Lol, I kinda don't like how he brushed over that IH said that he didn't realise he was lying, most of the 'promises' were the fault of the news, and he couldn't do anything to calm the hype.
No, he did lie is ass off in interviews. While they stuck with the game and fixed many issues, that doesn't change the lies in their trailers to the lies Sean told in interviews and then going dark with not even an apology and then coming back with another non apology blaming everyone else except himself for his shit interviews.
Since the Internet Historian video was created, the Hello Games team has added the next yearly update called "Origins". As well as "Living Ship", "Exo Mech", "Desolation", "Companions" updates, a few bite-sized ones "Bytebeat", "Halloween Update", as well as a "Next Generation" update for PS5 and XSX, and crossplay for all platforms. Edit: And now the new "Expeditions", "Prisms", "Frontiers", "Sebtinel" and "Outlaws" updates as well.
Yeah I was actually kinda surprised when I found out that NMS was a continuously updated live service game and yet didn't have any further monetization other than the base price. No DLC, lootboxes, microtransactions, nothing. Even the game's premium cosmetic currency can only be earned by playing missions, you can't buy it with IRL money even if you wanted to.
The world needs more people like Sean. Just the willingness to make things right and to work hard for no reason other than to do the right thing. Just imagine if Bethesda took that route..... PS I just got my first living ship in NMS and I'm sooooooo proud of myself!
@@thesmuggest6680 It's also mostly being carried by shitty crossovers due to brands trying to get more attention from those same kids but it seems like that might also be dying since it doesn't seem to be boosting their recognition by much. The sooner that crap dies the sooner I can take a massive piss on it's grave.
I think the thing is, Shawn never lied. To him, at the time, it was an actual thing, but he just didn’t know how bad the media and people would make it
Yeah that's the thing with game development... you'll have a set goal or idea involving rarely used tech and as a developer you will say you can do because in your mind it's possible, only months or years down the line realize it's not, or it needs much more time to work on then initially anticipated. And yeah, that's exactly what happened here. Game development isn't an easy job, that's why triple A studios can burn through millions of dollars and staff hundreds of people. Although I will say, quality has been lacking recently, but not as bad as during the lootbox/microtrans craze
Sean: "So we are hoping our new game will interest people that likes exploration." Sony: "What the peasant..." **smacks Sean** "...here is trying to say it will make COD look like a game for babies and it will totally ready in two weeks." Media: "There you have it, the game will cure cancer and herald a new era of world peace so pre-order now :D "
I really feel for Sean and his team, specially because I have degrees in game design and programming and know how it can be when you're a small group trying to make a game. Also, how hard it is to talk in front of crowds or do interviews without getting flustered and your mind blanking on you. I'm just glad things turned around for them and no lives were lost during that really dark time they must have gone through. I even was inspired by IH's video to buy the game, and I'm enjoying it.
I love the reaction when they started fixing it. Hello Games Crashed and really crawled back and redeemed themselves. They did everything wrong to turn around and do it all right. But people seriously have to stop sending Death Threats because of a fucking game, seriously, get a life, it is a game.
@@FrostyMikhail How these man childs don't see that yes- it was part of the Dev team’s fault but the majority of it falls on them. They allowed themselves to be trick, they shut off all the skepticism themselves, they allowed themselves to be sucked in by the hype without rational thinking and when the game came out and it’s inevitably shit (or just not what they expected) they turned around and send death threats to the Dev and throwing tantrum are beyond my comprehension. 🙄
I couldn't agree more. Sure, they might've fucked up and whatnot, but it's NOT the end of the world, if a game is not up to par or different from how you imagined. Death threats is the lowest and must scummy thing you can do. Just plain stupid and despicable, not to mention childish....
Just remember, there was a time a Sniper in CoD was nerfed, and threats that were deemed credible enough to remove the guy whose decision it might have been to nerf it from his house. Including bombs being intercepted in the mail.
Probably not since he's said he won't be doing any more long videos like this on the main channel, sticking to three 15 minutes ones per month or something like that. I do wish he would though, that would be amazing.
Yeah that seems like a good topic for him. His Concordia video was pretty good too, and it was pretty recent so the next video probably won't be out for a while.
I just facepalm myself so hard when he said "and he still is a liar" after 5 minutes of explanation about how/why all facts calling him a liar are not exactly right
@silverfoxeater dude it's been 3 months, literally nobody cares about it anymore Also, who said anything about internet historian? It's just what I think about the guy Never said he was free of guilt
You have a small brain if 3 months is all it takes to not care about something anymore. Sean was a liar, especially the demo planet, lying about that was a key thing for me. Despite being able to go back and remedy a lot of previous errors, there were still things Sean lied about. Also nice diversion, this isn't about guilt, it's about lying, which Sean did knowingly or unknowingly.
I do love watching your reaction at the turn around, seriously. And on that note I remember when Sean Murray found IH's video and also wanted no one to watch past the 45 minute mark because the fanfic made him cringe 🤣🤣
Are you people stupid? The whole *point* of this video is to change your view on Sean by the end! Of course he kept calling him a liar that's what MOST people in the gaming community see him as until they watch this video🙄
@@Not-Batman The dude literally kept calling him a liar even AFTER Internet Historian explained why he's not a liar and that he did have good intentions but was in a tough spot where his hands were tied in terms of Sony's decision for when the game was going to be released. The only stupid one here, is YOU, yet you're calling other people stupid.
I don't think Sean lied. Almost everything he said, they have put in the game. I think his screw up was him over estimating what he and his team can accomplish in their time frame. A few years seem like a lot of time, but its really not.
you don't think sean lied because of hindsight but on launch day, those are definitely lies. it's like a restaurant serving food on a newspaper and the manager tells you we will give out plates and eating utensils when we have enough money in the future.
@@farlonmuentes6004 Watch Internet Historian's video where he explains why calling him a liar is not exactly true, because you clearly have no idea what you're talking about. Here's the way I see it: Sean did not lie, however, I assume you're going to be super technical about what lying means, so I'll say this, if he technically did lie, he didn't do it intentionally. Look, everything he said would be in the game he definitely thought was going to be in the game probably would have been if Sony didn't set their deadline so short. Sean was being honest and did want to include it in the game at release but Sony threw them under the bus by setting their deadline so short and preventing them from accomplishing them from including what they said they were going to include in the game in the first place.
Dude, not going to lie, it was super frustrating to hear you talking over the video and ignoring what was going on so you could just say "He's lying, he's a liar, he lied!" Especially when you were talking over the part the was saying he might not have been lying, or at least intentionally lying. You just ignored an entire portion of the video!
Star Citizen is what we used to call Vaporware back in the day.. It's still in beta, they're selling more and more micro transactions to fund the never ending development cycle.. If it ever actually releases I'll be amazed, my feeling is we'll have actual star citizens before Star Citizen is released...
I doubt they ever release it. That will take the only defense the fanatics have for it - it not being finished that's why it's not perfect yet. Star Citizen is Eve Online + No Man's Sky + Elite Dangerous + something like Mass Effect and I highly doubt it can ever be achieved with how many features and desires the devs and players have for it. I think the devs were always afraid to release it because of the hype and fear that disappointed players will not buy ships. If they released it and it ended up being a worse Eve Online but with planet interaction, I doubt players would have stayed for long. Eve barely retains new players and lives because of its long history and player-shaped space during its 18 years. Star Citizen lacks all that and will require ton of commitment from players - that is, if it was ever planned to be released. It could have been a scam from the start.
@@133hardrock Part of me wants to call it a scam, but I think it started as a genuine effort to make a game that became overbloated with promised features and grew into the pay to win mess it is now once it became clear that they were raking in tons of money on small betas alone.
