Intrinsic Functions - Vector Processing Extensions

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  • čas přidán 2. 07. 2024
  • Ooof! Well you guys asked for it, and it's up there in complexity for this channel! XD In this video I demonstrate how CPU Extensions can be used in your C++ programs via Compiler Intrinsic Functions to perform SIMD parallel operations. First I demonstrate how these extensions look and feel, then I implement the Mandelbrot Fractal generation code form my previous video.
    Source: github.com/OneLoneCoder/Javid...
    Patreon: / javidx9
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    / javidx9extra
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    GitHub: www.github.com/onelonecoder
    Homepage: www.onelonecoder.com
  • Věda a technologie

Komentáře • 375

  • @javidx9
    @javidx9  Před 4 lety +179

    I will also add that branching can stall a CPU, particularly as processors attempt to "guess" which bit of code will be executed next. If it guesses wrong, it has to effectively "go back", so removing branching is a good strategy for optimisation.

    • @Astravall
      @Astravall Před 4 lety +6

      @javidx9 ... hmm did you ever calculate _c in your code example? Well it is likely in the git repository ;) but in your video i think that part is missing (e.g. at 54:36 ). I just see comments on what you want to achieve ... or did i overlook that part?
      Nevertheless a cool video, as a long time ago i programmed in Assembler but nowadays i'm relying on the C#-Compiler ;).

    • @dieSpinnt
      @dieSpinnt Před 4 lety +11

      C++ 20 brings us [[likely]] and [[unlikely]] that may help to fix a branching conflict.
      See Jason Turner on this topic at czcams.com/video/ew3wt0g99kg/video.html
      Thank you for the educating video javidx9. Stay safe.
      P.S.: Isn't it nice that meat-bags(humans) are still useful for optimization work and making videos?:)

    • @notnullnotvoid
      @notnullnotvoid Před 4 lety +10

      @@dieSpinnt It's worth noting that the [[likely]] and [[unlikely]] tags (or the equivalent compiler-specific markup you would have used prior to C++20, such as __builtin_expect) can't really directly help the CPU to predict branches better, they mainly help make correctly-predicted branches perform better, by hinting the compiler to, for example, reorder branches to reduce the overall number of jumps in the expected code path, or improve the cache locality of the expected code path by laying it out contiguously in memory, or to decide whether to use a branch vs. a cmove.

    • @Bvic3
      @Bvic3 Před 4 lety +5

      Why is it so hard to find resources about the incredible branching prediction of processors ? I only saw it mentionned in a talk by former Intel/Tesla chief processor architect Jim Keller.
      It's not just predicting what will be used next, but parallelising automatically by finding independant pieces, like initialising variables can be done before the function is called!
      It seems that there is a processor inside the processor doing those predictions live depending of the current run time and other threads from other programs. The firmware can optimise machine code live, not following the .exe machine code.
      And Intel wants to use neural networks to predict branching. That's how they manage go make code run faster without increasing clock speed.
      Also, there are professional grade Intel compilers with licence prices higher than consumer processors that make much more advanced optimisation than the generic GCC compiler.
      It seems such a fascinating topic, but surprisingly secret.

    • @jon9103
      @jon9103 Před 4 lety +3

      @@Bvic3 if you're interested in how branch prediction works, you might want to read the Wikipedia article en.m.wikipedia.org/wiki/Branch_predictor. If you look at the reference section you'll find that much if the theory is freely available, what's secret isn't usually really how things work, rather its all the work that goes into implementing something that can actually put it into practice and be competitive.
      As to the Intel compiler vs GCC, a lot of that is marketing, sometimes Intel does better, sometimes GCC does, it really depends on specifics (i.e. what code is being compiled, how is performance being measured, what system is it running on, what version of the compiler, what compiler options were selected, etc.) Naturally its easy for Intel marketing to cherry pick scenarios that put their compiler in the best light, so its important to understand that your results will vary.

  • @nikola7377
    @nikola7377 Před 4 lety +210

    The most handsome C++ guy that ever walked this planet

    • @DlCartof
      @DlCartof Před 4 lety +7

      if u like javix check out chilli tomato noodle too, for some more sweet c++ 😃

    • @mjthebest7294
      @mjthebest7294 Před 4 lety +10

      Javidx9 and ChiliTomatoNoodle are surely the best C++ teachers I ever had. :)

    • @maddjhdhdhdhd6917
      @maddjhdhdhdhd6917 Před 4 lety +15

      The cherno is also a great guy

    • @leocarvalho8051
      @leocarvalho8051 Před 4 lety +1

      Theres also the chinese guy i dont remember the name and Jason

    • @92309858
      @92309858 Před 4 lety

      leo carvalho Thomas Kim or Bo qian?

