SNES vs. GBA: Graphics Comparison of All 48 SNES GBA Ports

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  • čas přidán 10. 07. 2024
  • This video shows off every Super Nintendo game ported to the Game Boy Advance and compares graphics and audio.
    The Game Boy Advance is often called a 'SNES you can carry in your pocket'. Everyone knows the handheld featured dozens of ports from the Super Nintendo. But how many SNES ports were there exactly on the GBA? As an avid retro gamer, I wanted to find out. I couldn't find a single source that listed them all, however. So I set out to create my own list of SNES vs. GBA games and turn it into a video.
    Before I could begin, I had to create some rules on which games to count and which to leave out:
    -Naturally, I included games that were direct ports of SNES-only games.
    -I also chose to include games that were a port of a multi-platform game that also appeared on the SNES, even if it didn't use that version as a base (ex. Doom). I did this because these games are often counted as ports and can be compared 1:1 well in a video.
    -I decided to not include games that differ completely in gameplay/level design (Super James Pond on SNES/James Pond 2 on GBA). Those are more like remakes than ports.
    The SNES audio is on the left channel and the GBA audio is on the right channel. That way you can compare not just the graphics, but also the audio of both games.
    Now that I've explained everything, let's take a look at every SNES GBA port.
    Click the timecode, if you want to skip to a certain game:
    0:00 - Aero the Acro-Bat
    0:13 - Angelique
    0:23 - Blackthorne
    0:33 - Breath of Fire
    0:43 - Breath of Fire II
    0:53 - Contra III
    1:03 - Desert Strike
    1:13 - Disney's Aladdin
    1:23 - Disney's Magical Quest
    1:33 - Disney's Magical Quest 2
    1:43 - Disney's Magical Quest 3
    1:53 - Donkey Kong Country
    2:03 - Donkey Kong Country 2
    2:13 - Donkey Kong Country 3
    2:23 - Doom
    2:33 - EarthBound
    2:43 - Earthworm Jim
    2:53 - Earthworm Jim 2
    3:03 - Final Fantasy IV
    3:13 - Final Fantasy V
    3:23 - Final Fantasy VI
    3:33 - Final Fight
    3:43 - Ganbare Goemon
    3:53 - Ganbare Goemon 2
    4:03 - Kid Klown
    4:13 - Legend of Zelda, The: A Link to the Past
    4:23 - Lost Vikings, The
    4:33 - Mega Man & Bass
    4:43 - Metal Max 2
    4:53 - Mortal Kombat 3
    5:03 - Mr. Nutz
    5:13 - Phalanx
    5:23 - Pitfall: The Mayan Adventure
    5:33 - Prehistorik Man
    5:43 - R-Type III: The Third Lightning
    5:53 - Rock n' Roll Racing
    6:03 - Shin Megami Tensei
    6:13 - Shin Megami Tensei II
    6:23 - SimCity 2000
    6:33 - Smurfs, The
    6:43 - Soccer Kid
    6:53 - Super Ghouls 'n Ghosts
    7:03 - Super Mario Bros. 2
    7:13 - Super Mario Bros. 3
    7:23 - Super Mario World
    7:33 - Super Mario World 2: Yoshi's Island
    7:43 - Tales of Phantasia
    7:53 - Wolfenstein 3D
    Sources for this video:
    www.racketboy.com/forum/viewt...
    emulation.fandom.com/wiki/Lis...
    So what do you think? Would you like to see more videos like this? Let me know in the comments.
    Don't forget to like this video and subscribe to my channel if you want to see more videos like this.
    You can also check out my website to see my other projects:
    captrobau.blogspot.com/
    You can follow me on Twitter: / leaufai
    #snesvsgba
  • Hry

Komentáře • 719

  • @CaptRobau
    @CaptRobau  Před 4 lety +182

    What do you think is the best SNES port on the GBA?

    • @ChadWSmith
      @ChadWSmith Před 4 lety +52

      Which is my favorite to play? Super Mario Advance 4: Super Mario Bros. 3 eReader Edition
      Which is the most impressive to me, technology-wise? Doom.

    • @yoshi3706
      @yoshi3706 Před 4 lety +18

      super mario advance 4:
      - world selector and you can move between all the maps without reset cleared levels
      - e-reader levels, are awesome, but hard
      -a minigame extra in the main menu
      -minigames in the map have minor changes

    • @RafaelMartinez-nw2lo
      @RafaelMartinez-nw2lo Před 4 lety +5

      super mario advance 4

    • @ekremsait
      @ekremsait Před 4 lety +8

      well, play them on snes if you can, i say.

    • @kagurazakamasahiro
      @kagurazakamasahiro Před 3 lety +10

      Yoshi island

  • @ArmaBiologica35
    @ArmaBiologica35 Před 3 lety +195

    Most of the Capcom and Square Enix conversions on the GBA were actually pretty good.

    • @DaedalosC9
      @DaedalosC9 Před 2 lety +14

      except for Megaman & Bass, that thing was awful due to the zoom in

    • @gabnrami
      @gabnrami Před 2 lety +1

      @@DaedalosC9 it was the only way due to smaller resolution…

    • @DaedalosC9
      @DaedalosC9 Před 2 lety +9

      @@gabnrami I don't think so, considering all the other SNES games ported to GBA doing an outstanding work they could have modified the sprites accordingly

  • @hajilee4539
    @hajilee4539 Před 3 lety +70

    I love how the audio for the SNES is on the left ear and the GBA is on the right.

