Fallout 4 - How to Have the Best Start on Survival
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- čas přidán 18. 12. 2022
- Settle in, class. Twonky here to show you how to be well on your way to an overpowered build in the first few hours of Fallout 4's hardest difficulty. And the good news is that it will work for pretty much any build!
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Great guide! One thing I would add is the free .44 revolver you can find as soon as you leave the Vault. After you cross Sanctuary's bridge, (where the dead drifter is) turn left and keep going till you find a large machine with a hose. There you can find a .44 revolver, some drugs, and caps.
Good luck finding ammo for it early on.
@@WafelixRox You don't need to keep it. It's worth decent caps early on, plus you can hold onto it for mid game. (before you get Kellogg's pistol)
@@WafelixRox There's an unmarked merchant located southwest of Diamond City that, in my experience, always has a reliable source of .44 ammo in bulk. With enough caps, some Grape Mentats and Charisma gear, you can usually walk away with 100+ ammo for the early .44 Pistol.
@@XxFistOfVajraxX quoting the classic "You learn something everyday" am I right?? well I need to search him out then, but on modded F4 it can be hard. :D
Only five rounds for it though
When I found the original Fallout, way back when, I became a Fallout player. I've played them all except FO 76. (I don't care for team play.) And I am apparently the only player that did not fall in love with FO New Vegas. I bought a new PC specifically to play FO 4 since my laptop couldn't cut it. I preordered FO 4 and was at the store the day they called to tell me it had gone public and I could pick up my copy. I've been playing it ever since. I don't have a clue how many hours I have invested in FO 4, but it has to be many thousands. I have trudged all over the commonwealth while over encumbered, so I don't mind jogging everywhere in Survival difficulty.
Like Super Twonky, I do not undertake quests I do not want to mess with.
I loot everything, missing very little. I use only 3 mods. One makes dead bodies glow after a firefight so I can find them for looting purposes. The second moves the Settlement Needs Help Notification to the middle of my screen so I cannot miss it. And the third is My Jet Pack because I like to get on top of buildings to admire the view. I'm not into being the fastest to get to the finish line, or to get a higher level than anyone else, or to build the fanciest settlement or have the meanest weapon, or the absolute best armor. Things like that. I'm also not big on using booze or chems. I use only Stimpacs, Radx, Radaway, Grape Mentats, and beer. I collect Power Armor but seldom use them. I carry 5 weapons, 1 is a Silenced upgraded .308 Pipe Sniper Rifle, the other is a regular upgraded Sniper Rifle in 50 cal. I carry an upgraded 10mm, an upgraded Combat Rifle and the Laser rifle Danse gave me (I forget it's name). My armor is a mix of all types with 3 Legendary pieces.
I have joined the Minutemen, Railroad and BOS. The one and only time I went to the Institute, I couldn't believe my eyes. They lived like this and let the rest of the Commonwealth live in squaller. These are the bad guys in my eyes, forever. I decided I would play as a Minuteman or a Good Guy Nobody. This play thru I took Preston and friends to Sanctuary and set them up. Then told Preston I would not join the Minutemen. Even with that, I go around setting up settlements and helping them out. When I set up a settlement, I try to make it to accommodate a minimum of 20 settlers (beds, food, water) with around 100 defense, before I turn on the beacon. I'm a big believer in the Decontamination Arch.
I'm old and have retired twice. I'm retired military. I worked as a civilian until I retired in Sept 1999 almost 3 years before my heart went south. Now I'm a disabled vet, with a bad heart, half blind, and I live to play my favorite game, Fallout 4. Lt USN (ret)
FNV has less of an adventure feel that F3 to me. Therefore I prefer F3 over it as well. I don't care as much for RPG elements in it.
Also FNV has unfixable quest breaking bugs, so it needs to be patched to be playable.
Thank you for your service and the great article you wrote for us! USCG 89-97.
Hope you're doing well, do you still play fallout 4? And have you watched the new Fallout series? Best wishes
Thank you for your service 🫡
Hope you're still playing.....
