Survival and sneak peek at air units - Sanctuary: Shattered Sun - Dev Stream

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  • čas přidán 4. 07. 2024
  • Sanctuary: Shattered Sun Dev Stream
    Playing survival, talking about features and answering questions. Small game build instability, showing first iteration of air units and dominating survival as expected!
    Sanctuary: Shattered Sun is an RTS currently in development
    Steam: store.steampowered.com/app/16...
    Kickstarter: www.kickstarter.com/projects/...
    Website: www.sanctuaryshatteredsun.com/
    Patreon: / sanctuaryshat. .
    Discord: / discord
    Community: shatteredsunrts.com
    Facebook: / sanctuarysha. .
    Reddit: / sanctuarysha. .
    Instagram: / sanctuarysh. .
    Twitch: / sanctuaryshatte. .
    VK: sanctuaryshatteredsun
    Twitter: / sanctuaryrts
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Komentáře • 24

  • @ian69williams
    @ian69williams Před 6 dny +2

    Wow this looks better than I had ever hoped for, nice work!!

  • @sirobatista5520
    @sirobatista5520 Před 11 dny +2

    Can't wait to put my hands on the game 😱💕
    Already on my wishlist

  • @kckj4458
    @kckj4458 Před 12 dny +3

    Seems like an ambitious project, keep up the good work. With multi-core and now AI based cpus being the standard worth of consumer usage, taking on such a project should be fairly compensative compared to just single and multi-core values of supcom from back in the day. FAF in its own right has extended game progress in regards to developments in just an initial outtake, the idea of redefining what mods amount of or even consist on, seems to highlight that any projects of such developments should always present and offer progress for the genre.

  • @user-ev8jy5ch7b
    @user-ev8jy5ch7b Před 14 dny +1

    Good job!

  • @peterc504
    @peterc504 Před 14 dny +2

    This is looking cooler and cooler but i want to see sum acu action

    • @speed2cz
      @speed2cz  Před 14 dny +1

      That will have to come later, commander now have just basic weapons, and most of them are just temporary. So once we improve that and add some upgrades we will show more action

    • @alexeysmirnov5483
      @alexeysmirnov5483 Před 14 dny

      That's nice, i hope this game will have all supcom gameplay mechanics. world just need fresh supcom like game, by New engine technology, with a little changes

    • @peterc504
      @peterc504 Před 14 dny +1

      @@speed2cz OK great. I just love using the commander as a weapon.. bc that's what he was intended to be.. Can't wait to see all the cool upgrades and idea they plan to do with the commander in this game!!

  • @ZazeH
    @ZazeH Před 14 dny +1

    really enjoying the progression so far:
    Just 2 minor things:
    Will exps get death animations? Atm they just stand there in the way and explode (Do they have a hitbox?)
    And the t4 with 6 legs kinda slides while walking still. Looks a bit odd
    But i absolutely love the effects! But would really recommend changing the colors of some weapons, different factions should have different laser or projectile color.
    And maybe for the commander: adding sounds "commander under attack" with a cool down, because the acu is gonna be probably a big part especially in pve.
    I wasnt not so hyped for this game, but this stream changed it. It has the potential to become a big game with a way bigger community for pvp events

    • @speed2cz
      @speed2cz  Před 14 dny +3

      Yes, most of the units will get death animations, rn we have only basic walk animations (those will be improved as well)
      Factions have their own specific weapons and colour ranges, but currently when you play survival it spawn units of all factions, since we don't have that many units working yet. Thats why you can see a mix of everything.

    • @ZazeH
      @ZazeH Před 14 dny

      @@speed2cz Im really glad to hear that... Also a thing that i heard from a lot of experienced faf players: Will the UI change color and positioning wise?
      I know, ui is probably the last stuff u guys will improve, because its not as important at first. But it really looks a bit off and "one-coloured" its hard to tell ur ressources compared to the faf energy and massbar (simply because of the color diversity and position on the screen)
      Ty for the work so far guys. Cant wait to play it

    • @speed2cz
      @speed2cz  Před 12 dny

      I think the biggest factor with the eco panel is that ppl from FAF are used to their panel at their position. Thats like 90% of the issue. Once you get used to Sanctuary one, and that happens quickly when you play the game, most of the issues go away.
      Else, as the rest of the UI, it will be improved later as it does it's job right now.

  • @soulripper2992
    @soulripper2992 Před 12 dny +1

    i havent seen much info videos till know and got a question, is this model of the com the model we get ingame or is it just a holder for some later model?

    • @speed2cz
      @speed2cz  Před 12 dny +1

      Its probably gonna look similar to what you can see now. There's still a lot of features missing for commanders.

  • @Erictraiven
    @Erictraiven Před 8 dny

    Are those freezee explosion a placeholder? They don't looks right

  • @Erictraiven
    @Erictraiven Před 8 dny +1

    I like that you can not one shot a base like in BAR which is utterly stupid and lame

  • @Erictraiven
    @Erictraiven Před 8 dny

    Why everything shot blue plasma, is that a placeholder too?

    • @speed2cz
      @speed2cz  Před 8 dny +1

      As the game is currently in pre-alpha, a lot of the things are placeholders.

  • @alexeysmirnov5483
    @alexeysmirnov5483 Před 14 dny

    As i see, there's no eco balance work done? t2 pgen=1000 alloy and +200energy, when t3 pgen=5000alloy and just +1000energy, so thats don't have discount in alloy, just lineral scale progression.

    • @speed2cz
      @speed2cz  Před 14 dny +3

      For now it's intentional. The bonus is better adjacency and better space efficiency.

  • @valeriedupont2103
    @valeriedupont2103 Před 8 dny

    WHERE ARE THE 10,000 UNITS PROMISED? I SEE ONE OR TWO 100s AT MOST!!!

    • @speed2cz
      @speed2cz  Před 8 dny +1

      What you watch is a pre-alpha version that was made for showcase, where lot of the features were done quickly to look good and not be performant. That's why the survival mode Im playing doesn't have 10k units.

    • @volodymyr_budii
      @volodymyr_budii Před 4 dny

      There is only one plater in this video right, do you understand that one person can not possibly control even 5k units? Hell, i doubt that even for a 5x5 teams it is not gonna be a hard task to reach such limit.