100 Things Mario Players HATE
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- čas přidán 8. 09. 2024
- Welcome to our ultimate compilation of 100 things that Super Mario players absolutely HATE! Whether you're a casual fan or a seasoned pro, you've undoubtedly encountered some frustrating moments in Mario games that made you want to throw your controller across the room. From infuriating level designs to aggravating enemies, we've gathered every single thing that has ever made you rage-quit, or vow never to play Mario again (only to pick it up five minutes later).
In this video, we take a deep dive into the most relatable aspects of Super Mario games that drive players crazy. Ever missed a jump because of a slippery platform? What about that one hidden block that only appears when you're mid-jump, sending you plummeting to your doom? Or perhaps you've been trolled by Lakitu, constantly dodging Spiny eggs while just trying to survive? We cover all these and more, breaking down the 100 most annoying, irritating, and downright maddening moments that every Mario fan has experienced.
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Outro Music: Sappheiros - Aurora
#MarioRage #Top100 #MarioGames - Hry
Tbh the sphynx that gives u riddles was actually fun everything else is SO RELATABLE THO 😂
Yeah I was confused why it was here its amazing imo
@@bimbaAinfinite bit literally says that the sphinx quiz questions are too easy, did you even listen to that part? 2:35
@@Ace-UYyeah but they are made for kids not 20 year old but they are easy so maybe younger think they are hard remember this is Mario not gta5
Quizzes are fun. They are "easy" because you have the Mario universe knowledge, which will taken in account and not ask questions from another universe.
Annnnnd, it's a kids game so they can't be too difficult
I DONT KNOW WHAT A TAKEN IS EITHER
Edit: sorry I'm sick and I don't know what a sell is
@@melissaalexander3436??
@@melissaalexander3436 a sell is if you do something horribley
So you hate when they have no stories, but you hate cut screens.
I wouldn't not want cutscenes, I just would like to be able to skip them
Dude I *_hate_* the boss cutscenes in Galaxy to _death._ Like, I'm doing a daredevil comet run and I die and have to watch the whole 10-second cutscene again. And the boss isn't even fun. It just feels like torture
I would rather the 100% completion rewards be just a postcard or "you did it" message, because otherwise you would be FORCED to complete every tedious mission just to access whatever cool feature they give you. Its the very same reason why there is no real reward for getting every Korok in Botw... Because getting all of them would SUCK, so they intentionally make the reward lackluster so that players don't feel obligated to do it. 100% completion should be optional.
it is though, I've played NSMBW and NSMBU, but mostly NSMBW. usually, when I played it with my siblings, we'd just stop at World 9
I agree. An example of that done wrong is the End of Pain keyblade in Kingdom Hearts Dream Drop Distance. By the time you get that, you’ve already done basically everything the game has to offer so what’s the point of using it?
Unless the game is like majora's mask- then completing it should be very rewarding as completing the game is required anyway
another example is mario kart 8 deluxe, cuz when you 100% it fully, (beat all base game 200cc staff ghosts, get 5000 coins, beat all base game tracks on 200cc, get first on every 200cc grand prix) you get the gold setup (gold mario, gold kart, gold wheels and gold glider)
I disagree with 11. Quiz are fun, okay?
They are so easy that why he hate them
What about the Mario wonder
I agree, honestly the quiz was one of my favourite wonder effects
Yeah I really like the quizes
agreed
⚠️ SPOILER ALERT (for those who didn't watch the video until the end):
Something that you didn't mention: "So many "?" Blocks, but none has a power-up."
@@cadefilms4072 You may get spoiled that something you're here for is not in the video if you haven't watched it until the end.
3D Land flashbacks.
good one
Yeah, it sucks when you hit all of them just to not get anything
@@HenriqueNeves It's still not necessary to put a spoiler alert
for number 85, its actually not true that it's random luck. Mario will turn and look at the correct pipe to go into if you are near it
Thank you! I have been searching the comments for somebody else that knew this
@@darkseid8730 ikr
That’s cool
@InfiniteBits, when I was watching video, when number 15 appeared, I've unlocked a memory: A few years ago, me and my older brother were playing Super Mario Galaxy 2 and my brother was Mario while I was the Luma. We had done lot of progress when we played the game different times before but then... Rightside Down Galaxy's second mission: The Great Crate Incinerator. My brother was going nuts while retrying many different times while I wasn't distracting him.
why did you try pinging the creator of the video
In 68, softlocks in Mario maker, one of the levels shown is from the CZcams odyssey central.
