How To Interact With Objects in VR - Full Body Avatar

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  • čas přidán 27. 08. 2024

Komentáře • 15

  • @mahanthkanaparthi6087
    @mahanthkanaparthi6087 Před 6 měsíci +1

    Excellent. You are teaching how to configure the interactors instead of using building blocks. I appreciate that. I am waiting for the locomotion animations with movement SDK. Hope It will be released soon.

  • @yuroki2752
    @yuroki2752 Před 4 měsíci

    I followed your tutorial step by step. It works when grabbing objects with the Oculus controller, but when I try to grab the object with my hand, it doesn't work. Please let me know how to resolve this problem.

    • @immersiveinsiders
      @immersiveinsiders  Před 4 měsíci

      Are you using InteractionRigOVR- FullSynthetic?

    • @yuroki2752
      @yuroki2752 Před 4 měsíci

      @@immersiveinsiders yes I also try the demo scene in video shown previously . and it doesn’t work too

    • @immersiveinsiders
      @immersiveinsiders  Před 4 měsíci

      @@yuroki2752 it does not work when you play it from the editor or when you build it?

    • @yuroki2752
      @yuroki2752 Před 4 měsíci

      ​@@immersiveinsiders I tested it in play mode from the editor. Do I need to try building it?

    • @immersiveinsiders
      @immersiveinsiders  Před 4 měsíci

      @@yuroki2752 not required to build it, but just make sure to have enabled both hand and controller tracking in the OVR Manager

  • @kinjalwaghela4759
    @kinjalwaghela4759 Před 4 měsíci

    When I'm adding "Skeleton Process Aggregator", Skeleton Processors list is coming empty.
    I'm continuing this tutorial with Kyle Robot.

    • @immersiveinsiders
      @immersiveinsiders  Před 4 měsíci

      yes, we need to add items to the list. By default it comes empty.

  • @vvrr6dif
    @vvrr6dif Před 6 měsíci

    Cool now do it in ue5 lololilololpolpokkjshhsjdi

  • @omari3655
    @omari3655 Před 5 měsíci

    😓 Promo sm