Fable (Original Xbox) - Making of Documentary
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- čas přidán 27. 12. 2015
- A behind the scenes look at the making of Fable (Project Ego). Featuring interviews with the creators; Peter Molyneux (Managing Director - Lionhead Studios), Louise Copley (Senior Producer - Lionhead Studios), Simon Carter (Team Director/Lead Programmer - Big Blue Box), Damian Buzugbe (Artist - Big Blue Box), Ian Lovett (Art Director - Big Blue Box), Joss Moore (Programmer - Big Blue Box), Jonathan Shaw (Programmer - Big Blue Box), Ian Faichnie (Senior Artist - Big Blue Box), Gianni Malpeli (Animator - Big Blue Box), Dean Finnigan (Lead Animator - Big Blue Box), Russell Shaw (Head of Music - Lionhead Studios), Mark Webley (Director - Lionhead Studios).
In Fable, the players’ every action determines their character's skills, appearances and moralities. Character's life stories are created from childhood through adulthood and on to old age. They can grow from an inexperienced child into the most powerful being in the world, spoken of by all and immortalized in legend. Players may choose the paths of righteousness or dedicate their characters' lives to evil; observing as they transform into reflections of their actions and decisions.
Age leaves characters wizened, battle leaves them scarred, gluttony affects obesity. With experiences come advancement and physical change; whether it is by expanding muscles, a keen eye and nimble form or the buzz of magical energies around their finger tips. As players' characters develop, the world reacts to them and their actions. People comment on their successes, failures, appearances and behaviors. Their many opinions are expressed through applause, mockery, trepidation, panic and even flirtation. With each person characters aid and every creature they slay, the world is changed forever. In Fable, gamers decide: “Who will I be?” - Hry
The music in this game always slapped. Classic. Timeless. I hope the re-boot has as much charm as this game did.
First OST I ever sought out, good thinking it was in the game folder in accessible format lol
It's the best
you know, there was soooo much character in this game. You can see it running through the woods with the rain and the lightning flashes. I remember being amazed at how the trees were blended with that spooky bloom lighting in the background everywhere. It was a huge inspiration for my own games:) There's this magical and quirky quality they managed to infuse into the world - i hope there really will be a Fable 4 with that same magical flavor.
Fable VR would will take it a step further, .. perhaps
someones gonna do it:)
Your game look great. good job! Love the Fable influence.
Russell Shaw, what a genius. Such an incredible game
Such a throw back!
Cant get enough of this series! Cant wait for 4
Same here!!!
This is without question the best Fable game. It is beautiful.
Its great i just beat it again but i dno if we can say its objectively the best xD it has its issues for sure
Awesome game. Still play it today. Great story over graphics any day.
Shout out to all the developers who worked on this game
Everything about this game is amazing, thank you for creating this masterpiece, I want my kids to play it too one day eheheh. I have the whole soundtrack on my phone and I listen to it sometimes while walking through the streets and it gives me so much power lol I feel like a hero and it reminds me to take life as an adventure and I have to be the hero of my own story :D Btw I did a digital drawing of the Hero on my channel, check it out :))
XD
Great game, I hope we can get fable 4 soon
It's coming!!!
a fantastic game.
Such a great game. I didn’t like the sequels that much though. I think because they were less beautiful.
I think Fable was ahead of its time. The technology/resources they had on the OG Xbox was very limited compared to the scope of the game they wanted to create. I think they pulled it off really well in spite of the limitations, and I look back fondly on the game. It's a shame that the series stumbled during the 360 era and disappeared. I would have loved to see what a modern Fable could have been if it was made today.
Great video, tho i use to hear that Peter Molyneux hated the Xbox console..
DebugKit at 8:13
Xbox Xboxowy where all I see is audio files
@@pistachiodisguisey911 it's directly behind the person speaking again at 8:30
The really need to remake this fucking game and start from ZERO, dead ass on God all fable games after this one are dogshit