Im all for it, more consistent damage yet no 1 shot, a nice trade off and being able to knockback people seems pretty sweet. Also when your on a ship fighing a whole other crew being able to knock people off their ship seems pretty helpful. My only issue is if the whole enemy ship all have a blunder, your kinda s.o.l but i guess it gives a bigger insentive to naval combat which is nice.
When i was new to the game i cried about those blunderbusses one shots , when i got more experienced i learned to not only one shot but also dodge them, i think its a feature they shouldn't change....One advice for the people that need to get hardened pirates, jump over the deck ADS...I truly hope this nerfes dont become reality.
Sword sniper runs king again beside sword flintlock. It was too over powered to begin with. Out of the six years playing, this change is one of the best.
i think now in HG youll just use harpoon gun and blunderbuss, fly over their ship, harpoon onto the deck, and blunder them off the ship and sail them out lol and you can literally just camp the anchor and wheel on the sloop and knock them off anytime they attempt to run up there. its gonna be annoying for sure
@pyerack not too mention if they can just fly over, boop you off you own ship, they now can just use your armory to swap back to their main weapon lol. I think the only way to balance this thing is gonna be when you land with the harpoon you're gonna have to be like locked in place similar to missing a sword lunge. It would at least give you a chance to react and kill them
It’s almost as if these devs don’t even play the game. They are making bigger ships that much stronger! Cant even 1 shot a guy when 4 dudes board your boat. You have to 2 tap each one of them…
My only concern with the blunderbuss change is that it's currently the BEST defense against actual cheaters. Dude is invisible, boarded through your empty cannon? After you know he's there, the BEST chances of you recovering is one blundering them. Now? You'll damage them, they won't die, they'll disappear to another part of your ship, heal, and then shoot you through the side of your boat. We've all seen it happen, a lot of us have had it happen. Until Rare nuts up and actually enables the heartbeat feature in EasyAntiCheat so people can't disable it after launching the game, I think this is going to woefully disadvantage people who come across the cheating community in this game.
@@GGAllienn I just don’t understand why it takes Rare months on end to fix anything. 🫠 any other game I play they will shut it down for maintenance as soon as people report it.
I never imagined a pirate game where it was less desirable to have swords in combat, so I will still rock the sword no matter what is happening with the blunderbuss. Team sword.
@@flaarezwow2693 To be honest it hasn't been a solo game since they added damage to sails, wheels and the capstan (remember how bad that one was when a cannon shot dropped it?). Every time they add mechanics to the game to spice up the gameplay it is going to make it harder for solos.
The blunder change just benefits the sweats lol. Easier to board since u can just tank damage. We all know the knockback will be incossistent. You now can't get backtrack one blundered either. Most double gunners just shoot it from longer range anyway to get that 30 damage. Since they've increased the spread this will also be easier to do.
now that i think about it, you’re right. usually when the average player manages to kill a sweat is when they land a one blunder. now it’ll be impossible. they’ll just run around, spam food to survive, and kill them when they heal up
Boxy I love you. Specifically, for reacting as I thought you would to the blunderbuss change by saying it was crazy. What I did not expect was "I'm going to win so many more fights now" 😂😂😂😂😂😂
people are going to be using grapple/blunder combos and so they see that all you gotta do is pull person to you, switch to blunder, dead 100% of the time because the person being pulled will never have time to react, so free kill everytime. Now, pull in with grapple, shoot with blunder, knocks player back, they have a short time to react.
@@azaritox2910 Pull and blunder was never going to be the real issue with S14. 4 people boarding with grapple is going to be the main problem regardless of what secondary weapon they use. And the new knockback is not going to keep people away when they can just grapple back on. I fucking hate the concept of the grapple gun and don't look forward to S14 at all, probably going to skip playing all together that season.
What role will the sword have? Knockback will likely mean its not paired well with the close range blunderbuss anymore as a follow up. Travesal with the sword will be made obsolete by the grapple gun I imagine. Im struggling to see how the sword gets chosen by anyone now.
I see the same problem. The double gun meta gets stronger, the sword gets more irrelevant. And when the harpoon gun comes around the game will be a caotic shooter that just happens to take place on a body of water.
That one shot from the blundy was a good handicap for the players that didn't have the skills like some. I think its a stupid move as well and agree with box they should keep it but tweak it some way to keep that one shot, just makes sense..