Tip for power armour users: if you go to the disposal ground east of sanctuary you can get 3 fusion cores, which are great help early on. Just explode the sentry bot with the terminal inside the little cabin. There's also a free mini nuke and fatman, all attainable straight outta the vault.
U can also use the holotape to get the sentry to clear out nearby areas for u
@@keybladerasta4142 yeah but the old robot is very slow and can even get stuck in map geometry so unless you just want to see him do some cool stuff he's pretty useless
@@maestrofeli4259 It does a decent job on the mole rats at the disposal site as well as the bloatflies near Olivia and the raiders stationed outside there. After dealing with them, it will return to the disposal site, where you can tell it to self destruct to collect its loot.
@@LordRunolfrUlfsson yeah
In this run those 3 fusion cores are a backup to get the Overseers Guardian if the CHR check fails
I really wish there was an option for "survival mode, but save whenever you want" considering how many times the game has just crashed arbitrarily
There are a number of mods if you are okay with using them. Survival options is a good one, and even the cheat holotape one let's you re-enable saving in survival.
Honestly survival mode in vanilla is impossible on older gen consoles just because of the crashes
A few things about Survival really ticked me off, including the crashing, so I'm currently playing the mod 'Advanced Needs 76'. It's fantastic, & I'm having a blast!
It is a Survival mode replacer, so does not work on Survival mode, so on Very Hard mode. You can fully customise it - so raise/lower the damage multipliers, save whenever you want, fast travel (if you want to), there is food/drink/sleep/diseases etc just like Survival, but you can also chop trees for wood, scrap loot out of cars, bathe and go fishing! The only thing I turned off was the toilet needs, as my char needed to pee far too often lol XD
@@divinehorror2543 I’m playing on a series S and had 3 crashes yesterday. I’ve been playing for over 12 hours and I’m level 7 and have died more times than a full playthrough normally 😂😂
With the new update the game will not crash no matter how hard you try to make it crash
just stumbled onto this guide just this morning
there is also the Destroyer's Helmet which you can get from Penny in Covenant, it is a combat helmet to match the rest of the gear and has +1 to both Charisma and Intelligence 👍
very helpful guide, ive just put the whole set together
That would be an excellent addition as well.
Not exactly a "Start" item as it costs hella caps.
Very good guide. I'd like to bring attention to a fairly over looked perk though. Aquaboy/girl is fantastic. No rads from water so you can easily escape difficult enemies. Also, you can head east from sanctuary as far north as you can to avoid all enemies (pretty much) until you hit the coast, then swim down to alot of the harder to reach locations.
Agreed, aqua boy/girl is a great perk, and you can totally use it while following this guide. I only wanted to take the bare minimum perks to show that you could do this without any others, and so that it didn’t require any additional special stats.
Yes Endurance & Agility mix is OP for this mode , as you have loot of health + AP you can outrun danger and then go in sneak mode and loose chase + .50 bolt action silenced pistol + build for it , you are OP AF .
Too Cheezy
Another guide said Aqua Person only removes rads, it doesn't prevent water diseases.
Can't speak to the legitimacy, but it might be the case.
This is a small one but if you take a left first leaving the Vault instead of right to Sanctuary, you'll run into a wooden guard post with some dirty water. It's not much but anything counts at the start.
If you have the nuka world dlc you can make nuke mixer pretty cheaply and use dirty water and nuka cola to make i think its called nuka free or smh but it will restore 130hp instead of 20 so great advice
Can make Noodle Cup with one Razorgrain.
Excellent vid. A few things to add:
1. Sniping: A short scope can be added to a rifle easily with no Gun Nut perk. Or get the guaranteed sniper rifle from the sniper house in Concord (taking that was not shown)
2. VATS: For VATS users, mod a Light Receiver onto a 10mm pistol right away. This cheap mod *significantly* increases firepower. Add a tactical sight if possible. Do the same with a pipe pistol (light, tactical).
3. This video rightly shows avoiding contact but for when that fails, mod a double barrel shotgun with heavy receiver and long barrel for those "oh crap" moments.
4. Armour: By far the best armour you can get early game is go to the fight between Diamond City guards and supermutants, and passively collect armour from dead DC guards. Combine with some decent leg armour.