It wasn't even a softlock😂 just jump out of boot😅
Exactly, that's what I just commented
Another man of culture
Yeah not even a softlock Odissey said it too
I completely understand the Timmy levels part
One time my little brother told me to play his level in Mario maker
It was raining galoombas and he covered the flag pole with hard blocks
IT WAS A NIGHTMARE
sadly all my Super Mario Maker levels (called things like "dgd") were little timmy levels 😔
What I hate in a Mario game is when I mess up a wall jump
YESSSS
What are you playing, Mario 64? Wall jumps are sooo easy to make these days
@@bodemackie4237 mario 64
As a Megaman X player. I strongly agree.
Can you rank all mario and sonic at the olympic games?
Hahaha
they made more than one of those? I thought the one I have on the Wii was the only one
@@tzarg there is mario and sonic at the olympic games the the winter olympics, then london 2012 then winter sochi 2014 and 2016 and lastly 2020
1:55 I agree with 9, I mean lakitu is your friend in 1 game like super Mario 64 then the next he ends up trying to kill Mario. What happened to all the help and support there? Did bowser make a copy of lakitu to hurt Mario? 🤔😂😂
These things always frustrate me when playing Mario too
I 100% agree with the garbage clearing minigames one. Those are a pain in the **D’OH!**
One thing I hate:
*SMB2/Lost Levels’ Existence*
@linkyCCCP no. The level design just sucks ass. No need to be rude bro
@@CakeKingYTfr
Super Paper Mario has some pretty interesting plot and characters, I believe.
It’s also cool that they made a literal dark side of the town and you could only unlock certain things by going there.
18:56 you are not softlocked exit thé shoe
No you would still be softlocked even if you jump out of the shoe
@@TheMusicGuy72 no he would die
@dredemeester5979 yeah your right, don't even know why I didn't think about that
That was Odyssey centrals level so if he sees this video he gonna think that infinite bits is dumb
@@Minepro616 I saw it too but I wasn't sure
1:47 did he just say Rainbow CRUISE (I agree tho the ranbow ride carpets are pretty slow and despawn really fast)
Personally, I find the ice physics fun. Something about just being able to throw around your character is just satisfying to me
1:29 Luigi’s Mansion and some other games did a good job by making unique boss fights and not reusing them
18:56 HOLY SHIT IS THAT ODYSSEY CENTRAL'S LEVEL????????
Yes
18:57 there isn’t a softlock you can just jump out the shoe with L or R
funny how few of these things just seem like this dude doesn't have enough things to hate, like White Tanooki Suit... "its so annoying that Nintendo gives every single player chance to beat the game no matter how bad you are"... I mean like I barely hate stuff about Mario games, some are annoying... like autoscrollers are annoying but I like slow platforms... and dark levels are hard to navigate but I have never thought that I hate them... I think these are more like annoying things than hated cause hating sounds little too much... Idk... great video
To be honest i disagree with 35 and 2 because both of those makes situations more fun and hilarious and funny and comical and can make for funny moments
0:16 shows how everyone might hate you…
So be careful… 😢
What the heck, I love how many moons are in odyssey. Are you really asking to have Nintendo remove content?
Great video Infinite Bits, 👍🏼 you should play this mod called super Mario 64 co-op deluxe, and you can play as bowser in the game.
lol I noticed that too in sunshine I feel like u have to keep yoshi hydrated to keep him otherwise u get kick of yoshi
for #15: Those garbage is minigames are the WORST. The 2nd one just seems like you need to get lucky, which is super annoying
57 no you know whats worst? when you get 99 lives and you dont get it back unless you die, but you cant even go 4 minutes without getting another 1 up, making your hat go away again!!!!
you said every single thing I hate in a video thanks for the therapy now I know I'm not the only one who hates 90% of those things😊😊
I started playing Mario Galaxy when I was like 4/5 and in all this time I only did the garbage mini game once, like bro instead of giving me a timer you should be grateful I’m doing your job for you 😭
I really don't understand why Nintendo always thinks it's fun to have to get your hat back... I've ALWAYS despised it. Yet like, every 3D Mario game has it in some way for some reason.
