Tomb World VS Death Guard / Warhammer 40k Kill Team Battle Report

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  • čas přidán 30. 07. 2024
  • Hi all,
    Rust VS Rust, the showdown of 2 slow moving, tough as nails, hard hitting teams. Who can win the outlastathon!
    For those that want to support the channel I have the following way:
    I have a tip jar: www.paypal.com/paypalme/GFNRu...
    And I do actually have a patreon, my videos get realeased early on here.
    Thanks to Biorugby, Travis ,Craig and Andreas :D
    / gfn_gamingtv
    If you're buying online:
    elementgames.co.uk/games-work...
    LISTS
    Death Guard Kill Team:
    Fire Team 1 - PLague Marine
    1 Plague Marine Champion (Leader) - Plague Sword & Plasma Pistol (Nurgling 3EP)
    1 Plague Marine (Fighter) - Bubotic Axe, Mace of Contagion & Bolt Pistol (Virulent Rounds 1EP)
    1 Plague Marine (Warrior) - Plague Knife and Boltgun (Virulent Rounds 1EP)
    Fire Team 2 - PLague Marine
    1 Plague Marine (Gunner) - Plague Knife & Plasma Gun
    1 Plague Marine (Icon Bearer) - Plague Knife and Boltgun (Virulent Rounds 1EP, Plague Bell 3EP)
    Tomb World/Necron Kill Team:
    Fire Team 1 - Immortal Fire Team
    1 Immortal (Leader) - Gauss Blaster & Bayonet (Sempiturnal Weave 3EP & Starfire Core 2EP)
    2 Immortals - Tesla Carbine & Bayonet (Mindshackle Scarabs 3EP)
    1 Immortal (Warrior) Gauss Blaster & Bayonet (Starfire Core 2EP)
    Fire Team 2 - Necron Warrior Fire Team
    5 Necron Warriors - Bayonet & Gauss Flayer
    START 0:00
    MISSION 0:21
    TERRAIN 1:13
    DEATH GUARD KILL TEAM 1:36
    TOMB WORLD KILL TEAM 2:37
    DEPLOYMENT/FIRST INITIATIVE 3:25
    FIRST TURN 5:04
    T1: STRATEGY PHASE 5:10
    T1: FIREFIGHT PHASE 5:52
    T1 RECAP 9:13
    TURN 2 10:19
    T2: STRATEGY PHASE 10:46
    T2: FIREFIGHT PHASE 11:15
    T2 RECAP 18:58
    TURN 3 19:23
    T3 STRATEGY PHASE 19:48
    T3 FIREFIGHT PHASE 20:09
    T3 RECAP 25:10
    TURN 4 25:38
    T4 STRATEGY PHASE 25:56
    T4 FIREFIGHT PHASE 26:10
    T4 RECAP 29:22
    END OF GAME THOUGHTS 30:07
    #KillTeam #Battlereport #Tombworld #Deathguard #Necrons #KillteamBattleReport #KillTeam2 #KillTeam21 #KillTeamOctarius #Warhammer40k

Komentáře • 108

  • @alessandrobussoletti9384
    @alessandrobussoletti9384 Před 2 lety +29

    These bat-reps are amazing, you get a lot of the rules right and have some crazy camera angles and animations to let the viewer understand what's going on, super engaging. Just a tip: Plague marines cannot be injured, and neither can pox walkers. Other than that, this video was perfect! Keep it up!

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Cheers, yeah someone mentioned the injured thing. Makes sense thematically that they don't

  • @walstafa
    @walstafa Před 2 lety +37

    Just a quick FYI: Death Guard don't get Injured.

    • @GFNGaming
      @GFNGaming  Před 2 lety +5

      Yeah, someone mentioned, It should be easy to remember it makes sense that they don't

  • @battlebrotherstabletop
    @battlebrotherstabletop Před 2 lety +14

    Top tier content as always, brother 🤙 your batreps are the only ones I watch start to finish. Love/hate to see the plasma gunner take so many mortals from overcharging 😂

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Thanks buddy! appreciate you watching, especially if you're lasting till the end - the voice over gets progressivly crazed towards the end so bless you :D Yeah man officially the worst game a plasma gunner ever had, excluding the previous editions.