  • @NeilRoy
    @NeilRoy Před 4 lety +134

    *head explodes* - I see a lot of basic programming videos online with all the usual fair, and they are very nice. But it's refreshing to see more advanced topics like this covered, and covered so well.

  • @hu-ry
    @hu-ry Před 4 lety +66

    OMG HE HEARD OUR BEGGING FOR MORE SIMD COVERAGE! Blessed shall you be, you immortal being :D

  • @whirvis
    @whirvis Před 4 lety +80

    Quite the intrinsic video! I haven't even watched the video long enough to know what it means, but I wanted to use that adjective! :)

  • @richardbloemenkamp8532
    @richardbloemenkamp8532 Před 4 lety +28

    Both your C++ and your teaching skills are absolutely excellent! They should give you a Bjarne Stroustrup Award.

  • @malstroemphi1096
    @malstroemphi1096 Před 2 lety +24

    I believe "pd" stands for "packed double" and not "parallel double"

  • @RichBoud1
    @RichBoud1 Před 3 lety +5

    I was watching this when I couldn't get to sleep. It is so fascinating that I kept watching and watching. It didn't help me get to sleep at all ;-). Thanks for a great lesson.

  • @Schwuuuuup
    @Schwuuuuup Před 4 lety +43

    That was great - and now CUDA ;-)

    • @Mozartenhimer
      @Mozartenhimer Před 3 lety +1

      Then PTX assembly.

    • @guiorgy
      @guiorgy Před 3 lety +2

      Recently I had a C# code that would take about 50 minutes to execue and calculate. Running parallel got it to about 5 minutes. Using OpenCL (kinda like CUDA) got it a little under 10 seconds xd
      Edit: And yes, I did run the code for 50 minutes xd

    • @Schwuuuuup
      @Schwuuuuup Před 3 lety +2

      @@guiorgy I wish I had the time to bring me up to speed with Cuda or Open CL, but besides a little bit of programming Arduinos I'm not a C programmer, and I struggle with basic concepts like 'const * char const' etc.
      I have a project regarding gamified genetic algorithm which I have done in Java years ago, and someime I have to recode in C, GPU computing and a powerful graphic engine

    • @aamirpashah7159
      @aamirpashah7159 Před 14 dny

      ​@@Schwuuuuupwrite it like this const * char data; this will make more sense

    • @Schwuuuuup
      @Schwuuuuup Před 14 dny

      @@aamirpashah7159 dude, my post is over 3 years old

  • @londonbobby
    @londonbobby Před 4 lety +13

    A bit late to the party, but here goes... This video has inspired me to try SIMD programming. I have long been a fan of Mandelbrots and many years ago wrote a program to plot and explore them. Eventually I got myself a PC with an i7 processor and explored making my Mandelbrot program multi-threaded which worked well. Now is the time to upgrade it again with SIMD. Now my cpu is still the same i7 which does not support anything past SSE4, but then compiler of choice is Delphi 6 (don't judge), which completely does not support intrinsic functions at all. However it does have an in-built assembler which supports up to SSE2. So my task has been to translate all this C++ code into Pascal/assembler. I have eventually got this to work - a few radical changes were required - e.g. I only have 8 x 128 bit mmx registers to play with so only 2 pixels at a time, but the speed-up is amazing. My program is rendering full screen images in just a few hundreds of milliseconds (sometimes much less) where it was taking multiple seconds before. The most complex image so far has only taken slightly over a second to process. Thank you so much for explaining this in such simple terms that I was able to do this and learn about SIMD.

    • @javidx9
      @javidx9  Před 4 lety +6

      Hey that's great Bobby! SSE4 is no slouch, and I'm pleased you got it working to your expectations. I must confess I'd not considered the availability of intrinsics in other languages before, so this is quite interesting.