@@kira-dk2mx yeah, that's what I was mostly wondering too. Did it start as a genuine effort to make something great? If yes, it might seem like the devs gave up once they realized that delivering on all the features looks impossible and that the dream of the game brings in more money. Like, I'm genuinely curious at what point devs changed their attitude. Was it the money? Or was it the realization that the game in their heads is an impossible dream? Or was it both factors that made them change. Or maybe they still do believe that with all the extra money they make now, they'll be able to deliver the dream space game. Guess one day we'll find out
@@133hardrock It's probably a little mix of everything. They realized that they've locked themselves in an endless cycle of feature creep then noticed that the idea of the game is bringing in literal millions and decide to make it seem like they're seriously working on it when really they're just putting in the bare minimum to keep the project alive to avoid being accused of being a scam to run off with the money. It's a state of limbo they've managed to work into their favor. At least that's my theory.
@@133hardrock I mean they are still working extremely hard on it. I actively play the game, and of course its very buggy, etc. But still really fun once you get into it. The thing a lot of people don't understand, is that Star Citizen isn't supposed to be just like any other game. They want to make a full, extremely real and vast simulator. From what they have said, they are relatively close to finishing their first system and have begun production on the next one. And there will be 100. And after they finish this one, and get some of the backend technology they want, such as their server meshing and iCache system, then they say it will be relatively easy for them to produce system with pretty high detail. I mean it's not really a scam, because they never advertise you as "buying the game" you are pledging support to the development, and you just get to test the game and enjoy it while they make it.
dude, you were so stuck up on "lie, lie, lie!" even when they explained he didn't actually lie. He said things were in the game because either they were *at the time* or they were *actually planned to be in*. But he's not a PR guy. He doesn't understand that if you remove or cut something you had promised before (regardless of reason), then everyone will be outraged. That's not a lie. It's an unforeseen change that he most likely didn't have a choice to cut because of Sony's deadline.
Yeah Star citizen feels more like a religion than an actual game. True believers talk about this game and how great its going to be when it finally comes out, and that they already spent thousands of dollars on ships that may or may not be useful to them. I feel like im talking to a modern cultist, and i dunno if the game ever releases it just gonna disappoint sooo its probably just gunna stay in alpha forever.
The only thing I'd say Star Citizen does better than No Man's Sky is the ships. (Not flight locomotion, just how the player interacts with it. I hate how ships control in S.C.) Being able to fly around in a multi-person ship is pretty awesome - and it's something I hope NMS implements later.
Thousands? I think you forgot the 20k (!) SINGLE purchase MTX they have on offer. You vang even SEE it unless you already spent enough into the other purchases!
In their defense they had a lot of shit go down including the flood, then of course the company was on their ass to get it out on time, plus they were getting death threats over it. Respect to them for fixing it. He wasn't even lying. They bit off more than they could chew, thinking they could do it.
If you want more Internet Historian; he’s done dramatic readings of things such as My Immortal and Jeff the Killer but his new magnum opus imo is The Gentleman Pirate.
It sounds very after school special, but you're absolutely right that actions speak so much louder than words and it's commendable that they stuck around and did the right thing by getting back to work. Now No Man's Sky is one of my favorite games of all time. Very relaxing sandbox experience. Internet Historian hasn't made a video on Final Fantasy 14, but you should look into that game and their redemption story.
@@Cramblit It had some great ideas that I wish had been preserved, but the execution was absolutely abysmal. It's far better now than it ever was then.
The thing is...Sean Murray didn't intend to lie. He just made promises of features that he very much intended to add to the game by release, but he just didn't have the time in the end. Eventually the features were added. It wasn't a malicious kind of lie, it was just biting more than he could chew.
Man, I got so frustrated listening to you that I punched my keyboard the instant you started saying "Shut up, shut up". I don't think I've been that aggravated in years, hahahaha
The thing was he didn't exactly lie, I think you were speaking over this part so you didn't hear, but what happened was the stuff he was saying in the interviews was stuff Sean thought they would have when they game released, 2 years later. But they just needed more time than that, they couldn't fit all the promised features in that amount of time. And it shows, because now, the game has arguably even surpassed the original promised game. They just needed more time. But as Internet Historian said, they couldn't delay the game by that much since they were under Sony's funding now.
One thing everyone forgets is the Flood that destroyed the office of the Devs, after launch it was largely forgotten by everyone, but I think there's a very real chance some builds of the game were lost. or at least some PC's with build code were lost. Hence Sean very could very well have been mistaking features from old builds that got lost. EDIT; Yeah I know the video said there was no data lost, but I'm not fully convinced of that
I know this dude is just supposed to react to videos, but I'm always surprised at how people who have never worked on videogames before are so confident in saying "wow what a stupid decision" as if they have any idea what it takes to make or polish a game
because promising something that wasn't in a project that will profit off from people that will give out money doesn't need experience working on videogames. that idea is not exclusive to video games.
@@farlonmuentes6004 I literally just replied to an earlier comment you made debunking your trash claim. Please stop commenting the same bullshit take that no one agrees with you on and has been proven wrong.
@@LethalByChoice you literally replied earlier because that's how pathetic you are in shilling on a game. you just believed you debunked me because you wrote a pointless novel. get a life. do you hear yourself? you are passionately defending a company that doesn't know you exist. what's more pitiful than that?
@@farlonmuentes6004 "you literally replied earlier because that's how pathetic you are in shilling on a game." I'm shilling on a game by defending it? What dumb logic and a weak argument that is. No, I'm not shilling on the game. Sounds like you're just making shit up to throw dirt on me. "you just believed you debunked me because you wrote a pointless novel" That literally doesn't make any sense, it sounds like you're just projecting. Also, it was literally a few sentences, not a wall of text, that would be a novel. "get a life. do you hear yourself?" You're blindly shitting on a company that worked their asses off to make a good game on a video explaining the journey the game had and why the company isn't as bad as they were made out to be, and you're telling me to get a life? Do you hear yourself? Do you actually think your petty insults and condescending remarks will make you look better here? "you are passionately defending a company that doesn't know you exist." So? I have every right to defend something/someone who doesn't deserve to be ridiculed. Not to mention, you're passionately hating a company that doesn't know you exist. So you're calling me out for defending a company that doesn't know I exist, while also hating on a company that doesn't know you exist either? That's called double standards. "what's more pitiful than that?" I'll tell you what's more pitiful; blindly hating a company with very little facts or reasonable arguments to back it up, and then getting defensive because you were called out for it and trying to turn the tables on me for calling you out. I'm gunna do us both a favor and exit myself from this discussion now, you clearly are the kind of dude to blindly hate on whatever and then when someone calls you out then you throw personal attacks and try to get under their skin because you have nothing better to do. What a fragile ego you have to act like such an immature 16 year old when someone calls you out for being a dick. Sounds like someone needs to work out some personal issues.
@@LethalByChoice lmao. I'm not reading that bullshit novel but i guess you'll reply another one of these pointless tirades. don't bring your reddit habits here. if you just put the same effort on your studies at school, maybe you'll stop doing these pointless replies where you obviously foaming in your mouth. "Sounds like someone needs to work out some personal issues." says the one who replies a movie script of a comment. please do these reply again as i know you'll do because you have no life, right? don't worry i won't bother reading all of it.
Oh yeah the multiplayer comment, he must have not realized they didn't add it in. Unless you think the way he worded it was completely copacetic, of course he lied but he made up for it.
I actually think this is a really profound lesson for life. When you make a mistake - be it being found out in a lie or otherwise being found out doing something wrong - there's a right way and a wrong way to proceed. The instinctive reaction is try and cover it up or to get defensive. But those responses almost always make things worse. Instead, if you own up to your mistake and make a genuine effort to fix it as well as taking steps to ensure it won't be repeated, well people really appreciate it.
He didn't lie, he just didn't know (he should have) that people would take the development goals at face value and interpret them as features. He says things like "currently you can", he's a developer and development goals are always set higher than the final what product delivers on. He shouldn't have been speaking about them as if they were features, but it wasn't malicious and thus wasn't lying.