I fought the burning blade with a crew on board and everytime i was killed, i would black screen, never see the ferry and just hear my boat getting pounded by cannons. I had to close the app and load back in and the last time i loaded back in to my ship sinking. I refuse to play until il they correct that issue.
I've had that same issue multiple times. Twice in the same day (defferent sessions/servers). Lost out on 3 Burning Blades due to it. Probabaly millions of gold, and and commendations I would have gotten. Sucks cause I personally have not really encountered any game breaking bugs or anything, and I've been playing since season 2. Do you by chance how to open up a service ticket with Rare to complain about this?
@@Oddfuture420blaze skip to 14:38..... mf was in his ass and it didnt kill AND with a triple sword swipe combo after czcams.com/video/jgAixaPNMgs/video.htmlsi=oiNgM3kkqh3FIO3I
They really need to put more emphasis on naval instead of this. It's a lot more fun duking it out with your cannons instead of getting boarded by a sweat
I think about the times I've had cheaters or sweats camping my boat... and the only way I survive is by getting the one-shot blunder. This is a buff to the sweat crews for sure. This whole season is a perpetual nerf to the solo-sloopers.
I love that they say fixing the game isn't how your keep it fun and engaging. There's nothing engaging able doing the brand new event while getting randomly kicked from the sender, harbinger the water be broken and lagging ask over the server. Stop adding content and FIX the basic functions of the game. There's plenty to do, just make it so we can do it.
10:45 rare should put all these ideas into insiders and then give some incentives for people to play Insiders They put a system into this game so that they could have free play testers play test the game for them and they barely use it In fact, you get to a certain point they don't even incentivize you anymore How hard would it really be to add the new build and give us a set of challenges to complete involving the new stuff with rewards we can get in the real game?
I completely disagree with the way they treat their bugs and exploits. One of the few things I like from Bungie, the people behind Destiny 2, is that they take full responsibiliy for those. They say "if it's in our game and it's accessible to players, it's out fault". And they go and fix them as soon as possible. But there's no penalty, no responsibility from the player's side. If it's in the game, and it's doable, and you DON'T want it to be doable, that's on you, Rare... You're the damn creators of the game. Players aren't at fault. Yes, bugs are inevitable, but they're fixable. So fix them
I don't think it will change meta that much. Reg aside, having more knockback with blunderbuss gives doublegunners good advantage. It's going to be harder than ever to gap close.
fixing the ability to run and lower as the BB is great but there is no reason they didn't see that as an issue in testing. The lack of oversight they have toward functionality of these updates is crazy. Yeah the ship looks cool but beyond that the event doesn't seem thought out much (for example, letting the BB run and lower or the game glitchy play around every skelly camp) Waiting weeks after the event release is too late, 99% of crews that want to have already finished with it.
I've always thought that Blunderbuss should be 90 Damage, with a 10 hp Bleed. So unless you eat to counter the bleed, you'll die in like, 4 seconds or somethin. So still potential for one shotting. With a small window of recovery for the victim.
I think there was really 3 possible approaches to nerfing the blundy. Either, get rid of that pesky knockback, or nerf it's effectiveness in range or it's one shot potential. They kind did a mix of all of them, but seeing an increase in knockback was definitely the last thing i expected. It does mean hover that it's know officially impossible to completely rely on a single weapon to be effective in PvP. As you said, people missing their snipe and still being able to kill their enemies with the blundy in a one shot was not uncommon. Now missing your shot means that you will not be able to still secure the kill without having to reload. This brings it in line with all the other guns, and being able to reliably deal damage without downtime is now exclusively limited to melee combat weapons. The blundy will still excel at finishing off hurt opponents on close to medium range, so that hasn't changed. And is probably closer to it's ideal usecase now. Also, the increased knockback of the blunder will allow you to keep enemies at a distance better, so it might still be a hard counter to melee, but we will have to see how it plays out after the change lands. One thing is sure tho, with every weapon in the game being somewhat viable for high level PvP now, the combat has never felt as refreshing as now.
