C4D R19 voronoi fracture test OCTANE

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Komentáře • 12

  • @Chewbacca2000
    @Chewbacca2000 Před 6 lety +2

    Brilliant!!

  • @kabeltelevizio
    @kabeltelevizio Před 4 lety

    Really nice!

  • @albertsitoe7340
    @albertsitoe7340 Před 6 lety +3

    Is it cool if I do a tutorial on how to achieve a similar effect?

  • @be2u546
    @be2u546 Před 6 lety +1

    nice!

  • @mirospain
    @mirospain Před 6 lety +2

    Great stuff! How did you control where the street is going to fracture? Any mo effectors? Used joint fragments? Thx

    • @MBGCORE
      @MBGCORE  Před 6 lety

      Velocity pik triggering setup with a mograph effector and joint fragments, thx

    • @mirospain
      @mirospain Před 6 lety

      cool! my street always starts to fall apart completely ... (the dynamics starts for all fragments ...) do you have any idea why? did u use voronoi fracture? thanks for ur patience ;)

  • @senyorbey6034
    @senyorbey6034 Před 5 lety

    very nice tutorial please

  • @hhhmoh5455
    @hhhmoh5455 Před 6 lety +1

    please guy , how long it take you if you make a tutorial 15 min may be ?
    it will help us a lot . we all need it , because we can't get this level of details with default settings.

    • @robertgargola4447
      @robertgargola4447 Před 5 lety +1

      To get the level of details on the fracture you need C4D 19. Enable Detailing on the "Detailing Tab" also the Noise surface. Give a value of 3 on the "Maximum Edge Length". Noise Type: FBM and leave noise strength to 20.

  • @VFXTechStudio
    @VFXTechStudio Před 5 lety

    Bro pls upload tutorials...

  • @swrcPATCH
    @swrcPATCH Před 5 lety

    teach me