Could you provide the location of this sniper house in Concord? Couldn't find it when I first explored Concord.
@@Renju366 go down the main street facing towards the museum. At the museum turn left. Go to the end of the street. Last house on the right. Go upstairs. It overlooks the parking lot random encounter point with the cooking fire.
@@gilgamecha Thanks for the info.
the man, the myth, the legend, is back!
Could not have said it better myself xD
Came to the comments section to say this very same thing!!
This is the closest thing to my survival starts as I have ever seen in youtube. You even gave me a couple little tips I never tried before. Nicely done from a fellow 3000+ hours into this game person.
Great guide. Have used it to restart my journey in the wasteland. Two things I’d like to add: 1) near the Robotics disposal ground is a crashed vertibird where you can find a suit of power armor. Good for anything you run into and with the added carry weight, you’re able to grab more items to create more poisoned caltrops. 2) due west of Sanctuary is an irradiated bunker where you can find an army helmet. Another good find for early in the game (be careful in this area though because of bloatflies and blood bugs).
Interesting guide. A long time ago, I finished the game deathless on survival. I had no strategy besides rushing power armor and the explosive machine gun. That was it. The rest was pure improv. Nice to see your take on it. Well done.
Simple, informative, entertaining, just the best video for starters or even players coming back to the game like me. New Subscriber, keep on the great work ❤
Right next to MATN, one of my favorite Fallout CZcamsrs returns. Truly Christmas has come early
How does this man not have more subs???
Im definitely refering to this guide when the next gen update comes out. After my 2000 hours or so playing and countless builds Ive never done the railroad ending. Definitely plan on doing it on survival
While the railroad is generally clowned on as a faction, I think their ending is fun to play. It’s also the most reliable way of getting Elder Maxson’s legendary gatling laser, since it can be easy to miss during the final Institute mission.
I wonder what’s the point for a next gen update for pc consoles I get but mods can already do that work. It’s like the Witcher 3 what’s the point if people can install mods that make it run next gen and the so called integrated mods can be downloaded I see no point
the best ending would be minutmen with some specific quest because you can keep railroad and BOS faction live and do secondary mission for them also have help from them in fights.
Is really funny when you are walking for your settlement and a vertibird crash in front of you.
And some random fights of minutmen are with synths of institute and coursers so is a way to farm armor and clothes from them and brotherhood too because they will join to the battle too and can die and let extra loot.
With respect to rail road you have a place where buy stealthboys and a doctor in survival.
@@SuperTwonky Hey buddy can you help me, i can't sprint or fast travel i just get a message pop up saying something about cucumbers
@@Writeous0ne you must have eaten too many cucumbers, and now you’re too full to run. Not sure if I can help :/
I didn't need this guide but I'm still here for the algorithm 👉😎👉
Plus, I've said it before, but I'll say it again: watching you play has made me drastically reduce the game changing mods I use in my own playthroughs and has revitalized my interest in the game
Appreciate it!
Been watching your vids for a couple weeks now and just wanna say that your advice is very helpful and the content is great! keep it up!
Man, from a total newbie, thank you so much for this guide. Not only was it amazing to figure out the value of crafting Poison Caltrops, just seeing the routes you walked was super useful.
14:40 I've done a lot of runs in the beginning area of Fallout 4. For some reason, the two Bloatflies there near the water tower and the three Bloatflies along the river if you go left after leaving the vault have a chance of being tougher than a Bloatfly should be at that level. It's like they spawn several levels higher than they should.
It doesn't always happen, but it happens enough that I always check them out in VATS first to see how much damage I can deal them. If they aren't going to lose a lot of HP per hit, I know they're the higher level versions and I might avoid them until I can boost the damage of my weapons.
21:10 You forgot to mention that shooting the monkey keeps the three makeshift bombs from going off if the monkey activates. Otherwise, you should disarm the bombs (which gets you some XP and some components).
