KI2 Sabrewulf 76 HIT ULTRA Tutorial (+80 HIT)

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  • čas přidán 27. 08. 2024

Komentáře • 30

  • @KillerArcadeGames
    @KillerArcadeGames Před 5 měsíci +4

    Haven’t even watched it all yet but I’m excited to try it tomorrow!

    • @GlaciusXL
      @GlaciusXL  Před 5 měsíci

      Awesome! What's up KAG, hope this helps! The combo flow applies to most of the cast. So if you nail this, you'll be able to do 70+ with most using the same basic flowchart.

  • @LoneCoast
    @LoneCoast Před 5 měsíci +1

    Goosebumps, man... goosebumps.
    Thank you for this :)

    • @GlaciusXL
      @GlaciusXL  Před 5 měsíci

      Sure thing!! Thanks for the comment!

  • @vettenutt0534
    @vettenutt0534 Před 2 dny +1

    Trying this one for sure

    • @GlaciusXL
      @GlaciusXL  Před 2 dny +1

      @@vettenutt0534 The SUPER LINKER is very picky and if not done to its liking, you'll get his MK ENDER instead. It can be frustrating. But that's the hardest part imo. Good luck!

  • @EviLiu
    @EviLiu Před 5 měsíci +1

    I didn't know how to do the double opener on purpose, or about the spirit pounces!! 🤔 Thanks man.

    • @EviLiu
      @EviLiu Před 5 měsíci

      You can hold back and mash QP to get a parry instead of holding it, if the opponent's health is flashing red. Releasing QP will trigger his no mercy.

    • @GlaciusXL
      @GlaciusXL  Před 5 měsíci

      The Spirit Move goes deeper than this too. Some moves among the cast can juggle Jago from anywhere. Leading to infinite hits in some cases. I'm not a huge fan of getting high scores this way though. It's like setting all scores using the KI1 Broken Ultra against Orchid. Feels a little lame. I know how the 80 hits and 100% Damage stuff is done, but prefer to stick to combos like this. But it is fun to mess with.

  • @lajeandom
    @lajeandom Před 5 měsíci +1

    Amazing!!! Almost 1k subs :D

  • @PAXBISONICA
    @PAXBISONICA Před 5 měsíci +1

    Very cool! 👍👊

  • @flipdofliperama
    @flipdofliperama Před 5 měsíci +1

    Thanks for This brother 🎉❤

  • @sebvz89
    @sebvz89 Před měsícem +1

    please upload more videos of sabrewulf!

    • @GlaciusXL
      @GlaciusXL  Před měsícem +1

      Truthfully, Sabrewulf MIGHT have the most videos lol. But I'll record some more KI stuff soon! I still need to make a video on the KI2 Sabrewulf statue

  • @user-bi2xg5hc9w
    @user-bi2xg5hc9w Před 4 měsíci +2

    Hello, I used to play ki2 after School in the late 90s in Argentina. There was only 3 guys who were really good at this game and knew how to play it besides me, all the others had no idea of how to play it and they would just look at us playing it in an amazed way.
    My question is, how do you play it online? And how many other ´´dinosaurs´´ like me play it online?

    • @GlaciusXL
      @GlaciusXL  Před 4 měsíci

      It's playable online on the Arcade1up and on the XBOX ONE. There's not tons of people but there's usually always people around. This a pretty cool group of players on Discord. I haven't played online in months but will probably get back on soon.

  • @lajeandom
    @lajeandom Před 3 měsíci +1

    So...I am exploring what makes you drop a combo and what doesn't in the combo system. And I have a hard time understanding how come you are able to do 3 super linkers. It's the Special Opener used after a Parry that unlocks that? Because even when I do it (with TJ Combo), the combo still drops sometimes. Is it possible that it also requires you to use the double manuals between each super linkers as well? Because let's say u do:
    Parry,
    Special Parry Opener,
    Pressure Move (Forward Fk),
    Super Linker,
    Pressure Move,
    Super Linker
    the combo drops 100% of the time...at least with TJ.
    I have a really hard time integrating the double manuals so it's hard to test out this theory lol thus why I am asking. In other words my question is do you also need the ''autodouble+manual+manual'' in between the Super Linkers as a condition for using 3 super linkers in one combo, or there are other ways?

    • @GlaciusXL
      @GlaciusXL  Před 3 měsíci +1

      Sorry for the late reply. Honestly, it just always seemed that you could only do 3 or more Linkers if they were at the end of Health Bar 2. If you do the big 70+ ULTRA start up on Health Bar 1, it drops before the 3 bar. And even if it's at the start of Health Bar 2. I can't say that's 100% fact but that's how it always worked out for me.
      But no, you don't have to do the Double Parry Opener Glitch to make it work, but you do need the regular Parry Opener. Hope that helps.
      As for the Auto>Manual>Manual... you don't have to do that but it's 4 hits instead of 2 from the Pressure Move, but it will only work twice. So that's why most big Ultras incorporate the PARRY OPENER, 4 Super Linkers, 2 Pressure Moves and 2 sets of Auto Manual (for the most part). If you ever find a way to do 4 Super Linkers outside of the last part of Health Bar 2, let me know.

    • @lajeandom
      @lajeandom Před 3 měsíci +1

      @GlaciusXL hey thx for the reply! Yea I finally got it on tape! Tj's 73 hits 😁 I discovered that super spinfist will stop the Combo if done when opponent has no health??! 😅 Such a weird game sometimes lol. Thx for all the info but yea..I didn't find anyways to extend a killer Combo over what's already possible so far.

  • @thunderhorse009
    @thunderhorse009 Před 5 měsíci

    I just need to find the linkers between the super linkers to keep going- is it as simple as following the combo pattern and using the button to the left

  • @AdamNTM
    @AdamNTM Před 5 měsíci +1

    Doesn't the mini ultra add hits to the ultra too?

    • @GlaciusXL
      @GlaciusXL  Před 5 měsíci +1

      Unfortunately no. Ultra is 14 hits by itself with 0 to 1 Enders. Then each ender after that adds 4 hits. After the 5th Ender, the Ultra is 30 hits long. But the mini doesn't add any hits.

  • @damiandamiano3651
    @damiandamiano3651 Před 5 měsíci +2

    Dude most ppl MASH buttons...