MHW:IB - Hunting Horn Montage - V1
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- čas přidán 4. 08. 2024
- This is my ultimate compilation/collection of HH gameplay, all played and recorded by myself. Also a tribute to HH as an amazing weapon that happens to be the least popular weapon.
I don't often record while playing, many of these clips came from previous speedrun attempts that did not achieve satisfactory results, but contained cool/epic moments. Other clips were randomly recorded gameplay, and a minor few "epic moment" clips were intentionally recorded for this project. Some of these took multiple attempts because I do not use any kind of data mod/overlay that shows monster stats.
Honestly I know 20 mins is very lengthy but I am not planning to make anymore HH compilations so I decided to include as many clips as I can. Trust me, there are more that were not included, else this video will become a 1 hour long movie.
If you took the time to finish watching the entire video, thank you for watching and I sincerely hope you enjoyed it! Even if you did not have time to watch the whole thing, I'd still like to thank you for watching!
⏱Time Stamps:
Gameplay Montage: 0:00
Bloopers & Memes: 19:52
Credits:
Special thanks to my friends who provided assistance in the production of this video, especially Dr.Sky.
🎵 Music used:
Song 1 - Nay! The Honor is All Ours (Artist: Akihiko Narita)
Song 2 - Pride of a Nameless Hunter (Artist: Tadayoshi Makino)
Song 3 - Murmurs from the Land Forbidden (Artist: Akihiko Narita)
Song 4 - Roars Across the Hinterlands (Artist: Akiyuki Morimoto)
Song 5 - Proof of a Hero Fatalis: The Final Confrontation (Artist: Capcom)
Outro - Proof of a Hero World Version (Artist: Zhenlang Kang) - Hry
a new HH montage v2 has been made guys! roughly 2 months ago but i forgot to promote it here 😢
the playstyle is slightly more updated compared to this, since this video is much older. some clips are recycled but the video is shorter and to the point! hope you enjoy.
new montage--> czcams.com/video/ZTQ_TlIMa5k/video.html
also if u are interested but missed it, I made a HH guide for world, super long and detailed--> czcams.com/video/aql9c8UQbJo/video.html
all 14 weapons montage? --> czcams.com/video/Co1B8vB_kRA/video.html
HH supporting Monsters to an early grave.
When people say "play this at my funeral" someone has to do it
Yea I provide support. Emotional for the grieving monsters family.
9:45 That is the ultimate combo on diablo. Sonic waves perfectly executed followed with 2 Impact Echo Waves and then back encore and it comes out right next to his head. That isn't on another level, that's like another plane of existence.
thank you! yea its one of my favourites too :D
Man, HH in Iceborne is truly the best!
RIP Iceborne HH ;-;
I hope mhw2 will bring it back.
The satisfying gameplay it provides is just unmatched.
@@ValentinoMarino11 Yes! Idk why but I love it when I refresh a boost and dodge an incoming attack with the small steps the hunter makes while playing. 😂
Not dead.
After playing it in Rise then coming back to Iceborne with it. Rise HH is so terrible. The KO dmg done in World on solo hunts it freaking insane. They made it brainless in Rise and really toned down the dmg.
I love how you have every fit for every horn truly fashion hunter
Honestly speaking after watching, this video deserves many likes and shares!!
as much credit should also go to my friend DrSky who helped me out with the video with his superior editing skills!
Beautiful HH gameplay. This version of HH will be sorely missed going into rise and onwards.
yea pros and cons for both versions, new is stronger, old is unique. and the challenge of using old HH properly is what made me pick it up as a favourite weapon.
Woah, that's a lot of Horn satisfaction right there, love the video! :D HH is life!
Yeah! I had a large number of clips but I don't plan to make more than 1 compilation video, so I stuffed most of them in here and ended up with a 20 mins long vid. And of course, HH is life! I expect you will still be making more satisfaction videos until Rise comes out and continue from there?