Wish they would have just stuck to fixing the exploits Changing the burning blade turn in so that it's the same as hourglass. It's stupid. Hourglass are quick battles Nothing would be a better end to your 8-hour play session than non-stop sloops harassing you refusing to let you turn in until you literally have to quit the game and scuttle the burning blade because you're out of time They've just moved the burning blade out of reach of so many people
@@Buddahmonk so you're telling me you're not competent enough to hear and listen for boarders... gotcha, people have crud launched and i've been able to kill them almost all the time, but sounds to me you have a think called "skill issue"
They also don’t care about funny boarding, or straight up hacks. But god forbid you amass damn near useless currency in a game where it serves almost no value. “In-game economy” my ass
“We didn’t fix this bug before the update dropped so it’s your responsibility as a player to not take advantage of this bug that harms nobody or you can expect to be penalized.” Bruh Like what if someone was exploiting and you sink them and have a sword with 1k rituals. You sell it to Athena and get distinction 5 instantly or whatever, and then rare just comes in and takes that away / bans you? You didnt exploit you stole a piece of loot you won fair and square
I would be for one blunders if I can get sniper and pistol headshot one taps. If you're going to have a one shot, it should never be just one weapon. Otherwise, that's the only weapon anyone will use. And it was.
they just need to honestly scrap the grapple gun it’s gonna actually ruin all the weapons cuz now they nerf them all in preparation for it coming out but no one even wants that weapon we have harpoons on ships
When the fuck did they start caring about the “economy” of the game, was that before or after they outright said they don’t care about server alliances? Rares lack of transparency allows them to do whatever the fuck they want time and time again
Honestly that seemed a bit hostile If you notice bugs in our game, report them to us. Don't tell people about them. Don't use them or you'll have problems The rare mafioso😅
While I personally like the change, it makes me ponder what is the design behind this. It always felt to me that having sword+ ranged weapon was the way rare intended the game to be played (also because double gunning originated from the quickswap bug), so I wonder if they will try to keep "nerfing" double gunning until the sword becomes at least viable. Tough, I feel the sword needs a fix as well to make it less, how can I say it, rage inducing? At least people can't 100% spawntrap people with blunder anymore. I only fear the ammount of cheaters this will bring, because the sot playerbase is unhinged, and spamming hg with cheaters is the only way they know how to protest.
Fix the freeze shit when I try to hop on the ps5 version lol since release Its been freezing for me sometimes I can get 5hrs in before it freezes sometimes an hr or 2 it sucks
blunderbuss change is fine and well but will it still be blundering boarders of my ladder and onto my ships deck, for me its just never knocked them off it just yeeted them onto my ship =_=
I'm sad them give ebony item for xbox gamepass, because this item set is just legendary in game, but now it's just common... I don't understand why they don't create a new item set collection just for the gamepass :/ (or just a recolor of the obsidian set like they do all time with "new" item) Fix of stability ? I don't see change And for the shotgun that will become easy for a bord to kick off your ship with it, and you will need to wait a lot of time for pick up your mermaid, with all this time loss your ship is sunk. GG But the change to 90 dmg is a good update. But the fast switch is not nerfed so... New meta throing knives and shotgun, like this you don't have to reload the knives ?
If you want to ban people for exploiting, they should fix all exploits like loot juggling and sword launching, they just cannot choose which exploits they like, how are we to know which are cool and which are not??
Exploits such as crud launching is players fault. You can cheat in real life sports too but just because there’s nothing preventing you doesn’t mean you should. Cheating is cheating.
imagine devs threating their player base of a dying game over something that was their own fault.. yeah thats gonna keep people playing and spending money...
FINALLY they are taking a good stance against the many exploiters and the numerous exploiters that spend all their free time looking for exploits and uploading them to CZcams.
@@Max-prime1212 Correct, the exploits mentioned were about progression and gold, however the message to exploiters was to exploiters as a whole, not just the progression exploiters.
One sword hit was knocking me off my own ladder is this a new patch? It used to be you could push through sword hits now if someone boards you you cant even get back on your ship to fight
I rarely see people talk about the FOV issue and that’s been my #1 issue since day 1 of SoT. A slider with a full 120 FOV option would be actually game changing and make the game play so much better.
Do they even have beta testers? Not the insider program, hired full time beta testers. No wonder it's full of exploits that they will penalize for it beeing used. That is lazy. And even count in the insider, they don't seem to know what they want. PvP or PvE. Solo slooping will be harder to defend ship. This might be the final nail in the coffin. Edit: Yay, more shipsets that were time exclusive made sold on the emporium. This makes me angry too.
'As with any complex body of work expect improvements to take time'... The game has been out for 6 fucking years man and they never figured it out. I'm on 40 ping, rubberbanding my ass off with crud launching silent boarders jumping around at 8fps. Great game tho. Highly recommend.
Listen, swords against flesh should do insane damage but we do 25% damage. Scimitar and Falchion and all sorts of one hand weapons in Mordhau one shots vs even light armor. RIP Blunderbuss you deserve to be pulled off your pedestal.