28:30 I was going to comment that going up the billboard spawns raiders, but you knew that too. You forgot to mention, though, that giving Carla the sarcastic response (like you did) gets you a permanent 10% discount from her. Also, that raider camp on the other side of the rocks always has an Addictol. Good for selling or keeping on hand just in case.
Yah with the bloatflys it's like 50/50 for me it's very weird
Good one! Most of these guides are from many years ago and you have good tips and tricks to get the best start possible, thanks!
Watching this has helped me understand just how fun Survival can be - awesome video man!
You can get a SPECIAL stat permanently to eleven very early by taking a debuff chem or alcohol just before you pick up the SPECIAL book in Shaun's room. Alcohol will drop your INT temporarily, pick up the book and add a point into INT and after the booze wears off you're at 11 points of INT.
with the tv show and the recent patch, i decided to look for good content to start fallout and found your channel to be very helpfull man! thanks
Good video. I forgot I could refill bottles so thank you. Also, on the roof of the house with the basement bunker in Sanctuary there is a green duffle with a weapon, ammo, and food/junk. A fallen log lets you get on the roof easily.
The more meat magazine is pure gold. Hatchlings give meat with this book they always empty otherwise
Wow! I really appreciate you taking the time to putting this together. I have been thinking about starting a 'Survival' play through, but i have been really hesitant.
This is crazy I just started getting back I to survival, this is exactly what I needed!!
Awesome! I hope it helps
ah man... it's been a while. So glad to see ya back in action :-)
Super awesome video, found some things out I didn't even know, this helps out a lot, I honestly thought this would take you like 5-6 hours, but man 3, that's crazy!
Survival game is awesome. the settlement become so important.
One point to make: You forgot the duffel bag on the roof of the house with the underground shelter in the back. Otherwise, a very good and very complete guide!
Thx for the guide, i have never wanted to go for survival mode before but now i’ll try. 😊
my man this was awesome. I followed this for my first survival run and just leaving diamond city and feel pretty confident after taking over the alley and also knocked out the boat while I was there. thank you.
Nice!
Great guide. Only things I would add:
1- You can buy spray and pray from Cricket, it is very common to bump into her on her route between Diamond City and Vault 81, as you did, might also find her in bunker hill.
2- While getting all the side missions in Diamond City you can also haggle with Ellie at Nick's agency for some extra caps and the persuasion Exp.
3- Just doing the interview with Piper gives decent Exp and you can do it as soon as you enter Diamond City.
Crazy how similar this start is to the path I took on my first survival play through. Glad I found the video cuz there are definitely some things I learned/missed
I know majorslackattack does skyrim walk-throughs and the other day I told myself I want a fallout 4 channel that does the same thing and I found this channel, you got a sub and im going to browse your playlist and get to watching.
Majorslack does Fallout walkthroughs too, but I think he only has 2-3 on his channel, unlike Skyrim where he probably has at least 4x that.
Amazing absolutely amazing you truly are amazing at this game you are one of the only youtubes i can watch play fallout 4 great work! :D
This is the most useful survival guide I've seen on YT.
For anyone with CC tunnel snakes installed, the powerful classic 10mm pistol and unique version 'Ultimatum' are in the subway a little west of Hangmans. You just need to deal with some bloatflies and ghouls (be careful of ambushes). There is a boss, but I managed to cripple him with a bottlecap mine for an easy kill.
Also, big respect for not using any cheap exploits.
This is the most essential guide I’ve seen on FO4 survival mode. I’m only at level 15 but I wished I’d have seen this before I started!
thank you, this really unstuck my survival play through and gave me so many more options ( I just needed a little help and the right video), perfect timing, really glad you were prompted and encouraged to drop this video, very supremely helpful, I'd like for this video to be pinned on steam
Thanks for this guide! I made It in my first survival playthrough. It took me all day because I don't know world so good but it was great learning experience!
Sure thing! If I could do it over, I’d make it more clear what the exact route to each location is, but I’m glad it was helpful
@@SuperTwonky Yeah, I watched Your video and wrote down locations, and I used Interactive Map to navigate. I think a map with drawn path would be great addition to this video. But hey! I made It. I think leaving some difficulty for me in this made me feel that I accomplished something, not only fallowed guide :). Thanks again!