    • @gilbert6181
      @gilbert6181 Před 2 lety

      your face is on the right.

    • @hajilee4539
      @hajilee4539 Před 2 lety +1

      @@gilbert6181 I grew up with it so the one on the right actually looks better to me.

  • @Adventist1997
    @Adventist1997 Před 2 lety +56

    I love how you separated the sound by left and right. It's brilliant! 😂 Had me confused at first, but I love how you allowed both to play at the same time.

    • @luminous6969
      @luminous6969 Před 2 lety

      But that makes it hard to hear each one very well, you just hear both half-assedly.

    • @Adventist1997
      @Adventist1997 Před 2 lety +6

      @@luminous6969
      It's perfect with headphones. Just take one off your ear and you only hear one version.

    • @jojoera2648
      @jojoera2648 Před rokem +1

      @@Adventist1997 btw how he made it? That's cool just curious

    • @Adventist1997
      @Adventist1997 Před rokem +1

      @@jojoera2648
      By changing the audio from mono to stereo. But making one side low and the other high or normal volume.

  • @Chelaxim
    @Chelaxim Před 4 lety +542

    When people say that the Switch is a port machine, remember that handhelds have always been port machines.

    • @adayinforever
      @adayinforever Před 4 lety +15

      Like a port of the Wii U?

    • @rainbowspongebob
      @rainbowspongebob Před 3 lety +9

      adayinforever yea but I think they update the Wii U ports little and then throw it on switch

    • @DeadGyro
      @DeadGyro Před 3 lety

      @@lestgo7950 yes

    • @burntpyromaniak6413
      @burntpyromaniak6413 Před 3 lety +12

      @@aaron_aj_knight_95 there was also the Sega Nomad, which was literally a portable Genesis

    • @adayinforever
      @adayinforever Před 3 lety +15

      @@aaron_aj_knight_95 no. It was a portable Master System. The *Nomad* was a portable Genesis.

  • @N64Mario
    @N64Mario Před 3 lety +26

    7:13 - SMB3's screens got inverted somehow. As in, GBA Advanced version on left, SNES on right as supposedly SNES left, GBA right.

    • @Hausbrauen
      @Hausbrauen Před 2 lety +4

      Good eye, I was going to point this out as well. All the info is still on the correct sides, just not the gameplay itself.

  • @rayfincham1595
    @rayfincham1595 Před 2 lety +72

    Only reason they “blasted” it up was the console still had no light so they of course blasted the color up significantly. But it’s still a wonderful hand held that I still cherish, it got me through some tough times.

    • @ReVita.
      @ReVita. Před 2 lety +5

      Sitting next to the window on car trips to light up that good ol GBA screen

    • @rayfincham1595
      @rayfincham1595 Před 2 lety +4

      @@ReVita. on my trip out to Oregon that console was my savior, taking the train from NJ to Oregon I played it non stop with my over head light on and I was lucky enough to have the magnifier and light. Lord of the Rings The Two Towers and SMB 2 were mainstay on hat trip.

    • @ReVita.
      @ReVita. Před 2 lety +4

      @@rayfincham1595 Man the GBA really saved us. Just 4 buttons and a D-pad. I almost forgot about the magnifier and light that you could attach to the top of the console. Looked like an antenna. Sunk hours on Super Mario Kart and a Spider-Man/Venom game!

    • @Gameprojordan
      @Gameprojordan Před 2 lety +2

      GBA is amazing to this day and doesnt really age with time as the colorful 2D artstyle for its games have held up really well. I still have mine from when I got it in the year 2000. People of today can relive the good games of the past in a compact and portable package

    • @AwesomeGamer-om4hm
      @AwesomeGamer-om4hm Před 6 měsíci

      SMB3 GBA had a workaround wherein slotting that thing in a Game Boy Player had the palettes be much closer to what All-Stars did.

  • @kentcampbell122
    @kentcampbell122 Před 4 lety +413

    I never noticed how much the gba seams to blast up the contrast on so many ports

    • @25aces
      @25aces Před 3 lety +286

      This is likely because the GBA originally had no backlight.

    • @Kevin-tz1hf
      @Kevin-tz1hf Před 3 lety +13

      @@25aces hm so how do the games fare on the original no backlight systems? do they look better with or without the backlight color saturation wise? gotta imagine dkc doesn't look as bad as it does backlit as it does on the original gba.

    • @MrRockyVega
      @MrRockyVega Před 3 lety +96

      They don't. The video looks like this because of how the gameplay was captured. GBA games don't look so "washed out" in reality.

    • @brunor.1127
      @brunor.1127 Před 3 lety +25

      because of the shitty screen of the first GBA (the wide one)
      on real hardware they should look much better, well on the original GBA model, I'd bet on the collapsible GBA they look like crap too

    • @yuvyx3288
      @yuvyx3288 Před 3 lety +2

      @@25aces No shit sherlock

  • @metacob
    @metacob Před 2 lety +31

    I'm curious how they compare when played on the intended devices. As many have mentioned, the GBA had no backlight so the games were compensating for that, but the SNES was played on blurry CRT TVs, which made the pixelation mostly disappear and allowed for some gradients and transparency effects you can't see on a modern screen.

