My copy is scheduled to arrive on Friday and I'm really looking forward to getting this one on the table. I think the new game mechanics introduced for WF Vietnam are rather interesting, some nice tweaks to the system.
I really like the sound of these new features, while I won't be getting Vietnam myself as I already own more then Warfighter WW2 content, still really intresthing to see the ways to add in new mechanics into what has now become a 10 year old series. And unlike Fantasy which recieved some big critic on its rules this one seems very solid.
Seems like a starter kit rather than a game that can stand on its own. Doesn't seem there's enough soldier cards to run either US squads or ARVN squads by themselves. I think that's a BIG negative. Maybe Im wrong though. I was interested in a Vietnam edition but think I'll stick with WWII as I bought a few expansions for it and probably unwilling to go down that road again. I'll watch the playthroughs to be fair though!
Never assume. There are 7 player, 7 non player, 7 squad, and 2 team soldiers. More than enough for the 8 missions and 8 objectives. While I have plenty of expansions for WWII, I could find myself playing just one of the core sets for many, many hours based on the variety involved. And if you've played WWII, then you have 90%+ of WF: Vietnam. The rules differences are explained in the video. I'm not sure how any playthrough helps because if you've played WWII, you have the basics for Vietnam.
My copy is scheduled to arrive on Friday and I'm really looking forward to getting this one on the table. I think the new game mechanics introduced for WF Vietnam are rather interesting, some nice tweaks to the system.
I do like how Battle Fatigue is handled in a simple manner. No extensive rules, just loading up your hand with useless cards.
I really like the sound of these new features, while I won't be getting Vietnam myself as I already own more then Warfighter WW2 content, still really intresthing to see the ways to add in new mechanics into what has now become a 10 year old series. And unlike Fantasy which recieved some big critic on its rules this one seems very solid.
Thanks!
Seems like a starter kit rather than a game that can stand on its own. Doesn't seem there's enough soldier cards to run either US squads or ARVN squads by themselves. I think that's a BIG negative. Maybe Im wrong though. I was interested in a Vietnam edition but think I'll stick with WWII as I bought a few expansions for it and probably unwilling to go down that road again.
I'll watch the playthroughs to be fair though!
Never assume.
There are 7 player, 7 non player, 7 squad, and 2 team soldiers. More than enough for the 8 missions and 8 objectives.
While I have plenty of expansions for WWII, I could find myself playing just one of the core sets for many, many hours based on the variety involved. And if you've played WWII, then you have 90%+ of WF: Vietnam. The rules differences are explained in the video. I'm not sure how any playthrough helps because if you've played WWII, you have the basics for Vietnam.