TF2: The Top 10 Best & Worst Maps! [Part 2]

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  • čas přidán 26. 08. 2024

Komentáře • 1,2K

  • @Xezian
    @Xezian Před 6 lety +1193

    wow a video about a 2007 video game starts off with a joke that brings me right back to 2007

    • @mattlanski3901
      @mattlanski3901 Před 6 lety +16

      The best map in the game is banana bay because it's my banana's bae no but seriously where is banana bay for the best map?

    • @yanqqo5456
      @yanqqo5456 Před 6 lety

      Not a channel okaay that's so fu**ing unfunny and copied too.

    • @Xezian
      @Xezian Před 6 lety +6

      don't reply to me if you're gonna censor the word fucking
      say it or don't don't go half way

    • @yanqqo5456
      @yanqqo5456 Před 6 lety

      Xezian I was replying to "not a chanel okay"

    • @Xezian
      @Xezian Před 6 lety +1

      but you're still replying to me since it's under my original comment

  • @MYG
    @MYG Před 6 lety +217

    worst part about powerhouse is all the achievements for playing the map. If you want 100% of the acheivements you need to win 142 games of powerhouse, THAT'S RIDICULOUS!

    • @cursedhawkins1305
      @cursedhawkins1305 Před 5 lety +14

      Just play it on a private server, I mean you'll probably get bored but its better than being frustrated right.

    • @waitressroyal
      @waitressroyal Před 3 lety +3

      there's a lot of those types of achievements tbf.

  • @juanpablolozanotorres2437
    @juanpablolozanotorres2437 Před 6 lety +519

    fun fact: power house was made in 2007 but was never finished until the original creator visited valve and finished the map in 2015, is from the same time of 2fort and dustbowl

    • @Dimitri9511
      @Dimitri9511 Před 6 lety +46

      juan pablo lozano so that's why the old bad design 2007/8 maps it has

    • @nshxny
      @nshxny Před 6 lety +23

      Dimitri Petrenko I like your yoda speak

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety +2

      It really shows

    • @charles8740
      @charles8740 Před 6 lety +2

      juan pablo lozano
      I am skeptical about the validity of your statement.

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety +3

      Charles Vokal no it's true

  • @Dimitri9511
    @Dimitri9511 Před 6 lety +539

    Fun fact: mossrock is made by the same creator of sujin. That gal can create good looking maps. But not good design maps.

    • @TheIndigoBros92
      @TheIndigoBros92 Před 6 lety +36

      Dimitri Petrenko Or optimized maps.

    • @azathoth7587
      @azathoth7587 Před 6 lety +4

      Dimitri Petrenko makes sense

    • @nicholasocampo570
      @nicholasocampo570 Před 6 lety +17

      Dimitri Petrenko sujin is unplayable after the pyro update

    • @oscarmccormack1611
      @oscarmccormack1611 Před 6 lety +1

      Mr. Moon
      Why?

    • @npc_blob1609
      @npc_blob1609 Před 6 lety +39

      Suijin is far more fun in Arena, it's just a shame the TFTeam gave Arena the boot.
      I also want to like Mossrock for its Upward influence but I have to agree with all the arguments against it. Especially the final point. Good grief.

  • @spicypainis4074
    @spicypainis4074 Před 6 lety +848

    i am still thinking why 2fort has that 3rd spawn

    • @jackhudner3804
      @jackhudner3804 Před 6 lety +149

      It's a leftover from the old Team Fortress quake mod, in which that spawn used to actually function as a spawn.

    • @ludobrain
      @ludobrain Před 6 lety +107

      And in The old tf2, there was only 2 health and ammo pack in the entire map (both sewers). The extra spawn was there so the engie and other defense classes could quickly resuply if needed

    • @elmoelmerson172
      @elmoelmerson172 Před 6 lety +33

      It's a resupply room.

    • @marxismleninismkanyeism6440
      @marxismleninismkanyeism6440 Před 6 lety +15

      it was an actula spawn room back in the original quake mod but court yard and bridge are so different i dont know why the kept it even stairs are different and sewers

    • @thederpscoutreturns8709
      @thederpscoutreturns8709 Před 6 lety +8

      I only use the 3rd spawn if an Engie is at the intel room and I'm Pyro. Great so that I can't just go ALL THE WAY up to the surface, and then equip it. Yet, if it was a spawn room, it'll be great. I also used it as a hiding area.

  • @mrcomp1971
    @mrcomp1971 Před 6 lety +308

    The third spawn in 2fort is helpful for teams who need to clean out enemy engineer nests in your own intel.

    • @gstv8453
      @gstv8453 Před 6 lety +14

      mrcomp you're right

    • @alacan
      @alacan Před 6 lety +13

      That is more uncommon than a telefrag, bad design in my opinion

    • @mrcomp1971
      @mrcomp1971 Před 6 lety +25

      Aperture Bonnie it's very common in community servers.
      Except I'm the engineer in their intel.

    • @AnAshenSpirit
      @AnAshenSpirit Před 6 lety +6

      2fort was designed and balanced around the very original Quakeworld Team Fortress.
      It was brought into TFC because TFC was a remake of Quakeworld Team Fortress.