@@torpedosoup I hope so, yeah! I have few more in plans for sure, but when Rise will hit then new fun will begin, haha! I can't wait for the demo!!
@@LadyMemenstein I won't be playing on the switch but will play on PC if it really does come to PC. Havent seen any HH gameplay yet. Well.. all the best and keep up the good content then!
@@torpedosoup thank you!:)) there was like 3 seconds of HH shown in newest MHR trailer, but nothing more than that unfortunately:(
I agree
I needed to see something like this after seeing nothing but montages of great sword hammer, and every other weapon you can think of except hunting horn with the resurgence of the game so thank you
Such a pleasure to watch the doinks and whacks of the HH
yea HH is great
Just watching this is teaching me how to be a better HH player
This is so damn good!
Man i am starved for some good hh content
As a HH main this pleases me very very much
as a hunting horn beginner, the hardest part for me is to learn how to predict and i frame those attacks. watching this made me inspired more to learn, how i wish someday my skill will be as good as this
takes time but u will get there for sure!
This is an amazing video showcasing the HH and I am really happy you made this. HH mains rise up!
Thank you! I'm glad you enjoyed it. HH will always have a special place in my heart
I've been playing HH exclusively since Iceborne dropped, and this is still very impressive. You actively use QTABS, which I still haven't even begun to work into my playstyle at all. It always felt unnecessary, but I can see how it can be useful as a quick attack after watching this.
CUTTING TAILS WITH HILT STABS?! OK, now you're just showing off. How many stabs did you have to do to get that to work? Only severing damage counts towards cutting a tail, and Hilt Stabs are the ONLY severing damage a HH has. And they do doodoo for damage.
@@blitzeternal9470 Thank you and glad u enjoyed it! Yea backslams can be very useful because they deal only slightly less damage than superpounds but are faster. The tailcut is just done as a joke 🤣HH is definitely not meant to cut tails cause of how short ranged and low damage hilt stabs are like you said. If ur wondering though, I chose monsters with weak tails and used a paralysis HH, along with traps etc.
abusing ruiner nergi with any weapon is just the most fun thing to do.
Nice to see a main HH. Saddly Capcom give little attention to this weapon in MH:W.
Yes, in world it is actually underpowered if compared with other weapons. but I still like the weapon. I'll be trying the new HH when rise comes to PC.
nice gameplay there
Thank you
Salute from one HH to another. Plus almost all was solo clip and that's not easy feat.
Thank you very much :)
From now on I’m gonna use this video to showcase that HH mains are built different
thank you very much. I'm glad u enjoyed this video. This video is old so some techniques have probably improved by now, but I'm still happy I made this :D Saw your other comment as well, HH main 💪
4:45 you literally dancing with alatreon, tremendeus ❤
Imagination u can make ur own hh sounds
That 4:43 alatreon Clip is just so satisfying
Going to admit that for the first time, i feel that HH is actually cooler than LS. XD ( i mean, im ady so used to watch you streaming in discord, and play with you from time to time. So, I know how good you are. But it gets numb down after some time.. ) But, watching a compiled version is a little different. These highlights are the essence of your daily routine.
My favourite part of the montage is 3:30 - 4:25 against velkhana, 5:30 - 6:11 against nergigante, Basically all your long segments are super epic. Good job tpds! and dr. sky for editing the video!
Thanks for your kind words bro. Means alot to me. Speaking of long segments, I purposely mixed up "epic timing clips" and "long fight clips" in my video to appeal to different kind of audiences. And I suspect a player like you would prefer to watch the long segments because they are actual natural gameplay, not rigged and planned scenarios. but the rigged scenes have the "boom" u know 😂
Can’t wait to be a hunting horn main in rise! If this is how good HH was in world/iceborne, then picture rise!
