIGHTS APPEAR after getting more and more was so cool to me
catchy asf
9:19 close call nice reflexes
The timing 💀
I half expected the game to end with them executing you after you give them what they want, seems we thankfully get a happy ending though lol
Edit: I love summoning the entire project moon fanbase everywhere I go.
wow this gift is really good it sure wont hurt if i give it a 12th time to my agents
@@berserke_r *3rd warning starts playing*
I also thought they would just not do what they said at least they kept their word
@@InfinitelyGeneratingThe manager realized he not built for this
Imagine we’re a genocidal maniac and we just get pardoned casually
Man hearing that gen repair and gen startup sound brings back good memories of Slash
man those were the time of good roblox aurek team
Yeah..
agreeddd!!!
Damn, i almost forgot about that game
4:59 the change in music scared me so hard
If someone's looking for the final encounter theme, it's called "Search Party" which is... Admittedly pretty clever for a name.
4:34 bro must be as big as Lucy💀
I died inches away from the cave that lead to the exit. I cannot explain in words all the stages of grief I went through, it's beyond human understanding. In my opinion, this entity is the worst in the entire game especially in the final bossfight where there are like 4 or 3 of them.
Lucy did not appreciate that searchlight trying to eat you
4:04 literally looks like 5-4 in Ultrakill
Imagine you had to repair the cables for Lucy's cannon to shoot the Leviathan
s.r.s cannon!11111
13:52 is when lucy stomps on one of the searchlights
that poor searchlight
@@aelsaelliepoor lucy now she has gunk of a creature straight from the depths of hell on her feet
@@aelsaellie nah FUCK that searchlight
@@bruuhh fair enough
must have been the one that killed the guard
if yes then fuck em
Tips to get this through:
- Do not rush! especially during filling up the line minigame. since there is no time limits during the Searchlights encounter, you may find another broken machines to proceed if the nearby machines caught you with electric shock.
-Find anywhere that didn’t go passes the Searchlights or obstacles. as long you got out of its sight, You’ll be fine.
-Make sure you have as little lag as possible. Close ALL unnecessary tabs like chrome (if people say they lost their run because they closed Roblox I'm gonna lose my mind).
-Close calling tabs if they are on the same computer as the run you're doing if you can use a different device for it. If not, either keep it on for better communication or plan a route before entering with your friends and then turn it off for better framerate.
-set your graphics quality to as low as you can without making the game unplayable. Not sure if you haven't figured it out yet, but lagging even slightly in either of the grand encounters can completely screw you over. I personally move the graphics down to 4/10 (let's ignore that the laptop I play on lags a ton when higher when I play pressure.)
-for the first grand encounter, there is 1 monster plus 1 amount of searchlights. For the first one, it's puddle's of void mass. Deal with them how you would normally deal with them, but I recommend scouting out the area's lockers before anything else. This way you know which lockers have puddle's of void mass, and you won't kill yourself (probably) by running to a locker and either getting in without reacting fast enough, or are unable to find another hiding spot in time.
-For the second Grand Encounter, it's parasites and up to 3 searchlights at a time. Get the inner cables fixed first, as it's easier to do when there isn't essentially zero wiggle room. For the parasites, just get in a light source, doesn't matter what it's from (I swear to God someone's gonna run into a searchlights to try and get rid of a parasite infestation) and "shake" them off.
-elaborating on sweettooths' second tip, during the first grand encounter, there are a lot more spots where it may not look hidden, but it can't be seen by a searchlights. And at worst case scenario, it's a last ditch hiding spot.
@@liamvanderslice2415task misunderstood, closed Roblox and lost my run
@@Huevo69420 AAAAAAAAAAA
I was suprised when it had not that much like and views this video is very good
Poeple not wanting spoilers
the music makes my heart go so fast bro-
i think i'm having a heatg ateck cal a bondulenc
The music for both encounters is probably based off an ultrakill track so It makes sense
Uhhh… update dude?
@@Minosprime679 minos i think theyre dead
@@user-zm7nq8fw2u indeed, A death is caused by being killed
i think you'd explode if you listen to one ultrakill music
4:00 Earthmover reference
0:10 rip the dead guy
my first time getting there the sudden breakcore music jumpscared me
13:53 holy shit, this wasn't an accident, you can see the pure "anger" in Lucy's stomp there
The size difference between Lucy and the Searchlights is absolutely astonishing. Lucy is over 1300 feet tall while the Searchlights are only 13-16 feet tall and 98 feet long.