    • @iug5672
      @iug5672 Před 6 lety

      Tbh,I don't think engies should be able to nest other teams intels to begin with.That's pretty bad desgin.
      Yeah,that spawn room should just be another spawn place;it would be slight better than that one spawn that makes you have to chose between going the long way across your base or daring to cross the Sniper point in the place that they have twice the upper hand against you
      I don't think we should discuss the original 2fort from Quake because...well,that game played around 75% different than TF2.Hell;nowadays TF2 plays fairly different from Launch days TF2,not that it justifies it being bad now,but I think it's kind of hard to know what they were going for with that map when you consider it's from such a long time ago
      .

  • @ringsofmars29
    @ringsofmars29 Před 6 lety +136

    *How a typical game of Junction goes for me*
    Me: WHERE THE FUCK IS THE POINT I NEED TO BE AT?!

    • @ent.8764
      @ent.8764 Před 6 lety +4

      I played Junction twice to do that thing siN showed where you can block the point from that lamppost thing.
      took me more to find the actual point than to get fucking killed in that spot

    • @gstv8453
      @gstv8453 Před 6 lety +1

      Dark Star -how every game goes for me-

    • @jonathanpierzchala9157
      @jonathanpierzchala9157 Před 6 lety +3

      How every match on cp_steel goes, even for experienced players

    • @d1mensi0n70
      @d1mensi0n70 Před 6 lety +1

      That’s me with Steel

    • @SlimbTheSlime
      @SlimbTheSlime Před 6 lety

      follow the signs

  • @StickMaster500
    @StickMaster500 Před 6 lety +550

    I hope that in the distance future, Valve decides to re-add CTF_Well, CTF_Sawmill and CP_5Gorge back into the casual rotation since there’s no reason why they got removed when Meet your Match came out and fix maps like Junction, Turbine, Dustbowl, Gorge, Powerhouse and 2Fort for example so they become more balance and fun to play rather than one class dominating the entire match like making them into those pro maps that add little things to those maps that completely changes the way you play the map.

    • @thejohn3583
      @thejohn3583 Před 6 lety +8

      Agreed

    • @sebasrtrd
      @sebasrtrd Před 6 lety +14

      Ctf sawmill was one of my favorite maps

    • @rajaryanpandey19
      @rajaryanpandey19 Před 6 lety +6

      StickMaster500 I agree but, you are still on literally every video I see

    • @Icke-existant
      @Icke-existant Před 6 lety +10

      OH GOD HE IS HERE TOO!
      IS THERE ANY TF2 VIDEO THAT U HAVE NOT COMMENTED. (I'm not mad I'm just mind blown)

    • @atomspare2487
      @atomspare2487 Před 6 lety +8

      An actual serious comment by the stickmaster?

  • @gigaswardblade7261
    @gigaswardblade7261 Před 6 lety +99

    *talks about how splatoon maps have equal advantages for both teams*
    *shows footage of saltspray rig*

  • @zug9479
    @zug9479 Před 6 lety +207

    *starts video* gir kills everyone
    There you happy

  • @DashFlashTheLife
    @DashFlashTheLife Před 6 lety +83

    Great list, but I would have liked to see Upward. It is a very open map with a lot of potential to both rocket jump and flank, it is fun to play, and has really balanced sentry spots.

    • @stratacat
      @stratacat Před 4 lety +12

      Ikr I love upward

    • @antt2228
      @antt2228 Před 4 lety +6

      Upward is probably my favorite map. Followed by swiftwater, then 5gorge

    • @somo4227
      @somo4227 Před 4 lety +7

      where is badwater? never got bad maches on it,only epic ones

    • @draforgg5594
      @draforgg5594 Před 4 lety +10

      @@somo4227 its a fun map overall... Except the last point.
      Like, theres no balance in the last point. Either blu is unstoppable or red is too overpowered.

    • @archimedesnovac6918
      @archimedesnovac6918 Před 4 lety

      i personally dont like upward that much. probably because payload is my least favorite mode besides special delivery and mannpower

  • @ArcAngelaGaming
    @ArcAngelaGaming Před 6 lety +31

    Hey Ace, just adding to your line of thought:
    Maps should also be evaluated not only by welcoming all classes, but also all playstyles, a map can welcome snipers pretty well, but sometimes huntsman sniper is left out, and so on~

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 Před 4 lety +2

      In that case every map I terrible because the Classic, Righteous Bison and many others suck in all of them.

  • @npc_blob1609
    @npc_blob1609 Před 6 lety +60

    I always thought that Powerhouse was quite a pretty map, with the blue sky, red rock and white concrete/metal (like in Hydro), but I can see why it can be labelled as bland, too.
    I really want to like it, and I've had great matches on it, I just think mid is too easily campable.

    • @floogg
      @floogg Před 5 lety +2

      Powerhouse is kinda incomplete, theres like a whole section that was cancelled

  • @ithinkinoahguy1581
    @ithinkinoahguy1581 Před 4 lety +19

    3:56
    "dont get me wrong it has potential."
    *11 seconds later:*
    4:07

  • @Icke-existant
    @Icke-existant Před 6 lety +50

    7:43 meet the baby face engie. No srysly wtf engie holding babyface blaster

  • @azzy158
    @azzy158 Před 6 lety +39

    And as always... everyone forgets Landfall exists...

