Raiding Drangleic Castle - Dark Souls 2 w/
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- čas přidán 25. 08. 2024
- This is my first playthrough, recorded entirely for CZcams :) You can also find me:
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This is my favourite episode of Dark Souls 2 so far, fyi :)
Favourite episode of my favourite youtuber doing my favourite co-op playthrough, I’ll have you know
i think it might be mine too, the collabs were such a good idea for this series
FYI there is a place you need to use "I am a jar" item to reveal a secret. I just do not remember where. It will give you a hint through script. I hope this helps.
Shrine of Amana, let the pain start.
@@JoeSchwartz-yx3jg It shouldn't be too bad doing it Co-op...I never have much issue Shrine of Amana in Scholar of the First Sin edition, but I played the Original release using an emulator and man is it much harder!
That's the most fun I have seen anybody have in the Shrine of Amana. Good for you guys! Depending on loadout and/or skill, this area can drive people to astonishing heights of rage.
You two have QUICKLY become my absolute favorite pair of gamers. I originally found Emma through your channel in your first jolly co-op and it makes me so happy to see how great friends you’ve become. Thanks for sharing your friendship and fun with us internet weirdos! Much love from me and my cats who watch your videos with me!
Seconded (minus the cats). I think I found Amber first by looking for Souls playthroughs, then Emma via jolly coop and now this is my most looked-forward to content. :D The two of you really put the "jolly" in cooperation.
"A peace so deep... It was like... The Dark.."
a masterpiece of a dialogue.
"A cold, dark, and very gentle place...Someday it'll make somebody a very goodie home!"
@@Heleyrine Oh goodie! 😊
The Dark is always within you...
Repair powder DOES repair armor, but not once they are completely broken. If your armor or weapon completely breaks, you have to go to a blacksmith. Repair powder is preventative care, not a remedy once it is fully broken.
I love DS2, but this just shows how infinitely better this game gets when played with a good friend. Amazing episode!
The reason why Emma isn't seeing the summon signs is likely because she's wearing the name-engraved ring
reginald pancake is the new dennis lmao
the network in souls combat is always iffy, especially in the older ones so you'll get a lot of "i totally hit him" moments, it's not great lmao
always love the co-op, it seems like you two have so much fun making these collabs, it's great to watch!
He also has a CZcams channel under the same name. His most recent video has his perspective of Amber's last fight with him.
that's partially due to the dwindling playerbases, as you're much more likely to get matched with someone far away nowadays
That Amana reaction was so wholesome lol. It really is a beautiful place, at least until you step foot in it. Then it becomes a nightmare!
specially if you do it on your own
Yup, still my favorite Souls. This part where doors start opening... there's really nothing like it.
That part where Amber went to answer the door was maximum hilarity. Awesome tomb raiding in this one y'all, such a blast! You will both make fine monarchs 👑👑
you can burn an effigy at the bonfire to block invaders in that zone for 30 minutes
It also blocks summoning so..
@@ExileTwilight as it should. You can't get all the good benefits of online play and only block out the "bad" ones. It's why I don't understand why they got so mad about it. They are blowing through zones on both characters so fast due to co-op, so they should expect some grief to even it out.
@@greenman360 I agree, but I can also understand their frustration: Especially given they don't seem to have grasped the way Dark souls handles P2P latency and how it affects combat. When you're new to it or just not interested, dark souls pvp is only frustrating (speaking as someone who has spent hundreds of hours just pvp'ing)
So, since you're now past it, the room with the single candle in it at the bottom of Brightstone Cove belongs to an NPC you can free from the locked room in the pit with the basilisks in the Shaded Woods.
They're another Boss Soul vendor, so that's something you may want to look into. 😎👍
oh i'm so glad you got to see the mirror knight summon from his shield, he's such a damn cool boss - it'd be a shame to miss that.
Yeah! The golems and golem doors in the castle absorb souls to work, but you have to be close.
They put a monster closet where the little royal soldiers with flamberges keep spawning until you figure it out so you don't get locked out of progress!
That's actually what the little tiny hallways are for. Spawning more dudes.
That's why there were so many on Em's run!
Yes, it was specially made this way to prevent softlock without reloading, and they stop respawning once you open the door. It is really proximity based (enemy must die few meters near the statue), and it takes ANY enemy soul, so if you kill enemy worth 3000 souls, you will loose these, so it is better to lure basic enemies to the golems, not the Golden royal guards.
