Extra Turns Should NOT Be Allowed! Timewinder Zarimi Combo!

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  • čas přidán 30. 03. 2024
  • The goal of this Wild Hearthstone Dragon Priest OTK combo deck is to use Timewinder Zarimi combined with Future Emissary! We do this by playing 5 Dragons throughout the game. Then, we play Timewinder Zarimi, Divine Spirit, and Topsy Turv for the OTK! Super fun meme deck! Good luck!
    Stream: / markmckz
    Twitter: / markmckz
    Discord: / discord
    Decklists: outof.cards/members/markmckz/...
    Deck Code:
    AAEBAZ/HAgKH9wPpqAYO0QruEdHBAsvmAtD+Api2A62KBMisBLLBBIaDBZ6iBuqoBuuoBtzzBgAA
    #Hearthstone #MarkMcKz
  • Hry

Komentáře • 62

  • @MarkMcKz
    @MarkMcKz  Před 2 měsíci +31

    Because Time Warp was a fair and balanced card! Let’s make another extra turn card! Remember to subscribe to the channel and like the video! Thanks so much for watching!

    • @Ragranok2147
      @Ragranok2147 Před 2 měsíci +3

      Gotta love that blizzard logic “let’s nerf Time warp cause it’s problematic” Also Blizzard “ Lets bring back the original version of it back this time with a minion 🤡”

    • @Sorra1-Mods
      @Sorra1-Mods Před 2 měsíci +1

      i dont think time warp is fair when the mage can cast it 1000 times in the same game. I mean i see the problem in priest with that card. But time warp is not fair because its also harder to counter. Because it exist not so much cards to "conter a spell from the hand" as a "conter a minion from the hand".
      In short i personly think time warp is much more unfair and sh..t as the priest card. What not mean the priest card is not also op.
      (ok to be fair. maybe you say that ironic XD Maybe XD)

    • @hollowlord8548
      @hollowlord8548 Před 2 měsíci +1

      ​@@Sorra1-Modsboth op and idiotic design, one is in wild and the other and standard too

  • @brandonchristen2472
    @brandonchristen2472 Před 2 měsíci +27

    It’s like the person who designed the card was still living in the era of original Hearthstone. “Let’s make a card that gives an extra turn, BUT you have to play FIVE dragons first! Very difficult to pull off!”

    • @christoz77
      @christoz77 Před 2 měsíci +1

      Exactly lol

    • @amethonys2798
      @amethonys2798 Před 2 měsíci +5

      Summon* 5 dragons

    • @Alexia.Ashford
      @Alexia.Ashford Před 2 měsíci

      Mage spam coins is the same, just that mage dont have once pr game, they have infinite turn

  • @TheOneYouCantBEAR
    @TheOneYouCantBEAR Před 2 měsíci +73

    Extra turn idea was great back in Ungoro, when Exodia mage was considered hard and fun deck. But now I would soon rather play against braindead aggro deck than watch my opponent take away my turn and then killing me instantly

    • @Yewtewba
      @Yewtewba Před 2 měsíci +7

      Reckon they'll try to pull a Time Warp and change it to 8 dragons? And maybe played not summoned?

    • @locogato3488
      @locogato3488 Před 2 měsíci +3

      Back then not only it was harder but there was also no way of copying it.

    • @roohni2226
      @roohni2226 Před 2 měsíci +2

      Well it’s balanced cuz it’s attached to priest lol. Atleast in standard

  • @misterbleedinggums
    @misterbleedinggums Před 2 měsíci +7

    I think the extra turn would feel a bit less bad if it was activated your NEXT turn. That way it gives the opponent at least one more turn to build up some defense.

  • @Tigergts
    @Tigergts Před 2 měsíci +23

    Just made this deck and won vs two Quest Time Warp mages in a row. You dont realise how satisfying it is to give them a taste of their own medicine!! Thanks Mark 😂😅

  • @gergo20576T
    @gergo20576T Před 2 měsíci +19

    yeah it is 5 mana charge, give charge to other minions, refresh your mana and gain one and you only have to play 5 dragons. Fair and balanced.