  • @Evilawn
    @Evilawn Před 2 lety +3

    This channel deserves a ton more subscribers! Amazing content, clearly a loooot of work and love went into it!

  • @michaeljdauben
    @michaeljdauben Před 2 lety +3

    Another fun battle report. I love the little animation you include. They add a lot to the report.

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Cheers, yeah I'm always looking to add things to improve things,

  • @odricthorsson8440
    @odricthorsson8440 Před 2 lety +9

    Great has always ! I like when you zoom with your camera to let us see the line of sight before the shoots, you should do it more. It give the immersion !

  • @davidruzicka8479
    @davidruzicka8479 Před 2 lety +3

    Possibly the best KT battle report I've seen to date, keep up the good work

  • @vectorshaman338
    @vectorshaman338 Před 2 lety +1

    These Bat Reps are slick as hell!!! As a newcomer to the game they are really helping explain a few things. Subbed and looking forward to future content!

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Cheers man, thats cool to hear.

  • @davidgarcia-wb1yn
    @davidgarcia-wb1yn Před 2 lety +2

    Another delightful, engaging, and entertainng bat rep. You are the best KT betrep content creator in YT. Keep up the good work man.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Thanks man, appreciate that !

  • @MisterZzap
    @MisterZzap Před 2 lety +1

    Keep this up. These kill team battle reports are the best right now!

  • @B3457LY
    @B3457LY Před 2 lety +1

    The algorithm brought me here. Great bat rep! Subbed :)

  • @jasonmangelsen7136
    @jasonmangelsen7136 Před 2 lety +1

    Very cool.
    I enjoyed your format and definitely look forward to more, keep the Chaos flavour teams coming, lol.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      I miss my all berserker team from the last edition! if they were still legal i'd be running them every time :D

  • @UwUKpeke
    @UwUKpeke Před 2 lety +2

    Great report and gorgeous editing!

    • @GFNGaming
      @GFNGaming  Před 2 lety

      cheers man, thats for watching

  • @Jackman0205
    @Jackman0205 Před 2 lety +1

    Fantastic videos as always. Some really tough rolls for the DG there, close game regardless.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Cheers man! yeah, i think there was a roll where it was 1 out of 8 DR which is rough, but it can happen.

  • @WargamersAnonymous
    @WargamersAnonymous Před 2 lety +4

    Two teams I'm invested in. Good stuff as usual buddy!

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Get your death guard finished! :D cheers man

  • @kezsen2
    @kezsen2 Před 2 lety +1

    The production value. Outstanding work!

  • @clintonmccann9751
    @clintonmccann9751 Před 2 lety +1

    Best kill team batreps on youtube!

  • @MrGreg972
    @MrGreg972 Před 2 lety +1

    Best Kill Team Batreps by far! Keep going :)
    (And please do one with the GSC)

    • @GFNGaming
      @GFNGaming  Před 2 lety

      I'm actually painting some GSC at the moment. So hopefully not too long

  • @chuplaiyiar
    @chuplaiyiar Před 2 lety +3

    The BEST kill team Chanel !! El mejor!! Felicitaciones

  • @rickstar171
    @rickstar171 Před 2 lety +2

    The battle of the 'hard to kill' Kill Teams

  • @krzysztofdrzewiecki5618
    @krzysztofdrzewiecki5618 Před 2 lety +1

    I love your battle reports! Just one (pedantic) question - ~21:42 why model can't take cover on vantage point? Isn't this wall on its level?

  • @bargeryfamily
    @bargeryfamily Před 2 lety +1

    This is a superb format for a battle report. Production is excellent.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Thanks man, try to make them look nice

    • @bargeryfamily
      @bargeryfamily Před 2 lety +1

      @@GFNGaming It's so nice to see the actual battle and not two gamers trying to remember what to do and where they left their can of pop. You obviously put a narration over the top later, which works very well. I have talked to my son about doing battle report videos and we wanted to massively improve the quality out there. But you are there already, so we can sit back, relax and watch your quality items. It makes me very happy. Can you please do Kroot vs Genestealers.... :)

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Thanks man, thats very kind of you to say. You should still do some battle reports, always room for more .... then i can watch some :D hah kroot Vs Genestealers, the cannabal showdown, who will eat whom first? :D i'd love a Kroot kill team. Don't have one at the moment but for sure will get one, always wanted some.