As for the Pancake. Things are balanced differently for players, which is why you weren't chunking health.
And! The game accepts client-side actions rather than communicating everything through the server to determine outcomes.
So on your screen the spell looks like it hit, but on his screen he dodged it. So he dodged it.
It's also why movements look a bit weird. They're always a combination of the game predicting where they'll go and what they actually press.
Which is why you get the teleport backstabs.
It's not a great system, but it's better than having to guess latency and time your dodges differently based on your connection.
33:50 was AMAZING HAHAHAHAHA
In ng+ there’s a double pursuer boss fight in the throne room 50:09 the only souls game that made crazy changes and even locked weapons behind ng+ cycles
It's not the only one, DS1 has weapons you can only get in ng+ & ng++, Ormstein & Smough for instance, can't get both souls in one playthrough, Sif has 3 weapons to get. Ds3 requires you to play to ng++ as well to get everything too. This is for consoles, heard the steam version shares unlocks across characters.
The Twin Princes' Greatsword requires ng+ in DS3.
@@scottneil1187 Oh yeah, but DS2 actually changes up enemy placement, bosses, and adds more variety to stuff in NG+, which is SUPER cool. For example, Duke's Dear Freja appears on the cliffside approach in NG+ before you actually fight her as a boss. Kind of a shame they didn't carry over the idea into the other Souls games after 2. Apparently NG+ in Armored Core 6 adds a whole tonne of new story stuff that recontextualises the base game.
Exorcist Music is called Tubular Bells.
42:34 LMFAO i love that episode already
If we ever needed concrete evidence of Amber being an S-tier noticer … 😂
That was truly magical 😆
2:38:45 Elden RIng is basically Dark Souls 2: 2.
P.S. Someone tell Emma to take off the Name Engraved Ring if she wants to summon NPCs.
Hi, welcome to the "Aww, it is so gorgeous" team :D DS 2 have soooo many jaw-dropping areas (Majula, Drangleic castle, Iron keep...), that it is no wonder that people like to return here just for the views (and the fact that you can clear those locations from enemies and then have nice sightseeing strolls is cherry on top). In DS1 I think that only revealing of Anor Londo did this job well (there were nice locations too, like Dukes Archives, Ash Lake etc., but the stunning effect was not quite there for me, especially on returning journeys). And Ladies, the sightseeing tour had just started...
The room with the Sentinels is one of few areas in the game where at least 1 enemy respawns infinitely (to not softlock yourself by not being able to open those golem doors, but unlike the entrance to the castle, you have to rest to respawn these spear+shield soldiers). It is great to see you figuring out this game mechanic, as usual, the environmental interaction of DS2 is just unique for its time (at least in Souls games at that point) :D
At 1:09:00 (aprox), you missed a hidden wall (down the 1st ladder, check the walls)
Poison moss does not work preventively, it only reduces build-up / effect that you already have
Fun Fact about Looking Glass Knight. On higher NGs, or maybe even on NG, the boss might summon real players as his helpers instead of NPCs from his shield, making this boss fight partially PVP.
Those doors above Pyromancy women (at 2:11:00) should be openable, or at least that roof should be approachable, maybe try to check that.
Warning: Some hex spells eat your "soft" souls when you cast them (Those you drop when you die).
Spoiler about Lucatiel (you missed her once): She was in hidden room in the Black Gulch, I wrote comment under the last video (but I do not remember if it was under yours or Emma's)
Spoiler about another NPC: In the Drangleic castle, you should have met Bernard, but both of you probably just skipped him between Majula an the petrified pyromancy woman, once you freed her, you should have had speak to him, maybe you still can.
And yes, Looking Glass Knight is my favorite boss just because:
-His design
-The Rain
-The music
-The atmosphere
-The possibility of a player invader coming through the mirror
-And the many many times i have invaded other players and ruined their attempts.
I am kind of glad that you two lucked out on the Mirror Knight not being able to summon an enemy player. But, I guess the cost of that luck was RenigadePancake' in the next area.
I'm really glad you two are co-op'ing through DS2. It's way more fun with your banter and teamwork! It's not my favorite game of the series, but it looks like a blast when you two play together.