    • @Dave_thenerd
      @Dave_thenerd Před 4 lety +1

      @@javidx9 C# Recently added Intrinsics via the System.Numberics namespace and they work pretty well. See: devblogs.microsoft.com/dotnet/hardware-intrinsics-in-net-core/
      and: docs.microsoft.com/en-us/dotnet/api/system.numerics?view=netcore-3.1

  • @dorjderemnamsraijav5182
    @dorjderemnamsraijav5182 Před 4 lety +2

    Cant get enough of your videos javidx9! Love your videos man

  • @inon4037
    @inon4037 Před 4 lety +11

    Exactly when I needed it! The timing couldn't be more than perfect

  • @tusharsankhala9521
    @tusharsankhala9521 Před 4 lety +14

    Please keep this series of explaining parts used in C++ SIMD to continue, your way of explaining its awesome, Thanks for putting such a high quality content out in public.

  • @simonegiuliani4913
    @simonegiuliani4913 Před 4 lety +1

    You are very gifted at explaining things.

  • @LevPleshkov
    @LevPleshkov Před 4 lety +2

    Probably the most valuable video on CZcams so far!

  • @Gabriel38196
    @Gabriel38196 Před 4 lety +2

    Thanks for what you are doing for the community javid.

  • @jordanclarke7283
    @jordanclarke7283 Před 4 lety +1

    Mind blown! 🤯 Excellent video!

  • @karma6746
    @karma6746 Před 4 lety

    Your ability to simplify complicated stuff borders on the divine - Thank You!

  • @mycotina6438
    @mycotina6438 Před 3 lety

    Loved it! Simple, easy to understand yet complete. Thank you!

  • @qwedschy8285
    @qwedschy8285 Před 4 lety

    Spending my summer break learning more about coding, but what can I say, these videos are too good!
    Thank you.

  • @leonbutlermusic
    @leonbutlermusic Před 4 lety +1

    Excellent explanation

  • @Drunkenkatana
    @Drunkenkatana Před 4 lety +1

    Thanks for your videos! I love the way you explain things!

  • @toma.a7146
    @toma.a7146 Před 3 lety

    It is nice to see more complicated stuff like this on CZcams!

  • @spinthma
    @spinthma Před 4 lety +2

    Thank you for the insights to programming with intrinsics!

  • @darkobakula5190
    @darkobakula5190 Před 9 měsíci

    As always, the best content one can find on CZcams!

  • @gosnooky
    @gosnooky Před 4 lety +4

    I'm tired and I need sleep. Oh! A new javidx video.

  • @CrazyAssDrumma
    @CrazyAssDrumma Před 4 lety +2

    This video was so cool, and you explained it so well! Thank you so much!

  • @tmbarral664
    @tmbarral664 Před 3 lety

    Bow to you, Sir, for the quality of your explanation. I love how your mind works.

  • @ddummer
    @ddummer Před 4 lety +7

    Just watched Linus tech tips where Anthony mentioned "AVX 512" support on a new macbook and since I recently watched this video I could say "Oh yeah... I understand that... in depth." :)

    • @obinator9065
      @obinator9065 Před 3 lety

      Yeah thing is... AVX512 takes a way bigger CPU hit, not worth it.

  • @pythagorasaurusrex9853
    @pythagorasaurusrex9853 Před 3 lety +5

    Hell yeah! I tried those functions myself. Amazing tutorial. The speed gain is insane combined with using threads :) Thank you!

  • @Cyberspine
    @Cyberspine Před 4 lety +4

    Thank you for this video. I took a CS course in parallel computing this semester, and it demystified a lot of what makes high-performance code tick. This video helped me to connect what I've learned with what is going on in an IDE like Visual Studio.

  • @will1am
    @will1am Před 4 lety +4

    By far the best video about this topic on youtube in overall.
    I only found much less detailed videos or way too detailed only on some specific parts.
    Cheers :)

  • @wowLinh
    @wowLinh Před 4 lety +5

    Amazing as usual!! I am simply amazed by the quality of your videos, topics and explanations.

    • @javidx9
      @javidx9  Před 4 lety +3

      Thanks wowLinh - It always pleases me when I see you comment - you've been around a loooong time now XD

  • @rperanen
    @rperanen Před 4 lety +1

    Another great video and little trip to memory lane. Few years ago, I had to work image processing with older hardware which did not had any GPU acceleration and some algorithms had to be written with SIMD. After getting mind wrapped to work in vector-oriented mode the project was surprisingly pleasant to code.

