Unfortunately CZcams have restricted the original video for having excessive gore/violence, this is a updated version of the original video without gore, at same time I’ve unlisted the old one but you can still watch it by clicking the link in the description (gore warning at the Mori part for those who are sensitive)
Dbd Nemesis lore remains accurate to the remake and og one and makes it clear he will kill anyone who prevents him from reaching S.T.A.R.S members,and his lore states non-S.T.A.R.S survivors are preventing him and thus need to be eliminated.
dbd's killers should have a second power. Like the nemesis should have the scream as an area stun like the clown's bottles, the nemesis could only do this at level 3 of its tentacle power.
They really need to do something more with Nemy power levels. At level 1 you are useless, at level 2 "oh wow now you can destroy pallets!!!" And at level 3 "oh wow, the tentacle attack is a bit longer!!" Not to mention you need to hit 3 times (with a sh1t hit box) to put down a surv, zombies are 50/50 and vast majority of his add on sucks...BHV really didnt give nemy justicw
god, shout out to Neil Newbon for his performance as the nemesis, his posing and just the way he carries himself translates so well to the nemesis model. With a bit of clean up from the 3d animators they made nemesis have such powerful energy for the resident evil remake. I wonder if DBD will ever dable in motion capture again. If so, hopefully they hire some actual actors for it, haha.
RE Nemesis feels 10x more terrifying in every way. Even the walk, it has so much animation to it and makes it feel unsettling how much it mimics a human walk. That being said, DBD tried and didn't do too bad.
We have to keep in mind that DBD is a competitive game and all the animations need to match the "fair" part of the game and be toned down but still maintaing all the core aspects of it. Thats a really cool challenge that animators have to face in almost every project tho. There will always be a "but..." in every single briefing.
@@dc-gaming2325 The original isn’t boring at all and arguably better. It’s either a viscous stomp or head crush that feels a lot more brutal and impactful than what we got in DBD.
@@CollegeBallYouknow i didn’t say it wasn’t and it is better but only cuz of the circumstances. DBD nemi only has one kill animation mine as well had more character to the animation
his head is smaller so he probably can't be flashlight blinded as much or so that it isn't inconsistant, the size can't be toooo tall because dbd has a range of sizes, and too bigwould be just wrong, he wouldn't look right vaulting,takin too long to break pallets,not insta killing survivors with one punch etc so the size difference actually has a purpose
I love the addition of different victims like Cheryl from Silent Hill and Leland from TCM. 😂 Also, kudos for throwing in RE: Resistance. I still play it since release and can find a game quicker than TCM. Sucks Capcom abandoned it while TCM is garbage and gets mild updates yet still has lobby issues. Resistance was left terribly unbalanced, but its simple gameplay is fun.
He can make a horror game that dbd trys to be not saying it's a bad game but what I am saying is it's not scary it's really not but everyone wants it to be so just make a game like the Friday the 13th game but you pick what killer from what movie you want to play as
Lore accurate Nemesis would dominate. Since his release I felt like he should have 2 different moris, the tentacle and stomp if survivor is infected and a rocket launcher mori if they're not infected.
If they ever want to rework nemesis in dbd instead of a tentacle they should make him just swing like 3 times in a row after a small wind up. He could still have the infection tier up system which would make him walk faster while swinging, break pallets with his swings, and swing more
The infection gimmick, while cool on paper, is such a downer for Nemi. This is a 8’4” tank on two legs powered by a Ferrari engine, he should feel powerful and immediate. His roar AOE stun or one-shot rocket launcher per tier would be a more fitting gimmick.
@@CollegeBallYouknow going up a tier could give you access to a 40 meter wide roar. Anyone like close could be hindered by 25% for 2 seconds , 16-24 meters could be hindered by 10% for 3 seconds and farther would have minor affects. Ofcourse anyone hit by it would get killer instinct. A decent purple add-on would make then oblivious after hearing the roar like their eardrums busted or like left their ears ringing type of deal
Hey, do you know where I can get The Nemesis's walking animation and 3d model? I'm trying to make Steven Seagal be in DBD and nemi has a similar look to Seagal. I've already sculpted a custom model I just need the animations to sell the look. Any info would help.
Why wouldn't the devs just re-use the re3 characters model, shrunk it and just made animations to fit in the game?? And why wouldn't they just use nemesis voice from the re3 and just added it to dbd?