Looking Glass Knight and the lead up to him might be my favorite part of the base game.
I have to say, these co-op sessions are just a delight. You two play off each other wonderfully.
2:27 3:34 you'll get what they mean when you play ds3
Might want to check the Black Gulch again. Some secrets left. Maybe even a few NPCs...
*wink* *wink*
Regarding the number of enemies in front of Drangleic Castle: since you are required to kill at least two of the soldiers near the golems to open the doors, the game will continuously spawn more enemies from that little ramp on the left side until the doors open. This is so players don't accidentally soft-lock themselves before they realize what to do.
Regarding your toaster: that remains a mystery.
YESSS I'VE BEEN LOOKING FORWARD FOR THIS PART. i LOVE THE CASTLE, I LOVE THE LOOKING GLASS KNIGHT.
Loving these co-op videos! Couple of notes on your new spells: FIrestorm is very powerful but all the damage is in the columns of fire. If you cast it and an enemy is in a gap between the columns they will not take any damage. This is why it seemed ineffective against the Looking-Glass Knight, when in fact he is weak to fire. Best used against large enemies (or to a lesser extent, large groups of enemies). Affinity - the floating orbs are destroyed if they hit scenery, so be careful with doorways. Do not cast before you go through a fog gate as the fog counts as scenery. You will get more orbs at higher Intelligence.
I'm loving this series! I think playing this game together is a great idea overall and I hope you guys continue with it!
21:44 the delighted HOOHOOHOOHOOO! Got me so good hahaha. You two are one of my favorite co-op duos!
10:30 This transition is one of the bits that I know some people are annoyed by, but for me it contributes to the dreamlike vibe of the game. Absolutely adore it!
I was loving this series as a solo run, but co-oping with Emma has made it EVEN BETTER! So many shenanigans! Glad you're having so much fun with it! :D
Okay, if I was making a Dark Souls I would absolutely have an NPC invader with a name like Renegade Pancake just to confuse players!
I love it. You and Emma together are so fun to watch. I'm so glad to see you two play together more, you're the best!
I legit don't know why Van Helsing gets so much flak. It's not a priceless work of art, but it's so enjoyable!
Looking Glass Knight is the coolest boss in the game. It was used for early demos!
I love that y’all are so deep into this game and your builds now. Been watching since ep 1!
Dark Pyromancy Flame scales with Hollowing. Pretty much maximum hollowing is required for it to be better than regular flame.
Such a neat concept with a terrible execution :
You are such a joy to watch. Keep up the great work. I look forward to your videos
Elden Ring is Dark Souls 2 2, so it makes sense to see a lot of comparisons.
Edit: also, why in the world didn't you summon when you got invaded? Emma's sign was right by the bonfire. There are no rules on invasions, use every advantage you can, they made the choice to come into your world, make them pay.
Just so you know, the Dark Pyromancy flame gets stronger the more hollow you are...So if you are going to be human the regular Pyromancy flame is better...
Dark Orbs increased as you level INT, to a max of 5 Orbs. Homing Soulmass is also similar but deal magic damage instead of dark damage.
Dark Fog and Poison Fog (pyro) are good spell against shield enemies since the fog can bypass shield and cover a wide area, and actually good against invaders but unpopular in PvP. The damage stack on each cast if I remember correctly.
Chameleon don't effect enemies, they can sense you, only human players who can be fooled by it in PvP.
If you want to distract enemies, better use Yearn, an effective spell to drive the enemy away toward target.
Aahhhhh the looking glass knight love!!! I love it and him so much! Loving the playthrough :D
omg yall need to read the item description for the key to the embedded when you get it. that man is a _FREAK!_
Great Play! Remember to breathe in between your belly laughs. Great Fun!
The combustion spells are good, but you need to be right up next to the enemy.
Edit: when you get the two golems to light their torches in the basement, if youre by yourself they light up a summon sigil for the best *imo* npc in the game.
Edit: the reason emma didnt get cursed by the painting is she's a phantom in your world.
Edit: once you open the king's gate, it opens up all of your possible bonfire locations, to give you a point of reference.
Edit: the chameleon spell only works on npc's if you move when theyre not looking, its more for sneak attacking in pvp
Edit: if you roll through arrows/darts at the right time, your s negate the damage, just like rolling through a sword attack.