Benjamin would be proud of Lucy crushing the Searchlights
i love how you can hear how ULTRAKILL inspired this games music lol especially War Without Reason
I died to this on my 14th run,3 of which were badge hunt runs so technically 11th
is nobody gonna talk about how fire the first music is
12:55 best music ever
Me when war without reason give birth with the world looks red
This is what the civillians that were trying to escape the earthmovers must feel
I love the music in the final encounter, but it does not fit with the glorified stealth section at all. I feel like there should be a different goal than just repairing something. Getting to multiple turrets and killing the searchlights would've been a better fit with the music, although I guess the music is more about how you've gotten too far to die now.
Ideally, there should be an actual antagonist that the government really hates, so you decide to try and kill that in order to get on their good side even more when you do get back to the prison.
They release you from prison, thus you don't go back to prison.
Yeah, the entire reason the game exists is because we play as someone who signed up to get out of prison.
The entire reason the player signed up is because whichever prisoner that signs up and successfully retrieves and brings the crystal back to Urbanshade will get pardoned, their criminal history erased, and a cash reward. They do their end of the deal after you finish your end without dying.
Many prisoners sign up, including the player.
But, as the game says instead of saying the game is difficult:
*YOU ARE EXPENDABLE.*
*YOU ARE NOT EXPECTED TO RETURN.*
@@SillyCatto92 From what the ending describes, you still go back to prison in order to meet that old dude and get pardoned.
@@cutestcreeper569 They were released from prison, thus the fake news story, and clearing of their criminal record.
I feel like this music is supposed to be the adrenaline rush of spiting the prison as well as the company, "you're expendable" they said, yet you've made it this far, you can't die now.
Theres actually a really rare badge obtained by getting stepped on by the trench bleeder
IS THAT WAR WITHOUT REASON MY THEME SONG?!
how did you feel when that blue idiot destroyed your copy?
Earthmover, meet Trenchbleeder. Trenchbleeder, meet Earthmover.
@@Sloochle heya Trenchbleeder
ost made me x4 ricoshot lucy
I love how the Searchlights sound like, actually they sound like sea creatures but super reverb
holy moly it's just like 7-4 frfr
6:39 me:I’m gonna finish the game! ( 7:08 song :hits hard*. Me:dance* me:💀
wish somebody found the clothes that the guard at the beginning had - would be nice to wear 'em. (the gear exists on the group page, but not the clothing)
The search lights are litterly just the wither storm from Minecraft: Story mode
And Lucy is Benjamin's ocean obsessed sister
0:54 i like how the players looks around to see if searchlight is near
I got lucky on the round I completed Pressure (Potential Spoilers)
Encountered A-60
Encountered the weird mannequin thing (At the very end, almost got me.)
Survived the Pandemonium Mini game.
Managed to Flash Beacon Sebastian
Encountered the weird plant room.
And survived Blitz during the section with all the fake doors and blacked out rooms since I was conveniently close to a locker.
Game: Scary 😨
Music (final encounter): FIRE 🔥
the ending is a reference to ultrakill the song
@@dav-fall76me when ultrakill fandom somehow got into Roblox fandoms cus the game just reference the ultrakill a little bit
13:00 I swear this part stress me the hell out! Even though I was able to pass this, dying to this part is what genuinely pisses me off the most! Pure Rage!
Bro is sweaty right now
the searchlights are giving war of the worlds vibes, specifically the final part.
Thank you so much
it would be badass if this was connected to ultrakill lore
Imagine this became a game in squidgame 💀
Finishing this game took me a lot, it's really hard tbh
3??? Holy crap that’s when you know the creature ain’t alone.