Ok. Chicago Reacts... there is seriously something wrong with you. When I first saw this video by myself, it was immediately obvious that Sean was NOT a liar (at least not beyond what is expected of normal people). YOU...YOU kept insisting Sean was a liar. Multiple multiple times it was explained in explicit detail how the truth of "No Man's Sky" was far more complicated than some random developer lying for a quick buck. Internet Historian told you outright that at the time, Hello Games thought they could pull everything off, but the Sony deal, plus lack of time, plus interview talk, plus realities of journalism, plus $60 price tag, PLUS the fact that Sean was literally forbidden from telling the truth (reeling back expectations) meant he was a victim of circumstance. Throughout this reaction you weren't listening to a thing being said. What was actually covered in the first half was the insane hype followed by painful reality, expectations followed by result; but you interpreted it all as lying initially and you never stopped to confirm and you never allowed yourself the time to gather more information. You were so busy being angry that you lost multiple opportunities to learn anything new. Hell! You were so hellbent on being angry that you (in a moment of arrogance) declared how rubbish it was that the video was called "The Engoodening of No Man's Sky." You hadn't finished watching the video and yet you ran your mouth as if you knew any better. Ate your words pretty hard didn't ya? I am deathly serious when I say this: Chicago Reacts...you are mentally ill. I am not trying to be a dick. I have extensive experience with human psychology and I'm telling you the hard truth. You get angry way too easy. You don't focus or listen to anything, especially when you get angry or fearful. You lack self-control, you lack focus, you lack self-awareness, you virtue signal like crazy, and you talk as if you're a God damned superhero of moral virtue who has more answers than he really does. If someone wanted to, they could manipulate you like a puppet on strings, and you'd be none the wiser. I say all this in the hopes that you see this and seriously confront whatever hidden pain has you knotted up so much. You talk as if you're a good man but you're not; no one is; and that's the whole point. You are selling yourself short, and you don't even realize it. In fairness though, watching you turn gleeful and exuberant after hearing about the Hello Games redemption arc was pretty awesome and heart-warming...
internet historian: explains the guy only seems like a liar out of context you, just hearing the word liar: yeah he's still that dude, PLEASE pay attention, you make yourself look like a fool.
i disagree, these videos dont have to be looked at in 1 way, people can interpret in other ways if they wish , people misunderstanding or him not realizing people will take it things a promise because he said them in an interview years ago which is completely fair and something you have to understand before saying stuff on an interview, or he actually lied, who knows, its not like we can read his mind and intentions, thats why we discuss these things interpret it in many ways
IH's video is what made me buy No Man's Sky after only being vaguely aware of it. Played it and Platinumed it since then, I love it, and the game only continues to get updated and improved.
I don't want to be mean, but your reactions kinda felt like you already had watched this video, like you knew there was a twist and tried acting as arrogant as possible about Sean being a liar. It seemed even cartoonish at times. Maybe I'm wrong, but I thought it was worth pointing out.
@@haleyl.248 tbf, it's a reaction. So many people complain that Reactors do nothing but sit glassy eyed, but then you also complain when they actually voice their thoughts. Don't like reactions? Just watch the original video.
I kinda felt that way but in the other video about Fall out 76 he acted similarly pissed though that one didnt have a positive twist. Did seem strange he didnt realize how long the vid was or that it had a positive twist though. Maybe he just had his mind made up that the No mans sky team were bad guys.
What i hate the most is the fact that a community pushes the devs to release the game by sending death threats to the dev team and their families, the devs then release it due to pressure and then get outraged by an unfinished game
@@ivnjpg Also, part of the Star citizen turned into a pay to win. They're making expensive commission for new scenaries and not working for finish the game at all.
This is the classic tragedy of Icarus. Poor Sean got WAY too close to the sun and got roasted. Edit: Of course, Icarus didn't get back up after his fall. These guys actually did the smartest business thing that I've ever seen. Got back up and fixed their shit! I'm kind of proud of them for that.
I guess I can see how someone who was disappointed by a game and it's developer and then catching him in some lies make that person believe the developer lies as soon as he opens the mouth. Sean learned his lesson though. Hope he can find redemption with you, too.
Yeah exactly. A lot of people ignore this factor. Sean and the team did not set their release date, it was Sony, because they have all the control. The truth is Sean wasn't lying, everything he said would be in the game most likely would have been if Sony didn't set their deadline so short. It's sad.
As I came here after watching IH video, I was holding myself for not start swearing as he start bad mouthing Sean as liar and all, since I know you'll be surprised on the second half. Seriously, Sean is my most respected game developer / leader as far as his dedication to the game. And I hope Projekt Red also can redeem themself too, one of the last good developers
The irony here is people called him a liar but it was more what he could do and what he thought he can do. Resources and time are still on factor in game development you can’t blame it on someone who just says yes to everything. Just blame the people who say no like Bethesda and refunds.
Sean is a sweetheart and fuck anyone who says otherwise, he was fucked over by Sony's predatory practices and he still worked for 4 years to finish the game he promised.
All the complaining at the start was so freaking worth it especially after he realized that he was going to get jebaited with the dev team proving themselves and him listening to erotica was so funny. Holy shit it was hard to listen to him repeating the stuff about lying and refusing to suspend his disbelief and listen to the video.
OH MY FUCKING GOD! it's so frustrating every time you keep calling him a liar nonstop, and even more, talk over his interview when he said it's a nightmare to speak publicly at E3
It's mind blowing how the team eventually made good on almost all of their promises, the industry standard is for the publisher to break up the team and drop the game if even a single title is below 95% expected sales.
Fun fact: "Lying" is how all video game PR is done, you tell the audience what will be in the game, despite the fact that the game doesn't even exist yet and is still in prototyping stages, so unless you have a studio that's able to tell whether or not something is possible within 2 years of development, which is impossible for an indie studio to do, then you're kind of just screwed because you have to say what you want to put in the game and just gamble on whether or not it's actually possible and when you have AAA investors, then even by the time you find out that it's impossible, you're not allowed to tell anyone. This means that, in actuality, Sean wasn't lying on purpose, he was just putting forth all of the plans without being able to tell if they were too ambitious or not.
I feel Star Citizen is in a complicated state. Some hate it deeply some love it religiously. I do like the game for the way it looks and feels and how far it came but still can see many problems. There are many Bugs, Servers are small and missions (+ the reputation system) need to be improved to make the gameplay loops motivating in the long term perspective. But for a space simulator it is entertaining, for me and my friends at least. It can definitely be frustrating at times and it is far from a persistently pleasant experience. But it is in alpha still and it has its moments (sometimes it is just breathtakingly beautiful for example). We play the game every time a new update arrives to play around with. It just seems like the scope of this game is simply gigantic and that takes a long time taking small steps. My scepsis will be fully gone if the new persistent Server Cashing (ICash for those interested) comes this or next year. That would be something more of a more substantial step to a playable game than just new missions or a new ship. I have also played in the first Server wide collaborative event this year and I think I got small glimpse of the potential that the game has. Time will tell if the game will release to the promised extend. I feel, for what fun I got, my money was well spent. That’s where I think Star Citizen is, cheers
The good thing about being an indie studio. Had they worked for EA, EA would have just said "eff it" closed the studio and run off with the money. The most wholesome story in videogame history :)
It's funny, the game legitimately looks like that initial VGX trailer now. Low flying on planets, ringed planets, space battles... Like, they 100% brought the game back and made it even better than the initial reveal. The game is great now. And mind you, they STILL haven't charged any money outside of the initial game purchase. And even then, its also on Game Pass, so a lot of people haven't even needed to buy it.
Long story short, Star Citizen is an overly-ambitious game that raised 300 Million, lead with bad resource and team management, slow developement and was sued by their engine creator. It will always be developement as the owner's mentality is that it will never be finished as there is always improvements to be made. Their products are often high quality and they have brought in some interesting features(applying face expressions on your character with your camera). Albeit there has been some fiscal financial matters, mostly considering Squadron 42, promising to be included during crowdfunding, but made it standalone. The game is riddled with Micro transactions and began by selling ships for crazy high prices.