    • @Gameprojordan
      @Gameprojordan Před 2 lety +6

      Turn your computer or phone screens brightness down to about 5-10% and it gives you an idea of what it looks like off a gba screen. It also shows why GBA brightened and saturated the colors on their snes ports

    • @Synathidy
      @Synathidy Před rokem +5

      @@Gameprojordan Yeah, no, that can't come close to emulating the utter darkness of an original GBA screen. Any modern device screen is still visible at lowest brightness in total darkness due to some level of backlight that is always on.. For original Game Boy and GBA, if you are in the dark you don't see ANYTHING. Not even comparable.
      The only way to know how shitty it was is to get an original GBA and try it. Warning: it REALLY sucks. Hope you have a lamp positioned directly above your Gameboy, or you ain't seein' shit. LOL.

  • @thereturnticket
    @thereturnticket Před 4 lety +34

    Great video, really cool and informative. Well done dude and thank you. Might use this to make a collection on my EZ Flash Omega!

    • @CaptRobau
      @CaptRobau  Před 4 lety +4

      Thank you. That's exactly how I got into these types of videos and wanted to make my own. I have a hacked SNES Classic and part of the fun is just to constantly discover new games to add it to the Classic.

    • @rustymixer2886
      @rustymixer2886 Před 2 lety

      Indeed guys great video I like gba cuz it does 8 bit nes 16 bit snes and 32bit games now like tomb raider

  • @Alianger
    @Alianger Před 3 lety +52

    7:15 these are switched, gba on the left lol

  • @berrylarry20
    @berrylarry20 Před 3 lety +305

    Ah yes the iconic over saturation of the GBA graphics

    • @NeoTechni
      @NeoTechni Před 3 lety +65

      all cause of the terrible LCD

    • @jaco_21
      @jaco_21 Před 2 lety +13

      i love it

    • @enjirube1
      @enjirube1 Před 2 lety +61

      @@NeoTechni and lack of backlight on the original mode meaning they went for high contrasting color palettes.

    • @davetheimpaler204
      @davetheimpaler204 Před 2 lety +29

      It looked fine on an actual GBA SP screen, with the brightness turned down to an appropriate level.

    • @eduwonka8559
      @eduwonka8559 Před 2 lety +16

      It was necessary for you can see graphics in a LCD without light

  • @UncleHan13
    @UncleHan13 Před 3 lety +8

    Now that is how you make a games list. This video is proper. Nice job.

  • @csandrade87
    @csandrade87 Před 2 lety +8

    Most of the GBA games looks like zoomed and simplified version of SNES games.

  • @laowhy86
    @laowhy86 Před 2 lety +66

    wow, the SNES games look so much better

  • @GameboyZeroOfficial
    @GameboyZeroOfficial Před 10 měsíci +1

    Left and right audio split is brilliant.... In my studio with my monitors on blast and greatly appreciated it!

  • @olive8604
    @olive8604 Před 4 lety +94

    Wow, I never knew there were this many SNES ports! I remember play A Link to the Past on GBA as a kid and thinking it was an original GBA game! I didn't find out until years later that it's a port. I'm actually playing through the original version now. It's all come full circle.

    • @godofthecripples1237
      @godofthecripples1237 Před 3 lety +12

      Outside of the contrast issues, from what I've seen, the GBA version is actually better, it updates the translation and script to reflect the Zelda series and language better

    • @aaron_aj_knight_95
      @aaron_aj_knight_95 Před 3 lety +2

      I played the SNES version first, but I grew up on the GBA version.

    • @inputfunny
      @inputfunny Před 2 lety +4

      @@godofthecripples1237 Lower field of view and link's annoying grunt every time he swings his sword make the GBA version worse in my opinion.

    • @inputfunny
      @inputfunny Před 2 lety +1

      @Hamikon I can put up with it, but would rather not. The field of view increase is the biggest reason I prefer the SNES version. Also Ocarina of Time has aged pretty badly. Windwaker is pretty good besides being too short, and the triforce-finding quest, and yes; I know the Wii U version shortened that segment.

    • @maiastniki
      @maiastniki Před 2 lety

      @@inputfunny thats a lil nit picky, a lil arbitrary but go off

  • @HCRAYERT.
    @HCRAYERT. Před 3 lety +34

    The gba ports of many of these look good tbh, the lighter color can be made darker by messing with the TV settings if playing on a Gameboy player, it's also nice having the option to switch between portable and home console

    • @Hausbrauen
      @Hausbrauen Před 2 lety +2

      Except for all the times *noticeably* less colors are used on the GBA, especially when colors are so bright and washed out that it loses many graphical details. Of course, some GBA games are far worse about these things than others. Then throw in the fact the resolution is almost always much smaller and limited/zoomed-in, there's *a lot* that can't be compensated for.

  • @Zaile1616
    @Zaile1616 Před 2 lety +3

    I can't believe I watched an 8 minute video of GBA ports.

  • @MrSmegheneghan
    @MrSmegheneghan Před 2 lety +1

    I imagine it's been mentioned since there's a good 500 comments on the vid, but I am mildly amused by how the SMB3/SMAdv4 screens/audios were swapped around seemingly by accident. Caught my attention!
    Also good choice on the ToP clip being the *INDIGNATION!* line, that one's a BELTER

  • @baronhausenpheffer
    @baronhausenpheffer Před 2 lety +9

    Great comparison video. I feel like time and again, the main thing the GBA version seemed to struggle with when compares to SNES is the sound department. I think something that the GBA and the Sega Genesis have in common is that it's *possible* to get amazing sound and music out of both devices, but some inept or lazy programmers who either didn't know how or didn't feel like putting in the effort, and some really rough soundtracks and sound effects were often the result.