This is kinda scarier than the final test demo ngl
Gabriel, Lucy is here
13:53
The ant looking at me use full force the stomp the roach under me
Figure but:
Can fly
So much bigger
Unda da c
Replaces the book puzzle with the generators
Can grapple people
Has a big ahh mouth
Has lights
And a even more bigger arena
Literally reproduces
It was so hard to find the broken wires in the last bossfight
I hate the end part of this game. I dided after fixing all 7 wires and flipping the switch. I got a bade for it too
Please explain this game to me, before it gets blown up please 😂
Its practically doors underwater but with different stuff thats best i can say
@@Noccium thx, I’ll check it out with my friend, thx for the new game suggestion, keep making this content! ❤️❤️❤️
Working on a video now, doing the no lights badge lol
@@Noccium yo can I do that with you? Sounds fun
@@user-iq6vx6fp3o sadly the badge specifies "Reach the end of The Ridge on a solo run, having never picked up a light source." So I gotta do it solo
Fr, this is very good
“Sebastian. Lucy’s here…”
6:36 has got to be the best music phase 6:36
Yeah ik i wish i could find this theme alone
@@A_3E40 czcams.com/video/5JVEaDjbelY/video.html&ab_channel=MrgoatGame
@@A_3E40 I know it's not the same theme but you should look up "War without reason - Heaven Pierce Her"
This reminds me of war without reason and requiem
I keep hearing the SCP theme motif in this part, am I the only one????
13:51 "Yo Searchlight the Earthmover is here"
13:50 Benjamin killed Lucy
7:06 player:what we can do, me:there nothing we can do
damn, someone here really likes ultrakill
Me when ps1 graphics fast shooter stormed Roblox indie game cus the reference in the song
@@Meforreal-8688 bro, the voice actor for sebastian is the same as gabriel from ultrakill
@@chocoking2103 Ik but the fact that ultrakill community stormed everything that is referencing ultrakill or anything relate to it just kinda funny
Rip Searchlights
Why do the searchlights remind me of the Witherstorm
fr
Because they kill you if get caught in their line of sight?
13:53 I feel bad for it, it was just protecting its home
It was not protecting its home, it was looking for prey
search party is fire
I literally died at the very end of this
Why?
tbh i think this is better than doors
Everyone does. The mines floor will have to be amazing for it to get back on track. (Haha get it? Track? Mine cart? You were supposed to laugh).
@@Sloochle "back on track" geometry dash reference
I wonder why Lucy stepped on the searchlight, was it sentient enough to realize we were in trouble?
Very curious about this games lore in general.
Lucy might be the leader of them
Lucy might be the only Trenchbleeder that is sentient
Sorry for late reply but no, Lucy has a duty to collect resources (from the trenchbleeder document) and she is simply doing her job without caring about anything on her way
@@Minty12301No,she is the only trenchbleeder to have a"free roam" mode
guys I think it glitched for me and now I cant get back in the black site
i call it the leviathan
Final's music kinda hard ngl
I love lucy now.
I sense ultrakill ost soundalikeeee....
I’m such an idiot for not hiding under objects and stuff that were there.>:(
wow Good
This epic
ultrakill fans when thy see big war machine: (earthmover reference)
it literally is an Ultrakill reference
Me when someone get burned in the fire by oil (red rocket launcher variant reference)
Does someone know the music of the first encounter with searchlights?
its called "Eyes in the sky"
the final encounter is hell
13:50 BRO GETS STOMPED ON
is the music that plays during the grand and final encounter on youtube? i want to listen to it
Thats what I was trying to find myself, when i do find it i'll put it in the description
@@Noccium alright, thank you!
@@Nocciumit's been 2 days, you didn't find it did you?
@@ethyriel Nope I did not
I FOUND IT czcams.com/video/_TRWrQBJKiE/video.htmlsi=GJ5AECVFK8OIMfG7
atleast for the final encounter
What do you use to record? Roblox is annoyingly persistent about NOT wanting to be recorded with the applications i already have, bweh.
I just use GeForce Experience, as it comes with my graphics card and is quite easy to use
@@Noccium ripppppp. Ty for answering.
I beat grand encounter first try!😎😎😎😎😎
I did not know there were 3 SEARCHLIGHTS!?!?
Actually there exist over 300 Searchlights in that area. But we encounter just 4 of them
WAIT THE SEARCHLIGHTS MULTIPLY??? NOOOOOOOOOOOO!!!!!
No it's that there lives over 300 Searchlights but we encounter just 4
13:51 STOMP
so the last stage is the longest
This game is what you get if you combine Subnautica, Doors and Ultrakill
And survive the night
Music got changed for the 1st encounter, its worse
How to get final encounter?
Can someone Say What Music part is 6:59 AM ROCKING WITH IT🔥🔥🔥🔥🔥🔥🔥🔥🗣🗣🔥🗣🗣🔥🔥🔥
czcams.com/video/_TRWrQBJKiE/video.html
It’s called “Search Party”