It almost feels like he's ignoring most of the second half. It's just him repeating "He's a lying liar who lied and lies and lies like a lying liar" over and over again, like he's trying to keep himself from feeling any kind of pity or any positive emotions toward the guy. I don't know if he missed the title of the video, or if IH is just *too* convincing, or what.
Sean is like a M man who just got a hard cbt and when you thought that it's all end, somehow, he still rises up. Ngl, it takes some balls of steel to rise up as good as Sean did.
If you want a basic rundown of why people hated this game on launch, this is a simplified, but accurate, scenario: Media: "Will the game have *insert feature here?"* Sean Murray: "Maybe." Media: "CONFIRMED NO MAN'S SKY WILL HAVE *INSERT FEATURE HERE!"* Repeat that a couple hundred times and that's basically what happened. This is what happens when people see mights and maybes as confirmation, they set themselves up for disaster and then blamed Hello Games.
The number one reason to reject Publishers as a concept. There are Indie Devs who have an amazing relationship to their fans and community, took just as long or longer to make their game, also started from scratch, but never had to deal with any of this hype and Deadline crap, which only serves ONE purpose. To make the investors of the Publisher happy. Noone gives a shit about the players, noone gives a shit about the product, the only thing anyone actually is concerned about is Investor money. And that is how you ruin literally anything. Could be the best thing ever invented, you get Investors involved and it becomes a matter of "How many people can we screw over at the lowest effort"
There are quite a number of deep space exploration. Star citizen is definitely one of them but another popular one is Eve online. They are great games but what No Mans Sky does better than those titles is accessibility. Getting started in Eve online is a major challenge. It takes dozens even hundreds of hours for the game to truly open up and show its brilliance. A strong loyal fanbase but it can be very intimidating to new players. No Mans Sky is very beginner friendly and has enough complexity and nuance for the hardcore fans. Great reaction to an unbelievable story of redemption
That's insane that the guy REPORTING on the delay got death threats. Like sending death threats to the devs themselves is insane, but sending it to a guy who had literally nothing to do with the delay and was just telling you about it makes absolutely 0 sense
In Sean's defense, a lot of the promises made were initiated by the interviewers who were too hyped for the game and Sean couldnt really just flat out say No to them since they were already contracted by Sony which means he couldnt talk his game down. Interviewer: I am so excited by this game. Will it allow me to become the god emperor of the universe, spawning trillions of overly buff soldiers in my visage who will willingly throw anyone named John into the lava pits? Sean: (thats not really something in our planned development roadmap but I cant say no to it because it would make sony look bad) Sean: Y-y-yes?
IH videos are the only ones I don't skip through the ads lol and legitimately, this video is a 'feel-good' hit. It's constructed like a movie to show the rise, fall, and redemption of Hello Games, and you honestly get a great feeling by the end. I did, at least. I didn't play at launch, I jumped in just before Atlas Rises, and then compared to how the game is now (haven't played since the Expeditions update) it's been drastically overhauled and refined into a much better, albeit entirely different game from when I started.
Sean Murray is a lesson in why you should never ever make lead developer do PR. "Is this feature that you yourself are currently working on with intention to put in in the game, going to be in the game?" "Yes."
My experience playing this game lasted 14 hours. 12 of which were in the second system because the game bugged out and the warp cell i crafted didn't complete the quest which gives you the crafting recipe for the warp cells (fuel needed to FTL jump between systems so you don't take literal years flying). I spent the next 12 hours looping around planets in that system looking for the elusive location that would sell/give me the warp cell recipe. Millions and millions of credits, and like 20 inventory expansions later I found the warp cell recipe, made one, warped to a new system and then quit the game and went and played Astroneer instead. The planets were pretty, but 2 of the 5 in that system were literally indentical. I've come back from time to time, but the performance still isn't where I'd like it to be.
The irony is that the game was fun at launch, but people severely overestimated what would be in it. Every time it gets a new update they add a ton of cool stuff that just makes it better.
i wouldnt out right call it "fun", but it was a focused experience for a particular audience. the problem was, sony 's deal made the game seem bigger than they were prepared to deliver.
The payoff of you calling Sean a liar to realizing how much work he put in in the end is amazing
Lol, I kinda don't like how he brushed over that IH said that he didn't realise he was lying, most of the 'promises' were the fault of the news, and he couldn't do anything to calm the hype.
@@litrpg101 I agree. If he'd stop mumbling "liar" to himself and actually listen to what IH was telling him...
@@neolithiumproduction yes. Mans running his mouth without really knowing much. 🤣 actually kind of annoying.
It echos the mindset of people at the time. Blind hate.
No, he did lie is ass off in interviews. While they stuck with the game and fixed many issues, that doesn't change the lies in their trailers to the lies Sean told in interviews and then going dark with not even an apology and then coming back with another non apology blaming everyone else except himself for his shit interviews.
Since the Internet Historian video was created, the Hello Games team has added the next yearly update called "Origins". As well as "Living Ship", "Exo Mech", "Desolation", "Companions" updates, a few bite-sized ones "Bytebeat", "Halloween Update", as well as a "Next Generation" update for PS5 and XSX, and crossplay for all platforms.
Edit: And now the new "Expeditions", "Prisms", "Frontiers", "Sebtinel" and "Outlaws" updates as well.
Thats good stuff
@@SangheiliSpecOp definitely. Their update schedule and work ethic are insane.
Yeah, but can I make a space station? : P
@@gyver8448 Technically yeah.
@@gyver8448 with glitch building you actually can! Without mods too. 😁
Watching your soul leave your body during the fanfic reading was that little cherry on top that tied the whole dish together.
That last part was the payback for him shitting so hard on Murray in the beginning. It was hilarious! 🤣
Like how they forced him to finish it too.
Yeah I was actually kinda surprised when I found out that NMS was a continuously updated live service game and yet didn't have any further monetization other than the base price. No DLC, lootboxes, microtransactions, nothing. Even the game's premium cosmetic currency can only be earned by playing missions, you can't buy it with IRL money even if you wanted to.
That's why NMS has a mostly hardworking community
@Paul Bedford if you really wanted to, you could get a second copy. Buy if for a friend, or something.
@@Mernom Oh I assumed he meant that he didn't like it
Damn. Well, hopefully they’re being supported.
@Paul Bedford feel the same way with stardew valley
The world needs more people like Sean. Just the willingness to make things right and to work hard for no reason other than to do the right thing. Just imagine if Bethesda took that route.....
PS I just got my first living ship in NMS and I'm sooooooo proud of myself!
Yes, we need more liars. No, thank you.
@@escarche9917 If you mean lie about the release date content, sure. But its in the game rn, and it is one helluva game.
Omg well done on a living ship!!!
how do you pronounce Sean? Seen or Shawn? i like to pronounce it as "Seen" because of its unconventional spelling.
@@ltfreeborn I pronounce it as Shawn because Jacksepticeye says i should lol
They beat Fortnite for best ongoing game of 2020. Sean wasn't really prepared for that one.
He was mid-drinking beer, it was the best. That's the face of "Wait, shit, I won?"
Fortnite is really just carried by the kids these days...and I'm glad it's declining.
@@thesmuggest6680 It's also mostly being carried by shitty crossovers due to brands trying to get more attention from those same kids but it seems like that might also be dying since it doesn't seem to be boosting their recognition by much. The sooner that crap dies the sooner I can take a massive piss on it's grave.
@@hartianx1698 Agreed Brother. This Heresy must end sooner or later.
@@Xyler94 i must see this for myself, do you have a link?
You are the first reactor I've seen who got the sign language joke...
What's with that sign language video? I saw it somewhere but can't remember where.
@@pressplayulysses Nelson Mandela's funeral
Didn't even notice it lol
What?
@@guisampaio2008 The guy didn't know how to use sign language, but was chosen to be the sign language interpreter.
