cool! my street always starts to fall apart completely ... (the dynamics starts for all fragments ...) do you have any idea why? did u use voronoi fracture? thanks for ur patience ;)
please guy , how long it take you if you make a tutorial 15 min may be ? it will help us a lot . we all need it , because we can't get this level of details with default settings.
To get the level of details on the fracture you need C4D 19. Enable Detailing on the "Detailing Tab" also the Noise surface. Give a value of 3 on the "Maximum Edge Length". Noise Type: FBM and leave noise strength to 20.
Brilliant!!
Really nice!
Is it cool if I do a tutorial on how to achieve a similar effect?
nice!
Great stuff! How did you control where the street is going to fracture? Any mo effectors? Used joint fragments? Thx
Velocity pik triggering setup with a mograph effector and joint fragments, thx
cool! my street always starts to fall apart completely ... (the dynamics starts for all fragments ...) do you have any idea why? did u use voronoi fracture? thanks for ur patience ;)
very nice tutorial please
please guy , how long it take you if you make a tutorial 15 min may be ?
it will help us a lot . we all need it , because we can't get this level of details with default settings.
To get the level of details on the fracture you need C4D 19. Enable Detailing on the "Detailing Tab" also the Noise surface. Give a value of 3 on the "Maximum Edge Length". Noise Type: FBM and leave noise strength to 20.
Bro pls upload tutorials...
teach me