Marvel vs. Capcom 2 - EZ Cyclops Combos
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- čas přidán 7. 10. 2022
- Short video on some basic Cyclops combos for beginners with Psylocke AA assist. I even included and attempted the double jump infinite combo which I'm still learning. Some characters like Magneto and Captain Commando require a neutral super jump after a corner relaunch since you might cross up or switch sides underneath them instead.
Useful videos:
• Cyclops Infinite by re... (Full double jump infinite and Super Jump version by killakelly)
• MvC2 - Cyclops Infinit... (Infinite Mixup compilation by KhaosVision)
#marvelvscapcom2 - Hry
Rest in peace voice actor
Indeed. We also lost some other great 90s TV talents like Kevin Conroy and Jason David Frank recently.
@@NoMoneyRanger
Who?
@@devilgirl7054 Google is your friend. I'm talking about Batman/Bruce (Conroy) from the 90s Batman cartoon and Tommy the Green/White Ranger (Frank) from Mighty Morphin' Power Rangers.
@@NoMoneyRanger
What are you typing about???
Talking??
How can ur mouth moving itself here???
@@devilgirl7054 nevermind. You seem to only care for one thing lol
Missing of these for Ken and Spider-Man!! Great content. I wish more Marvel heads posted inputs for the combos. This is a rare game where that actually matters
I would, but I am terrible with those characters. Please refer to VDO for Ken, and refer to Khaos for Spider-Man videos.
@@NoMoneyRanger yeah i know, they just dont include inputs. They just make you feel like you can't understand basics
I'm gonna be the guy that asks what song is playing. I gotta know bro.
Cyclops's theme from X-Men vs. Street Fighter.
Very good I suggest you to make the infinite combo in slow motion that help people to better understand the combo.
Great suggestion. I should do it for my next video.
Edit: There's also a playback speed setting that slows or speeds up the video. I used it for the older Cyclops videos and others lol.
@@NoMoneyRanger it looks so cool to see the inputs for the combos I will do that
@@MarvelInkaWarriors Thanks. I included inputs for the video since I was getting a lot of comments about not having them.
@@NoMoneyRanger that's so useful.
Hola xD
I came here for the *"OPTIC FLASH! OPTI-OPT-OPTI-OPTIC FLASH!"*
Was disappoint 😢
anyone got suggestions of the secondary beam? it seems totally useless with low damage. A normal combo does more damage then the secondary beam
Do mean the Mega Optic Blast? It does good chip damage and against blocking opponents with low health. You can super combo cancel into it after the first Cyclone Kick hit which I didn't include in this video.
Father and future son?
How did you FSD after Psy-Maelstrom?
FSD dash should be automatic when the Psy-Maelstrom does a hard knockdown on the final hit. You only need to worry about the c. short kick OTG follow-up. Keep in mind this only works midscreen or the opposite corner, and not when you corner your opponent with the super move.
@@NoMoneyRanger is the hard knockdown random?
@@vidfreak727 it occurs on the last frame or hitbox of the super which can miss. I could be wrong, so anyone can correct me from here lol
@@NoMoneyRanger and how do I know when exactly the last frame occurs?
First combo not safe
Yes you are correct, but that air-throw looks super cool to me!
The infinite is by NO MEANS “easy”! The timing is super picky and it doesn’t work that well in the ps3 version.
Yes, you are correct. Now I am curious which version the upcoming collection will be based on.
@@NoMoneyRanger hopefully arcade