I think the thing is, Shawn never lied. To him, at the time, it was an actual thing, but he just didn’t know how bad the media and people would make it
Yeah that's the thing with game development... you'll have a set goal or idea involving rarely used tech and as a developer you will say you can do because in your mind it's possible, only months or years down the line realize it's not, or it needs much more time to work on then initially anticipated. And yeah, that's exactly what happened here. Game development isn't an easy job, that's why triple A studios can burn through millions of dollars and staff hundreds of people. Although I will say, quality has been lacking recently, but not as bad as during the lootbox/microtrans craze
Ehhh, the two tweets about it's multiplayer status were an actual lie at that point. or at the very least some deceptive wordplay and omissions.
@@kennandunn7533 but they never stated it was multiplayer…then again they didn’t say it was single player either, which they should have
@@diyamihere3592 he said it was not a multiplayer game because it was too big, what's the implication there?
Sean: "So we are hoping our new game will interest people that likes exploration."
Sony: "What the peasant..." **smacks Sean** "...here is trying to say it will make COD look like a game for babies and it will totally ready in two weeks."
Media: "There you have it, the game will cure cancer and herald a new era of world peace so pre-order now :D "
The Game received 7 Major updates since Internet Historians Video came out
The Last Major Update was released on March 31.... 4 days ago
I really need to get this game
new one coming too
I really feel for Sean and his team, specially because I have degrees in game design and programming and know how it can be when you're a small group trying to make a game. Also, how hard it is to talk in front of crowds or do interviews without getting flustered and your mind blanking on you. I'm just glad things turned around for them and no lives were lost during that really dark time they must have gone through. I even was inspired by IH's video to buy the game, and I'm enjoying it.
Considering what you've said about game design, I'm surprised NMS is how it is today.
I love the reaction when they started fixing it. Hello Games Crashed and really crawled back and redeemed themselves. They did everything wrong to turn around and do it all right.
But people seriously have to stop sending Death Threats because of a fucking game, seriously, get a life, it is a game.
Same with Cyberpunk 2077. It's just disgusting
@@FrostyMikhail How these man childs don't see that yes- it was part of the Dev team’s fault but the majority of it falls on them. They allowed themselves to be trick, they shut off all the skepticism themselves, they allowed themselves to be sucked in by the hype without rational thinking and when the game came out and it’s inevitably shit (or just not what they expected) they turned around and send death threats to the Dev and throwing tantrum are beyond my comprehension. 🙄
I couldn't agree more. Sure, they might've fucked up and whatnot, but it's NOT the end of the world, if a game is not up to par or different from how you imagined. Death threats is the lowest and must scummy thing you can do. Just plain stupid and despicable, not to mention childish....
@@midouban628 Yeah like giving the actors crap for a movie that's not good.
Just remember, there was a time a Sniper in CoD was nerfed, and threats that were deemed credible enough to remove the guy whose decision it might have been to nerf it from his house. Including bombs being intercepted in the mail.
I wouldn't be surprised it internet historian is currently working on a video for cyberpunk 2077
Probably not since he's said he won't be doing any more long videos like this on the main channel, sticking to three 15 minutes ones per month or something like that. I do wish he would though, that would be amazing.
@@TomSketchit That's a shame. I'd like a year just to have another video done with so much work like this one.
He's played it on his twitch. VOD's are on his Internet historian live channel
Yeah that seems like a good topic for him. His Concordia video was pretty good too, and it was pretty recent so the next video probably won't be out for a while.
Crowbcat already has a really good one out on it.
I just facepalm myself so hard when he said "and he still is a liar" after 5 minutes of explanation about how/why all facts calling him a liar are not exactly right
@silverfoxeater dude it's been 3 months, literally nobody cares about it anymore
Also, who said anything about internet historian? It's just what I think about the guy
Never said he was free of guilt
You have a small brain if 3 months is all it takes to not care about something anymore. Sean was a liar, especially the demo planet, lying about that was a key thing for me. Despite being able to go back and remedy a lot of previous errors, there were still things Sean lied about. Also nice diversion, this isn't about guilt, it's about lying, which Sean did knowingly or unknowingly.
I do love watching your reaction at the turn around, seriously.
And on that note I remember when Sean Murray found IH's video and also wanted no one to watch past the 45 minute mark because the fanfic made him cringe 🤣🤣
Dude, you not shutting up about lying made watching this a challenge.
SAME, literally why do reactors go into a genre not understanding it at all
Are you people stupid? The whole *point* of this video is to change your view on Sean by the end! Of course he kept calling him a liar that's what MOST people in the gaming community see him as until they watch this video🙄
@@Not-Batman He still think that he was lying at the end of the video tho.
@@Not-Batman Are YOU stupid? Literally he didn't stop thinking Sean was lying which Sean wasn't.
@@Not-Batman The dude literally kept calling him a liar even AFTER Internet Historian explained why he's not a liar and that he did have good intentions but was in a tough spot where his hands were tied in terms of Sony's decision for when the game was going to be released. The only stupid one here, is YOU, yet you're calling other people stupid.
Easily one of the best fan-fictions ever written! XD
the extent to which this dude insists on how much of a liar sean was and how bad lying is makes me wonder if he's compensating for his own lying
What I really like about the internet historian, is he covers multiple views and tells the story from both sides
Star Citizen is on track to end up in an Internet Historian video.
I don't think Sean lied. Almost everything he said, they have put in the game. I think his screw up was him over estimating what he and his team can accomplish in their time frame. A few years seem like a lot of time, but its really not.
you don't think sean lied because of hindsight but on launch day, those are definitely lies. it's like a restaurant serving food on a newspaper and the manager tells you we will give out plates and eating utensils when we have enough money in the future.
@@farlonmuentes6004 Watch Internet Historian's video where he explains why calling him a liar is not exactly true, because you clearly have no idea what you're talking about.
Here's the way I see it: Sean did not lie, however, I assume you're going to be super technical about what lying means, so I'll say this, if he technically did lie, he didn't do it intentionally. Look, everything he said would be in the game he definitely thought was going to be in the game probably would have been if Sony didn't set their deadline so short.
Sean was being honest and did want to include it in the game at release but Sony threw them under the bus by setting their deadline so short and preventing them from accomplishing them from including what they said they were going to include in the game in the first place.
Dude, not going to lie, it was super frustrating to hear you talking over the video and ignoring what was going on so you could just say "He's lying, he's a liar, he lied!" Especially when you were talking over the part the was saying he might not have been lying, or at least intentionally lying. You just ignored an entire portion of the video!
That really pissed me off too.
You should react to Internet Historian's "Tales from TheVarus" and "TheVarus Strakes Buck."
TheVarus Strakes Buck*
The actual reaction starts at 50:00
Lmao yes
That was perfect punishment
Star Citizen is what we used to call Vaporware back in the day.. It's still in beta, they're selling more and more micro transactions to fund the never ending development cycle.. If it ever actually releases I'll be amazed, my feeling is we'll have actual star citizens before Star Citizen is released...
I doubt they ever release it. That will take the only defense the fanatics have for it - it not being finished that's why it's not perfect yet. Star Citizen is Eve Online + No Man's Sky + Elite Dangerous + something like Mass Effect and I highly doubt it can ever be achieved with how many features and desires the devs and players have for it. I think the devs were always afraid to release it because of the hype and fear that disappointed players will not buy ships. If they released it and it ended up being a worse Eve Online but with planet interaction, I doubt players would have stayed for long. Eve barely retains new players and lives because of its long history and player-shaped space during its 18 years. Star Citizen lacks all that and will require ton of commitment from players - that is, if it was ever planned to be released. It could have been a scam from the start.
@@133hardrock Part of me wants to call it a scam, but I think it started as a genuine effort to make a game that became overbloated with promised features and grew into the pay to win mess it is now once it became clear that they were raking in tons of money on small betas alone.