Glad you’re back man, those bloat flies are weird sometimes it feels like they pop in one shot and other times they tank a whole clip lol
Awesome guide thanks bro I needed the help
Nice guide, learnt some things, good job, but I heard about a settlement that needs your help, here, I'll mark it on your map. :)
At the start, facing south, heading right of sanctuary there is a military transport vehicle with blood bugs and radioactive barrels next to it, you can get some healing items and an army helmet with 10 ballistic DEF, you can sneak in to avoid the blood bugs and get in and out quick so you don't take too many rads, I believe raiders can also appear nearby so be careful.
Or get your dog or companion to fetch the helmet. You can do this over a scope. No rads.
@@gilgamecha🤯
Yes!!!! Thank you! I just got back to fallout and remember that i have not played it in to survival mode all these time. but then I got a bug and i need the console command. kept looking for a way to bring it back and the mod you showed is perfect. Thank you!!!
Thanks man for the fantastic guide. Great work. Vault forever surface never.
Thanks so much for the help. It took some trial and error but was able to make it to diamond city at level 10.
I usually go 7 agility 3 endurance. I play permadeath with a save file right after scrapping Sanctuary to reload to. If you sleep in Sanctuary you can do RedRocket, Sunshine Tidings, Walden Pond, store your stuff back at RR or Sanctuary then go do Concord, the Museum, Speakeasy and the area under the Deathclaw. From a save after scrapping Sanctuary you'll not need to sleep until you meet Trashcan Carla near Starlight Drive.
Also if you don't make safety saves so you have a few levels of adreneline you can 1 shot Walter with the hunting rifle found in the Walden Pond sewers or a pipe-bolt action rifle, Whislash is an easy kill. If you do kill them there is another guaranteed Whiskey and Big Jim to sell. Alternatively about half of the time I'll have picked up a mine or two by this time so you could just kill Whiplash and get Walter with the mine.
DUDE YOU'RE LEGENDARY! Thanks so much for the video! Gn try on series x with no mods, wish me luck
Super Twonky is back! What videos/series do you have planned next? I need more of your videos, your content is top tier and I'm going through withdrawals man.
I started streaming a survival millionaire run, which I plan on editing down for CZcams. I still need to get back and finish the run though. Not sure when, since I am going to be moving at the end of January and need to prepaid for that.
If you never clear out the mole rat den at red rocket.. those ten items outside will respawn again and again and again plus the brain fungus and glowing mushrooms. That's how it works at a lot of interiors. As long as you don't clear out the interiors of say Super Duper Mart.. the lootables outside of it will continue to respawn.
..
Dude, this is my first survival play and tried this at level 7-8. LOL! I was so scared of losing my poisoned cal traps in the river that i just swam across over encumbered. Then my mod list dropped my frames hard at Bunker Hill (nerve racking)! Was super fun pulling this off for the gear though. Only thing i would add for survival noobs is that bunker hill has only floor mattresses for rent, so for a good sleep after, there's apartment next to the USS Constitution with good beds.
Very solid start. Anyone that reaches the end will have a powerful base on which to build. I’m a Survival only player, and those legendary items are good enough for the entire game. I’m using some now on my level 70.
I’ve heard of the poisoned caltrops start. It’s never been for me. It breaks immersion. Scrapping entire communities is very video gamey min-maxing. Treating everything as expendable. Settlers will want things. I can’t bring myself to do it.
The other thing I avoid is going on long journeys just to grab primo loot. Reason being, the game sets enemy level to yours when you enter a new zone. And it stays that way, permanently. In the case of this video, parts of Lexington, Cambridge, western and central Boston, and Bunker Hill zones will be based off a level 10 character. This has the effect of lowering the quality of the loot you might find, either fixed, random or legendary. Also, the enemies are like paper, once you return with your buffer build, which isn’t fun for me.
That being said, I would strongly consider this start for a Permadeath run. I can imagine myself doing a poisoned caltrops start and run through major areas of the game for primo loot. Easier enemies? Sign me up!