Edit: the thing abput blood stains is they arent limited to your playthroughs, so a +5 playthrough bloodstain can show up on a ng playthrough. The more playthroughs you go through, the more things change. More enemies, phantoms, mimics, etc. will spawn, with new treasure, or more treasure. They put a lot of thought into this game.
Edit: the horsehead minions drop their bladed staves, which are.great, if youre not a shield user, and theyre actually really good 1-handed too.
Edit: ah-mah-nah, emma
Lovely shrine of Amana... the tree, the sparkles, the song... and the pancake dude 🤨
Any time you are human is a chance of invaders unless the boss is dead in an area. However this soul level might be more popular to invade because of areas available being more interesting and build distinguishment improvements. After a certain amount it becomes a topic of when a build loses distinguished identity, but your soul levels are set for entry of Drangleic Castle and after. The player is initially kept away from the castle by their soul level or if they have the old great souls. If pancake kills you enough, he should get forced higher in the pyramid of soul level encounters. If pancake was content where he is in PvP, he hasn't tried avoiding gathering of souls to his soul level. Also notably, real invaders can pop in the Looking Glass Knight fight by invading outside the boss door.
I believe you can be invaded in hollow form as well in DS2, unlike the first game
You picked up two parts of the Desert Sorceress set in the castle... but you might not want to try them out while streaming...
Also, you can make enemies attack invaders. Every time you've been invaded by an actual player, you can go back to the weird tree near where Dennis invaded in Forest of Fallen Giants. Pick up the seed there, and use it when invaded, if the invader is trying to hide among enemies.
Lmao i just catched up in episode 11 and this drops! Perfect timing... although i should rather sleep since it is 5am. I'll just let it play and fall asleep to it then watch again
seeing you annihilate enemies with dark sorcery in dark souls 2 warms my soul LOL that is like THE way to beat the game's ass and you figured it out on your own. i love this series.
The way is to do what I did and farm enemies til you're the hulk!. Don't judge me, couldn't beat Darklurker without it.
you and me both bro. i kill all the alonne knights in iron keep, then kill them on ng+, THEN finish the game LMAO we are the same.@@scottneil1187
@@scottneil1187bro SAME i kill all of the alonne knights in iron keep, then i kill them all in ng+, THEN i whoop the games ass. this is so valid.
This was so much fun to watch! My solo playthrough was so stressfull, thnx for the goodtime)
Really look forward to these coming out. Makes me wanna play it again watching you 2 play. You make a great team 😀
A little bit late but did you know, there is a hidden bonfire right before Nashandra's room down the ladders behind an illusory wall?
38:53 that might be caused voltage fluctuations in the power line.
You've got spells for dealing with one enemy and spells that are used for a group. The big fire pillar spell and the one that shots a glowing spinny blue ball are group spells.
Oh, the Shrine of Amana... loved the episode!
Very fun episode! The Looking Glass Knight reminds me of Blasphemous.
Y'all have to put on Gowers Ring. Just to SEE...
Such an amazing, cozy playthrough ❤
Shrine of Amana is my favorite part of Dark Souls 2. Also includes my favorite boss 😈
Damn you, Pancake! *shakes fist* 😂
I do indeed
56:13 Well the game expects you to be clever enough and thoughtful enough to make sure to kill the enemies near a door!
If you use the seed of a giant tree enemies will attack invaders
Yeah, it might not be super useful while the lizardmen are sleeping tho, cos I think their aggro stays off as long as there's singing.
"Let's hope he doesn't deaggro..."
lol. that's not a thing in DS2
I was waiting anxiously for this 🎉👐👏👐👏👐👏tks😎👍
Second ep you've said kingdom when reading domain, how?!. The woman you asked who is she is the emerald herald, the woman who's been upgrading you in Majula!. Love the vids.
Hey Amber, i wish you got the player summon instead of the npc during the Looking Glass Knight.
A player can invade through the boss. Or rather, the boss summons a player to fight alongside him and then the fight can be a lot more challenging, though i'm sure nobody would be a match for You and Emma.
Wasn't expecting more ds2 so soon 😊
You can summon people when you get invaded. Bring in your friends to help next time!
whoops you missed the hidden bonfire at 1 hour 10 mins - oh well
I still don't understand how people get so scared. I enjoy watching though.
not sure if anyone mentioned this but those places with the snake altars that you warped to last episode are the DLC's. there are 3 in total! might have to look up how to enter them when it is time because it's sort of obtuse.