    • @bargeryfamily
      @bargeryfamily Před 2 lety

      @@GFNGaming I took kroot to warhammer world and had a blast. I couldn't use my 3d printed hounds, so not operating at full capacity though.

  • @kendeldorman7005
    @kendeldorman7005 Před 2 lety +2

    I love these bat reps! If you have Salamanders or Alpha legions painted up ide love to see them!

    • @GFNGaming
      @GFNGaming  Před 2 lety

      I had a lovely team of salamanders for the last edition, Had 2 lascannons to make use of their 1 reroll rule but its not legal now. Will have a look at what I have see if I can run a basic fireteam.

  • @haweraki
    @haweraki Před 2 lety +4

    also 32:18 dont think you can re roll a disgustingly resilient ability , if I read rules right re rolls are just for attack or defense rolls

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Yeah man this was totally relex from the previous edition! :D doh!

    • @haweraki
      @haweraki Před 2 lety

      @@GFNGaming few instances I do that too, most often I find myself moving my whole team at once 🙈😂😂😂😂

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Hahah! yeah I can imagine doing that myself

  • @iankennard6027
    @iankennard6027 Před 2 lety +1

    Top notch battle as always 👍. Love the Plague Marine colour scheme, what paint brand / colours did you use?

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Cheers man, It was mainly drybrushing and sponges. Started with a bright turquoise then i dry brushed on a copper, then hit it with a bunch of different sponges of orange and browns just kinda spladged it on with very little concern hit it all with an agrax. Think it all came together with the pigmet powders though - used a mix of dirt and rust from AK interactive. Quite a hap hazard technique managed to get about 10 done in an evening. then just random details.

  • @haweraki
    @haweraki Před 2 lety +5

    Another great report , I actually played Necrons vs DG last week , necrons got destroyed , 17:57 plague marines can't be injured if I m right

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      You are! i didn't fully read it. I mean it makes sense really

  • @davato5249
    @davato5249 Před 2 lety

    Great batrep as always! But u can only command reroll defence and attack dice, not disgustingly resilient (didnt matter in the end)

  • @lloydmitchellnineone
    @lloydmitchellnineone Před 2 lety +1

    Great battle report as per.

  • @kennygeorge2616
    @kennygeorge2616 Před 2 lety +2

    Great bat rep. Keep em coming

  • @alexcross5916
    @alexcross5916 Před 2 lety +1

    His name's not even Mark! Amazing, love me some Poxy the Poxwalker, his cameos are always spot on!

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      CaN YOu BelIevE It?!!! .... hahah thanks man

  • @tdnavy1066
    @tdnavy1066 Před 2 lety +1

    You gained a sub today.

  • @CrazyMTGplayer
    @CrazyMTGplayer Před 2 lety +2

    The death guard shooting did not go well this game, but it still ended surprisingly close. I think the plague fighter could have charged two dudes in round 2. Killing one and leaving the other in combat so he couldn't be shot at

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Yeah, probably should've trusted his 3+ and DR saves. Those tesla read a bit more lethal on paper but need crits to really go off.

    • @CrazyMTGplayer
      @CrazyMTGplayer Před 2 lety

      @@GFNGaming yeah I think in general the ap-1 is just better. Tesla's are for hordier squads if anything. As splash 2 could do some good work against ig or nids

  • @gratisninja9691
    @gratisninja9691 Před 2 lety +1

    Good game!

  • @TheGilzam
    @TheGilzam Před 2 lety

    So my understanding of Implacable March is that you cannot Dash ever. It essentially allows you to move or charge further and still shoot. If all you're going to do is Move and Dash, then not using the ploy is better because you move 1 additional inch. But none of the Necrons should have been able to Dash in Turn 1.