    • @GreenArt4
      @GreenArt4 Před 2 lety +1

      A lot of GBA original music is really good. Superstar saga is just amazing haha. The ports is where the SNES outshines it

  • @budreviewsgames
    @budreviewsgames Před 2 lety +5

    I love how half the ports either have different music than their original or no music at all

  • @RafaelMartinez-nw2lo
    @RafaelMartinez-nw2lo Před 4 lety +6

    Thank you for this video, the most complete comparation found, you should do it with other consoles, I difinetly will share it

    • @CaptRobau
      @CaptRobau  Před 4 lety +2

      It's a lot of work, but maybe I'll get around to doing it for more and more consoles.

    • @janX9
      @janX9 Před 3 lety +1

      @@CaptRobau I hope you do, this was a really well done video. I would be interested in seeing this got other consoles. There is a CZcams channel (I'm sure you know) that compares console to console ports. But one video per game. I like how you did 48 in one video. Just impressive.
      Thanks for the entertainment while waiting on my winter tires swap.

    • @gamershd4264
      @gamershd4264 Před 3 lety

      @@CaptRobau next Nds vs N64 Comparison

  • @nievesthegamer5333
    @nievesthegamer5333 Před 3 lety

    Nice video dude !! Thanks !!

  • @adventuredude4255
    @adventuredude4255 Před 4 lety +13

    5:44 R-Type 3 is a great game of the SNES, then I see this port and I can't believe it. I imaginated something better.

  • @ronyesamuraifantasma6072
    @ronyesamuraifantasma6072 Před 3 lety +6

    Cara! Ficou muito bom o vídeo👍👍

  • @ArmaBiologica35
    @ArmaBiologica35 Před 3 lety +101

    Most games look better on their original release but I appreciate some of the features a lot of the GBA rereleases had.
    Rock N Roll Racing allows you to save your game.
    Donkey Kong Country 3 has a whole new soundtrack and more levels.
    Doom and Wolfenstein are closer to the MSDos originals.
    And then there's stuff like Mortal Kombat Advance which is just awful.

    • @Schwarzorn
      @Schwarzorn Před 2 lety +3

      But the replacement soundtrack for DKC 3 isn't a FEATURE; it was a necessity to accommodate the GBA's garbage speakers and lack of a sound chip. Changing the soundtrack to a game is a downgrade becuz its going to make people unhappy.

    • @X2011racer
      @X2011racer Před 2 lety +1

      @@Schwarzorn That, and the composer for DKC3 had left Rare, so David Wise returned for the GBA version.

    • @Schwarzorn
      @Schwarzorn Před 2 lety +1

      @@X2011racer Oh, she must've just barely missed DKC3 GBA, cuz it came out before Kameo. But also, it makes more sense to have someone else compose the new soundtrack. It would be way too disheartening to have to throw out all your hard work, or have to ruin it to make it not catch the GBA on fire (as the rumor? goes).

    • @yoymate6316
      @yoymate6316 Před 2 lety +2

      IIRC Doom on the GBA wasn’t ported over from the SNES version, but instead from the Atari Jaguar version of all things

    • @GamerMGO
      @GamerMGO Před 2 lety +2

      @@yoymate6316 that jaguar code was the basis for most of the console ports too

  • @CarloNassar
    @CarloNassar Před 3 lety +2

    Next time you do these kinds of videos, I think it would be better to switch audio between the videos instead of playing them both at the same time. It's more pleasant, and it's easier to compare them. An example would be to look at the comparisons from the channel, silenig. That channel does a perfect job.

  • @mtubr
    @mtubr Před 3 lety +5

    Thank you for your hard work sir! Please keep uploading more comparisons

  • @OidHunter
    @OidHunter Před 2 lety +1

    Very good comparison. As an owner of a GBA, Snes mini, nes mini, and other game boys, this video is quite useful

  • @nz7166
    @nz7166 Před 2 lety

    wow im really glad you made this

  • @RaulGomezTarazona
    @RaulGomezTarazona Před 2 lety

    Uns dos melhores videos que vi até agora deste tipo, bom trabalho

  • @nievesthegamer5333
    @nievesthegamer5333 Před 3 lety +1

    Videazo broo, un suscriptor más, has uno de los de Game Boy con Nes.

  • @CaptRobau
    @CaptRobau  Před 4 lety +6

    This is a reupload, as I made some editing mistakes in the version that I uploaded first (wrong footage with wrong games). That of course couldn't stay up, so I had to fix and render again. Anyway, let me know if you like this video and if you want to see more like it.

    • @CaptRobau
      @CaptRobau  Před 3 lety

      @@narutouzumaki5005 you're welcome!

    • @dafaqisthis
      @dafaqisthis Před 3 lety

      @@CaptRobau 7:16 gba version of Super Mario advance 4 and super famicom got switched

    • @classicpctinker5070
      @classicpctinker5070 Před 3 lety

      This is an amazing video! The side by side comparison helps so much for those of us trying to decide between the snes or gba release of the 16bit classics. All in just 8 minutes. Thank you.