Oh, I didn’t see you mention the 5% melee resist magazine in the Ranger Cabin North of Abernathy, or the Army Helmet by the military transport on the west side of Sanctuary. Maybe I missed that, but both could be useful, so I thought I’d share.
At least you didn’t go Spray n’ Pray, amirite?!?
I don’t consider any of the zones I went to to be late game zones. To me, they are all early game, so I’m not really concerned about the enemy levels. I typically try to do Boston After Dark before level 15 to avoid potentially setting off the Automatron DLC, so going there at level 10 doesn’t seem like too big a deal. If I’m looking for tough enemies to fight later in the game, I’d go to Quincy, the Glowing Sea, or maybe even the Malden area.
Also, you can use poisoned caltrops to buy shipments of steel and make a profit, so you can easily restore the lost resources to the settlement 😀
Funnily enough, I had originally planned on mentioning spray n pray as an alternative to the OG, but just forgot about it. I think in general, the OG is better for this guide, since it functions well as semi auto or full auto, and it doesn’t eat through as much ammo.
@@SuperTwonky I can see your point. They are the earlier areas. And I avoid setting off Automatron, too. I thought I’d mention it, though, for the players that want to search every nook and cranny, especially newer players exploring everything. They should know be aware that they change their gameworld up (permanently) from the travels it takes to acquire the items you suggest at the level you did it at.
I’ve chatted with a number of players about this mechanic, and no one knew about it. But they said it explains a lot about why their games felt different. Especially when it came to the fixed loot. Most notably Power Armor, and the level and number of pieces spawned. All I’m saying, is it’s good information, that might inspire some (the newer ones, who might be watching this video for help) to take their progression at a slower pace than you, and push into those areas after exploring the earliest zones thoroughly.
Also, another good point, that I could buy the settlers new stuff, later. I’m just being stubborn with keeping some level of immersion. It’s impractical. I know. I may grow out of it, after a year of solid play.
I thought avoiding the Spray n’ Pray was a conscious choice on your part, because this video serves also as a Permadeath guide, and since the explosive effect could kill you, the gun was too risky.
@@christophercollins3632 yeah, explosive weapons are risky on permadeath runs. I had one fail because of an explosive minigun before. Funnily enough, in the very first survival permadeath run on record, WeirdestBuilds almost exclusively used the spray n pray. And it almost ended up killing him, though terminator Preston Garvey had a lot to do with that (if you haven’t watched “The Wrath of Preston Garvey”, I highly recommend it)
@@SuperTwonky Preston gets unnecessarily dumped on, so I’m intrigued after hearing “the wrath of (terminator) Preston Garvey”. I’ll check out your recommendation, thanks.
@@christophercollins3632 some context: before this part of the run, Preston Garvey glitched out during the taking the castle quest. During that quest, he’ll follow you around. WeirdistBuilds did something like destroying the eggs too quickly that made Preston permanently stuck in that state - following him everywhere he went even though he wasn’t a companion.
czcams.com/video/iHS5ySxFwRM/video.html
Between Abernathy Farm and Wicked Shipping you can stop by the ranger cabin and pick up a trading bonus magazine. Three bloatflies there. You can catch that place on the way back when you do the radstags. There's another whiskey inside the little cabin next to the gift shop at walden pond. Three mines inside the gift shop you can disarm carefully, also a combat knife at the gift shop on the wall next to the door. More rad roaches in a tent above sunshine coop.
Fallout 4 is so much fun on survival. Really the best way to enjoy the game.
Thank you, that was very entertaining.
Thanks! Glad you enjoyed it!
Wow that was a F4 masterclass. Incredible effort!
Dude, your wisdom, such charisma 10/10
My favorite thing to grab in sanctuary is the Gold Bars in the underground cellar for early game caps.
Ive never made it far trying a survival playthrough but this definitely makes me want to have another go at it
Never eat the wild mutfruit, save ALL of them to have loads of gorillas in your settlements after destroying the Institute. It's hilarious watching a gorilla beat the crap out of a raider.
I was unaware this was a thing. I need to try this now!