    • @asandvichman6186
      @asandvichman6186 Před 6 lety +18

      Landfall is one of the better CTF maps and deserves its place in Casual

    • @maybach5787
      @maybach5787 Před 3 lety +3

      Landfall is a good thing, though i think it's that the ways to get there are too many good sentry spots too far apart from eachother, so you can't reliably get thru them...also one way to get there is a sightline so far you could kill someone in a different postal code.

  • @craigmegley
    @craigmegley Před 6 lety +241

    Sad that ctf_well and ctf_sawmill got removed.
    Like, why?
    Edit: Yay ace noticed me

    • @dsutas9929
      @dsutas9929 Před 6 lety +14

      Annocule They remove good ctf maps but the shit ones stay

    • @Gonnluv
      @Gonnluv Před 6 lety +15

      Because of cp_well and koth_sawmill. Less maps means more players in each server, so faster and better queuing. Similar to how in early meet your match, there were even less maps than there are now.
      I assume the TFteam thought the maps were similar enough, so if you wanted to play on them, you would be streamlined to these, the "more popular" ones.
      Also this is just my speculation, this isn't confirmed.

    • @badfrad1754
      @badfrad1754 Před 6 lety +5

      Dude doublecross is good ctf

    • @FungalFury
      @FungalFury Před 6 lety +2

      your forgetting about landfall

    • @boldCactuslad
      @boldCactuslad Před 6 lety +5

      >good CTF maps
      No.

  • @melonfelon1574
    @melonfelon1574 Před 6 lety +51

    8:04
    Gaben: thanks, and my favorite class is the spy

  • @egor4973
    @egor4973 Před 6 lety +17

    22:43
    Ace: And there are always sentries in this intel room!
    Me: Intelroom?

    • @maybach5787
      @maybach5787 Před 3 lety +2

      the map was so bad he thought it was CTF

  • @tarflariston3534
    @tarflariston3534 Před 6 lety +62

    mearsmus made my game last 3 hours THREE

    • @coolchouzhao
      @coolchouzhao Před 6 lety

      XD

    • @NotBigSurprise
      @NotBigSurprise Před 6 lety +10

      "This is taking too long, mortals. Perhaps Merasmus should tell you where he is. Hey, you, yes you, Merasmus is the supply cabinet in the middle of the map! No, not in your spawn!"

    • @tarflariston3534
      @tarflariston3534 Před 4 lety

      @Thot Destroyer Why do you think i was even on that map

    • @benismann
      @benismann Před 3 lety

      I don't think this map is bad, by my god Halloween missions made me hate it

  • @cosmicpotato3849
    @cosmicpotato3849 Před 4 lety +4

    Junction and Powerhouse: *exist*
    Me: *laughs in ambidextrous*

  • @r10101
    @r10101 Před 6 lety +37

    Regarding that Spy problem with friendly/truce mode in Ghost Fort, that was actually patched in the last Scream Fortress, wasn't it? I haven't had any Spies sapping sentries in truce mode last Scream Fortress.
    Anyway, regarding the debacle that's happening with this video's visibility, i managed to get a whole bunch of ads on this video as of right now, and i'm planning to not skip them for ya, hope it helps your income increase by a few cents, at least.
    This second part of the list was well worth the wait, throughly i enjoyed it. ^^ throughly

  • @hihiguy5716
    @hihiguy5716 Před 6 lety +66

    I also absolutely loathe turbine.. it's just shit

    • @boha7234
      @boha7234 Před 6 lety +14

      I fucking love turbine

    • @nejlaakyuz4025
      @nejlaakyuz4025 Před 6 lety +5

      Its a good map for dm on mid and occasional spawncamping but its shit at serious play

    • @hihiguy5716
      @hihiguy5716 Před 6 lety +2

      The Poorly Drawn Tyrannosaurus it's mother should be embarrassed

    • @Ommelanden
      @Ommelanden Před 6 lety +1

      Me too
      It's not only 2fort level of stalematey, it is also the most bland and uninspired looking map design (not counting dev textured maps)
      But it looks like it is designed in one hour.

    • @delsin1126
      @delsin1126 Před 5 lety

      hihiguy I play it as a meme, back in the day when I did play tf2. I used to play a server that ONLY had Turbine

  • @ent.8764
    @ent.8764 Před 6 lety +14

    I bought a strange prof ks BFB with 2.54 euro and spent a key on a strange spec ks winger and strange spec ks boston basher after watching your BFB video.
    i regret nothing.