@@juulee68you can’t reasonably explain why a shotgun won’t kill somebody or temporarily cause them to slow down while running while a sword will stop you from running shooting eating and anything else
Blunder sword is going to be very cursed now. The idea is to shoot the blunder and deal a decent amount of damage to where you can kill in one sword combo. Now the spread is bigger so you have to get closer to deal that required amount of damage but getting that close will knock the enemy out of sword range. Also, I can't wait to get knocked off of my ship 24/7 anytime I'm fighting.
Its terrible change, they are total out of touch with the game... Rip solos and smaller crews now, if you cant 1shot people on your ladder as a solo you are donezo, bigger crews win again with this change ... so lame...
dumb its trash not to mention I got punished for others exploiting and lost more rep and gold than i had even before the stupid burning blade update that i dont even do or like
What are your guys thoughts on the new blunderbuss changes?
Im all for it, more consistent damage yet no 1 shot, a nice trade off and being able to knockback people seems pretty sweet. Also when your on a ship fighing a whole other crew being able to knock people off their ship seems pretty helpful. My only issue is if the whole enemy ship all have a blunder, your kinda s.o.l but i guess it gives a bigger insentive to naval combat which is nice.
When i was new to the game i cried about those blunderbusses one shots , when i got more experienced i learned to not only one shot but also dodge them, i think its a feature they shouldn't change....One advice for the people that need to get hardened pirates, jump over the deck ADS...I truly hope this nerfes dont become reality.
Skill gap is definitely increased, with the grapple gun it lowered it but this balances it out.
Sword sniper runs king again beside sword flintlock. It was too over powered to begin with. Out of the six years playing, this change is one of the best.
Deleting this bs as soon as I get home
i think now in HG youll just use harpoon gun and blunderbuss, fly over their ship, harpoon onto the deck, and blunder them off the ship and sail them out lol and you can literally just camp the anchor and wheel on the sloop and knock them off anytime they attempt to run up there. its gonna be annoying for sure
Throwing knives
yup its just gunna be blast em off the ship constantly all they needed to do was nerf the damage but like always they do to much a ruin shit
I have no idea who in Rare thought the harpoon gun was a good idea
@pyerack not too mention if they can just fly over, boop you off you own ship, they now can just use your armory to swap back to their main weapon lol. I think the only way to balance this thing is gonna be when you land with the harpoon you're gonna have to be like locked in place similar to missing a sword lunge. It would at least give you a chance to react and kill them
"level the playing field against larger crews" it actually does the complete opposite of this lol
It’s almost as if these devs don’t even play the game. They are making bigger ships that much stronger! Cant even 1 shot a guy when 4 dudes board your boat. You have to 2 tap each one of them…
I agree lol
Boxy imitating drew is so disrespectful 😂😂
Yeah was funny watching him mimic 9/10 guy.
My only concern with the blunderbuss change is that it's currently the BEST defense against actual cheaters. Dude is invisible, boarded through your empty cannon? After you know he's there, the BEST chances of you recovering is one blundering them. Now? You'll damage them, they won't die, they'll disappear to another part of your ship, heal, and then shoot you through the side of your boat.
We've all seen it happen, a lot of us have had it happen. Until Rare nuts up and actually enables the heartbeat feature in EasyAntiCheat so people can't disable it after launching the game, I think this is going to woefully disadvantage people who come across the cheating community in this game.
JUST. FIX. THE. WATER. BUG. PLEASEEEEEEEEE
FOR THE LOVE OF GOD HIMSELF!!!!!!!!!!!!!!
Meh skill issue
@@even3293 0 brain cells
@@GGAllienn I just don’t understand why it takes Rare months on end to fix anything. 🫠 any other game I play they will shut it down for maintenance as soon as people report it.
Hg so unappealing because of this shit
Boarding meta just got big time buffed. Especially when the grapple comes out
Have you thought thats why the blunder doesnt 1 shot anymore
@@RushMCFC thats why I made the comment yeah lol
I never imagined a pirate game where it was less desirable to have swords in combat, so I will still rock the sword no matter what is happening with the blunderbuss. Team sword.
The blunder not being able to one shot is just gonna make it easier to board lol
Indeed, again they fk solos over...
@@flaarezwow2693it's going to be the same for everybody.
@@flaarezwow2693 To be honest it hasn't been a solo game since they added damage to sails, wheels and the capstan (remember how bad that one was when a cannon shot dropped it?). Every time they add mechanics to the game to spice up the gameplay it is going to make it harder for solos.
