To be fair, they kinda HAVE been doing this with the newer pokemon since Gen 6, but the older cries could definitely use an update. At the very least, Gen 1 and 2 pokemon should start using their stadium cries.
@@DinoJake The older cries did get an update. They've been adjusted and altered to sound like more realistic creatures if you compare gen 6 cries to gen 1 cries, while still sounding like fantaay creatures and keeping the tone of their original cry
Maybe they wanted to stay true to the mainline games' style for the cries. These ones in fact are more realistic and imo they accentuate less the uniqueness of the Pokémon
I love how these sound halfway between kaiju roars and the in-game cries I wish Game Freak used this style of cries for gen 6+. Imagine how awesome Pokemon like Banette, Cresselia, or Kricketune would sound
I always found these cries kind of scary and I think that's because of just how realistic they sound and how much I was used to the original ones but I got to respect that they actually put effort into the cries of all things, they easily could have just reused the cries from the main games but they wanted to explore
I only have used / encountered Hitmonlee in Pokemon Stadium. Fast Forward 22 years and im playing SwSh and am dismayed his official cry is not this lol.
Why have to give them the exact same 😢cry Vileplume and aerodactyl were different Uh like meowth/horsea Pidgey/snorlax? And poliwag-ditto maybe all sounded alike in gb
They expanded the original cries, notice how they sound similar but more "animal". Also the fact they gave sounds to all 151 mons in GB cartridges was surprising.
0:12 charizard is so cool and iconic that he doesn’t need stock sound effects to sound real I spoke too soon, all three squirtle lines did the same thing as charizard XD
Aww, that time I first booted up the game and heard that Ninetales cry. And Jynx, that still makes me laugh when she's thrusting her lips at the screen.
Bruh, this right here, is part of my childhood right before me. Really hope they make a third game of Stadium and use the sfx from Stadium One and Two. GAME FREAK. LISTEN TO THE PEOPLE AND GIVE THEM WHAT THEY WANT!!!
While not all of these were perfect (the Eeveelutions in particular could have used a little more work) they were certainly much better than the bitcrushed audio remakes GameFreak introduced in gen 6. Especially Haunter’s...
I don't know if it's ever been confirmed or touched on by the devs, but these are so close in terms of timing and tone that I'm convinced that these are the original sounds for the first games that were heavily compressed to gameboy standards, Nintendo used stock sound effects liberally back then so it's not so farfetch'd (I hated that pun as much as you)
Masuda has said on multiple occasions that he made the sounds from scratch on the GB. Bulbasaur was the first cry he ever made and the one he was most proud of because he thought it felt the most animal-like at the time.
@@kanpaifighto Even if the sounds were made from scratch on the GB, there's a possibility that they might have used these realistic cries as the original blueprint/inspiration. It would explain why they sound so similar, despite the N64 cries being stitched together from stock sound effects. On a side note, Masuda did compress Ikue Ōtani's voice for Pikachu in Pokemon Yellow, so what the OP suggested isn't that implausible.
Light Fox 101 Yellow came later, while Gold and Silver were already being developed. It borrowed the voice code from Pokémon Pinball, which also came much later. You’re kind of missing the fact that these aren’t just stock sound effects, they are stock sound effects that are heavily modified to sound like the Gameboy sounds. These are not the blue print, it’s the other way around. That’s how sound design literally works. None of these sounds are pulled directly from stock libraries as-is. The updated cries in Gen 6 are all made from stock sounds and random DAW presets, but no one comes to the conclusion that they’re the original source.
I love these because they take the melodies of the original cries yet still sound like animals you would find in nature
Gamefreak needs to do this
To be fair, they kinda HAVE been doing this with the newer pokemon since Gen 6, but the older cries could definitely use an update. At the very least, Gen 1 and 2 pokemon should start using their stadium cries.
@@DinoJake The older cries did get an update. They've been adjusted and altered to sound like more realistic creatures if you compare gen 6 cries to gen 1 cries, while still sounding like fantaay creatures and keeping the tone of their original cry
@@B-Side.72 They still have a machine element to them, which makes N64 Stadium versions still more animalistic and organic imo
Finally a miracles been born!! I could never understand why gamefreak didn't re use these for gen 6 and up.