Regarding the #65 entry, I think it's amusing when you either die to a fire piranha or within the sight range of a fire piranha in Super Mario Bros. 3, especially if you were still in the air when you slipped up. I just think it's funny to see the fire piranha's head move accordingly as it watches you die.
also in mario galaxy when you have 150/150 star fragment to give to luna and you miss one and need to go all the way back to a level
13:17 I honestly think this works better in the Galaxy games because the missions are more linear than they are in Super Mario 64 and Sunshine.
THANK GOD MARIO WONDER FIXED THE TIMER
I have always hated the classic 2D Mario powerup system because if you lose your powerup, you are missing out on the fun because all you can do is run and jump and by the time you find another powerup, half the level is already behind you. I also hated when you always start the level as small Mario after dying because you either have to play very carefully through half or even the entire level without special powers or just replay 1-1 to get a powerup. Super Mario Bros Wonder's badge system solves most of this problem, and the 3 health system of 3D Mario games allows you to use all your abilities regardless of how much health you have.
The amount of times the game has paused from someone else dying, messed up my jump and I've died is actually ridiculous
On paper lame completion rewards sound bad, but remember that Mario 64 gave you 100 lives when you've already completed everything, rendering those lives worthless unless you just wanna mess around.
6:01 I kind of like motion controls, but they are the WORST when playing handheld mode because you can barely see the shaking screen
14:17 This nearly happened to me last week when I was playing as Luigi. One of the bug enemies managed to hit me, knocking me straight to what I thought was my doom, but HOO BOY did I get hit with a miracle. I was somehow hit directly above the starting platform, and I landed on it rather than falling in the black hole.
Long story short, the L on Luigi's cap stands for 'Lucky' and no one can convince me otherwise.
you should do 100 things players enjoy that would be a nice change
19:46 relatable..
Nintendo just hates flying, doesn’t it? They did this to kid icarus too. Teasing us with greatness before throwing it away.
What I mostly hate about Mario games is not included in this list. It is from almost all new super mario bros games and it is that sometimes when you are about to get to the next level a random enemy comes out of nowhere and if he catches you you will need to play a bonus challenge where you have to kill multiple of them depending on what enemy it is.
I agree with that one
Also to be honest, i kinda like the rolling ball missions. Well some of them, like the one in melty molten galaxy
18:57 is not a soft lock
I hope nintendo sees this so they can fix some mistakes
5:55 you can actually do everything with buttons. throw down by groundpounding, circle throw by twirling.
This'll either help people make better in Mario Maker, or it'll help people make them more annoying
THESE ARE ALL 100% TRUE AND YOU INCLUDED THE TERRIBLE TRASH SUPER MARIO GALAXY THINGY TO BLOW UP TRASH BECAUSE OF THE BOB-MBS TAKE LIKE 7 SECONDS TO DETONATE
fun fact: sonic the hedgehog 2 was originally going to have bonking on walls. it was removed very early on, likely because the sonic series is very momentum based and it knocked you too far back.
25:45 you can re bind buttons on switch in system settings
YOU FORGOT THE KING BOO BOSSFIGHT FROM MARIO SUNSHINE!!! like is litteraly ramdom based! sonetimes it only tooks 1 minute and sometimes it takes 1 hour that isnt funny! 😭
This is probably a nitpicky complaint but in both Galaxy games I want to be able to wall jump after a long jump.
Also I want the flip jump or whatever it is in Galaxy where you run 1 way then quickly swap directions and jump. I want that in the 2d games, as well as long jumping. I'm not sure how useful those would be, but it'd add more options.