    • @michaelfarnes4011
      @michaelfarnes4011 Před 2 měsíci +5

      And the minions on board get wind fury 💀

    • @Ollie9326
      @Ollie9326 Před 2 měsíci +3

      And don't forget draw a card. 😂

  • @dj66800
    @dj66800 Před 2 měsíci +3

    Finally, someone playing Zarimi right and NOT using Clay Matriarch, so you can always draw Zarimi off Scale Replica. I don't get WHY these people would rather draw Clay instead of having three chances to draw time warp, but thats just how it be.

  • @StickEmUpHS
    @StickEmUpHS Před 2 měsíci +10

    Turns out silencing all enemy minions for one mana is pretty good too

  • @tomodayama7101
    @tomodayama7101 Před 2 měsíci +3

    There’s so many things to do with extra turns. Now time to do the combo with Mimron’s Head lol

  • @locogato3488
    @locogato3488 Před 2 měsíci +30

    The "extra turn" mechanic should have been exclusive to Dungeon Run adventures.

    • @crunchytoast6007
      @crunchytoast6007 Před 2 měsíci

      “Extra turn” came out before dungeon run

    • @locogato3488
      @locogato3488 Před 2 měsíci +10

      ​@@crunchytoast6007 The point is that it should never be on a PvP mode.

    • @MrJsintic
      @MrJsintic Před 2 měsíci +2

      Extra turns are just absurd, the only way I see it being fair is if it costs 8-10 mana, with no reasonable way to discount it. Being able to develop a board and then swing on your opponent with it is just dumb and uninteractive. I agree, it should be a PVE mechanic so there isn't a real person sitting there for 1-2 minutes watching themselves die.

  • @Tuber1326
    @Tuber1326 Před 2 měsíci +7

    00:30 Mage
    06:22 Warrior
    09:50 Rogue
    12:58 Druid

  • @mee4062
    @mee4062 Před 2 měsíci

    Mage: Time-warp is a dangerous card that require you to give up your turn one, one card in your opening hand, and play some perhaps sub-optimal spell generating cards.
    Priest: Lol play five minions. Also have a dragon

  • @user-bu5oh6ll6c
    @user-bu5oh6ll6c Před 2 měsíci +2

    Extra turn is so broken, but i always play theotar and dirty rat and all will be fine

  • @thats.lovely
    @thats.lovely Před 2 měsíci +4

    why is everyone so heated about zarimi when open the waygate has been in the game since ungoro 😭😭😭😭

    • @udllord
      @udllord Před 2 měsíci +1

      waygate is a less worse otk then zarimi since doubling of health on minions is a priest thing

    • @Kylex63
      @Kylex63 Před 2 měsíci

      Because waygate is actually hard to pull off now. You just play this guy on turn 7 straight up and he has charge give your board windfury refresh your mana and gain one…

  • @polyjackets8659
    @polyjackets8659 Před 2 měsíci

    Well played

  • @robs6404
    @robs6404 Před 2 měsíci

    THANK YOU!

  • @CampanerJRafael
    @CampanerJRafael Před 2 měsíci +11

    Seems like the “once per game” text in the card is an “anti-mark non-sense” mechanism.

    • @xanithdegroot5407
      @xanithdegroot5407 Před 2 měsíci

      They remember the infinite timewarp mage deck and decided not to have that happen again.
      Unfortunately this does nothing to stop OTK decks.

  • @ghostXX66
    @ghostXX66 Před 2 měsíci

    love your videos

  • @TheAstyanii
    @TheAstyanii Před 2 měsíci +1

    What happens when you pair Zarimi with Temporus on the same turn? Are they using a dumb system of tracking bonus turns and give you 3 turns before giving your opponent 2? Does play order matter?

    • @jcabm
      @jcabm Před 2 měsíci

      I would like to know that too!