@@kira-dk2mx yeah, that's what I was mostly wondering too. Did it start as a genuine effort to make something great? If yes, it might seem like the devs gave up once they realized that delivering on all the features looks impossible and that the dream of the game brings in more money. Like, I'm genuinely curious at what point devs changed their attitude. Was it the money? Or was it the realization that the game in their heads is an impossible dream? Or was it both factors that made them change. Or maybe they still do believe that with all the extra money they make now, they'll be able to deliver the dream space game. Guess one day we'll find out
@@133hardrock It's probably a little mix of everything. They realized that they've locked themselves in an endless cycle of feature creep then noticed that the idea of the game is bringing in literal millions and decide to make it seem like they're seriously working on it when really they're just putting in the bare minimum to keep the project alive to avoid being accused of being a scam to run off with the money. It's a state of limbo they've managed to work into their favor. At least that's my theory.
@@133hardrock I mean they are still working extremely hard on it. I actively play the game, and of course its very buggy, etc. But still really fun once you get into it. The thing a lot of people don't understand, is that Star Citizen isn't supposed to be just like any other game. They want to make a full, extremely real and vast simulator. From what they have said, they are relatively close to finishing their first system and have begun production on the next one. And there will be 100. And after they finish this one, and get some of the backend technology they want, such as their server meshing and iCache system, then they say it will be relatively easy for them to produce system with pretty high detail.
I mean it's not really a scam, because they never advertise you as "buying the game" you are pledging support to the development, and you just get to test the game and enjoy it while they make it.
dude, you were so stuck up on "lie, lie, lie!" even when they explained he didn't actually lie.
He said things were in the game because either they were *at the time* or they were *actually planned to be in*. But he's not a PR guy. He doesn't understand that if you remove or cut something you had promised before (regardless of reason), then everyone will be outraged.
That's not a lie. It's an unforeseen change that he most likely didn't have a choice to cut because of Sony's deadline.
Right? That really annoyed me how cynical of a dude he was being more than halfway through.
This is one of my favorite videos on youtube, such a rollercoaster of emotions to see their rise, fall, and rise again
Seeing you going from hating this man to him having your utmost respect was amazing
Yeah Star citizen feels more like a religion than an actual game. True believers talk about this game and how great its going to be when it finally comes out, and that they already spent thousands of dollars on ships that may or may not be useful to them. I feel like im talking to a modern cultist, and i dunno if the game ever releases it just gonna disappoint sooo its probably just gunna stay in alpha forever.
Omg, this describes a guy I used to know PERFECTLY! XD
The only thing I'd say Star Citizen does better than No Man's Sky is the ships. (Not flight locomotion, just how the player interacts with it. I hate how ships control in S.C.) Being able to fly around in a multi-person ship is pretty awesome - and it's something I hope NMS implements later.
Thousands? I think you forgot the 20k (!) SINGLE purchase MTX they have on offer.
You vang even SEE it unless you already spent enough into the other purchases!
They will never release Star Citizen because the are making way too much money not releasing it.
Yeah Star Citizen seems like nothing more than a collective mental illness
In their defense they had a lot of shit go down including the flood, then of course the company was on their ass to get it out on time, plus they were getting death threats over it. Respect to them for fixing it. He wasn't even lying. They bit off more than they could chew, thinking they could do it.
But unlike a lot of people that do that, they kept chewing, and have actually managed to eat it.
If you want more Internet Historian; he’s done dramatic readings of things such as My Immortal and Jeff the Killer but his new magnum opus imo is The Gentleman Pirate.
Even South Park made an episode about TV services' greed
You can tell he’s a genuine Chicagoan… he’s shocked that Sean decided to do the right thing in the end. 😊
It sounds very after school special, but you're absolutely right that actions speak so much louder than words and it's commendable that they stuck around and did the right thing by getting back to work. Now No Man's Sky is one of my favorite games of all time. Very relaxing sandbox experience.
Internet Historian hasn't made a video on Final Fantasy 14, but you should look into that game and their redemption story.
The original Final Fantasy 14 was better imo..
@@Cramblit It had some great ideas that I wish had been preserved, but the execution was absolutely abysmal. It's far better now than it ever was then.
The thing is...Sean Murray didn't intend to lie. He just made promises of features that he very much intended to add to the game by release, but he just didn't have the time in the end. Eventually the features were added. It wasn't a malicious kind of lie, it was just biting more than he could chew.
My favourite part is you shaking your head saying “idiot” when it’s clear it’s a moment you have no idea what the narrator is talking about 😂
Oh boy, I've been waiting for this!
It's always nice to have a happy ending for a change
Man, I got so frustrated listening to you that I punched my keyboard the instant you started saying "Shut up, shut up". I don't think I've been that aggravated in years, hahahaha
@silverfoxeater Some things just rub me the wrong way
The thing was he didn't exactly lie, I think you were speaking over this part so you didn't hear, but what happened was the stuff he was saying in the interviews was stuff Sean thought they would have when they game released, 2 years later. But they just needed more time than that, they couldn't fit all the promised features in that amount of time.
And it shows, because now, the game has arguably even surpassed the original promised game. They just needed more time. But as Internet Historian said, they couldn't delay the game by that much since they were under Sony's funding now.
One thing everyone forgets is the Flood that destroyed the office of the Devs, after launch it was largely forgotten by everyone, but I think there's a very real chance some builds of the game were lost. or at least some PC's with build code were lost. Hence Sean very could very well have been mistaking features from old builds that got lost.
EDIT; Yeah I know the video said there was no data lost, but I'm not fully convinced of that
Yep, everyone forgets that
I know this dude is just supposed to react to videos, but I'm always surprised at how people who have never worked on videogames before are so confident in saying "wow what a stupid decision" as if they have any idea what it takes to make or polish a game
because promising something that wasn't in a project that will profit off from people that will give out money doesn't need experience working on videogames. that idea is not exclusive to video games.
@@farlonmuentes6004 I literally just replied to an earlier comment you made debunking your trash claim. Please stop commenting the same bullshit take that no one agrees with you on and has been proven wrong.
@@LethalByChoice you literally replied earlier because that's how pathetic you are in shilling on a game. you just believed you debunked me because you wrote a pointless novel. get a life. do you hear yourself? you are passionately defending a company that doesn't know you exist. what's more pitiful than that?
@@farlonmuentes6004 "you literally replied earlier because that's how pathetic you are in shilling on a game."
I'm shilling on a game by defending it? What dumb logic and a weak argument that is. No, I'm not shilling on the game. Sounds like you're just making shit up to throw dirt on me.
"you just believed you debunked me because you wrote a pointless novel"
That literally doesn't make any sense, it sounds like you're just projecting. Also, it was literally a few sentences, not a wall of text, that would be a novel.
"get a life. do you hear yourself?"
You're blindly shitting on a company that worked their asses off to make a good game on a video explaining the journey the game had and why the company isn't as bad as they were made out to be, and you're telling me to get a life? Do you hear yourself? Do you actually think your petty insults and condescending remarks will make you look better here?
"you are passionately defending a company that doesn't know you exist."
So? I have every right to defend something/someone who doesn't deserve to be ridiculed.
Not to mention, you're passionately hating a company that doesn't know you exist. So you're calling me out for defending a company that doesn't know I exist, while also hating on a company that doesn't know you exist either? That's called double standards.
"what's more pitiful than that?"
I'll tell you what's more pitiful; blindly hating a company with very little facts or reasonable arguments to back it up, and then getting defensive because you were called out for it and trying to turn the tables on me for calling you out.
I'm gunna do us both a favor and exit myself from this discussion now, you clearly are the kind of dude to blindly hate on whatever and then when someone calls you out then you throw personal attacks and try to get under their skin because you have nothing better to do.
What a fragile ego you have to act like such an immature 16 year old when someone calls you out for being a dick. Sounds like someone needs to work out some personal issues.