58. Its not guessing. When you go to the right path it makes a sound :)
Imagine if 42 reverted you to the last collected powerup (e.g. if you grabbed a Fire Flower as Ice Mario, you'd revert to Ice Mario upon getting hit)
Quizzes are fun ok? But what I find annoying is levels that are not completeable on emulated Mario galaxy so I can’t progress 😂
101: dont wake wiggler minigame
102: getting blue shell attack
103: characters laughing at you after you get poison mushroom'd or cursed dice block'd
104: speedrun levels
105: smm2 story mode
106: sheep hearding moons in oddysey
107: tubular level in smw
108: infinite 1 up fail
109: when you capture that gold chomp but obese girl rabbit catches you and de-capture you
110: NPC reaction when they see your captured form
the mario 64 camera is so bad that I can’t even get up the mountain in Bob-omb battlefield 😭
Dark levels:
That one dark boat level in world 6 of nsmbw
Yes I like it, not because of the dark though, but because it has more visibility than most.
Nsmb2 dark levels:
€ñd My ẞμ££€Rïⁿg
Your buffering?
Admittedly the timer is annoying but its been a thing since the first ever Mario games so it's kinda hard to complain about it
93 should actually make sense because Yoshis mostly don't technically get hurt, unless it's an instant death obstacle or you boot up Mario 64 ds, Yoshi's story, wooly or crafted worlds.
And getting hit in Yoshi's island results in losing baby Mario and having to get it back, which yes, it is an HP system, but that implies yoshi can get hit anytime until baby Mario is caught when the counter reaches 0.
Poison Mushroom only appeared in one game. Does 3D Land not count?
1:09 The classic hated Mario maker thing, little timmy levels
For 92, its good that there is no real reward or else players would feel forced to 100% complete the game.
YES MAN! THE GARBAGE MINI-GAME FROM GALAXY IS SO, GARBAGE!
Losing the power-ups immediatly is much worse if you already had the power-up and grabbed it again because yes
oh yeah, hate when I do that, then it's like "why did I do that?". Satisfying when you can instantly get it back though
I hate that coins serve basically no purpose. I don't care about my "score" and I don't know anyone in the modern day who actually does (outside of "minimum score challenges" of course). In Odyssey it was GREAT because coins could be used to buy outfits, but in every other Mario game they're basically worthless.
well, they give you lives, and basically cause you to hit the upper limit instantly (99 lives), so I think that's pretty useful
but yeah the score actually serves 0 purpose, like it literally doesn't do anything it's just there
@@tzarg 1-Ups are an outdated system that just doesn't really add anything to the game (getting a game over doesn't even mean much when it just boots you out of the level, and then gives you 5 lives to use afterwards).
And for more skilled players lives are barely even much of a reward because they don't need them.
Best case scenario, you literally just look up an infinite 1-up trick (which every game has at least one, usually more) to grind some if you get low. Worst case scenario, you just lose the checkpoint of the level you were playing and go back into the level as if nothing happened.
So basically this is a long winded way of saying, yes, coins are still useless.
7:26 i both disagre and agree with this
sometimes autoscroll feels cool and like a chalenge to me but sometimes espechaily when its slow i hate it. taking me away from an item ofscreen i wanted to get and just why cant i explore it by myself?
6:01 you can hit Y
Edit: even though it’s not that fast it does the trick
Here's a list that nobody asked for of all the things I disagree with and my stupid reason why (:
5:Chasing any thing can be a fun time in a platformer
7: reused bossfights can revamp the boss fight with a New enverioment/abilities that Ur used to for a New chalange
9:I like those enemies because they can add fun chalanges depending on the lay-out of the level,except for lakitus those dummies
11:why don't u like quizes,don't u like actually being reward for giving the non Gameplay aspects of the game a dam,thought, Mario game's quizes are quite easy indeed
12:I like not being able to see stuff except for especifc stuff,it's not like Ur gonna have a blind jump in a mainline mario game anyway and rewards for memorizing or paying atention to the enverioment
16: watching Mario getting thrown of to his Doom for 3 SECONDS his epic
19:nothing bad with ice game ,it's just a Basic gimmick and u can just jump out of it noob
20:That's why your ex left you
22:it's a switch game that uses the the consoles features
24:Makes all the atention go to the loser that just died so people won't be completely Lost with the chaos(even tought I like chaos (:)and gives others the opurtunuty to save themselfs for that
34:love that gimick
36:fury Bowser is an epic gimick that changes the chalenge your currently on
37:should have explored loser
54:I like to move with spring shroom it's so wacky
60:then just don't do them ,your not obligated to,it's just for the people that want more content
67: I like exploring these twisted nonsensical levels withe eerie music
73:What ur talking about it's peak fiction
76:I like speedruning those things even tought It's incredibly risky because of the obstacles as that Will most Often just insta kill me or sent me back to the begining(wich gives the same result)
78:there's nothing bad with it and there are stuff to do
81:So if you don't need to use it for most of the game why do u hate it,it's not like a ability with Lost potential
84:I really don't see any reason to dislike these
98:it's more efective than Mariokart
100:Quite the cinematic gimmick in my opinion
i love the 3d world and lnd timer and no triple or double jump because it feels like 2d in 3d
42 seconds :)
What happened there or what is gonna happen?