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Its a choice you can choose when you activate a unit, so you can decide to do an 'implacable march' or not

  • @prusstaskajetan
    @prusstaskajetan Před 2 lety +1

    Immovable object vs immovable object, eh?
    This will be fun!

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Hahah yeah, slow and tough the mirror match.

  • @kryzak123
    @kryzak123 Před 2 lety +1

    Love the battle report, especially because it's Necrons. Only thing I noticed is that everyone is claiming objectives even if they're above or below the objective. Are the vertical distances on those terrain at or less than 1 circle (2")? Because distances are measured from any part of a base to the center of the objective, true distance, right?

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      Thanks man. I'm a fan of necrons this edition, play how they should i think, Yeah, measuring from the tops of the models to the objectives they are in circle

    • @kryzak123
      @kryzak123 Před 2 lety +1

      @@GFNGaming Yeah, I'm really a fan too. Their 2APL and slow speed does mean that for missions that require activating/claiming an objective, they're definitely at a disadvantage, but those that you just have to be next to in order to control, they're a lot stronger. Regarding objectives and vertical distances, pg. 53 in the rulebook mentions that all distances are measured from the base of the model, not the top of the model, which is why I was wonder why they were able to claim objectives from above or under the markers. :)

  • @michalmlejnek7035
    @michalmlejnek7035 Před 2 lety

    At the beginning of TP 2. Necron warrior is injured and has Movement 2". He moves 2" but then dashes 3". Dash is move action with limit of 3". But if you have 2" movement characteristic, you should move 2" and dash 2".

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Really? could you give a pg number in the rules for this? the rules for dash on pg 63 don't mention this nor does pg 68 that covers injury. Thanks

    • @Majkls999
      @Majkls999 Před 2 lety +1

      @@GFNGaming Pg. 63, Dash Action (1AP): Move the active operative following the same rules as a Normal Move action with the following exception: It can only move up to 3".
      Pg. 61: Normal Move: Move the active operative up to a distance that does not exceed its Movement characteristic.
      Pg. 68: While an operative is injured, subtract 2" from its Movement characteristic...
      Necron Warrior having base of 4" drops down to 2" Movement characteristic while injured. Dash follows rules of Normal move with added limit of 3".
      It is like having speed limit of 60 mph but driving vehicle capable of 30 mph. (or 30 / 20 in this case)
      EDIT: Apparently my PC and phone has different accounts.
      EDIT 2: To be fair. This only comes up when you play 4" Movement operatives (Necron/DG) or play Tau with Photon Grenades.

    • @Majkls999
      @Majkls999 Před 2 lety +1

      @@GFNGaming BTW I dig your Battle Reports. Really fun to watch. :)

    • @GFNGaming
      @GFNGaming  Před 2 lety +1

      That's interesting, missed that part - 'does not exceed its movement char..' thanks man, will remember this for future games :)

    • @kryzak123
      @kryzak123 Před 2 lety

      @@GFNGaming @Majkls999 BTW, the FAQ actually clarified this that Dash is NOT affected by movement characteristic changes. Very subtle.
      Q: Do modifiers to the Movement characteristic affect how far an operative can move when it performs a Dash action?
      A: No, unless a rule specifically mentions the Dash action. For example, if was subtracted from an operative’s Movement characteristic, it would still move up to when performing a Dash action. However, if a rule states ‘each time an enemy operative performs a Dash action’, then it would be affected.

  • @mozark1043
    @mozark1043 Před 2 lety

    5:00 The necron just jumped and went horizontal 3" with the dash action. That's a nono. It has to be a total of 3".

    • @GFNGaming
      @GFNGaming  Před 2 lety

      ah it does looks like that, but hes already on the top level, he was underneath a ledge from the upper level - he only moved 3'' no climbing at all :D

  • @joemamma2419
    @joemamma2419 Před 2 lety

    What terrain did you use for those vantage point pieces?