No cuz the knockback is being increased
Drew coming in hot with those Assistant Principal vibes.
The blunder change just benefits the sweats lol. Easier to board since u can just tank damage. We all know the knockback will be incossistent. You now can't get backtrack one blundered either. Most double gunners just shoot it from longer range anyway to get that 30 damage. Since they've increased the spread this will also be easier to do.
now that i think about it, you’re right. usually when the average player manages to kill a sweat is when they land a one blunder. now it’ll be impossible. they’ll just run around, spam food to survive, and kill them when they heal up
Boxy I love you. Specifically, for reacting as I thought you would to the blunderbuss change by saying it was crazy. What I did not expect was "I'm going to win so many more fights now" 😂😂😂😂😂😂
people are going to be using grapple/blunder combos and so they see that all you gotta do is pull person to you, switch to blunder, dead 100% of the time because the person being pulled will never have time to react, so free kill everytime. Now, pull in with grapple, shoot with blunder, knocks player back, they have a short time to react.
thats why they dont want a 1 shoe with grapple gum
You can still do the same thing but just toss a blunder bomb at them after hitting the blunder shot. Still instant dead
@@azaritox2910 Pull and blunder was never going to be the real issue with S14. 4 people boarding with grapple is going to be the main problem regardless of what secondary weapon they use. And the new knockback is not going to keep people away when they can just grapple back on. I fucking hate the concept of the grapple gun and don't look forward to S14 at all, probably going to skip playing all together that season.
@@franksmith8210 that’s not instant tho lmao. You still have to pull the blunderbomb out
What role will the sword have?
Knockback will likely mean its not paired well with the close range blunderbuss anymore as a follow up. Travesal with the sword will be made obsolete by the grapple gun I imagine.
Im struggling to see how the sword gets chosen by anyone now.
I see the same problem. The double gun meta gets stronger, the sword gets more irrelevant. And when the harpoon gun comes around the game will be a caotic shooter that just happens to take place on a body of water.
I've been saying this since day 1... These people absolutely can not create a single decent cosmetic.
My favorite part of the sapphire set drops is the lack of any sapphire (blue) color and tons of wood looking color
The Blunderbuss is now a leaf blower. Yaayyy....
Sometimes the one blunder is the only way to turn a fight around. Im curious how this will work.
That one shot from the blundy was a good handicap for the players that didn't have the skills like some. I think its a stupid move as well and agree with box they should keep it but tweak it some way to keep that one shot, just makes sense..
I fought the burning blade with a crew on board and everytime i was killed, i would black screen, never see the ferry and just hear my boat getting pounded by cannons. I had to close the app and load back in and the last time i loaded back in to my ship sinking. I refuse to play until il they correct that issue.
Happened to me twice
Happens to me all the time on xbox cloud play, but its either that or i dont get to play
@@KCyhurd happens while you are wired on console as well 😔😩
I've had that same issue multiple times. Twice in the same day (defferent sessions/servers). Lost out on 3 Burning Blades due to it. Probabaly millions of gold, and and commendations I would have gotten.
Sucks cause I personally have not really encountered any game breaking bugs or anything, and I've been playing since season 2. Do you by chance how to open up a service ticket with Rare to complain about this?
Blunder was already broken af even if you stand in a person you cant one shot them
???? ur just bad
@@Oddfuture420blaze yeah might just be a server sided skill issue
@@Oddfuture420blaze skip to 14:38..... mf was in his ass and it didnt kill AND with a triple sword swipe combo after
czcams.com/video/jgAixaPNMgs/video.htmlsi=oiNgM3kkqh3FIO3I
gitgud then, sounds like a you issue with aiming
They really need to put more emphasis on naval instead of this. It's a lot more fun duking it out with your cannons instead of getting boarded by a sweat
TDMers who do nothing but skeet swabbies are happy about the knock back at least
you can’t skeet after they took out quickswap without cheats making players cheat even more
@@Phaniac. the extra vertical knockback might make it possible again if you delay swap
I think about the times I've had cheaters or sweats camping my boat... and the only way I survive is by getting the one-shot blunder. This is a buff to the sweat crews for sure. This whole season is a perpetual nerf to the solo-sloopers.
I love that they say fixing the game isn't how your keep it fun and engaging. There's nothing engaging able doing the brand new event while getting randomly kicked from the sender, harbinger the water be broken and lagging ask over the server. Stop adding content and FIX the basic functions of the game. There's plenty to do, just make it so we can do it.