Inside the Vault you can start with 10 strength and 10 Endurance because you just change it when you leave anyway…so you get super strong against the radroaches 😂
When I remember to, I usually try to go with max strength and max intelligence through the vault, to get the most damage and experience from the roaches. And put any remaining points into endurance for a little more survivability.
@@SuperTwonky , of course you can choose to lower Endurance or Strength to increase Intelligence, as long as you don’t waste points on the other useless stats until you leave the vault 😉
Still, crafting shelves and caltrops is always what makes you the most XP by far. Every new settlement gives you a lot of free XP and money. Just remember to avoid wasting perk points on Idiot Savant, wasting perks for XP is not worth it when you can get it for free by crafting.
Poisoned caltrops are from Far Harbour DLC - You need to own DLC to make them.
Great vid. Thanks.
Survival is really the only way to play IMHO.
Also, there are some leather armor pieces in the woods north of sanctuary by the river, plus a raider, their dog, and some loot further north. There is actually a lot of stuff around Sanctuary to loot and get you a good start.
For real, after playing survival I don't even see how people have fun without survival mode lol, it makes you feel like a normal person in the huge wastelands rather than playing on easy or normal and being a walking god that can destroy anything with 1 shot
34:10 appears to have a whiskey sitting on the shelf :)
ignoring that, Nice video! Will definitely incorporate it into my next survival build :)
That’s actually wine, not whiskey :)
@@SuperTwonky I had my doubts after going back a couple of times haha
stay safe!
"now we got about 30.000 poisond couldrops... with these we blow up the institute" great guide
Return of the Twonk!
There is Fusion Core hidden in radiation in the Mole Rat Den. I usually bring doggy with me into Mole Rat Den because he could bring me the core without be irradiated. It's nice to have 1 more FC right at the beginning.
Ya, I did grab that core, but I just didn’t show it in the video.
Great tip to use dogmeat.
Oh so thats what the caltrops are for. Had no idea they sold for that much.
The nice thing about pre-war money is you can use it as ammo for a junk jet or for trade and it has no weight in survival
Pre war money is by far the best way to make caps in the entire game. With max charisma you can sell each pre War money for 4 caps, considering how easy it is to find and it being absolutely everywhere, you can get really really rich off a couple hours of just wandering around picking up pre War money
I fear the blood bugs more than the deathclaws with how difficult they can be to hit🤣
Not a problem with melee or stealth
I always stash away my prewar money, so they don't get used to make for instance beds etc. They have no weight and are worth a lot and great for trading.
And the same with any bottles.
great video , thank you
Thorough and elite, thank you
Good stuff ! 👍
Great video!!
Interesting. I usually just do Concord and take the sewers to get fusion cores, plus the one from the mole rat den, plus the 2 from the Bot Yard up north, then roll through to hangmans alley with power armor, doing Danses quest on the way and set up a base of operations. Either that or take Aqua-boy and swim to the railroad HQ so I can get Deacon for the Deliverer really early. I've also done this "rush" for the Overseers guardian, but never used the caltrops, I mostly just used pre war money and junk.
Great video......I like the idea of using the poison caltrops for currency. Never thought of that for some early game easy money.
It's a damn handy little cash injection to kick off. Add all that steel from Starlight and Red Rocket (and or the minigun ammo from Concord/Sat station Olivia) and your basically rich....
@@benjamingrant5970I mean 1000+ 5mm ammo will translate directly into caps
@@xtermnyjk Yep! And caltrops sell from anywhere between 5 and 20 or so caps each, depending on charisma and if they're poisoned.
One tip for new players who struggle with the deathclaw in Concord, you can just build out Red Rocket first with turrets and then run the deathclaw into them, easy-peasy.
this what i needed
Nice video. Just started my very first survival run (lvl 10 atm) and I only got like around 450-ish hours in the game. Although the "Overseer's Guardian" is a great weapon, I would argue with you that the BEST and most OP weapon in the entire game (especially on survival mode) would be the: "Pray and Spray" while it absolutely schreds anything and everything. Wether you face a horde of feral ghouls, a Putrid Glowing One, a Legendary Supermutant Warlord, Synth Coursers, Mirelurk Queen or a Legendary Sentrybot Annihilator, the "Pray and Spray" wrecks them all. lol As far as perk go, I am going with: Lone Survivor, Lead Belly, Aqua Boy
He’s back!