  • @Techhunter_Talon
    @Techhunter_Talon Před 6 lety +23

    Fun Fact: Power House is actually a very old map. Like... release build of TF2 old. Why wasn't it released with the game? Don't know for certain other than the 'wasn't finished at the time of the game's release' assumption but the original dev of the map just randomly came into the TF Team's office and finished up the map. Then we got it in Gun Mettle*. (*Originally put it down as 'Meet Your Match' for when this map was released)
    At least, that's how the story goes. Bright side to all this: This map is like Hydro in aesthetic but with different gameplay and structure.
    PS: I THINK I found the area that you were talking about, Ace, and my mind is just thinking of the possibilities it would have offered if it was connected to the rest of the map.

    • @Techhunter_Talon
      @Techhunter_Talon Před 6 lety

      Yeah, aware of how Valve works. Also corrected my mistake.

    • @Underqualified_Gunman
      @Underqualified_Gunman Před 6 lety +1

      That portion of the map I am pretty sure was a playable space during development of it the bridge area looked like it used to have windows facing the unused canal not to mention some strange metal door things on either side of the canal next to the bridge

    • @Techhunter_Talon
      @Techhunter_Talon Před 6 lety

      If you go through those doors via no clip you'll see some basic geometry for hallways that seem to lead to the area that is behind the final control point. Honestly, if that area was re-opened then I'd move the spawn rooms away from the point a bit more. Maybe somewhere up that inaccessible road to the right/left of spawn and have it also enter the rooms that used to be spawn?

    • @thederpscoutreturns8709
      @thederpscoutreturns8709 Před 6 lety

      8 years in development for this?

    • @Techhunter_Talon
      @Techhunter_Talon Před 6 lety +1

      It's not like it was being worked on at all during the time between release and the update that added it. Again, the original dev of the map just randomly came in one day to finish it and it shipped with Gun Mettle.

  • @pootmaster2439
    @pootmaster2439 Před 6 lety +7

    I love banana bay

  • @jacehackworth6413
    @jacehackworth6413 Před 6 lety +52

    Moss rock is fun until the first point is capped, at that point disconnecting is much more fun

  • @waifulover6946
    @waifulover6946 Před 5 lety +3

    Little did Ace know, that his favourite maps would be added to the game.

  • @boldCactuslad
    @boldCactuslad Před 6 lety +17

    ACE: Consider not putting TF2 in tags or titles or audio. Everyone knows what your channel is about: You could re-upload a "censored, 'advertiser friendly'' version of this video.
    You're putting a lot of work in for us, and getting none of the reward you earned.
    Maybe we need to fight stupid with stupid?

  • @hayward325
    @hayward325 Před 6 lety +142

    Doublecross is definitely an awesome map, but I still would have replaced mossrock with Mercenary Park. I hate that map with a passion. It’s so awful, I almost hate it more than turbine.

    • @hayward325
      @hayward325 Před 6 lety +3

      Uncle Gandhi oh you poor, delusional fool.

    • @MineNAdventurer
      @MineNAdventurer Před 6 lety +9

      FlyingYak ________________ Eh I like it too, yet the last is pretty choke pointy, but now with the updated version it's less of 1 choke point and a weak flank route that never works to a and a powerful flank route that can easily take out your sentries if you arn't careful... if soldiers would just go through the little door and spam the Sentry.

    • @nikkotek6033
      @nikkotek6033 Před 6 lety +3

      FlyingYak ________________ dude mercany park is 2fort with cp's

    • @dakotaraptor5918
      @dakotaraptor5918 Před 6 lety +4

      I played it yesterday, you would not believe how cramped it still is with pyros it was so bad I couldn’t even get a sentry to level 2 (I’m an engiee main) it didn’t help that there was also a solider and a demo on the enemy team as well

    • @d1mensi0n70
      @d1mensi0n70 Před 6 lety +4

      I mean, it’s bad with 15 million Pyros, but if you find a game without too many pyros crowding the tight corners, it’s made some pretty competitive games for me.

  • @somefries3101
    @somefries3101 Před 4 lety +2

    Doublecross is my favorite CTF map, and the fact that you putted it in the 1st best tf2 map really cheered me up

  • @amplif13d91
    @amplif13d91 Před 6 lety +7

    I love how CTF_Well and Sawmill and 5gorge were readded. I still had a ton of fun on CP_Well tho

    • @iamme2739
      @iamme2739 Před 3 lety

      My favorite maps are the well variants and 2fort, i have learned so many ways to kill an engineer.

  • @biskit6276
    @biskit6276 Před 4 lety +4

    If anyone was wondering about the intro to turbine: it was when valve announced something to do with artifact, probably one of the worst valve games ever

  • @dg3red36
    @dg3red36 Před 6 lety +42

    ay... I got 2 ads watching this vid...

    • @Bubblebutterz
      @Bubblebutterz Před 6 lety

      DG3 Red same

    • @ineedpineapples
      @ineedpineapples Před 6 lety +10

      That's good. Watch those ads. They give him money and it gives the people who made the ad money. It's called monetization

    • @withers102
      @withers102 Před 6 lety +2

      Sir Pineapple
      There's a update video explaining the entire situation on Ace's channel. He's not just an idiot saying "woah ads"

    • @bl1tz533
      @bl1tz533 Před 6 lety

      4

    • @iamme2739
      @iamme2739 Před 3 lety +1

      @@ineedpineapples or he is still demonotised and youtube is taking his cut of the profits

  • @Mystic-Midnight
    @Mystic-Midnight Před 6 lety +18

    Woah Well Was Removed!? It is a Better CTF Map than 2fort in my opinion, but then again I only like 2fort because I started out on those servers.