Maybe they wanted to stay true to the mainline games' style for the cries. These ones in fact are more realistic and imo they accentuate less the uniqueness of the Pokémon
irina xeno Probably because these cries were made by HAL Laboratory.
@@Terapagos3000 Better than computer generated screams of the damned. They're still supossed to be biological creatures anyways.
because game freak is incompetent
Right
I love how these sound halfway between kaiju roars and the in-game cries
I wish Game Freak used this style of cries for gen 6+. Imagine how awesome Pokemon like Banette, Cresselia, or Kricketune would sound
Fair but I'd rather they leave cricketune specifically alone, it's iconic
Except for the ones Raichu, and the birds who just sound completely different
I was genuinely frightened when the big ones like Golem Gyarados or nidoking came out in stadium haha beautiful
If Pokemon were real, they would totally sound like either this or how they sound in the Origins/ Generations series
LazyGaymerDude I hate to admit but I’ll take these creature noises over Pokemon repeating their name over and over again.
@@RealKyndleNance i agree
@@RealKyndleNance Most any sensible person would. The name-repeating is just a marketing ploy to get kids to remember them.
@@RealKyndleNance everyone would
Absolutely, in the Multiverse of Go Diego Go: Diego can speak to Pokémon, and meet up with Ash Ketchum and his friends
Ninetales' is so cute! It sounds like an actual animal.
Your a Vulpix Fan
I'm A Farfetch'd and Kangaskhan Fan
It sounds like its real cry but way more cuter
Mr. Mime sounds like he’s laughing.
Alan Nguyen which is fitting
Sounds more like a dog to me.
5:57 Perfect Nostalgia
I always found these cries kind of scary and I think that's because of just how realistic they sound and how much I was used to the original ones but I got to respect that they actually put effort into the cries of all things, they easily could have just reused the cries from the main games but they wanted to explore
Hitmonlee’s is stuck in my head since the first time I heard it
Why does he sound like a pig?
r/oh yeah yeah he is a pig, but with slinkies, and no neck, or a mouth, or a nose, or...
SAME 😂😂😂
@@3t0m03 Why does Hitmonchan sound like a chicken?
I only have used / encountered Hitmonlee in Pokemon Stadium. Fast Forward 22 years and im playing SwSh and am dismayed his official cry is not this lol.
They could've used these cries in X/Y but NOOOOOO
Or they could remade these cries.
Let’s be honest, these are still outdated, and they would have an eighth of their cries sounding slightly different with this weird echo.
@@Purple_Sloth that just the bad n64 quality if they just find the original sound files and tweak them a bit these would be good
Yeah no, while they sound good, a lot of these are generic stock sound effects :P
Why X/Y? They could've used these cries even earlier.
Charizard's cry is amazing. I love how it is the original cry but with a dragon effect.
vulpix and ninetales are THE BEST cries, it's so beautiful :')
5:07 Longest Cry
0:37 Shortest Cry
5:54 Simplest Cry
Haunter and Hypno are so creepy it’s criminal they haven’t been reused.
Man how much i miss the vibe i got as a child looking at these pokémon for the first time. It was life changing.
They actually made Charizard’s and Rhyhorn’s cries unique from each other in this game… in everything else they share the same cry!
Before generation 6 that is.
Why have to give them the exact same 😢cry
Vileplume and aerodactyl were different
Uh like meowth/horsea
Pidgey/snorlax?
And poliwag-ditto maybe all sounded alike in gb
2:27-2:30 The Poliwag line sound kinda like whistles. I think that's cute.
The Poli line had really good crys I agree.
These sounds are awesome. The Pokemon actually sound like monsters.
I like how for some of the electric or technology based Pokemon they stayed true to the Gameboy cries.
Came here for Articuno, stayed for Exeggutor
There’s a background cry during Kingler’s
Sounds like a freaking cat
That's basically how most of these sounds are made (overlapped).