Awesome guide. After this load out I’d go get Vertibird grenades
Awesome guide, thanks for sharing! Quick question, what stat could we put the special book from sanctuary house into? STR? AGL?
I will try my first Survival run with this guide to start! Thanks again
If you walk up that tree onto the roof of the root cellar house in Sanctuary there's a duffle bag with a rifle in it.
Also, if you go to Abernathy Farm and then go to that caravan by Mary's grave, head up the grassy wooded hill towards Sanctuary and there is a little camp surrounded by quite a few bottles of booze (think Bobrov's Best, Whiskey, Bourbon etc.) It's on a hillock overlooking Sanctuary Bridge and the river.
i appreciate the bloatflies being a tough enemy at the beginning
Really nice guide! Any guarenteed legendaries you reccomend for a melee build?
General Chao’s Revenge sold by Trudy is a solid early game melee weapon. The legendary effect isn’t great, but it’s a Chinese sword with decent mods. I think the Rockville Slugger, sold by Moe in Diamond City is a good early game weapon too, but I don’t think alive actually used it myself.
Another one you can get fairly early is the Fencebuster. Go across the very top of the map and you can get to Far Harbor without encountering enemies. Run past Allen and Avery so you don’t trigger the attack and head down the road to the hotel. It’s a little dangerous but you can run through the hotel past all of the ghouls, head down into the vault with the robobrains, and grab the Fencebuster in the dining room. You can also solve the murder while you are at it for some good XP and a bunch of pre-war money.
Other than that, Kremvh’s Tooth from Dunwich Borers is solid. And late game if you complete Nuka World and ally with the Disciples, talk to Nisha and she’ll give you an instigating Disciples cutlass, which is by far the best guaranteed melee weapon.
Your guide is amazing. The only thing I miss is the places you went being pointed on Map. That would help a lot more. But great guide anyway. i'm following it for this new next-gen update and looks fantastic.
I do wish I’d done a better job showing the locations and routes on the map, glad it was helpful regardless though!
18:37 okay note to self. Do what I do in every multiplayer game and reload everytime I kill something
If you kill all the molerats and go into the cave first the bloatflies are always gonna be “bugged”. Same thing can happen to rad roaches in sanctuary if you don’t kill them first and hit the bunker first. I can’t remember why? This is a great Guide by the way!
New update fixed this and all cases of it across the game
Bloatflies and radroaches and mole rats are easier to hit with your combat knife than with a pistol and you will save a lot of ammo too, even if you never use vats. Just get right up to them, slowly back away so they train directly in front of you and stab. You can get a combat knife very early at the grill near the next-to-the last house high on the hill overlooking Concord on the Sanctuary side of Concord. From the two bloodbugs near red rocket take a left and follow the street.
In general it is MUCH easier to kill flying bugs with melee weapons. Even without using VATS.
You can also get a combat knife by following the stream around Sanctuary to a boat that will have a fishing rod, some random loot, and a combat knife. Not that it's really that much closer than the one you mentioned.
On my survival playthrough I managed to find an explosive combat shotgun. I found that to be just absolutely incredible for destroying enemies
at 39:55 in the "vegetable stand" backroom with the chemistry station there is a syringer rifle above the door on a shelf hidden
You get a full set of raider armor next to a suitcase just on the northside of the sanctuary water. Its just after the bloatflies if you head there straight from the vault. Very nice advantage for clearing the area at the very start for a bit of bonus xp 👍
also head towards the scrap yard along the bank of sanctuary there's a 44on the way, Fatman and mini nuke in the scrap yard, a power armour suite on the way to satellite Olivia and everything inside Olivia
@13:48 You know, Fallout has a fun mechanic called VATS that makes it super easy to hit enemies like bloatflies that dodge around. Especially when using melee. You should try it sometime 🤓
some poeple dont use vats cuz vats is for loser dumb babies with no thumbs or eyeballs