Damn Edits. You work quick.
That blunder change is crazzzzy
Great base for a game. Now we justneed a game studio that develops video games to buy it and fix it.
DE BEETUH! he needs to stop waving his damn arm like he is casting a spell in HARRY POTTAH 🤣🤣🤣
10:45 rare should put all these ideas into insiders and then give some incentives for people to play Insiders
They put a system into this game so that they could have free play testers play test the game for them and they barely use it
In fact, you get to a certain point they don't even incentivize you anymore
How hard would it really be to add the new build and give us a set of challenges to complete involving the new stuff with rewards we can get in the real game?
I completely disagree with the way they treat their bugs and exploits. One of the few things I like from Bungie, the people behind Destiny 2, is that they take full responsibiliy for those. They say "if it's in our game and it's accessible to players, it's out fault". And they go and fix them as soon as possible. But there's no penalty, no responsibility from the player's side. If it's in the game, and it's doable, and you DON'T want it to be doable, that's on you, Rare... You're the damn creators of the game. Players aren't at fault. Yes, bugs are inevitable, but they're fixable. So fix them
I don't think it will change meta that much.
Reg aside, having more knockback with blunderbuss gives doublegunners good advantage. It's going to be harder than ever to gap close.
i hope they fix storage chest bug it still stuck when you buy it
fixing the ability to run and lower as the BB is great but there is no reason they didn't see that as an issue in testing. The lack of oversight they have toward functionality of these updates is crazy. Yeah the ship looks cool but beyond that the event doesn't seem thought out much (for example, letting the BB run and lower or the game glitchy play around every skelly camp) Waiting weeks after the event release is too late, 99% of crews that want to have already finished with it.
PS , the last thing pvp needs is more knock back. THATS A HORRIBLE ADDITION
I've always thought that Blunderbuss should be 90 Damage, with a 10 hp Bleed. So unless you eat to counter the bleed, you'll die in like, 4 seconds or somethin. So still potential for one shotting. With a small window of recovery for the victim.
Well looks like I'm going back to pistol snipe
yeah thats gonna be the new meta for all of us double gunners
Never left snistol. This is great new for me!
I think there was really 3 possible approaches to nerfing the blundy. Either, get rid of that pesky knockback, or nerf it's effectiveness in range or it's one shot potential. They kind did a mix of all of them, but seeing an increase in knockback was definitely the last thing i expected.
It does mean hover that it's know officially impossible to completely rely on a single weapon to be effective in PvP. As you said, people missing their snipe and still being able to kill their enemies with the blundy in a one shot was not uncommon. Now missing your shot means that you will not be able to still secure the kill without having to reload. This brings it in line with all the other guns, and being able to reliably deal damage without downtime is now exclusively limited to melee combat weapons. The blundy will still excel at finishing off hurt opponents on close to medium range, so that hasn't changed. And is probably closer to it's ideal usecase now.
Also, the increased knockback of the blunder will allow you to keep enemies at a distance better, so it might still be a hard counter to melee, but we will have to see how it plays out after the change lands.
One thing is sure tho, with every weapon in the game being somewhat viable for high level PvP now, the combat has never felt as refreshing as now.
If they kept the 1shot I think it should cause knock back on the shooter too.
Skeets will be easier but idk if that's good
literally reskinned gem related twitch drops for 6 seasons smh
they should change eye of reach damage to 73 to balance the 3 pellets+1 hit so its not 4 pellets
Interesting choice. This time we'll make the shotgun non-lethal😅
Wish they would have just stuck to fixing the exploits
Changing the burning blade turn in so that it's the same as hourglass. It's stupid. Hourglass are quick battles
Nothing would be a better end to your 8-hour play session than non-stop sloops harassing you refusing to let you turn in until you literally have to quit the game and scuttle the burning blade because you're out of time
They've just moved the burning blade out of reach of so many people
They just want double gunning gone. :(
The war happening between the devs and players rn is wild af, they just keep shading eachother.
Guess double gunners aere now dependant on blunderbombs
I mean sword bots only rely on blunderbombs
So talking about exploits… what about all the crud launching?
it isn't that bad considering the 300 billion gold exploit.
@@curedanxiety1679 they fixed the ritual exploit by Monday, HG is shit now cause all the Crud launching
@@Buddahmonk HG was shit anyway, lol.