    • @badcatalex
      @badcatalex Před 6 lety +1

      Arutero not anymorr

    • @MrCoolioPants
      @MrCoolioPants Před 2 lety

      I have no idea why he said that, they weren't removed from the game at all. They only took them off of the stock competitive mode map rotation

  • @artmex7815
    @artmex7815 Před 6 lety +10

    i had lot of fun on ctf_sawmill when i was f2p i had cloak and dagger and i was camping in enemy intel room with enemy engie he had sentry nest there and i was about to destroy it but was too scare to do it so i was standing still in one corner but spy (me, idk why when im playing normaly classes doesnt saying anything) was still saying something and i didnt even know about these support voicelines (like: thx,medic,put despenser sentry......) and enemy engie heard me and he was looking for me but he couldnt find me it was so funny to watch that angry engie that was shooting into every corner to find me :D
    (sorry for my eng)

  • @dropofhotsauce3716
    @dropofhotsauce3716 Před 6 lety +9

    There should be an entire steam group dedicated to bringing back ctf_well

  • @Icke-existant
    @Icke-existant Před 6 lety +5

    0:01 that was quick

  • @palathaxx
    @palathaxx Před 3 lety +1

    I love Doublecross too, but only for one reason: The first minute. I love that initial moment of the game where both teams charge onto the main bridge and duke it out with only a truck, some boxes, and a literal pile of dirt for cover. It makes me feel as if I’m fighting in an actual battle, and I love it.

    • @Kewertate
      @Kewertate Před rokem

      I just like messing with snipers

  • @barackobama2750
    @barackobama2750 Před 6 lety +3

    well the blue moon update must have been you blessing
    "give us back ctf well, ctf sawmill, and 5gorge please value!"
    *snap* " done"
    "they were such go- wait what?"
    "wish granted go"
    "HOLY SHIT YOU RESPONDED!"

  • @valtio
    @valtio Před 6 lety +38

    cp_process is actually insane map

  • @sockaroka5057
    @sockaroka5057 Před 5 lety +4

    Blue moon update: *drops*
    Ace the ocarina maker: *craps himself*

  • @spadesartificer4211
    @spadesartificer4211 Před 6 lety +2

    August 2018 "Dude, Sawmill, Well and 5Gorge are back!!"

  • @financialproblems9308
    @financialproblems9308 Před 6 lety +6

    powerhouse: Ace is mad pt3.15

  • @Joznia
    @Joznia Před 6 lety +3

    I actually like how whiterock looks more than mossrock

  • @nadiezdatamosauske4782
    @nadiezdatamosauske4782 Před 6 lety +13

    it's not called flipped mirrored it is called rotationale.

  • @tomlawson4713
    @tomlawson4713 Před 5 lety +2

    Was literally just thinking about the looping footage on turbine when that text came up.
    Also yes, Powerhouse...
    I remember playing a 6 hour long game on that map.

  • @ArizonaPenisMan
    @ArizonaPenisMan Před 6 lety +10

    Glad I’m not the only one who DESPISES Turbine!

    • @zespy8254
      @zespy8254 Před 6 lety +2

      Arsta Blightcaller same

    • @LightningE-iy8fr
      @LightningE-iy8fr Před 5 lety

      IKR. I despite it. Me and my sister like playing it in Gmod though, then it's a ton of fun since we aren't using the intel.

  • @waffles6280
    @waffles6280 Před 4 lety +3

    Actually, I've noticed something else about Turbine.
    Excluding the central room and depending on your definition the intel rooms, the *entire* map is made out of choke points.
    Direct approach to intel? Choke point
    Vents? The tightest choke point in all of Team Fortress 2
    Spawn Hallway? Choke point + Enemy spawn
    This is why Turbine is so terrible.
    But if there is no engies or snipers, Turbine can be a pretty fun Deathmatch map.
    A big open area with (albeit small) height differences and cover is ideal DM land.
    Just a shame it can be covered by a whopping single sentry gun and has atleast 2 snipers at all times watching it.

  • @august101wheatley8
    @august101wheatley8 Před 6 lety +5

    I think the reason they removed ctf_well, ctf_sawmill and cp_5gorge is because A. Their reskins of pre exsiting maps and B. They don't fell diffrent in terms of game play (At least in their minds). Case and point: Gorge has 3 version, A/D (Won't meantion) and 5cp and ctf, but the diffrents between ctf_gorge and normal ctf is ctf_gorge is a Mannpower map! And ctf_well doesn't have that flare to it.

  • @tooltiptinkerer
    @tooltiptinkerer Před 6 lety +23

    Y'know what, Ace? You can fight me. Junction could use some changes, but I still love it.