  • @Kollegah9997
    @Kollegah9997 Před 4 lety +2

    You sir are a beast! I'm a senior developer coding for 10 years, your knowledge is serios :)

  • @hl2mukkel
    @hl2mukkel Před 4 lety +1

    Thank you so much for this video, I learned so much! You truly are a blessing for the C++ CZcams community :-)

  • @ademarsj
    @ademarsj Před rokem +2

    Interesting, I watched the video and thought: "Wow, what a amazing teacher, full of content", then i subscribed and check the channel videos and realize that when i was in the beginning of graduation I visited that same channel to see start level content and now, almost finishing the course, here i am, seeing a more complex thing, moral of the history: The channel and his creator is both incredible.
    Thank you !!!
    Sorry for my poor english....

  • @miguel_franca
    @miguel_franca Před 4 lety

    Loved it! Clear explanations, awesome video

  • @alexkval
    @alexkval Před 4 lety +1

    Thank you very much for such a detailed explanation 👍

  • @hippzhipos2385
    @hippzhipos2385 Před 3 lety

    You are an absolute legend. I was wondering how much experience one needs to have to get that good

  • @rhutajoshi9288
    @rhutajoshi9288 Před rokem

    This is so well explained!!
    Thank you!

  • @benjaminshinar9509
    @benjaminshinar9509 Před 3 lety

    I will need to watch this again in the future.

  • @ZOMGWTFALLNAMESTAKEN
    @ZOMGWTFALLNAMESTAKEN Před 4 lety +1

    i know nothing about coding and have 0 experience, I do like these videos and hope they continue

  • @duality4y
    @duality4y Před 4 lety +3

    need more of this

  • @valkarion9
    @valkarion9 Před 4 lety +4

    I will have a Computer Architecture exam next week and a significant chunk of the material is about SIMD extensions but since it's a university course it's all theory, so it's nice to see it in action.

  • @Dr10na1995
    @Dr10na1995 Před 4 lety +2

    So that is why these AVX flags are used in GCC! Thank you for the explanation :)

  • @jsflood
    @jsflood Před 4 lety +4

    Great video, it went from totally cryptic gibberish code to understandable logical code thanks to your elite explaining. Thank you !

  • @adamodimattia
    @adamodimattia Před 4 lety +2

    Incredibly informative, the most hardcore but so enjoyable. Personally, I found masking not the hardest thing in it, instead it was the x positions and offsets, especially 52:04 - 52:12, what a... Fantastic stuff, thanks to your channel I really got more and more interested in more low level coding. The way you present it makes it much less scary, even the assembly code :)

  • @Antagon666
    @Antagon666 Před 3 lety +1

    When I first looked on to the intrinsic code, I thought how complicated it was...
    But you explained perfectly, and something clicked, and I realized how easy it really is.
    Thanks to the avx, I'm getting double the performance on my Mandelbrot set renderer. The best thing is, it even works on multiple cores with OpenMP directive . The performance on CPU is as good if not better than on GPU.

  • @yuushabio4529
    @yuushabio4529 Před 4 lety +1

    Finally, a video on CZcams i can relate to 😆

  • @dorjderemnamsraijav5182
    @dorjderemnamsraijav5182 Před 4 lety +2

    Javidx9, my hero. Why? He read every single comment i wrote on this channel and im sure it applies to everyone else. If I become successful person one day, the reason must be your videos. They are very well made and he explains every single step he made on his videos. I cant help you with financial part right now, but I will make sure pay what you did to me in the future after I get some job. You are very cool man (I cant even describe it with word). And thinking about what you did for me make me so emotional.

    • @javidx9
      @javidx9  Před 4 lety

      lol, thank you Dode XD

  • @motbus3
    @motbus3 Před 4 lety

    still the best c++ videos

  • @arcadely
    @arcadely Před 3 lety +2

    Ha! And here it is: the SIMD video I asked for earlier today, along with plenty of others who asked before that, because I didn't check the post date on the brute forcing video. Great stuff!

    • @javidx9
      @javidx9  Před 3 lety

      lol thanks arcade, I was gonna say something earlier, but I figured you'd find it! XD

  • @jayasribhattacharya2048
    @jayasribhattacharya2048 Před 4 lety +3

    You are just awesome. I have learned many things from your videos. 😍😀 thank you so much 😊.

  • @jajwarehouse1
    @jajwarehouse1 Před 4 lety +46

    It would be very interesting to see this programmed for CUDA processing.

    • @judgeomega
      @judgeomega Před 4 lety +29

      gpu optimization information is rare and valuable. i dont know if hed be willing to expose such secrets of the dark arts.