@@Buddahmonk so you're telling me you're not competent enough to hear and listen for boarders... gotcha, people have crud launched and i've been able to kill them almost all the time, but sounds to me you have a think called "skill issue"
They also don’t care about funny boarding, or straight up hacks. But god forbid you amass damn near useless currency in a game where it serves almost no value. “In-game economy” my ass
“We didn’t fix this bug before the update dropped so it’s your responsibility as a player to not take advantage of this bug that harms nobody or you can expect to be penalized.”
Bruh
Like what if someone was exploiting and you sink them and have a sword with 1k rituals. You sell it to Athena and get distinction 5 instantly or whatever, and then rare just comes in and takes that away / bans you? You didnt exploit you stole a piece of loot you won fair and square
I would be for one blunders if I can get sniper and pistol headshot one taps. If you're going to have a one shot, it should never be just one weapon. Otherwise, that's the only weapon anyone will use. And it was.
Double barrel and sword is the move just wait
Boxy- "I'm not gonna lose sleep over this"... 10:41
Boxy noy even minute later- 11:00
It is quite a crazy change though.
It's kinda funny how Boxy himself explains why the blunder needs this nerf at 8:04 and then says that it is dumb to nerf the blunder. 😅 😅
they just need to honestly scrap the grapple gun it’s gonna actually ruin all the weapons cuz now they nerf them all in preparation for it coming out but no one even wants that weapon we have harpoons on ships
Haven’t seen them change up the meta like this in a bit
imagine getting bullied and stun locked by a hoard of blunder carrying skellies xD
When the fuck did they start caring about the “economy” of the game, was that before or after they outright said they don’t care about server alliances? Rares lack of transparency allows them to do whatever the fuck they want time and time again
I can’t wait for the blunderbust changes personally . I think blunderbust one shot has been the meta for too long. It’s good to change
im hoping knockback wont be too crazy, otherwise it’s gonna ruin the combat imo
This is giving me Ricky stinicky boss vibes
Honestly that seemed a bit hostile
If you notice bugs in our game, report them to us. Don't tell people about them. Don't use them or you'll have problems
The rare mafioso😅
While I personally like the change, it makes me ponder what is the design behind this. It always felt to me that having sword+ ranged weapon was the way rare intended the game to be played (also because double gunning originated from the quickswap bug), so I wonder if they will try to keep "nerfing" double gunning until the sword becomes at least viable. Tough, I feel the sword needs a fix as well to make it less, how can I say it, rage inducing? At least people can't 100% spawntrap people with blunder anymore.
I only fear the ammount of cheaters this will bring, because the sot playerbase is unhinged, and spamming hg with cheaters is the only way they know how to protest.
Can’t wait to be ladder guarding and the dude just hits B + RT to blunder me off my ship from the ladder
Fix the freeze shit when I try to hop on the ps5 version lol since release Its been freezing for me sometimes I can get 5hrs in before it freezes sometimes an hr or 2 it sucks
Did I miss when the blunderbuss update is?
BIG true on the weird, animatronic level hand gestures. Its so weird and awkward.
Dude took a course on public speaking ... surprised he wasn't steepling at any point. #1 rule with public speaking: be natural
no more free 1 blunders XD
I think these changes will only make throwing knives better then they are already lol.
blunderbuss change is fine and well but will it still be blundering boarders of my ladder and onto my ships deck, for me its just never knocked them off it just yeeted them onto my ship =_=
I'm sad them give ebony item for xbox gamepass, because this item set is just legendary in game, but now it's just common... I don't understand why they don't create a new item set collection just for the gamepass :/ (or just a recolor of the obsidian set like they do all time with "new" item)
Fix of stability ? I don't see change
And for the shotgun that will become easy for a bord to kick off your ship with it, and you will need to wait a lot of time for pick up your mermaid, with all this time loss your ship is sunk. GG
But the change to 90 dmg is a good update. But the fast switch is not nerfed so...
New meta throing knives and shotgun, like this you don't have to reload the knives ?
If you want to ban people for exploiting, they should fix all exploits like loot juggling and sword launching, they just cannot choose which exploits they like, how are we to know which are cool and which are not??
Rare: Our bad on the exploit making it to patch but it's also the players fault.
Exploits such as crud launching is players fault. You can cheat in real life sports too but just because there’s nothing preventing you doesn’t mean you should. Cheating is cheating.
@@jadedrac0 yea but an exploit like that is more like exploiting rules in real life sports its not really cheating just kinda dirty
@@jadedrac0exploiting isn't cheating
@@Max-prime1212 no
THE BEST CHANGE FOR BLUNDERBUSS IM SO HAPPY FINALLY
Fixes incoming? Check's in the mail again boys, start holding your breath.