  • @OGXenos
    @OGXenos Před 5 lety +2

    I think Harvest's crippling flaw is the utter domination of the Sniper class. Moreso than any other KOTH map, a single uncontested Sniper has sightlines on 80% or more of the map from that stupid shack in the back corner, or has direct corner control of the most common exit route from spawn if he chooses the window. Both spots are extremely powerful and hard to contest without going out of your way just to deal with the Sniper or hope the Spy can take care of him. Especially with the shack location, getting near him is just quite literally not possible without pure luck, as you either HAVE to walk in his sights directly towards him or risk walking past the entire enemy team's spawn and suddenly having a Heavy, Soldier or Pyro exit right on top of you. You also then have to pass under the shack and around to the back to get up on it to even kill him. Essentially, a bad enough Sniper problem can FORCE a class change just to deal with it so that you're allowed to walk anywhere near the control point without getting your head taken off. Two or three snipers in multiple locations can make Harvest downright infuriating because they can dominate 90% of the map unopposed.
    Harvest can be a blast, but the potential for absolute rage is extremely high, and all it takes to reach that point is to have two enemies pick Sniper.

  • @indescrepit9973
    @indescrepit9973 Před 6 lety +5

    Thank you for bringing back Invader Zim memories

  • @ethbeatthem4836
    @ethbeatthem4836 Před 6 lety +6

    I know what he talking about, and the wort part you can see them on PowerHouse Still.
    This would of made demos and scout more usable.
    Then there were some more nice Spy spots for Spy to hide, then Engineers would need a Pyro to help, or even ask a Heavy to Check Since if he when to check, the spy can sneak by and sap the Sentry.

    • @rdn9991
      @rdn9991 Před 6 lety

      EthBeatThem you talking about cannals?

  • @jldragon7855
    @jldragon7855 Před 6 lety +4

    i wish we’d get both ctf_well and ctf_sawmill back. i really missed those maps, and though landfall was cool, it doesn’t make up for the loss. i’m praying we get more ctf maps

  • @tomzhangg
    @tomzhangg Před 5 lety +2

    These problems can be solved by:
    Removing random crits
    Banning level 3 sentries after the first point is capped

  • @averageeverydaygamer8489
    @averageeverydaygamer8489 Před 6 lety +15

    It WORKS!!!!!!!

    • @rdn9991
      @rdn9991 Před 6 lety +2

      Probably a bot that mistaked the video for clickbaiting channel that they were supposed to type.

  • @GatorRay
    @GatorRay Před 6 lety +3

    Glad to see that this is back up. Also Ace it really saddens me that this will be the last video of this type on your channel. But at least I can say that these list videos are going out on a high note.

  • @hib7295
    @hib7295 Před 4 lety +2

    Turbine is so chaotic that I like it lmao

  • @Xenotric
    @Xenotric Před 4 lety +2

    funny how almost all the bad maps only really became that bad with the class items, like turbine is so much more balanced with stock classes, no rescue ranger and t1 dispensers only meant nests werent anywhere near as impenetrable

  • @HeavyTF2real
    @HeavyTF2real Před 6 lety +22

    I enjoy turbine, but I agree.

  • @eagonwild
    @eagonwild Před 6 lety +4

    I personally hate Ghost Fort, just because of its GOD-AWFUL capture time. You cannot control the point for 7 minutes without being interrupted by Merasmus, who, I agree, is a great character, but he can appear WAY too frequently for my liking, which can be super annoying since he has increasingly more health, and you need to drop everything that you're doing to fight him. But that's just my opinion, and you have yours.

    • @Techhunter_Talon
      @Techhunter_Talon Před 6 lety +2

      Had that occur where he kept on appearing and it took hours to finish a round. What made it worse is that me and many other people were doing the mission to kill Merasmus and had it done after the first kill. I think almost everyone was sick of the map and I'm pretty sure A LOT of players left the server after.

  • @scrash5086
    @scrash5086 Před 4 lety +2

    Yea, i really like when merasmus lvl 645744 spawns on the last second of the game

  • @jotarofatso5743
    @jotarofatso5743 Před 6 lety +1

    Ctf_well is my favorite spy map. Its so easy to hide in that GIANT base, and you can easelly snipe oblivious engies with ambassador.

  • @KingTigerGuy
    @KingTigerGuy Před 6 lety +27

    Though i do agree, Turbine is shit, but what i found when i played it, either it turned into a TDM stalemate, or if one team breaks the defense once they instantly win as the other team cant ever seem to recover to stop the continuous capping, making it even worse imo.

    • @latenightspecialist5879
      @latenightspecialist5879 Před 6 lety

      This happens with me

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety +4

      Every time I play it I get completely steam rolled. Half the people just installed so they don't know it's the worst map, the other half are 1,000+ hours who go there because they know how to completely lock it down with their friends. And I don't have any friends so I'm always on the losing side.

    • @GANGST
      @GANGST Před 6 lety

      FaolanTheLoneWolf Going back to that TDM statement. Turbine may be one the best maps to level up strange weapons as quickly as possible, (not included friendly servers)which is one of the reasons why I love it. Despite all of the downsides.

    • @taytay6255
      @taytay6255 Před 6 lety +2

      Yeah, it's that way for me too. Stalemate, or complete steamroll.