I can tell Nintendo recorded a bunch of animal sounds and edited the crys in the game
Timestamp: 4:05
@@user-bc1lr8jq1g Nintendo didn't develop Pokemon Stadium, HAL Laboratory did. Some of the cries also used stock sound effects from libraries
Honestly I prefer those cries waaaaaaaaay over the ones in the main line games
>Takes out machamp with a psychic attack
>*PRWAARHH!*
>Announcer: Wow! Taken down on the WORD GO!!!
The only downside is I like Victreebel's and Zapdos's gameboy cries more
And to a lesser extent Muk too, the stadium one is underwhelming
Wow, these are so much better than the updated cries... I'd say they're even better than the original cries, very realistic.
They expanded the original cries, notice how they sound similar but more "animal". Also the fact they gave sounds to all 151 mons in GB cartridges was surprising.
I'm certain this game is the reason Haunter is my favorite Pokemon.
Same!! And he sounds more frightening than Gengar too
3:31 It's Seel!
Seel: *AaAaAaAaAarghh!*
Game Freak needs to start doing this with the actual games. Seriously some of the old sounds are like nails on a chalkboard
Or something similar
that would take actual effort
@@modshroom To be fair, some of the sounds are a little better in the 3D games.
But it would be cool to hear sounds like in Stadium.
3:49 BAD-ASS
They may sound like elephants, but it's far better than what we have now.
Kingler couldn't get that Raticate to shut up, btw.
4:22 My favorite
With people now noticing that Venusaur hopping like a Toad, The Cries at 0:00 - 0:05 makes so much sense with them sounding Toad-ish.
Well they are frogs.
4:22 too!
@@skluntybunkly4808 no they aren't
@@goombaboy toads and frogs are similar tho
Too bad It was never actually acknowledged that they are frogs as well as plants
2:17 mankey sound
0:37 Pidgey sounds like a normal bird
and golduck sounds like a canada goose
Pidgey is also one of the most "normal" looking pokemon
@@ThePinkRubber eh, I’d give that to Pidove. Literally a pigeon
They did a better job than Generation 6 and anything after could ever dream to do.
It’s crazy to think we peaked at N64 Pokémon cries
1:22 Easily my favorite cry.
I love those cries , and those from stadium 2 too. way better than the x , y ones that they still use today.
MANKEY sounds like Ukiki from Mario 64
Is a stock sound effect
Poliwrath is my favorite. I wish I could get it as a notification sound.
I think poliwag’s is cuter imo
6:12 the best
5:10 the best
That or Magneton
As a kid I always liked Hitmonlee's stadium cry instead of his cry in the actual games.. and i still like it idk why
I like how with some of them, you can hear the original cries in there, like Charizard, Hypno, and Magnemite
Ninetails cry sounds so beautiful and hunting I love it.
1:47 Gloom sounds like a goat or something.
The fact they gone for realistic cries was the best.... Until gba and gb and ds and all
0:12 charizard is so cool and iconic that he doesn’t need stock sound effects to sound real
I spoke too soon, all three squirtle lines did the same thing as charizard XD
Even for ones like growlithe and ponyta that sound like real animals they're still in the...frequency(?) of their GB cries.
Aww, that time I first booted up the game and heard that Ninetales cry. And Jynx, that still makes me laugh when she's thrusting her lips at the screen.
2:14 best cry
Haunters is the best. It actually sounds like a ghost.
Pikachu and Raichu somewhat sound like actual mice.
Also the Bulbasaur line sound like weird frogs
To be fair, Bulbasaur is a weird frog.
It's a Poison frog isn't it?
It's never actually said what about it is freaking poisonous
Me gustan más estos sonidos que el de las generaciones actuales
Yo también
If you listen carefully you can hear Jynx's original cry under the realistic one
You can hear the original cries under other cries as well
All these cries use the original cries as basis
You can hear it under ninetails too
Just like charizard
That's with all of these or this is a joke
Bruh, this right here, is part of my childhood right before me. Really hope they make a third game of Stadium and use the sfx from Stadium One and Two. GAME FREAK. LISTEN TO THE PEOPLE AND GIVE THEM WHAT THEY WANT!!!
Gloom’s cry sounds like tiredness
Sounds like a goat to me lol
5:57 Articuno my all time favorite legendary Pokémon
I swear, listening to all of these makes me feel like these are the original, uncompressed soundbites
5:02 Oh hell no
2:47 This is for myself
This is Pikachu's best cry by far.