  • @rustymixer2886
    @rustymixer2886 Před rokem +1

    Great video

  • @Rusli1659LPSoldier
    @Rusli1659LPSoldier Před 3 lety +2

    7:14 the footage are swapped, I'm sure I noticed that part. but now I can see the difference between Mario all stars and Super Mario advance games. Those are my favorite childhood games I played since I was young playing it on a Old GBA SP or something.

  • @perjalananwaktu7181
    @perjalananwaktu7181 Před 3 lety +73

    My mind prefer GBA
    My eyes prefer SNES

    • @leatherhidegaming
      @leatherhidegaming Před 3 lety +12

      It's cause almost every game is oversaturated on the GBA to account for playing on unlit/front-lit screens. They look great on actual GBA systems but I don't like them on backlit screens.

    • @scottlukacovic4600
      @scottlukacovic4600 Před 3 lety +4

      @@leatherhidegaming Ah, that explains why the original FF Tactics looks so obnoxiously colorful

    • @cerebralcortechreviews1426
      @cerebralcortechreviews1426 Před 3 lety +2

      No doubt

    • @sebastianaliandkulche
      @sebastianaliandkulche Před 2 lety +2

      It seems that everyone plays in emulators this days. In real hardware you wouldnt notice any of this (or barely).

    • @baylordiamond8819
      @baylordiamond8819 Před 2 lety

      at least its portable tho

  • @OnlyEpicEmber
    @OnlyEpicEmber Před 3 lety +14

    Wow, Blackthorne really got screwed by the whole "Blast up the contrast to account for the lack of backlight" thing, didn't it?

    • @stevesteve0521
      @stevesteve0521 Před 2 lety +1

      Most gba games before 2005 should not be played on any sort of backlit screen. Playing them on an Ags001 sp looks a lot better

  • @Martyste
    @Martyste Před 2 lety +2

    I'm surprised that while you included european based games such as The Smurfs, you forgot another by the same publisher, for Asterix:
    SNES: Asterix & Obelix ( 1995 )
    GBA: Asterix: Bash them all! ( 2002 ) as part of a 2 in 1 cartridge.

  • @axiene
    @axiene Před 2 lety

    real strong content on the choice for the breath of fire 2 scene to compare there, champ

  • @prestoncram7507
    @prestoncram7507 Před rokem

    When GBA was new it never occurred to me the screen ratio was different and the games were being cropped… So clear to see here, thanks for this great vid

  • @Maru-dm7rh
    @Maru-dm7rh Před 4 lety +2

    Great comparison video! Love both consoles, with a bigger preference towards the GBA. Probably alone on that, hehe.

    • @CaptRobau
      @CaptRobau  Před 4 lety +2

      Thanks. I get it. A SNES on the go is a pretty nice thing to have, even if the quality itself can be lacking at times. Kind of like the Switch. Docked you can play it 1080p and with higher FPS. But there's just something special about playing Mario or Zelda on the go.

  • @HoroJoga
    @HoroJoga Před rokem +3

    You forgot International Superstar Soccer (the 2002 game, without 'Advance' in the title). It is a port of International Superstar Soccer Deluxe for the SNES.

  • @legendarysnake
    @legendarysnake Před 2 lety

    thank you for your hard work

  • @TAGanimation
    @TAGanimation Před 2 lety +7

    During the mid 2010s in college, Ive been buying these classics to experience them in their entirety for the first time (all GBA version, it was a little cheaper btw). And now we’ve gotten the NES and SNES Minis in recent years, as well as the Switch NES/SNES apps, and I love it.

    • @teighan7829
      @teighan7829 Před 2 lety

      If you have a rev 1/V1 NSwitch you could easily (in comparison) and safely (relatively in comparison to new Switches) mod it to play those classic games on even better emulators

  • @yoshi3706
    @yoshi3706 Před 4 lety +10

    great video, in romhacking i found some patches for enhance colors in gba and match snes colors.
    in 7:14 is swaped, the games are in wrong place

    • @CaptRobau
      @CaptRobau  Před 4 lety +1

      There are indeed some great color correction patches on romhacking. I was already made aware of the 7:14 switch.

  • @lancebaylis3169
    @lancebaylis3169 Před 2 lety +2

    Fascinating comparison. In general the rule of thumb seems to be that the GBA versions ramp up the color, brightness and contrast as well as changing up the color pallete here and there and zooming in the aspect ratio (presumably to be more easily visible on the handheld screen), but there are one or two interesting exemptions. Donkey Kong Country GBA, in fact, seems to have widened the aspect ratio from the SNES version, so there is more visible on the screen at any one time and all tge sprites are appropriately a little smaller.

    • @Plide
      @Plide Před 5 měsíci

      Games appear more zoomed in on the Game Boy Advance since it has a lower screen resolution, especially vertically. SNES is 256*224, GBA is 240*160. In terms of color, the original Game Boy Advance had no backlight (VERY dark screen) and was somewhat desaturated, so games were made brighter and more saturated to accommodate for the screen. The Donkey Kong Country ports appear more zoomed out, since the sprites were re-rendered at a smaller size.

  • @djordje2095
    @djordje2095 Před rokem +2

    This is very useful. I wish to see Sega Genesis vs. GBA.