    • @taytay6255
      @taytay6255 Před 6 lety +2

      Toa Pohatu Once, I was on Harvest, and all we did was camp the enemy spawn. I went Phlog Pyro (Not just to be a jerk, I was also working on it's contract), and completely camped the other team's spawn. Once one person got out, I killed them, then activated crits, killing the people that followed. If I died, my team kept the camp until I respawned, rushed over, and rejoined them. It was fun for us, but probably the worst for the other team. They didn't cap once the rest of the game.
      That's what it would be like in Turbine, if defenses were destroyed and they got into the spawn area.

  • @gigaswardblade7261
    @gigaswardblade7261 Před 6 lety +4

    22:23 faloober charge

  • @weisengerben7356
    @weisengerben7356 Před 6 lety +1

    Valve: What’s that? Tons of maps are unbalanced and unfair? Well we better nerf Demoman

  • @NAFProjects
    @NAFProjects Před 3 lety +2

    I genuinely forgot the 3rd "Spawn" in 2Fort, like how you genuinely forgot Upward.

  • @thetrashman3626
    @thetrashman3626 Před 6 lety +4

    I disagree with your placement of double cross. It's does sound and look real good in theory, but in practice in an actual game it's a different story. Personally it's one of my least favorite.

    • @maybach5787
      @maybach5787 Před 3 lety

      same, like the roof engies... because the one thing i need is to finally push the enemies out of our base, just for Uber to run out and us to get fucked by the 2-3 engies camping on the roof, with NO WAY TO GET TO THEM WITHOUT BEING IN DIRECT SPAM OR LINE OF FIRE, from Engies, or Snipers...OR BOTH! Plus the Game is so easily back capped by one Scout with the winger or atomizer. or worse, a soldier.

  • @Sam-eg3mm
    @Sam-eg3mm Před 6 lety +3

    I would have replaced turbine with cp_sunshine, and powerhouse with cp_steel. Why? Because:
    1) How sunshine ALWAYS turns out is that one team manages to get straight to the last point, and then it's a ridiculously long stalemate until either the attacking team manages to cap the point with an uber push and the defenders lose, OR the stalemate continues until time runs out, which means the attacking tem wins anyway.
    2) CP_STEEL IS SO GODDAMN CONFUSING THAT I HAVE NO FUCKING IDEA WHERE I AM MOST OF THE TIME!!!! Also, the map is never in the rotation, so no one actually learns their way around. Also also, all you need to do to win is to send someone who actually knows their way around to cap the last point. (Like that's ever gonna happen.) Oh, and by the way, WHY IS THE LAST POINT ABLE TO BE CAPPED FROM THE START?!

  • @emgee2807
    @emgee2807 Před 3 lety +1

    I had a fun map idea for a payload/payload race map involving getting the cart from the base of a mountain camp to the summit of a mountain, I don't think it's a theme that's been really done yet.

  • @SeriousApache
    @SeriousApache Před 6 lety +2

    Ehh, last point always supposed to be hard to capture, i don't know why it is reason to be worst map.

  • @christopherthomas484
    @christopherthomas484 Před 6 lety +3

    I definitely agree with double cross, turbine, and powerhouse

  • @Prince_Echo
    @Prince_Echo Před 6 lety +4

    i'll admit, i love powerhouse. but i spent a good 30% of my beginner playtime in it. so~~~~ yeah, i'm biassed. BUT i can see it's flaws now that they're somewhat pointed out.

  • @fireringdeath
    @fireringdeath Před 5 lety

    that feeling when ace forgets about the worst sniper spot in anything on doublecross (which is still super amazing imo)

  • @draconocor
    @draconocor Před 5 lety

    Quick note about DoubleCross: Using the Atomizer you can jump from the central bridge to the battlements, even while bonked. You can triple-cap before engineers know what to do.

  • @steffake7772
    @steffake7772 Před 6 lety +5

    There was a map that noone plays on an d noone likes.... What was it called?

  • @ini444
    @ini444 Před 6 lety +5

    I miss CTF well :(

    • @badcatalex
      @badcatalex Před 6 lety +1

      Alexander Kousidis it's back

  • @somniad
    @somniad Před 6 lety +2

    That was a pretty good reference to the reveal of Artifact when you revealed Turbine. idk how many other people caught that. I got a really good laugh out of that.

  • @coolchouzhao
    @coolchouzhao Před 6 lety

    8:54 finally someone mentioned it, I first time played this on a medic vs engineer zombie server

  • @yanqqo5456
    @yanqqo5456 Před 6 lety +3

    Powerhouse is easily in my top 10. With this map Valve showed that they can actually make something different than dustbowl. Btw peeking spot isn't to going to win you every game...people can just snipe you idk man.

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety +1

      tRU powerhouse is literally the same art style and hydro which was in the game since it came out, I'm sure you know about how it was supposed to come out but the guy who worked on it didn't finish it.

    • @yanqqo5456
      @yanqqo5456 Před 6 lety

      Jace Hackworth I didn't really mean the artstyle, I just like the map layout idk.