THIS IS AWFUL!
STOP THE BLUNDERBUSS BULL
The year is 2028 and sot pvp is now limited to dice rolls
Rare doesn't actually play their own game, do they?
Video game: "You will be punished."
Big eyerolls on the nerf to the blunder. Rip.
imagine devs threating their player base of a dying game over something that was their own fault.. yeah thats gonna keep people playing and spending money...
FINALLY they are taking a good stance against the many exploiters and the numerous exploiters that spend all their free time looking for exploits and uploading them to CZcams.
I didnt use the exploit for a good reason. I would never risk my 2k+ hrs account for that cringe sort of greed. Get fked exploiters 😂
Not our fault they put that in the game 😂
@@Sueddragon Not your fault that they put it in the game, true. But it is your fault if you decide to take advantage of it :p
They talked about the bugs that impact progression. Not the bugs that impact pvp
@@Max-prime1212 Correct, the exploits mentioned were about progression and gold, however the message to exploiters was to exploiters as a whole, not just the progression exploiters.
One sword hit was knocking me off my own ladder is this a new patch? It used to be you could push through sword hits now if someone boards you you cant even get back on your ship to fight
Necessary change? No. They been trying to dumb down double gunners for a min now. Gonna suck for solo sloopers against gallys lol
Jokes on rare I use the flintlock/eye of reach.
-dont fix terrible fov.
-dont fix server lag
-dont fix optimization
-dont fix water bug
-dont fix ads bug
- dont fix fishing rod launch
-DO BLUNDERBASS NERF
Thanks!
I rarely see people talk about the FOV issue and that’s been my #1 issue since day 1 of SoT. A slider with a full 120 FOV option would be actually game changing and make the game play so much better.
Do they even have beta testers? Not the insider program, hired full time beta testers. No wonder it's full of exploits that they will penalize for it beeing used. That is lazy. And even count in the insider, they don't seem to know what they want. PvP or PvE. Solo slooping will be harder to defend ship. This might be the final nail in the coffin.
Edit: Yay, more shipsets that were time exclusive made sold on the emporium. This makes me angry too.
It's dumb he said with a smile on his face haha
Funny they can do that but nothing about the hackers that litter this game
All the ps5 players moaning has ruined the blunders buss
Hey Box? Could you tell us your thoughts on the blunder changes? Also, W Mr Nipples Dono
'As with any complex body of work expect improvements to take time'... The game has been out for 6 fucking years man and they never figured it out. I'm on 40 ping, rubberbanding my ass off with crud launching silent boarders jumping around at 8fps. Great game tho. Highly recommend.
Listen, swords against flesh should do insane damage but we do 25% damage. Scimitar and Falchion and all sorts of one hand weapons in Mordhau one shots vs even light armor. RIP Blunderbuss you deserve to be pulled off your pedestal.
Never speak again the sword is more than broken
@@cohenloper8534I respectfully disagree. I get killed more by one blunders then anything else
It's really not broken. It only feels broken if you don't have a sword to block w
@@juulee68you can’t reasonably explain why a shotgun won’t kill somebody or temporarily cause them to slow down while running while a sword will stop you from running shooting eating and anything else
@@cohenloper8534 if you think the sword is broken, you suck
Thank god 🙌🏼
We desperately need a teabag emote. When will we get this?
Fighting a galley as a sloop grows more cancerous with each update. Classic Rare L
Agenda against Double Gunners ong
YES!!! i`m getting back into the game now 100 % .. i LOATH the 1 show no skill blunder
Blunder sword is going to be very cursed now. The idea is to shoot the blunder and deal a decent amount of damage to where you can kill in one sword combo. Now the spread is bigger so you have to get closer to deal that required amount of damage but getting that close will knock the enemy out of sword range. Also, I can't wait to get knocked off of my ship 24/7 anytime I'm fighting.
My favorite personality in this video is Mr. Nipples.
Pistol Spamming is gonna be great and I can't wait to get absolutely swordlorded every time. #Alreadycoping
Its terrible change, they are total out of touch with the game... Rip solos and smaller crews now, if you cant 1shot people on your ladder as a solo you are donezo, bigger crews win again with this change ... so lame...
dumb its trash not to mention I got punished for others exploiting and lost more rep and gold than i had even before the stupid burning blade update that i dont even do or like