    • @michelefaedi
      @michelefaedi Před 4 lety +3

      Simd is better than cuda in some cases. It don't need to transfer the data to the GPU and the loop is faster with simd(is complicated to explain why)

    • @karma6746
      @karma6746 Před 4 lety

      @@michelefaedi Oh but you do need to transfer data to the GPU anyways. GPU is the one that actually does the drawing, isn't it?

    • @michelefaedi
      @michelefaedi Před 4 lety +1

      @@karma6746 only if you consider the graphics calculation. CUDA can do any algorithms you want. Even the one that don't require the video directly

    • @achtsekundenfurz7876
      @achtsekundenfurz7876 Před 3 lety

      Fractals and similar iterations sound like a close second to me.
      There's very little to be transferred into the GPU, and very little back out. Moving the heavy lifting into the GPU could be very profitable, even more so since modern GPUs tend to have 100s of cores, even the better consumer-grade models.
      Not exactly your everyday algorithm, but even if you want to save the data to disk, it looks very promising. If you don't, real-time animation in full HD is definitely on the horizon thanks to Cuda.
      For other stuff, it can be the other way around. Instead of freeing CPU cores, it could tie cores down with management duties (or even worse: tie ONE core and block the others out), which is probably a workload for which most modern OSes are not optimized (unlike processing in the CPU or pure output generation in the GPU).

  • @TOMMYMAJORS
    @TOMMYMAJORS Před rokem

    incredible video, thank you

  • @nishantraj8391
    @nishantraj8391 Před 4 lety +4

    Are you a wizard? I was trying to learn about this just recently, and then your video comes out. Thank You

  • @Mrav79
    @Mrav79 Před 4 lety +1

    So this eases the old school approach of having an __asm {} block to optimize what logic the compiler would not be able to do like we find in some older open sourced e.g. games engines, with organized instrinsic functions for exposing modern cpu instructions via modern compilers. Nice.

  • @josedejesuslopezdiaz
    @josedejesuslopezdiaz Před 4 lety +1

    thank u for your amazing content.

  • @peterbonnema8913
    @peterbonnema8913 Před 4 lety

    Yes! This is great. More advanced topics please!!

  • @lincolnsand5127
    @lincolnsand5127 Před 4 lety +9

    I used to heavily use SSE2. Excited to see you cover AVX256

    • @truboxl
      @truboxl Před 4 lety +4

      ohhhh.... that's why its called avx2 for short...

    • @ilieschamkar6767
      @ilieschamkar6767 Před rokem +1

      ​@@truboxlnow it makes sense to me as well even tho i wouldn't shorten something already short

  • @danielkrajnik3817
    @danielkrajnik3817 Před 3 lety

    This is brilliant

  •  Před 4 lety +1

    You’re such a smart dude.

  • @akhial
    @akhial Před 4 lety +1

    Awesome! Thanks for this!

  • @GNARGNARHEAD
    @GNARGNARHEAD Před 3 lety

    incredibly helpful, thanks :)

  • @Wayne-wo1wc
    @Wayne-wo1wc Před 4 lety +1

    Thank you Dave

  • @zrodger2296
    @zrodger2296 Před rokem

    I think I found a really cool problem that could use intrinsics so I'm excited. A couple of other optimizations and I'm aiming to solve out to 1 million instead if grinding it out to 50 thousand or so. Great video!

  • @JanHorcicka
    @JanHorcicka Před 4 lety

    Great video! Thank you very much.

  • @passwordmaze5789
    @passwordmaze5789 Před 3 lety

    Great video!

  • @NolePTR
    @NolePTR Před 4 lety

    I'd love more technical videos like this in the future. It's hard to get tutorials for this type of stuff.

  • @atrumluminarium
    @atrumluminarium Před 4 lety +1

    Yes! Thank you for the video

  • @laureven
    @laureven Před 4 lety +1

    Is there space where we can give Ideas for the new videos (so we have a list) and then we can vote witch subject is most selected ...obviously this is Your channel and Your vote is final but one thing is certain. You have a gift and the way and Your voice is just in perfect balance: a very very good teacher. We are very lucky You have time for those videos.

    • @javidx9
      @javidx9  Před 4 lety

      Hi Marcin - kind of, but mostly no - On the discord we have a requests board, though fundamentally it requires that I feel confident enough about the subject matter to demonstrate it. I simply wont make videos about subjects I dont have a good understanding/experience of, they wouldn't help anybody! Also, I often disappoint people with timing of videos, since this is a hobby for me, it helps if the video i'm making is related to some project I'm working on at the time. In the case of intrinsics for example, I've been using them a lot in a different project which isnt a video, so its fresh in my mind. But always happy to see a comment from your good self, a long time supporter and I thank you for that!