  • @brunor.1127
    @brunor.1127 Před 6 lety +45

    GUYS! THE UNUSED AREA FROM POWERHOUSE IS
    PLS UPVOTE
    BEHIND THE CENTRAL POINT IT IS A ROUTE BETWEEN BOTH LAST CONTROL POINTS!
    *censored*
    But really did you guys know it?

  • @sgtpuncake1007
    @sgtpuncake1007 Před 5 lety +1

    I capped on mossrock once. The train literally clutched the game for us. The moment they came out of spawn after a push, it blocked all spam and took out a heavy medic combo. literally saved us like 10 seconds and we won.

    • @AceTheOcarinaMaker
      @AceTheOcarinaMaker  Před 5 lety

      That has got to be the single best turn around ever! XD

    • @sgtpuncake1007
      @sgtpuncake1007 Před 5 lety

      Ace TheOcarinaMaker I'm just glad that- wait please tell me I did the contract...

  • @mehgend3914
    @mehgend3914 Před 6 lety +1

    “A sentry or a crocket”- Ace 2018

  • @brianj.stephan2080
    @brianj.stephan2080 Před 6 lety +3

    My Most favorite map in tf2 - Thunder Mountain
    My Most Hated Map in tf2 - powerhouse

  • @craisdaniel7687
    @craisdaniel7687 Před 6 lety +5

    "Get your pitchforks out you sweaty nerds cause I don't give a shit"
    *turbine is shown*
    Yeah. I don't give a shit about this map either

  • @figurativefluff
    @figurativefluff Před 6 lety +1

    I just wish ghost fort wasnt 7 minutes, then i wouldn’t wish to die 20 minutes and 5 merasmus fights in

  • @kittypine42
    @kittypine42 Před 6 lety +2

    Ghost fort is amazing if you get on top one of the wooden tower as engineer. Got around 170 points by having a sentry up there.

  • @joaquinvelazquez521
    @joaquinvelazquez521 Před 6 lety +4

    13:20 is that the fucking audio from the Artifact reveal? xD

  • @keybladebard4089
    @keybladebard4089 Před 6 lety +3

    Already emailed the TF team about all 3 maps but more of you do it just to be sure

  • @jugheadjack6413
    @jugheadjack6413 Před 4 lety +2

    The Turbine has to be the WORST for one reason: Spawn Camp
    I don't even know why people love it

  • @MrPain-nk3wh
    @MrPain-nk3wh Před 4 lety +1

    I recognized DoubleCross and... *shudder shudder*... PowerHouse

  • @emirclement352
    @emirclement352 Před 6 lety +3

    22:45 intel room?

  • @gregtheflyingwhale
    @gregtheflyingwhale Před 6 lety +5

    You don't like the oldest 2fort and the greatest turbine?
    well... what is the criteria for the standard ctf map then?? disagree

    • @misterbadguy7325
      @misterbadguy7325 Před 5 lety +1

      Why does it matter that 2fort is old? And Turbine has never been the greatest. And even then, being 'standard' doesn't make something fun or well-designed.

  • @aweirddude3829
    @aweirddude3829 Před 6 lety +1

    Interesting thing about powerhouse, there's an awesome area with flanking doors and a badass waterfall which could easily save the map and get rid of almost all it's problems, but it was scrapped.

  • @antennahead4978
    @antennahead4978 Před 4 lety +1

    I recently played a powerhouse match and it took 45 minutes to finish one round but it was honestly very fun

  • @wyatthammond4670
    @wyatthammond4670 Před 6 lety +6

    I like mos rock

  • @Nayoh-yp4rh
    @Nayoh-yp4rh Před 6 lety +4

    Tbh 2fort is way worse than turbine

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety

      2spooky4me on 2fort if you're defending you can easily flank around to get behind enemies. On turbine it takes so long to get around the Intel is gone when you get there.

    • @Nayoh-yp4rh
      @Nayoh-yp4rh Před 6 lety +2

      2fort's Intel paths can be guarded by a single sentry thats hard to take down, but on turbine a sentry can easily be taken down by a single power class because of the very square corners being easily peeked

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety

      2spooky4me on both maps I see very often scouts killing sentries by peaking. And the engineers need to be able to be useful too.

    • @Nayoh-yp4rh
      @Nayoh-yp4rh Před 6 lety

      I don't know where you play, but I've never seen a scout destroy a sentry on 2fort without an uber

    • @jacehackworth6413
      @jacehackworth6413 Před 6 lety

      2spooky4me they just peak and shoot once, wait for the sentry to got to its back to it rotating normally, then repeat. It can't be done with a team around, but turbine and 2fort are the kind of maps where there isn't a lot of team coordination as you can imagine.

  • @georgemarks8841
    @georgemarks8841 Před 6 lety

    I've been spawn camped so many times by pyros on doublecross and all the extra routes allows enemy engineers to place teleporters where they want allowing the team to instantly teleport straight to your spawn.

  • @jacksonleonard1874
    @jacksonleonard1874 Před 5 lety +2

    “I’ve seen roblox maps with more creativity than this”
    I used to play roblox, and on a game that is definitely inspired by TF2, someone was genius enough to try and remake turbine, but the sad this is its slightly better