All the best in rise then! I don't own a switch so I wont be playing unless they really port it to pc like the leak says.
solid stuff
thank you
that kushala wakeup though!
haha yea I'm proud of that one. Maybe a lot of HH players know it too? But when I first did it, I thought of the idea myself :D
Sin duda el mejor con cornamuda eres un crak
Breaking Kulve's horns as it charges... Gawd i love the Horn 💪💪💪📯📯📯📯💖💖💖
2:58 is just godly i love moment
That's fucking god-tier skills, keep It up
thank you
Hunting horn is not a close range support weapon, after watching your montage
but at 21:20 the field team leader disagrees with you 😆
Now I want to learn the Hunting Horn!
It's a great weapon to learn :)
This reminds me a few weeks ago I was with a random fighting Velkhana. Its was starting to fly, but my impact echo wave hit it and it died.
Weapon Overview
Gigginox Hunting Horn.
Initially, the Hunting Horns were far weaker than the Hammer, as per the damage formula. Even attacks which the two appear to share, such as the Superpound (Triangle+Circle), were weaker on the Hunting Horn. What makes the Horn different from the Hammer is the Recital ability which is triggered by pressing the "R" button.
As of Portable 3rd, the damage formulas have been changed and the Hunting Horn actually puts out more sustained damage than the hammer. The hammer still does more burst damage and more KO damage, but the HH's sustained is far superior. Also in 3rd the forward stab (done by pressing Select) can actually cut a tail; as seen in this video.
Each Horn has a different set of three color specific notes.These notes can be combined in various ways to create various effects, which mimic items such as Demondrug and Psychoserum, among others.
Notes
All of the note combinations and note sets can be found in the bookshelf at the player's house by looking at the Info Magazine's article Hunting Horn Sheet Music. There are also online sources available displaying the combos; see here and here.
One important armor skill for HH users is Flute Expert or Horn Maestro. These skills adds one minute to the duration of every effect that the Hunting Horn creates with its music.
Though extremely unused, it is possible to attack using recital mode. Ironically, this is the most powerful attack for the Hunting horn.
Advantages
Longer reach than Hammer.
Recital has different uses, from attack and defense boosts to elemental resistances, healing and the power to negate some status effects and tremors.
It can also provide Anti-Wind and ESP.
Under the effects of the self-buff note (White/Purple) Hunting Horns has the fastest movement speed, even faster than the Sword and Shield.
Can KO monsters much like the hammer.
Recital songs get even stronger in G rank.
Has cutting damage by using the Forward/Hilt Stab attack. (MHP3rd onward)
It is stronger than the Hammer in MHP3rd, MH3G and MH4.
Disadvantages
Does not have charged attacks.
Weaker than Hammer in the other previous series in which it is present. (MHFU, MHF2, MH2, MHF, MHG.)
It has no guard.
Its attacks are a bit slower than the Lance, Gunlance, and Longsword.
Due to its long range and varying attacks, it is not as precise as the Hammer when targeting monster weak points.
A player wielding this weapon is generally the primary target, especially since they can essentially fulfill many functions than other weapons normally cannot do.
It's harder to KO some monsters.
Game Changes
Monster Hunter 3 Ultimate
Notes are now played when attacking, as opposed to in recital mode. Pressing X, A, and X+A will play one of the three difference notes available to the weapon. Pressing the R button will now "cast" the melody and give the proper buff as usual. Doing so causes the character to swing the hunting horn and move it into a position to play it, during which the player is vulnerable for a short time. This makes the hunting horn a far more versatile weapon, as melodies can be chained and played as a part of attack combos.
Monster Hunter X/Generations
Hunting Horns now features a mechanic of double notes. If you hit a monster with an attack, the note generated will have a different special note. When the Horn user plays a song entirely of these special notes, it will not only play the song, but also encores your previous song (AKA the stronger version of a note when played a second time), meaning that Horn users can play two songs at the same time; allowing the hunting horn user to play encores faster and focusing better on dealing damage to monster.