  • @darthxertor3617
    @darthxertor3617 Před 4 lety +3

    So THIS is an actual practical use of bit masks. Very good to know, thank you!

  • @JackPunter2012
    @JackPunter2012 Před 4 lety +1

    Great video as always!
    For those who want a more detailed look at the difference in timings for cache vs Memory vs Hard drive I recommend the talk "Getting Nowhere Faster" By Chandler Carruth at Cppcon 2017.

  • @Z0MBUSTER
    @Z0MBUSTER Před 4 lety +1

    I showed one of your video to my father to make him believe you were me, we look exactly alike, it took him a good minute to realise it was'nt me !!! We laughed so hard, keep up the good work =)

  • @eopXD
    @eopXD Před rokem

    Thank you for the video.

  • @greob
    @greob Před 4 lety +1

    Fascinating stuff! I was hooked the whole time. Thanks for sharing!

  • @dustfs
    @dustfs Před 2 měsíci +1

    wonderful thank you!

  • @danielkrajnik3817
    @danielkrajnik3817 Před 3 lety +18

    31:15 just a detail, but I think 'p' in '_mm256_mul_pd' stands for 'packed' not 'parallel'

    • @axelanderson2030
      @axelanderson2030 Před rokem +1

      What does epi stand for? I assume 'something packed integer'

    • @orbik_fin
      @orbik_fin Před rokem +1

      @@axelanderson2030 "extended packed integer", for 128+ bit registers, because _pi* was already taken for MMX.

    • @axelanderson2030
      @axelanderson2030 Před rokem

      @@orbik_fin thanks

  • @epimenide9i
    @epimenide9i Před 3 lety

    Amazing, thanks!!!

  • @federicopanichi9874
    @federicopanichi9874 Před 2 lety

    nice, nice, nice !!!! More of those Hardcore videos. Pleeaaase :)

  • @leepro
    @leepro Před rokem

    _c missed in the video but I found it in the github repo. Thanks for the video!!!

  • @philtoa334
    @philtoa334 Před 4 lety +1

    So nice.

  • @Spikehead777
    @Spikehead777 Před 4 lety +1

    Intrinsics look scary. They're not as scary now that I've seen this video!

  • @notnullnotvoid
    @notnullnotvoid Před 4 lety +1

    I'm not quite sure why you talked about cache locality when you did, as it's unrelated to the loop unrolling optimization. The cache behavior of the loop is the same either way - the reason it gets unrolled is just to reduce loop overhead (fewer compare and branch instructions per iteration). Other than that, this seems like a great video for introducing people to SIMD programming. Your explanations of lanes vs. register width, masking, and the utility of intrinsics in general, are all very clear, concise, and thorough. Good stuff!

    • @javidx9
      @javidx9  Před 4 lety +1

      Thanks Not Null - I kind of agree with you, I wanted to fit in locality somewhere, and there is some truth to unrolling being advantageous to cache usage, for the reason you describe in fact - aside from branching having its own overhead which you want to reduce, and of course branch prediction being a factor, the branch test itself could potentially pollute the cache. SIMD stuff works best when streamed, and there are in fact cache organisation intrinsic functions to hint where the data should be moved to before the next set of instructions. Streaming of course works best with contiguous data in memory, and typically such memory is moved around "together". Once that extension pipeline is fired up, you want to cram as much data through it as possible, so I dont agree that its unrelated, but I do concede it is secondary to chaos branching can cause.

    • @notnullnotvoid
      @notnullnotvoid Před 4 lety

      @@javidx9 Doesn't the loop condition (at least in this case) just come down to a compare instruction and a conditional jump on the relevant flag bit? I don't see how that would pollute the cache, but I might be missing something.

    • @javidx9
      @javidx9  Před 4 lety

      @@notnullnotvoid On powerful processors such as desktop ones, its not quite that simple. Yes, the condition is based off a single bit, but 2 things, firstly the pipelined nature of the processor requires branch prediction, and flushing out the pipeline is undesirable for performance, secondly the arguments for the condition itself may require memory to be read, thus potentially polluting the cache.