Pick up key, read description, go to where it says, not obtuse mate.
@scottneil1187 the location of the keys is however.
SOUL GREATSWORD
42:30 amber next time you see *anything*, just say "wow this reminds me of 10 million pounds in a bag being dropped on my doorstep"
i hope you guys do another game after this. i suggest 'the forest'. its a survival horror game, but not in the typical sense. you are hunting and building cabins while trying to survive on an island with cannibals. it was mine and my nephews favorite until we mastered it.
Dark souls 2 might have the biggest pvp community, although souls games are not known for it being good connection wise, it’s notoriously buggy and I-frames are inconsistent, but they work both ways, he just knew how to abuse it better
are you two just going to co op the rest of ds2? I am here for it
Please go get the Immolation spell and show it to Emma 😂
You missed 2 very important NPCs in the best place ever i mean the black gulch
2:40:00 Dark souls netcode has it's issues since it's client-based, basically an attack won't truly count as hitting unless it hits on your opponents screen which with ping and i-frames can lead to it looking like they get hit and then roll. Basically DS pvp is it's own game where you need to consider slightly different mechanics.
Ah. I see neither of you checked up on Benhart. Overall DS2 has quite more questline interactions than DS1 in every area. I don't recall any areas in DS2 without NPCs that talk to you. In fact. Lucatiel is in Black Gulch by one of the ledges hidden by how dang dark it is there. After his first spot Benhart should be at that castle by the 2nd bonfire you found after his "statue" in his path was resolved. Lucatiel could be summoned at the nearer bonfire to Rotten. Emma almost found it with a torch before getting jumped and dying to poison.
18:00 "i rolled that time, i promise!"
normal DS2 experience tbh
I knew you'd be back hehehehehe
I’m not saying you have to participate in invasions, but I would recommend you learn how they work. There wasn’t anything weird about that invader’s behavior, and there was probably just a bad internet connection. Also, as a caster, you have to bait them to swing first, otherwise they have all the time in the world to react to your spells. I also think it’s really important for people to remember that just because it’s a real person, it doesn’t mean it’s a different game, all the mechanics still work so just fight them like a normal enemy. Your darkness spell with the floating orbs kept hitting walls or ceilings. It’s like any other spell you have when they hit a wall. The firestorm spell is good for crowds of enemies, large bosses, or PvP, but it’s really situational.
Yay more souls sisters!! Super excited for y'all to get to the dlc levels, they've got some really amazing content. Oh, and if zuko ever feels lonely on your next solo adventure put on that gower's ring of protection and take a look at him 🫂 thanks for the fun episode!
Pancaked by a...pankcake.
why didn't you summon each other for help with the invader? get a rapier and level it up and carry it in your off hand. poke poke . Try being aggressive and time their rolls....about halfway through their roll poke poke. and if you're going to try to parry get a buckler....anyways back to work
👏👍
Please play the walking dead telltale series i think youd love it!
Those stupid shadow creatures. I also did DS2 as a mage and those shadow soldiers were the WORST.
I’d say you are about 50% through the game. Anyone else have thoughts on that?
Including dlc?, nowhere near half, about a quarter.
@@scottneil1187 In terms of locations including DLCs, they are around 40%, but including their level of exploration when they play together, it is around 20-25% (Not criticism, but maybe some clearing runs alone of all areas before they wrap up the game might be nice).
There are more details in the first room of Bloodborne, that room alone, than in the whole Drangleic Castle. But exploring in jolly cooperation is always poetic. 😊
If you are getting hounded by invaders you can burn an effigy at the bonfire and that will give you like 30 min where you can't be invaded in that area! I had to do that several times on my first ds2 playthrough...I couldn't get through Forest of the Fallen Giants because I got invaded every few minutes...
Unfortunately that also makes you unable to summon phantoms
I can't watch this because of that "not locking on" the targets 😀
Fun fact: The Looking Glass Knight summoned real players to invade you for that fight! The randos you find there are a lot easier to handle than the dedicated pvp jerks though. Oh boy next ep is going to be something else!
2:27:13 mine too
F A T T Y