@@LethalByChoice lmao. I'm not reading that bullshit novel but i guess you'll reply another one of these pointless tirades. don't bring your reddit habits here. if you just put the same effort on your studies at school, maybe you'll stop doing these pointless replies where you obviously foaming in your mouth.
"Sounds like someone needs to work out some personal issues."
says the one who replies a movie script of a comment. please do these reply again as i know you'll do because you have no life, right? don't worry i won't bother reading all of it.
He didn’t realize he was lying Jesus just listen to the video and you would have caught that
Oh yeah the multiplayer comment, he must have not realized they didn't add it in. Unless you think the way he worded it was completely copacetic, of course he lied but he made up for it.
* dusts off 2016 meme *
No man's sky? More like No man buy!
Thank you.
I actually think this is a really profound lesson for life. When you make a mistake - be it being found out in a lie or otherwise being found out doing something wrong - there's a right way and a wrong way to proceed. The instinctive reaction is try and cover it up or to get defensive. But those responses almost always make things worse. Instead, if you own up to your mistake and make a genuine effort to fix it as well as taking steps to ensure it won't be repeated, well people really appreciate it.
He didn't lie, he just didn't know (he should have) that people would take the development goals at face value and interpret them as features. He says things like "currently you can", he's a developer and development goals are always set higher than the final what product delivers on. He shouldn't have been speaking about them as if they were features, but it wasn't malicious and thus wasn't lying.
He lied about the multiplayer though. That was verifiably false and verified as such.
Ok. Chicago Reacts... there is seriously something wrong with you. When I first saw this video by myself, it was immediately obvious that Sean was NOT a liar (at least not beyond what is expected of normal people). YOU...YOU kept insisting Sean was a liar. Multiple multiple times it was explained in explicit detail how the truth of "No Man's Sky" was far more complicated than some random developer lying for a quick buck.
Internet Historian told you outright that at the time, Hello Games thought they could pull everything off, but the Sony deal, plus lack of time, plus interview talk, plus realities of journalism, plus $60 price tag, PLUS the fact that Sean was literally forbidden from telling the truth (reeling back expectations) meant he was a victim of circumstance.
Throughout this reaction you weren't listening to a thing being said. What was actually covered in the first half was the insane hype followed by painful reality, expectations followed by result; but you interpreted it all as lying initially and you never stopped to confirm and you never allowed yourself the time to gather more information. You were so busy being angry that you lost multiple opportunities to learn anything new. Hell! You were so hellbent on being angry that you (in a moment of arrogance) declared how rubbish it was that the video was called "The Engoodening of No Man's Sky." You hadn't finished watching the video and yet you ran your mouth as if you knew any better. Ate your words pretty hard didn't ya?
I am deathly serious when I say this: Chicago Reacts...you are mentally ill. I am not trying to be a dick. I have extensive experience with human psychology and I'm telling you the hard truth. You get angry way too easy. You don't focus or listen to anything, especially when you get angry or fearful. You lack self-control, you lack focus, you lack self-awareness, you virtue signal like crazy, and you talk as if you're a God damned superhero of moral virtue who has more answers than he really does. If someone wanted to, they could manipulate you like a puppet on strings, and you'd be none the wiser.
I say all this in the hopes that you see this and seriously confront whatever hidden pain has you knotted up so much. You talk as if you're a good man but you're not; no one is; and that's the whole point. You are selling yourself short, and you don't even realize it.
In fairness though, watching you turn gleeful and exuberant after hearing about the Hello Games redemption arc was pretty awesome and heart-warming...
internet historian: explains the guy only seems like a liar out of context
you, just hearing the word liar: yeah he's still that
dude, PLEASE pay attention, you make yourself look like a fool.
He had a redemption arc but it still doesn't change the fact that, for many people at the time, he was a liar.
@@Not-Batman it was a combination of the media putting words in his mouth and the rush on the date of release outside of his control.
i disagree, these videos dont have to be looked at in 1 way, people can interpret in other ways if they wish , people misunderstanding or him not realizing people will take it things a promise because he said them in an interview years ago which is completely fair and something you have to understand before saying stuff on an interview, or he actually lied, who knows, its not like we can read his mind and intentions, thats why we discuss these things interpret it in many ways
That sort of leak in the video game industry is not super uncommon.
The pay of of the turn around of attitude is amazing and the fanfic reaction at the end is punishment for the liar comment
IH's video is what made me buy No Man's Sky after only being vaguely aware of it. Played it and Platinumed it since then, I love it, and the game only continues to get updated and improved.
You have to respect the team for not taking the money and running. They fixed their failure and redeemed themselves. Redemption arcs are satisfying
I don't want to be mean, but your reactions kinda felt like you already had watched this video, like you knew there was a twist and tried acting as arrogant as possible about Sean being a liar. It seemed even cartoonish at times.
Maybe I'm wrong, but I thought it was worth pointing out.
Nah, he's just not that bright.
he was being so annoying. like dude, watch the fucking video and shut up. nobody needs to hear "hes a liar, dont lie!!1!" every four seconds.
@@haleyl.248 It is a reaction for a reason tho, watch someone else, plenty out there.
@@haleyl.248 tbf, it's a reaction. So many people complain that Reactors do nothing but sit glassy eyed, but then you also complain when they actually voice their thoughts. Don't like reactions? Just watch the original video.
I kinda felt that way but in the other video about Fall out 76 he acted similarly pissed though that one didnt have a positive twist. Did seem strange he didnt realize how long the vid was or that it had a positive twist though. Maybe he just had his mind made up that the No mans sky team were bad guys.
What i hate the most is the fact that a community pushes the devs to release the game by sending death threats to the dev team and their families, the devs then release it due to pressure and then get outraged by an unfinished game
Stat citizen is still in permanent alpha
Kinda sad seeing the fans still hype it up despite the millions that was invested in all these years lol
@@ivnjpg Also, part of the Star citizen turned into a pay to win. They're making expensive commission for new scenaries and not working for finish the game at all.
Sean's character arc is better than any movie I've seen in years
This is the classic tragedy of Icarus. Poor Sean got WAY too close to the sun and got roasted.
Edit: Of course, Icarus didn't get back up after his fall. These guys actually did the smartest business thing that I've ever seen. Got back up and fixed their shit! I'm kind of proud of them for that.
I guess I can see how someone who was disappointed by a game and it's developer and then catching him in some lies make that person believe the developer lies as soon as he opens the mouth. Sean learned his lesson though. Hope he can find redemption with you, too.
I like the "oof that's a lot of call of duties!"
This is the Best Redemption Arc in Anime history.
your reaction to the fan fiction without anyone pausing/stopping it for you 😭 i cant-
I'm so pleased you recognized the fake signer. Weirdest effing story of the past decade.
This is the perfect example that most of the time is not the developers fault but a matter of time they have
Yeah exactly. A lot of people ignore this factor. Sean and the team did not set their release date, it was Sony, because they have all the control. The truth is Sean wasn't lying, everything he said would be in the game most likely would have been if Sony didn't set their deadline so short. It's sad.
"he lied"
so did you skip over the fact that he didnt lie?
As I came here after watching IH video, I was holding myself for not start swearing as he start bad mouthing Sean as liar and all, since I know you'll be surprised on the second half.
Seriously, Sean is my most respected game developer / leader as far as his dedication to the game. And I hope Projekt Red also can redeem themself too, one of the last good developers
Not gonna lie I had the same reaction in the first half when I first watched this, since I had no idea the latter half happened.
The irony here is people called him a liar but it was more what he could do and what he thought he can do.
Resources and time are still on factor in game development you can’t blame it on someone who just says yes to everything.
Just blame the people who say no like Bethesda and refunds.
The ultimate redemption story.
Sean is a sweetheart and fuck anyone who says otherwise, he was fucked over by Sony's predatory practices and he still worked for 4 years to finish the game he promised.
you were a trooper at the end, you deserve a like sub and comment
All the complaining at the start was so freaking worth it especially after he realized that he was going to get jebaited with the dev team proving themselves and him listening to erotica was so funny. Holy shit it was hard to listen to him repeating the stuff about lying and refusing to suspend his disbelief and listen to the video.
