Create AI Tileable Textures!

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  • čas přidán 12. 06. 2023
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    Hey guys! So i know this tends to be a divisive topic but i wanted to share a cool process that you can use to generate cool patterns and textures for your projects, let me know what you think! Enjoy!
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    #zbrush #rendering #render #sculpting #3dmodeling #modelling #painting #paint #painter #textura #texture #3d
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    / zbrush / rendering / render / rendering / sculpting / 3dmodeling / modelling / painting / paint / painter / textures /3d

Komentáře • 25

  • @michaelmanson5295
    @michaelmanson5295 Před 5 měsíci +4

    i get why people get up in arms about ai, but something about creating ai work and getting strange distorted imagery with an uncanny feeling of real but not real, I just like it, I make art, I also make ai art. its the adopt or die mentality, its not going to go away if people keep hating on it. so use it to enhance your workflow if you can find a productive way of using it.

  • @carlosrivadulla8903
    @carlosrivadulla8903 Před rokem +18

    To be honest, I wasn't aware till now that this field was under such threat. It's really disheartening to see, as material authoring was one of my passions.

  • @TheGFraga
    @TheGFraga Před rokem +1

    I just had to drop a comment and say a huge thank you! Your videos have been an absolute game-changer for my career in 3D. Thanks to you, I'm now able to make a living doing what I love. I just bought some of your courses on Udemy to support Nextut. You're an inspiration, and I'm so glad I found your content. Keep doing what you're doing because you're changing lives!

    • @sev_ter
      @sev_ter Před 11 měsíci

      you can find him as Abe_leal3d

  • @Bulborb1
    @Bulborb1 Před rokem +3

    What about when needing to vertex color blend two textures? One would need like a 'damaged' version generated from the same highpoly bake or parameters in designer, how would one be able to make variations of the same brick texture without losing the initial noise seed?
    Or for example if one wanted to create a damaged version of the Mayan walls how could it be ensured that the ai generates the damage on the same noise information as the previously generated texture?

  • @PaburoVIII
    @PaburoVIII Před 9 měsíci

    what an interesting process thanks yeah IA is a tool :)

  • @O_rik
    @O_rik Před rokem +1

    Guys, what happened to Abraham Leal? Where he has gone?
    I am missing for his interesting videos!

    • @Nexttut
      @Nexttut  Před 11 měsíci +1

      You will get great videos soon.

    • @sev_ter
      @sev_ter Před 11 měsíci +1

      you can find him as Abe_leal3d

    • @O_rik
      @O_rik Před 11 měsíci

      @@sev_ter Thank you!

  • @parassankpal1886
    @parassankpal1886 Před rokem +1

    Hey nexttut can u please share Abraham's youtube channel and discord link

  • @raj3dartist208
    @raj3dartist208 Před 11 měsíci

    transformers bumblebee movie type 3d modeling

  • @kikiforov
    @kikiforov Před 10 měsíci

    Плашка внизу экрана перекрывает всё самое важное. Лучше бы эту плашку на лицо себе налепил.

  • @giorgi877
    @giorgi877 Před rokem +4

    Absolutely great and theres literally no threat to 3D... people who pay for softwares such as Sampler, Marmoset etc. Why not utilize them all to the fullest? Creating a random patterned texture is not only helpful but unique as he said. I don't see why this particular case is offending to anyone

  • @naiveotaku9318
    @naiveotaku9318 Před rokem +5

    wait wait let me just pick my jaw from the ground.......

  • @peter486
    @peter486 Před 2 hodinami

    you hav enever worked in the indfustry looking at your portfolio its a joke, you get a job as a cad designer at the best.

  • @sagartribhuwane6693
    @sagartribhuwane6693 Před rokem +2

    3d sample ........wow don't have to create others maps now..........now one big question..........CAN AI IN FUTURE CAN CREATE 3D MODELS 🥲🥲🥲🥲??? like now how photoshop AI creating the manupulations.................

    • @maarten176
      @maarten176 Před rokem +1

      You have to get more technical if you want keep working in games. Most big studio outsource props anyway. But I agree it’s sad

    • @Merkygloom
      @Merkygloom Před 11 měsíci

      I sure hope not lol I need a job