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About the red aoe mech that you need damage share from tank, my team sometime filled up 3 vial and sometime 2 vial. Does it has to do anything with skill damage resistance ?
Taking boss hits like the swipe can fill the vial, the crossbow barrage he does fills the vial, blade fills vial just pay attention and respond accordingly
@@arabdepok I’ve tested it several times and on the first wave I’ve seen five players get the eye on the second wave whoever had eye first wave will not get it second wave.
It’s been done since the dungeon came out but was waiting for the forty likes on the other video. Finally happened so I dropped it haha it’s free to like so it helps me
Edit: Dungeon was super nerfed, very straight forward haha - 3 Zombies both mechs, best to do like what Ragus says in the video - leave 1 tank after the 1st mech It finally dropped~! Quick and concise guide as usual - Good job Ragus 👍 I'll add some things not mentioned in the video to help provide more information for people looking to learn the run, feel free to remove this comment or ask me to change anything in this comment Ragus. *Eye Debuff* - Yep, you get the closed eye debuff from fury blocking. During the 1st Zombie mech, if you get hugged while having an open eye debuff from interacting with the vial - you will not be able to get the eye debuff again for the 2nd Zombie mech. You can combat this by having only one person with zombie aggro (or no one) interact with the vials in the first Zombie mech. With only 3 zombies, it should be fairly easy to pin point the correct positioning and then interact with the vials after the mech is done (could also be cleared earlier by other party members if you wish to do so). After that, you will get the closed eye debuff from fury blocking again. This lets you have at least 5 eye debuffs ready to go for round 2 🧟 *Zombie Phase 2* - Another method used for more consistent clears is saving 2 vials after the 1st Zombie mech. When the boss drops the red circle AoEs again, have one person go clear a vial and they will have the open eye debuff ready for the 2nd Zombie mech. Here is the strategy more in depth and may be more better for people not using voice comms i.imgur.com/qUx12bT.png
yeah I would love to put all the info mang but there's so much to highlight that it just getting thicker and thicker ofa video and people's attention span is sub three minutes usually haha. I literally feel like I have to make class guides on what to do per dungeon its rough lol.
@@TheGuitarist562 yea for sure haha. Great work, these guides has been a help to so many people. Keep it up and hopefully you get more views with global launch 👍
About the red aoe mech that you need damage share from tank, my team sometime filled up 3 vial and sometime 2 vial. Does it has to do anything with skill damage resistance ?
Taking boss hits like the swipe can fill the vial, the crossbow barrage he does fills the vial, blade fills vial just pay attention and respond accordingly
Lol, there is only 3 Zombies now for all mechs now. It's also easier to see each other's numbers, very easily puggable now 👍
They nerfed all the dungeons man frigging valley has only one tether guy now
Did not know about the 3 perfect blocks thing, I was wondering why after a few training pulls I was consistently getting the eye
I try to break everything down. You already know
Ur in my friends list
after 3 perfect blocks u got the eye is that RNG or fix?
@@arabdepok I’ve tested it several times and on the first wave I’ve seen five players get the eye on the second wave whoever had eye first wave will not get it second wave.
Finally!
It’s been done since the dungeon came out but was waiting for the forty likes on the other video. Finally happened so I dropped it haha it’s free to like so it helps me
También te quiero !!!!! Nice quide.
Hahaha cállate lol
Edit: Dungeon was super nerfed, very straight forward haha - 3 Zombies both mechs, best to do like what Ragus says in the video - leave 1 tank after the 1st mech
It finally dropped~! Quick and concise guide as usual - Good job Ragus 👍
I'll add some things not mentioned in the video to help provide more information for people looking to learn the run, feel free to remove this comment or ask me to change anything in this comment Ragus.
*Eye Debuff* - Yep, you get the closed eye debuff from fury blocking. During the 1st Zombie mech, if you get hugged while having an open eye debuff from interacting with the vial - you will not be able to get the eye debuff again for the 2nd Zombie mech. You can combat this by having only one person with zombie aggro (or no one) interact with the vials in the first Zombie mech. With only 3 zombies, it should be fairly easy to pin point the correct positioning and then interact with the vials after the mech is done (could also be cleared earlier by other party members if you wish to do so). After that, you will get the closed eye debuff from fury blocking again. This lets you have at least 5 eye debuffs ready to go for round 2 🧟
*Zombie Phase 2* - Another method used for more consistent clears is saving 2 vials after the 1st Zombie mech. When the boss drops the red circle AoEs again, have one person go clear a vial and they will have the open eye debuff ready for the 2nd Zombie mech. Here is the strategy more in depth and may be more better for people not using voice comms i.imgur.com/qUx12bT.png
yeah I would love to put all the info mang but there's so much to highlight that it just getting thicker and thicker ofa video and people's attention span is sub three minutes usually haha. I literally feel like I have to make class guides on what to do per dungeon its rough lol.
@@TheGuitarist562 yea for sure haha. Great work, these guides has been a help to so many people. Keep it up and hopefully you get more views with global launch 👍
ayudame mi pana! i need your help bro! Elrich
Meet me in voice bro I’m always there man