I like most of these cries better than the ones from X/Y, especially Raichu's
Is it me or does this feel incomplete without Pokemon Stadium music?
No
ye
This is my first time hearing these and holy hell they're cool
Idk why mewtwo sounds the best idk why
1:55
3:50 Favorite cry of Stadium (Haunter).
Kingler's cry sounds like it has a cat meowing in the background.
While not all of these were perfect (the Eeveelutions in particular could have used a little more work) they were certainly much better than the bitcrushed audio remakes GameFreak introduced in gen 6. Especially Haunter’s...
4:37 best cry!
5:54
"Poot"
About time somebody uploaded these.
for a normal person, this is entertainment. For me - someone who plays stadium 2 challenge cup blindfolded - this is education.
Should of stuck with these for the later 3D games on gamecube hell even on X and Y and beyond
I sped it up to 2x and i found some rythume.
Ditto's cry is perfect
I don't know if it's ever been confirmed or touched on by the devs, but these are so close in terms of timing and tone that I'm convinced that these are the original sounds for the first games that were heavily compressed to gameboy standards, Nintendo used stock sound effects liberally back then so it's not so farfetch'd (I hated that pun as much as you)
I think you might be right.
naw they were synthesized from scratch on the GB
Masuda has said on multiple occasions that he made the sounds from scratch on the GB. Bulbasaur was the first cry he ever made and the one he was most proud of because he thought it felt the most animal-like at the time.
@@kanpaifighto
Even if the sounds were made from scratch on the GB, there's a possibility that they might have used these realistic cries as the original blueprint/inspiration.
It would explain why they sound so similar, despite the N64 cries being stitched together from stock sound effects.
On a side note, Masuda did compress Ikue Ōtani's voice for Pikachu in Pokemon Yellow, so what the OP suggested isn't that implausible.
Light Fox 101 Yellow came later, while Gold and Silver were already being developed. It borrowed the voice code from Pokémon Pinball, which also came much later. You’re kind of missing the fact that these aren’t just stock sound effects, they are stock sound effects that are heavily modified to sound like the Gameboy sounds. These are not the blue print, it’s the other way around. That’s how sound design literally works. None of these sounds are pulled directly from stock libraries as-is.
The updated cries in Gen 6 are all made from stock sounds and random DAW presets, but no one comes to the conclusion that they’re the original source.
4:04 Kingler wtf you meowing for?
Articuno sounds like an actual chilly gust of wind, a screeching sea bird and maybe ice shattering
So many of these are recycled and edited elephant sounds
They are called stock sound effects.
Right, just funny after relistening to these after all these years.
I wonder how they got that in the recording booth.
@@Purple_Sloth Elephant in the recording booth
Bout to spit some bars
But better than actually used in the last gens
Sounds more realistic than the original Gen 1 cries
Dude you dont know how much i appreciate this. This is really awesome how did you find the individual stadium cries?
I downloaded them from a site called The Sound Resource.
@@Sr.BulletBill wow, amazing. Thanks a lot!
How is it, that this N64 game had better sound effects than Scarlet and Violet?
Did anyone else feel scared by this but in a good way now as an adult you think about it and miss it😢
3:37man the grimmer line actually now sound like actual sludge
5:02 Nightmare fuel
Lol nah
*demonic laughing*
5:08 are you sure it isn't this one
Sharp Tooth Croc Nah, Mr. Mime is worse.
The absurd reverb reminds me of gen 5 Pokemon cries
1:32 Love Ninetails💛⭐
5:23 the 10351 year old beast
4:05 RIP My favorite Pokémon
1:00 Pika!
I really wish they would've used cries like these in Colosseum.
3:50 👌👌👌
I prefer these cries because they make them sound more realistic.
4:22 why we all came
Jynx sounds beautiful that is all I can say 5:07
Remember a lot of these. Liked how they updated the ones from the games, making them sound more real.
0:07
3:15 I think they reused slowpoke’s cry for bagon
0:40
I wonder what bird this came from.
Most likely a loon
My favorite Pokémon 3:47