    • @GFNGaming
      @GFNGaming  Před 2 lety

      mmmmm was a kit i bought ages ago sector imperialis maybe? had it for years. Not really a set can just build as you want so the middle terrain is a bridge with 2 buildings either side. Other building is a more stock building from the kit using the instructions though

  • @garrettcollins2708
    @garrettcollins2708 Před 2 lety

    I'm lost for some reason why at 6:35 the gunner was able to shoot, move and then active the point but doesn't he only have ALP2?

    • @GFNGaming
      @GFNGaming  Před 2 lety

      The Plague marines all have APL 3, classic astartes build really, minus the 3 circle move.

    • @garrettcollins2708
      @garrettcollins2708 Před 2 lety

      MAN how did I miss that plague marines have apl3! I played a match with em and was only using 2

    • @GFNGaming
      @GFNGaming  Před 2 lety

      It happens, it would make sense them having 2APL, Rubric marines only have 2APL - lifeless dusty boys and all.

  • @roobs2976
    @roobs2976 Před 2 lety +1

    neat

  • @nighteadge86
    @nighteadge86 Před 2 lety +1

    What terrain is this i love it.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Cheers man, oh damn i forget which sets. I got a bunch of terrain kits AGES ago. I do have a video where i make the table i use (i'm planning an expansion soon as i need to spice things up)

  • @dwanounou01
    @dwanounou01 Před rokem

    Didn't know you can roll disgustingly resilient on mortal wounds. Thought those were indefensible. Regarding the splash 2

    • @GFNGaming
      @GFNGaming  Před rokem +1

      Yeah from what I understand disgusting res triggers when the operative loses a wound, which it does during a mortal wound, you still get no chance to armour save the MW but DR would still trigger (from my understanding again)

    • @dwanounou01
      @dwanounou01 Před rokem

      @@GFNGaming good to know 😈

  • @DarkPhoenix1515
    @DarkPhoenix1515 Před 2 lety

    disgustingly resilient applies to MWs too

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Yeah I believe so, that's certainly how I played it. Just states when the model '...loses a wound', doesn't specify mortal wounds not included.

  • @slizrs2
    @slizrs2 Před 2 lety

    Im confused. Necron immortal fire team missing leader? You should play 10 models, not only 9.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Nope, the Immortal team is 4 operatives and the leader is instead not in addition.

  • @bargeryfamily
    @bargeryfamily Před 2 lety

    Did the Death guards miss overwatch at the end of turn 1? I think there should of been two overwatch shots.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Only the plasma gunner was in the engage order so none of them would get it

    • @bargeryfamily
      @bargeryfamily Před 2 lety

      @@GFNGaming cool, missed that :)

    • @bargeryfamily
      @bargeryfamily Před 2 lety

      Don't forget to add the 2VP for having a painted team! It seems daft but if you play in a tourney you need to remember those 2 points. It's good to get in the habit of adding them, maybe right at the start.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Haha yeah I always forget that, is it 2? seems a bit steep that could swing a game easy, definitely an incentive to finish painting the team

  • @matthewhayes4043
    @matthewhayes4043 Před 2 lety

    Someone’s a flight of the concords fan

    • @GFNGaming
      @GFNGaming  Před 2 lety

      Haha I am a fan good guess, is this because of the funky dancing robots? like Bretts card idea?

    • @matthewhayes4043
      @matthewhayes4043 Před 2 lety

      GFN Gaming haha yes. The little singing skit gave off major FOTC vibes. Love it!

  • @TIMExBANDIT
    @TIMExBANDIT Před 2 lety

    BROWN

  • @normanderi
    @normanderi Před 2 lety

    Seriously disgustingly resilience is stupid af, my friend the other day survived 17 wounds on one model because he did safe 10 of them, and the commander did receive a total of 30 wounds before dying, saved mostly by this, seriously i know is luck, but limit it a bit at least, like maximum 5 wounds resisted, i mean you have all dice you need but beyond 5 wounds it won't do

    • @villainvoice5143
      @villainvoice5143 Před 2 lety +1

      The other day, my tyranid warrior put through 22 damage in melee with an icon'd deathguard.
      He saved 15.
      Took 7.
      I laughed so fucking hard. It was incredible.

    • @GFNGaming
      @GFNGaming  Před 2 lety

      hahah on man , thats tough