Chaotic Particles - Max/MSP Tutorial
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- Äas pĆidĂĄn 22. 07. 2024
- What does chaos look like? Chaotic attractors are complex patterns that emerge in certain systems where even tiny changes in initial conditions can lead to drastically different outcomes over time, making their long-term behavior unpredictable. In this video, I create a particle system and give it movement through a chaotic attractor formula.
đčPatch: github.com/umutreldem/hearing...
đIndex of strange attractors: www.3d-meier.de/tut19/Seite0.html
0:00 - Introduction
0:45 - What are chaotic attractors?
5:34 - Setting up a particle system
10:04 - Explaning the formula & feedback
15:32 - Implementing the formula
21:27 - Visualising the result & further parameters
That's awsome! Thanks for your tutorial!
Very nice, as always! Thanks for sharing with us!
Great and clear tuto, and nice bonus with the added link of other algos, thanks!
Bruh.. this was reccomended and I don't have this program.
However, I thoroughly enjoyed the learning process, for your breaking down the equation.
(Saved to my "Knowledge is Power" playlist.)
Beautiful! Thanks for the tutorial!
so beautiful, thanks for sharing!
Useful! thanks for the content!
thanks for sharing
awesomesauce
Can you do a tutorial on spatial audio driven particle system motion in max msp?
You shouldnÂŽt mess around with quantum mechanics !! đ
.. Still i totally want to make this part of a "generative" stage concept using the FluCoMa objects .. maybe even trying to feedback stuff on purpose to create interaction-ability to the audience or smthg đ€©
.. I need MORE lessons đ€Ł
awesome video! what would be the easiest way to read x,y, and z as an audio signal ?
Check out my "Chaotic Sounds" video
So you have made this program? Or is it available anywhere else?
I love that video, it makes visualisation so much easier. I used to work with python but I got stuck on complex functions. This looks promising.
Okay I just googled and found it's called Jitter/Max. I didn't know this. This is cool
Is it possible to recreate this kind of thing not using gen (M4L license only) without getting stack overflows or NaN issues? Perhaps using the js object or just messier patching? Even the upgrade from MaxforLive to full Max ownership is brutal, yet so many of the patches that I want to replicate use gen.
It would be possible to create something similar without gen, probably with a clever use of jit.expr. JS is also a possibility, but there might be performance issues. (JS is in general slower with processing matrices compared with gen.)
There's some great attractors on that page - I'm awful at math and I'd love to see you translate some of the more complex ones into gen?
Sure! Do you have a specific one in mind?
@@HearingGlass I'm easy. The thing (that's probably quite simple) that I couldn't intuit is when they expressed the x/y/z in terms of factors of n +1 ? Again, I don't profess to know any math other than what I learned in my 30's from playing with Max. :)
Math goes brrrr
Thanks for this
I'm trying jit for the first time, but unfortunately it doesn't generate points at the beginning :(
I think jit.noise doesn't work as it should for me. MAX8.5.5 on win
ahh, my fault I added space between @ and draw_mode :(