  • @aaronc9294
    @aaronc9294 Před 2 lety +4

    You gotta give props for the studios who reworked all the sprites so that they could maintain the aspect ratio

  • @AlKenlly
    @AlKenlly Před 2 lety +7

    Muy buenas conversiones, me impresiona el Upgrade en algunos casos y en otros únicamente es una subida en la saturación del color o brillo pero en general está perfecto

    • @marcosoto7169
      @marcosoto7169 Před 2 lety +1

      El aumento de saturación y brillo se debe a que el primer modelo de gba no tenía iluminación en la pantalla por eso los juegos tienen más brillo

  • @heyitstomheree
    @heyitstomheree Před 2 lety +1

    The effect when wearing headphones is insane

  • @luminous6969
    @luminous6969 Před 2 lety +1

    1:03 I didn't know that the SNES had games released in 2002 and the GBA had games released in 1992! I guess I've still got a lot to learn!

  • @user-ju9vt7qg6f
    @user-ju9vt7qg6f Před rokem +2

    when I was a kid I had metroid fusion, it was my first real experience with a metroid game and I loved it. years later I finally played super metroid thanks to emulation. if super metroid had been ported to the gba and I played that instead of fusion, I probably would have loved it even more.

  • @tonyficator
    @tonyficator Před 2 lety

    Is there any emulator parameter to correct this over exposed video on GBA games?
    I understand this was to compensate the lcd without backlight on original gba, but nowadays with current ips or better displays
    Thank you for the video, good comparison

  • @twigwhite
    @twigwhite Před 3 lety +1

    Hi CaptRobau, was Asterix Bash-them-All on GBA a port of Asterix & Obelix (Snes)?

    • @CaptRobau
      @CaptRobau  Před 3 lety +1

      A partial one yes. It should've been on here but I found out after I made it.

  • @megaheroes3611
    @megaheroes3611 Před 2 lety

    6:33 With the title like "The Revenge of the Smurfs" they made it sound like the Smurfs are the antagonists.

  • @verminwormin
    @verminwormin Před 3 lety +1

    6:30 Simcity 2000 came out in 2003 on the GBA, not 2000. Out of that and the other errors, this is a pretty good video.

  • @HansVonMannschaft
    @HansVonMannschaft Před 4 lety +7

    The lack of contrast in the GBA games is what stands out to me the most. The GBA screen was so dark that developers often dialed the contrast up to 11 to compensate. Playing on an emulator without adjusting the gamma -- as we see here -- isn't a good look for these games.
    Also, GBA sprites often appear stretched because CRT pixels were shorter than they were wide and developers accounted for this back then, but many didn't correct for it in the GBA versions.

    • @godofthecripples1237
      @godofthecripples1237 Před 3 lety +1

      SNES games are stretched to fit 4:3 TVs, a lot of GBA games actually corrected this

    • @brunor.1127
      @brunor.1127 Před 3 lety +1

      wouldn't it be the opposite? SNES had wider pixels on a CRT

    • @HansVonMannschaft
      @HansVonMannschaft Před 3 lety +2

      @@brunor.1127 Do the math here. If the the pixels are wider on a CRT, then if you make the pixels square, it's stretched vertically.

  • @qactustick
    @qactustick Před 2 lety +6

    Some of these ports are surprising, in the sense that they don't really seem like games that would've been successful enough on the SNES to be worth porting in the first place.

    • @RetroPiero
      @RetroPiero Před rokem

      Yeah like....who the hell was asking for Mr.Nutz & Soccer Kid on the go? Lol

  • @BenjaminNixon
    @BenjaminNixon Před 2 lety

    Most GBA ports retained the original SNES assets resolution but as a result you could only see a subsection of what would've been an original full-screen image (notice how there's up-down scrolling in the RPGs on GBA advance that isn't there on the SNES.) Kinda like the old pan-and-scan VHS releases of movies were edited for TV screens. I do notice that Contra III appears to have been redrawn to retain the original screen ratio at a lower resolution. Also the Donkey Kong Country games have either been downscaled, or possibly re-rendered at a lower resolution from the original 3D art, for a similar effect. It doesn't look nearly as good on GBA, but it's interesting to see side-by-side.

  • @michellejones9800
    @michellejones9800 Před 2 lety

    Can definitely appreciate the update on some of them.

  • @DrMcMoist
    @DrMcMoist Před 2 lety +2

    Holy crap. I had no idea that the GBA had so many SNES ports.

  • @shoomus
    @shoomus Před 2 lety +1

    why did you play both of every games' audio at once??

  • @tomonemo2992
    @tomonemo2992 Před 3 lety +1

    The PAL exclusive Lucky Luke SNES game had an also PAL exclusive a GBA port called Lucky Luke: Wanted!

  • @josebarrios8925
    @josebarrios8925 Před 2 lety +2

    Más allá de lo mejor o peor de las conversiones fue que el avance tuvo además un catálogos de juegos en 2D exelentes,originales y propios,en una época en qué la nostalgia por este tipo de títulos empezaba a desesperar,pues ya casi no se veían este tipo de juegos en consolas de sobremesa.Como disfrute esa maquinita...

  • @1981patx
    @1981patx Před 4 lety +3

    I never fully realized how bad the crammed visuals were...that explains why "Mystical Quest" was SO much harder....

  • @joechill6327
    @joechill6327 Před 9 měsíci

    The dkc ports are a guilty pleasure of mine, somedays I'll get home from work and play 1 all the way through.

  • @superiorgundam
    @superiorgundam Před 3 lety +1

    Good video but I feel like showing action scenes for RPGs would've been a better comparison than just non-battle screens.