  • @zubble7144
    @zubble7144 Před 4 lety +2

    It might be instructional to add the benefit of using intrinsics by showing a sid-by-side video of the fractal generations. IOW a "what is there to gain" for all your extra coding efforts. Well done, I have recommended this on IDZ

    • @javidx9
      @javidx9  Před 4 lety

      Hi Zubble and thanks - In principle this was a follow up to the previous video that did show the the difference with/without intrinsics, its just that one did not show the intrinsic code in detail.

  • @christophfriedrich5092
    @christophfriedrich5092 Před 4 lety +2

    Love your vids. Even if I don't understand them the first time I watch because I'm just a simple web developer (PHP, NodeJS) but the way you explain helps me to understand more of our computers and the way programs work (and I hope they make me a better programmer - even on simpler stuff ^^)

  • @mido09z
    @mido09z Před 4 lety +4

    Great video and amazing channel. I just want to point out a small note at 41:57 which is n < iterations is not the same as iterations > n because of the case where n = iterations

    • @javidx9
      @javidx9  Před 4 lety +3

      This is a good point Mohamed - combined with the way the loop is structured now, I think this approach always does one further iteration compared with the reference function.

    • @achtsekundenfurz7876
      @achtsekundenfurz7876 Před 3 lety +1

      (1) n < iterations
      (2) iterations > n
      If n = iterations , both expressions are false, since both comparators exclude equality. They are in fact the same.

  • @MrNathanShow
    @MrNathanShow Před 4 lety +1

    Ty!

  • @ristopaasivirta9770
    @ristopaasivirta9770 Před 3 lety +1

    The way to outsmart the compiler is to become the compiler!

  • @JonnyRobbie
    @JonnyRobbie Před 4 lety +1

    Jesus Christ, you've outdone yourself. But thank you, I like videos where I learn something new and this certainly exceeded that by a long shot.

  • @mikemontana7436
    @mikemontana7436 Před 4 lety +1

    EXCELLENT!!!!

  • @nonchip
    @nonchip Před 4 lety +1

    i like how VS shows a small "

  • @47Mortuus
    @47Mortuus Před 3 lety +4

    44:34 ++++
    You don't need to use the comparison mask to select/blend between '0' and '1'. Since 'all ones' is the two's complement representation of '-1', you can simply subtract the mask from your iteration counter (x + 1 x - (-1) AND x + 0 x - 0).
    You could've explained the blend intrinsic with this code segment, going from where you were with your AND equivalent, but also showing off the trick I mentioned afterwards.

  • @99.googolplex.percent
    @99.googolplex.percent Před 2 lety

    Thread is the subject that I'd like to hear from you.

  • @dozafixusa
    @dozafixusa Před 4 lety +1

    At 49:40, it is also possible to use _mm256_extract_epi64 to get simple types out of a register again, which would get rid of the ifdef
    Having done some intrinsic programming before, and i think that your video is an amazing ressource on how you programm with it's quirks in minds
    Well, all of your videos are an amazing ressource - keep up the good work! :)

    • @javidx9
      @javidx9  Před 4 lety +2

      Cheers buddy, The problem I find with intrinsics is there are so many functions, but Ive not found a sensible "high level" list of function catagories XD so thanks!

  • @invalid5777
    @invalid5777 Před 4 lety +1

    awesome!

  • @Andrew90046zero
    @Andrew90046zero Před 3 lety

    I think what there needs to be is a nice api that allowed you to "agnostically" use the SIMD extensions without needing to know which ones your cpu support. And the api will provide a way to manually leverage the registers in a more human-readable way without having to pay attention to choosing the right set for your cpu. It just generates the right intrinsics for your system. And you won't need to think about if the registers are 128, 256, or 512. The system will pack in the data automatically and its up to you to manually use it to process data in bulk.

  • @paulmoore7964
    @paulmoore7964 Před 4 lety +1

    one of the biggest issues today is that cpu % meters do not show stall time. SO you can have a horrifically inefficient data layout and be running at 5% cpu speed but the cpu meter will show 100%, I am amazed that there is still no way in perfmon, VS ,... to see the real cpu load. I did not realize how truly huge the impact was

  • @rachelmaxwell4936
    @rachelmaxwell4936 Před 4 lety +2

    An excellent video! Thank you for taking the time to respond to user feedback. Appreciate the details about masks and how to use them to perform logical operations. I've beem learning x64 programming via "Beginning x64 Assembly Programming: From Novice to AVX Professional" by Jo Van Hoey and this is an incredible suppliment to the C/C++ side of things.