  • @ProfessorZtar
    @ProfessorZtar Před 2 měsíci +2

    At least they made it so you couldn't find a way to have infinite turns with this dragon. Shame they haven't done that to Open the Waygate yet. It's not fun facing mages who get to play infinite turns because of Grand Magister Rommath + Potion of Illusion. I just auto-concede if they play the quest at all, honestly.

    • @FunkyDexter
      @FunkyDexter Před 2 měsíci

      You don't even need multiple zarimi as this deck shows... So it's really an inconsequential restriction

  • @lordobvious6655
    @lordobvious6655 Před 2 měsíci

    can you make a mage spell only wild deck?

  • @Shadovvwithoutbody
    @Shadovvwithoutbody Před 2 měsíci

    I was thinking about this card, but this is the best use of it. Sadly.

  • @Yewtewba
    @Yewtewba Před 2 měsíci

    Here so early the video was on private when I tried to access it at first.

  • @matteobarca1050
    @matteobarca1050 Před měsícem

    OMG WIld Dragon priest is celebrating right now

  • @Redeemed-jn9nh
    @Redeemed-jn9nh Před 2 měsíci

    I’m so glad that blizzard learned their lesson from how problematic gaining an extra turn was with mage and decided to give it to priest…

  • @PrincessYuki77
    @PrincessYuki77 Před 23 dny

    It being "once per game" proved to be the real problem.

  • @-fazik-3713
    @-fazik-3713 Před 2 měsíci +1

    Who could have thought? :P

  • @TheCheezusCrust
    @TheCheezusCrust Před 2 měsíci +2

    at least its only once per game

    • @MertKzltug
      @MertKzltug Před 2 měsíci

      this is relieving

    • @hollowlord8548
      @hollowlord8548 Před 2 měsíci +1

      It's incredibly easy to kill with an extra turn so once per game doesn't really matter lol

  • @adamkucera6823
    @adamkucera6823 Před 2 měsíci

    Me reading the title after playing with myself for 15 turns in a row today with mage and my opponent was just wattching me.

  • @Alexia.Ashford
    @Alexia.Ashford Před 2 měsíci

    Gotta admit it feels GOOD to use extra turn against Timewarp trash abusers with infinite iceblocks and aliby, not even iceblocks save them vs Zarimi
    Better just ban both from wild. Timewarp been SSS tier since Vargoth was released

  • @Alexia.Ashford
    @Alexia.Ashford Před 2 měsíci

    How long has timewarp broke wild, at least since Vargoth was released... timewarp has been free legends card back
    Why they gave priest the same idk, would be no difference if extra turn got changed to destroy the enemy hero

  • @fumetsu-950
    @fumetsu-950 Před 2 měsíci

    when will this guy do standard decks?

    • @addictedtoautism420
      @addictedtoautism420 Před 2 měsíci +1

      Why would you want that? His whole thing is unconventional and not very practical decks.

    • @StickEmUpHS
      @StickEmUpHS Před 2 měsíci +1

      Well he does, but there’s only so many standard otks and wild is better for combo decks for obvious reasons

  • @Sorra1-Mods
    @Sorra1-Mods Před 2 měsíci +2

    "extra turns should not allowed". Thats i sayed the first day this sh..t quest mage exist. This card is so much more crap because by mage 1 extra turn mean win the game because you have infinity turns. Mage quest will be much more better when you only can activate its effect 1 time. not more.
    Priest dragon. Ok it exist more powerfull cards as him to be fair. But yea he is strong but "ok" but extremly near in the "to powerfull".
    But like i ssay more crap is the mage quest card because mage have infinity turns not only one.

  • @petrmoiseev1090
    @petrmoiseev1090 Před 2 měsíci +1

    11:32 It was lethal.
    1. 30-9=21
    2. 21-9=12
    3. 7*2=14
    14 >12

  • @jimunderwood77
    @jimunderwood77 Před 2 měsíci +1

    This deck is meta, it'll be nerfed soon

  • @MagicalDanny
    @MagicalDanny Před 2 měsíci +4

    Yeah I feel like if they want to give you an extra turn then they definitely should make the conditions to meet it harder than playing five fucking dragons... really? As if that's so hard to do... stupid af.