  • @xylsky1300
    @xylsky1300 Před 2 lety

    Kind of brings a little tear to your eyes :')

  • @sylvianblade75
    @sylvianblade75 Před 3 lety +15

    I think Gba games look brighter and lesser contrast to compensate for no backlight/frontlight in the original gba. Such a shame cuz they look identical otherwise

    • @Hausbrauen
      @Hausbrauen Před 2 lety +1

      Correct, that's the reason. 3 primary aspects inferior on GBA ports: Lowered/limited resolution causing the 'zoomed in' look, the simplified/brighter/washed-out colors sometimes cause loss in the graphical details themselves, and most of the time the sound is *vastly* lower quality. Fortunately it's not always a total loss, since some games throw in some extra features on the GBA.

  • @UncommonKnowledge587
    @UncommonKnowledge587 Před 3 lety +93

    So, the GBA is basically a SNES that fits in your pocket.

    • @michael-johnbrown2881
      @michael-johnbrown2881 Před 3 lety +12

      Yeah just alittle more powerfull the gba had ssx tricky wich is a ps2 game sure the gba version is slow but i am shocked that any ps2 game could make it on the gba

    • @UncommonKnowledge587
      @UncommonKnowledge587 Před 3 lety +1

      @@michael-johnbrown2881 I used to game on an Amstrad CPC 464 (yeah, I'm old). When you see a port of an arcade game on that, it's a little like PS2 to GBA. Not that bad, though.

    • @tobiasmartin6003
      @tobiasmartin6003 Před 3 lety +2

      @@michael-johnbrown2881 Don't forget the DEMO of RE 2 in the GBA,full 3D.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 Před 3 lety +15

      @Neil Metcalfe
      No. The SNES doesn't even come close in raw speed or horsepower. And the SNES has weird weaknesses, like only being able to use two sprite tile sizes per screen and only accessing the VRAM during a VBlank.
      And that's just the start of the list. There's no way you're running Gunstar Superheroes on an SNES.
      The GBA can also run two mode 7 style layers at the same time. And display 4096 colors.
      But none of that matters, because the GBA shipped without a backlight, so the games mostly look washed out. And the resolution is lower, meaning most games couldn't afford to show off how large their sprites could be, without impacting gameplay. Then there's the sound issue...
      So, basically, the cpu destroys the SNES in every way, except the SNES still has better versions of SNES games.

    • @UncommonKnowledge587
      @UncommonKnowledge587 Před 3 lety +4

      @@juststatedtheobvious9633 You're right. The SNES CPU has a very low clock speed. It's amazing what it could do given the weak CPU.

  • @pimpedoutstereos9747
    @pimpedoutstereos9747 Před 2 lety

    I didn’t even know half of these snes games got ported to the gba. I skipped the gba era and I’m only starting to dive into it now after doing a couple gameboy macro builds plus recently adding an og gba and gba sp to my collection

  • @Thelodis
    @Thelodis Před rokem +1

    So the SNES version of Desert strike is a port of the GBA version?

  • @inceptional
    @inceptional Před 3 lety +14

    This just confirms to me that if only the GBA had the same resolution as the SNES and a back light so they didn't convert all the graphics into washed-out and often garish versions of the originals, it really would have been the ultimate "SNES" console" basically. They could have put pretty much every SNES game onto it perfectly replicated and even improved in many ways, like that version of Doom for example, and fixed a lot of the issue in the originals like the slowdown that many SNES games suffered. I mean, technically it's leagues beyond the SNES in almost every aspect. But, what we really got was usually kinda ugly versions of seminal all the SNES and slightly zoomed in so you saw less of game view, which was almost always a negative. Don't get me wrong, I loved my GBA SP. But what could have been....

    • @DerpDerp3001
      @DerpDerp3001 Před 2 lety +1

      "if only the GBA had the same resolution as the SNES and a back light so they didn't convert all the graphics into washed-out and often garish versions of the originals"
      Do you want it to vacuum up batteries? There were no affordable rechargeable batteries back then.

  • @Hijynx87
    @Hijynx87 Před 2 lety

    Man I had no idea how many obscure SNES games came to the GBA, Mr Nutz?

  • @senhorpenajaca
    @senhorpenajaca Před 2 lety

    Very good 😃

  • @user-zs7xr8bo7y
    @user-zs7xr8bo7y Před 2 lety +1

    Playing Snes games on a Sony BVM CRT is a priceless experience for me. GBA color looks fade.

  • @kenjamin9147
    @kenjamin9147 Před 2 lety +1

    Everyone's talking about the higher contrast due to no back-light, but if you look closely the camera is slightly more zoomed in on the GBA versions too, likely due to it not quite being able to process the same draw distance as the SNES.

    • @DerpDerp3001
      @DerpDerp3001 Před 2 lety +2

      No, because the GBA screen is tiny, so they didn't want the characters to be ants.

    • @chamoo232
      @chamoo232 Před 2 lety +1

      @@DerpDerp3001 That's not the reason at all. It's the resolution of the screen. Snes is 320x240. GBA is 240x160. The majority of games just crop the right, bottom and top a bit and went with that. The Donkey Kong Country games went the extra mile and rescaled everything down so you don't lose parts of the screen. You lose details on the sprites but it helps a lot with levels that require fast reflexes like the mine cart levels.