Monster Hunter World
Hunting Horn now features the ability to queue songs once the note combination has been played, up to the three most recent songs. These songs may be played in a single recital animation. Performing an encore afterwards will encore all songs played during the recital without affecting the length of the encore animation. The recital animation can now be canceled by dodging at any time after the initial recital swing has finished, which does not remove the song from the queue. The double note mechanic from Monster Hunter X/Generations has been removed, however recital and encore swings will now end with a damaging shockwave, increasing the song recital's value as an offensive tool.
Monster Hunter World: Iceborne
In addition to some general damage and recital movement buffs from base MHW, Hunting Horn now has an additional attack and note type known as the echo note. This is performed by pressing L1/LB after any other attack besides recitals (similar to how the forward/hilt stab attack works). It begins with the hunter planting the hilt of the horn down into the ground, dealing a small amount of cutting damage, then twirling the horn around dealing 4 total hits. The hunter can also roll after the initial hilt attack if they feel the need to reposition, which is quite useful as this attack can be quite the commitment if used unsafely. The echo note queued by this attack with give access to the new echo wave and echo bubble songs added to all horns. There are only two echo wave songs, Impact Echo Wave and Echo Wave "Dragon". They both let out a shockwave similar to the Sonic Waves song that deal impact and dragon damage respectively. If the hunter queues and plays multiple of these waves and then encores their recital, a single and more powerful wave will play. Echo bubble songs will place a bubble-like mass of particles on the ground where the hunter plays them, with a color corresponding to what the song is (green for a health bubble, yellow for a stamina bubble, etc.). These provide various stat buffs to the team similar to how other songs work, however a hunter has to walk through the bubble to gain the effect, unlike other songs providing the buff to anyone within range. The upside to this mechanic is that a hunter can simply walk through the bubble twice to gain, essentially, the encored effect of that song.
Nice pasta sir
I really need to practice with this weapon, it has been a while and I’ve getting destroyed by raging brachydios
you'll get him!
Sorry its a little late but i need to ask, are you running evade window? I want to try dodging those huge attacks too
some clips yes some clips no. this is a long video haha. but if ur wondering, without evade window u can still roars and attacks. but some attacks with longer active hitbox will need evade window.
3:35 is there a reason you force velkhana into rage mode (red eye) instead of wall banging ? awesome video btw
Thank you! And no there's no specific reason, I have a habit of just forcing agitator while wounding instead of going for the wall bangs, it's a playstyle preference depending on the monster and situation. I still wall bang sometimes, I switch around depending on what I feel like doing at that moment.
Damn can HH dps.
if anyone asks why you returned to world, this is the video to show them
At 7:40 while fighting the rathian does anyone know how to get that pendant he has? Is that in game or modded?
you get that pendant for defeating fatalis :)
@@torpedosoup Oh wow okay. Thank you very much.
Using proof of a hero right off the bat you know it's gonna be good
Thanks! Yea its my first montage for MHW and maybe the last, so Proof of a Hero is a must have :D Glad you enjoyed!
@@torpedosoup yeah thank you for making this
Well if you ever make another I'm a watch it
@@djtheking12 Thanks so much for being so supportive! I didn't have plans to make anymore HH montage that's why I stuffed them all into a 20 mins video. However I originally had plans to make a montage with all 14 weapon types in 1 video after this one, and then real life caught up so I'm not sure if I still have time to fulfil that. Plus I rarely MHW nowadays, playing other games 😅
May I ask, whose gameplay is this? They are very good.
thank you! all content on my channel are my own gameplay. at this moment.
太棒了
我才刚购入ps4和mhwi,你就剪辑最后的影片了吗🥺
我还是会玩的,但我是PC版的。狩猎笛剪辑就应该是最后了,也不一定说不会再做别的魔物视频吧。得空就可以做😆
I am currently working on my knockout montage also...1
support weapon they say
beautiful performance
thank you!
15:26 why was that Rathalos so massive?! Is that an event quest I missed or did you just run into it?
its an event quest that lets u play as the movie mh character artemis and the rathalos is massive by default
That kushala deserved that. Freaking monster is so annoying
Simi
LJ
Hammer is better!