OH MY FUCKING GOD! it's so frustrating every time you keep calling him a liar nonstop, and even more, talk over his interview when he said it's a nightmare to speak publicly at E3
Thus is one the best and most legitimate corporate redemption stories
It's mind blowing how the team eventually made good on almost all of their promises, the industry standard is for the publisher to break up the team and drop the game if even a single title is below 95% expected sales.
Fun fact: "Lying" is how all video game PR is done, you tell the audience what will be in the game, despite the fact that the game doesn't even exist yet and is still in prototyping stages, so unless you have a studio that's able to tell whether or not something is possible within 2 years of development, which is impossible for an indie studio to do, then you're kind of just screwed because you have to say what you want to put in the game and just gamble on whether or not it's actually possible and when you have AAA investors, then even by the time you find out that it's impossible, you're not allowed to tell anyone. This means that, in actuality, Sean wasn't lying on purpose, he was just putting forth all of the plans without being able to tell if they were too ambitious or not.
Dude keeps talking over every time it’s explaining times when Sean DIDN’T lie 😂
This is the best redemption arc in history
Reminds me of a quote.
"what is better? To be born good or to overcome your evil nature through great effort?"
-paarthurnax
I feel Star Citizen is in a complicated state. Some hate it deeply some love it religiously. I do like the game for the way it looks and feels and how far it came but still can see many problems. There are many Bugs, Servers are small and missions (+ the reputation system) need to be improved to make the gameplay loops motivating in the long term perspective. But for a space simulator it is entertaining, for me and my friends at least. It can definitely be frustrating at times and it is far from a persistently pleasant experience. But it is in alpha still and it has its moments (sometimes it is just breathtakingly beautiful for example). We play the game every time a new update arrives to play around with. It just seems like the scope of this game is simply gigantic and that takes a long time taking small steps. My scepsis will be fully gone if the new persistent Server Cashing (ICash for those interested) comes this or next year. That would be something more of a more substantial step to a playable game than just new missions or a new ship. I have also played in the first Server wide collaborative event this year and I think I got small glimpse of the potential that the game has. Time will tell if the game will release to the promised extend. I feel, for what fun I got, my money was well spent.
That’s where I think Star Citizen is, cheers
The good thing about being an indie studio.
Had they worked for EA, EA would have just said "eff it" closed the studio and run off with the money. The most wholesome story in videogame history :)
I love when people just watch a video someone else put their hard work into for a video.
1:04 the entire plot of Gurren Lagann
It's funny, the game legitimately looks like that initial VGX trailer now. Low flying on planets, ringed planets, space battles... Like, they 100% brought the game back and made it even better than the initial reveal. The game is great now.
And mind you, they STILL haven't charged any money outside of the initial game purchase. And even then, its also on Game Pass, so a lot of people haven't even needed to buy it.
Long story short,
Star Citizen is an overly-ambitious game that raised 300 Million, lead with bad resource and team management,
slow developement and was sued by their engine creator.
It will always be developement as the owner's mentality is that it will never be finished as there is always improvements to be made.
Their products are often high quality and they have brought in some interesting features(applying face expressions on your character with your camera).
Albeit there has been some fiscal financial matters, mostly considering Squadron 42, promising to be included during crowdfunding, but made it standalone.
The game is riddled with Micro transactions and began by selling ships for crazy high prices.
It almost feels like he's ignoring most of the second half. It's just him repeating "He's a lying liar who lied and lies and lies like a lying liar" over and over again, like he's trying to keep himself from feeling any kind of pity or any positive emotions toward the guy. I don't know if he missed the title of the video, or if IH is just *too* convincing, or what.
Sean is like a M man who just got a hard cbt and when you thought that it's all end, somehow, he still rises up. Ngl, it takes some balls of steel to rise up as good as Sean did.
If you want a basic rundown of why people hated this game on launch, this is a simplified, but accurate, scenario:
Media: "Will the game have *insert feature here?"*
Sean Murray: "Maybe."
Media: "CONFIRMED NO MAN'S SKY WILL HAVE *INSERT FEATURE HERE!"*
Repeat that a couple hundred times and that's basically what happened. This is what happens when people see mights and maybes as confirmation, they set themselves up for disaster and then blamed Hello Games.
The number one reason to reject Publishers as a concept.
There are Indie Devs who have an amazing relationship to their fans and community, took just as long or longer to make their game, also started from scratch, but never had to deal with any of this hype and Deadline crap, which only serves ONE purpose.
To make the investors of the Publisher happy. Noone gives a shit about the players, noone gives a shit about the product, the only thing anyone actually is concerned about is Investor money.
And that is how you ruin literally anything. Could be the best thing ever invented, you get Investors involved and it becomes a matter of "How many people can we screw over at the lowest effort"
There are quite a number of deep space exploration. Star citizen is definitely one of them but another popular one is Eve online. They are great games but what No Mans Sky does better than those titles is accessibility. Getting started in Eve online is a major challenge. It takes dozens even hundreds of hours for the game to truly open up and show its brilliance. A strong loyal fanbase but it can be very intimidating to new players. No Mans Sky is very beginner friendly and has enough complexity and nuance for the hardcore fans. Great reaction to an unbelievable story of redemption
I love your reactions, keep going!
That's insane that the guy REPORTING on the delay got death threats. Like sending death threats to the devs themselves is insane, but sending it to a guy who had literally nothing to do with the delay and was just telling you about it makes absolutely 0 sense
In Sean's defense, a lot of the promises made were initiated by the interviewers who were too hyped for the game and Sean couldnt really just flat out say No to them since they were already contracted by Sony which means he couldnt talk his game down.
Interviewer: I am so excited by this game. Will it allow me to become the god emperor of the universe, spawning trillions of overly buff soldiers in my visage who will willingly throw anyone named John into the lava pits?
Sean: (thats not really something in our planned development roadmap but I cant say no to it because it would make sony look bad)
Sean: Y-y-yes?
Ah, Star Citizen... The game that calls itself 'unfinished', but has the gal to charge you 20k dollars in MACROtransactions.
IH videos are the only ones I don't skip through the ads lol and legitimately, this video is a 'feel-good' hit. It's constructed like a movie to show the rise, fall, and redemption of Hello Games, and you honestly get a great feeling by the end. I did, at least. I didn't play at launch, I jumped in just before Atlas Rises, and then compared to how the game is now (haven't played since the Expeditions update) it's been drastically overhauled and refined into a much better, albeit entirely different game from when I started.
Sean Murray is a lesson in why you should never ever make lead developer do PR.
"Is this feature that you yourself are currently working on with intention to put in in the game, going to be in the game?"
"Yes."
My experience playing this game lasted 14 hours. 12 of which were in the second system because the game bugged out and the warp cell i crafted didn't complete the quest which gives you the crafting recipe for the warp cells (fuel needed to FTL jump between systems so you don't take literal years flying). I spent the next 12 hours looping around planets in that system looking for the elusive location that would sell/give me the warp cell recipe. Millions and millions of credits, and like 20 inventory expansions later I found the warp cell recipe, made one, warped to a new system and then quit the game and went and played Astroneer instead.
The planets were pretty, but 2 of the 5 in that system were literally indentical.
I've come back from time to time, but the performance still isn't where I'd like it to be.
17 ads in 60 minutes. I'm not even going to bother trying to watch this.
Every. [REDACTED]. Procedural.
I love how this video flips him like a patty at the very point where Sean and his team picking themselves up to finish the game.
The irony is that the game was fun at launch, but people severely overestimated what would be in it. Every time it gets a new update they add a ton of cool stuff that just makes it better.
i wouldnt out right call it "fun", but it was a focused experience for a particular audience. the problem was, sony 's deal made the game seem bigger than they were prepared to deliver.