7:54 correction, it's not called "the lilypad level" it's called "the death river"
19:55 nice typo there in the text with "sell" instead of "shell"
for the 2nd one just hold the sprint button and move a long.
22:17 you can climb some steep slopes with it like in the vanish cap lvl
17:40 I think the greatest offenders are Mario RPGs released in 2012-2016, because a story IS important here (hi, Sticker Star)
for the jump rope moon, you can always do letter glitch, but it can be hard for some people so yeah its annoying
Love your content❤❤❤
Im so surprised he didnt reference the purple coins in dreadnought galaxy or the sling shot webs in sling pod galaxy
I Agree with 37, the struggle with these Mario games is so bad, I don't like having to go back to levels completely doing them again and getting more stars. However defeating bowser In Bowser's fury is like the worst like I don't even understand why Nintendo made these games with Objects interrupt people in General Due to their Mario games to have people get interested in them.
22:37 this was fine on the Wii, because the Wii was literally designed for this (with the main menu requiring it and also having an actual sensor that you set up) when they made the switch port they really should've taken this out, because the switch just can't do it, it can't.
Mandatory RNG elements just sucks overall
What do you use for your editing software? It's very good! 😊
17 on this list could be easily completed with the letter glitch, i dont even know why this is on the list
In mario galaxy 2's defense, I'm fairly certain the story has Zero effort because galaxy two was dlc for galaxy one
To be honest, #59 still doesn’t annoy me as much as the Goron baby from Majora’s Mask.
Earlier today, I was playing Mario Maker 2. I got a Super-Mushroom, then immediately lost it to a cannon... :|
12:01 or you know just stand inside the plant and shake the controller to spit out 20 coins at once
For 42, Mario 3 pushes you back one power-up.
there's also the fact that there's fall damage in m64 and sunshine
my brother, they are platformers games
One of the worst ones is the dogs in oddyssey stealing your hat randomly when your doing something like trickjumping
Yeah, I do like playing fetch with them tho
@@littleevsamoyed7130 i like playing with them sometimes but usualy they are just annoying as hell
@@nikolavulic-t9x it's hard for me to relate cause I'm terrible at trick jumping, and I never really experienced this, I only saw them as really cute, but I understand that it could be annoying.
They are cute to me too, but their moons are a nightmare you have to sit there for 10 minutes watch him dig
@nikolavulic-t9x oh, the dog moons never really took me that long to do, I May be a bit bias as Dogs are my favorite animals. Sooooo
Troll levels are NOT annoying if you like to play them. They are just annoying in mario maker endless challenge runs because they take at least 1 life knowing you will waste many more. Otherwise they are cool and interesting riddles so to say. But just if they are good
Fury Bowser is an attention seeker. He interrupts the player *_mid-game_* to attack them
What I hate in the Mario game is messing up a jump and die
I agreed with all of these except I'm one of those people that actually LIKES the quizzes. If it were me I would have put knockback instead.
23:22 mario looks at the correct pipe
to be honest the blowing feature on the Wii U was actually good
101, almost pulling off something really cool but just barely failing. 102, missing the cycle of platforms.
Actually the real reason for the moving platforms is because it's Nintendo Switch doesn't have microphone support