  • @Ribula1
    @Ribula1 Před 2 lety +1

    Ok so, what is this video called?
    CZcams autotranslated it verry messy and i can't disable this auto translate thing 🤷🏻‍♀️

  • @EarthboundBenjy
    @EarthboundBenjy Před 7 měsíci +1

    I know this is outside the scope for this video, but I would also be interested in seeing Mega Drive to GBA comparisons - there were some good ones like Phantasy Star II, and some really really bad ones like Sonic the Hedgehog.

  • @codyholtmeyer6973
    @codyholtmeyer6973 Před 2 lety +1

    I will always remember the memories I have with my brothers playing The SNES ☺️

  • @KyleVoices
    @KyleVoices Před 2 lety +2

    Take care checking for errors next time, I noticed text and footage on the wrong sides.

  • @TheSonicbandicootX
    @TheSonicbandicootX Před 3 lety

    is possible this on the style of Mega Drive vs Gba? gba have a lot of 16bit sega games

  • @dr.omanyte138
    @dr.omanyte138 Před 2 lety

    7:14 Just noticed that in the SNES position, it screens the GBA version and in the GBA position, it screens the SNES version ... They're swapped each other

  • @dominiquesalomaox
    @dominiquesalomaox Před 3 lety +3

    O Snes tinha os gráficos um pouco melhores porque não tinham as cores estouradas como o GBA, mas isso se dá por causa do tipo de iluminação da tela do gba, que não tinha iluminação própria se não me engano, era algo relacionado aos leds.

  • @Iamverybald
    @Iamverybald Před 2 lety +7

    I played the gba ports because in most cases the gameplay had nice little tweaks, extra content and improved translations, but the sound left a lot to be desired

  • @matteofossi497
    @matteofossi497 Před 3 lety +1

    Asterix & Obelix and Lucky Luke SNES games where also ported to GBA but maybe never came to USA

  • @kanjo3883
    @kanjo3883 Před 3 lety +3

    6:33
    I love the name of the GBA version

  • @ClexYoshi
    @ClexYoshi Před 2 lety +1

    some games definitely handled brightening the graphics better than others; the image looks outright blown out for the unbacklit GBA screen in some of these games. :S

  • @wernerlebbe7006
    @wernerlebbe7006 Před 2 lety +2

    I would assume the reason a lot of these GBA ports are so much brighter is because the original advance didn't had a backlit screen and the devs wanted to adjust for that

  • @rjvthebest2000
    @rjvthebest2000 Před 2 lety +1

    I understand the lower resolution, but I am not a big fan of the high contrast. I suppose it's because the original GBA had no back light.
    NIce comparison video.

  • @jogosnamemoria90
    @jogosnamemoria90 Před 2 lety +5

    Os jogos estão com uma paleta de cores mais clara, e alguns contém lags. No geral, excelentes ports.

    • @danielmoura8145
      @danielmoura8145 Před rokem +1

      No gba era necessário as cores ser mais lavadas para facilitar a visualização da tela ,pois a tela do gba era reflexiva não tinha backlight.

  • @Onotosho
    @Onotosho Před 2 měsíci

    So hard to say which is better, they are what i grew up with.

  • @leatherhidegaming
    @leatherhidegaming Před 3 lety +1

    This is exactly why I'm one of the very few people who loves the front-lid GBA SP AGS-001 screen. Yes, the backlit screens are technically superior, but almost every single GBA games has been designed for an unlit screen and so they end up looking too oversaturated on backlit screens. The AGS-001 isn't without its flaws, but games on it look as it was intended.

    • @stevesteve0521
      @stevesteve0521 Před 2 lety

      Well said, although a game like Donkey Kong country 3 on the gba looks much better with the backlit screen (dare I say I prefer the gba port over the snes?)Gba games did start looking a lot better from 2005 and forward since they didn’t need to deal with developing games to accommodate the dark screen anymore

  • @tsvtsvtsv
    @tsvtsvtsv Před 3 lety

    this is a great video for comparison's sake but i couldn't help but notice that many of the SNES games are improperly scaled to match their GBA counterparts

  • @henrique3600
    @henrique3600 Před 2 lety +8

    The ports of SNES games to GBA are not bad, but most are stretched or cut because of the screen and the colors are not good compared to the original, so it would be better to reprogram the sprites and configure the colors to be more similar to of the SNES and not make it so clear that it seems that the game is erased when moving some characters into a part of the scenario that is clear.

    • @DerpDerp3001
      @DerpDerp3001 Před 2 lety

      It would look terrible on the original screens, both the original GBA and GBA SP 001.

  • @michaelaiken6482
    @michaelaiken6482 Před 2 lety

    I was playing the games on TV back then even more now..

  • @canal8sjhh2024
    @canal8sjhh2024 Před 2 lety +2

    Recuerdos de mi infancia yo tenía un Nintendo Game Boy Advance

  • @8wealthyone8
    @8wealthyone8 Před 4 lety +1

    So which are the best snes games on GBA? Also are the y multiplayer?

    • @CaptRobau
      @CaptRobau  Před 4 lety

      Some SNES ports on the GBA, others are good. Here are my favorites:
      -Breath of Fire II (no multiplayer)
      -Super Mario Advance 4: Super Mario Bros. 3 (has multiplayer)
      -Any of the Final Fantasy games (no multiplayer)
      -Legend of Zelda (Four Swords part has multiplayer)
      -Mega Man & Bass (no multiplayer)

  • @NicholasNRG
    @NicholasNRG Před 2 lety +2

    7:15 i was confused for a moment lol they got swapped