0:28 Did u used Nemesis speed at maximum difficulty? Cuz on highest difficulty he do everything much faster than this cuz he consecutive punches was slow, and mb speed of running too
Most animation here are shown at native frame rate (60), in different difficulty the game engine would increase/decrease the frame rate played, however I do not know the exact number so they’re mostly 60
Imagine if Nemesis had all moris in Dbd from RE game it would had more meaning to bring mori on killer, also there a loooooot things that dbd fckd up or dont added with him, they literally maked him much weaker but here Wesker fast teleporting vaulting windows have oneshot from ability and nemesis 50% of ability is useless zombies
DbD lost a chance if nemesis uses the rocket laucher to punch a survivor just imagine a insane NEMESIS hitting a survivor with the Rocket laucher or using in Mori
I'll be honest i was excited when they brought wesker and nemesis to the game,to be even more honest its the only reason i give dbd the time of day but ultimately it was disappointing as i felt they did the bare minimum with them. Obviously if wesker had his actual dash and nemesis was as fast as he is in RE it wouldnt make sense as nobody would be able to get away but i dont know why weskers dash couldnt have been like blights dash cause wesker doesnt dash like hes gliding through the air,or even nemesis being able to sprint a short distance like blight.They are still cool but i just dont feel like im playing wesker or nemesis. I think about the xenomorph and chucky and they implemented those two perfectly like they actually tried with them,idk maybe im being too harsh
I'm still sad they make such badass characters look so weak and pathetic. He was so godlike in the remake, actually threatening. I love it so much when he roars in the remake, he is so angry. Nemesis in DBD should be able to be ANGRY and POWERFUL.
Agree we should also have gotten the motherfucking rocket launcher too but nope we got tweedle Dum and tweedle Dumbass (the zombie) and a kink toy (the tentacle)
He’s decently balanced where he is and I never have much trouble securing at least a 3k in my matches with him. Not to mention, he’s an absolute nightmare for survivors to face in CQC maps like the RE map because zombies cockblock hallways and there is little room for survivors to dodge your tentacle. Buffing him much would likely put him in the A+ to S tier killer range
If the Xenomorph or Nemesis are lore acurate then it wouldnt even be a Match. Nemesis would blast the Survivors into Peaces and the Xenomorph would rip them a Part Peace by Peace
Unfortunately CZcams have restricted the original video for having excessive gore/violence, this is a updated version of the original video without gore, at same time I’ve unlisted the old one but you can still watch it by clicking the link in the description (gore warning at the Mori part for those who are sensitive)
Kudos to you for actually going in and removing only the blo..od instead of blurring out the entire scene.
@@km077 of course! I do what I can to let you guys to enjoy the video without excessive obstruction
Nemesis and his little brother, adversary
I swear I left my joke in my left pocket... someone must've stolen it! 🤔
Bro just stole the it from the original vid
E also can’t forget his cousin, Opposition
Rival would have been funnier
more like nemesis and his adopted brother
This is literally "Boss when you fight it vs Boss when it becomes member of your crew"
Fr
That crew boss still molly whops you so no real comparison here
The entity really nerfed nemesis
Hell yeah
the entity wants hook sacrifices bro, lore accurate nemi wouldn't do that lmao.
@@Never_GamePlayZ lazy writeoff for a lazy developer; stop covering for their terrible game design.
@@kryatinit’s a joke man
You can tell this guy (@@kryatin) has absolutely no idea what he is talking about.
Let's face it RE Nemesis sounds more pissed off when he yells "STAAAAAARSSSS!"
If dbd nemesis had that it would've conveyed more personality.
But DBD Nemesis isn't after STARS...
@@cisnerosweb4690 Oh right, he's after "STOOOORES!"
@@arqueusdestar1715Imagine if he did the roar after hitting someone
@@cisnerosweb4690yes he is lol, the entity makes the killer see whatever it needs to. Same with deathslinger
Dbd Nemesis lore remains accurate to the remake and og one and makes it clear he will kill anyone who prevents him from reaching S.T.A.R.S members,and his lore states non-S.T.A.R.S survivors are preventing him and thus need to be eliminated.
I love how the tiger tank is a recurring character
Nemesis vs tank? Tank beats everything!
This is a tiger 2 with the henschel turret. All the other tigers from the past were early tiger 1’s with the flat cupola
Not cheryl getting *YEETED* LOL
RE5 Wesker VS DBD Wesker would be interesting
It'd be cool if you could try comparing Alien Isolation's Xenomorph and DBD's Xenomorph. I think those 2 are the closest to each other in looks.
and saw pig too! from saw game 2009
Resident Evil: Resistance has blessed us whit the ability to use Nemesis's rocket launcher
dbd's killers should have a second power. Like the nemesis should have the scream as an area stun like the clown's bottles, the nemesis could only do this at level 3 of its tentacle power.
That's exactly what his ability is in RE resistance, He can shout and move at a Terrifying speed. Did I mention he has a rocket launcher?
Game is already so complicated
It would just make any newcomers give up if they find it frustrating (commonly known as a skill issue) 🤓
They really need to do something more with Nemy power levels. At level 1 you are useless, at level 2 "oh wow now you can destroy pallets!!!" And at level 3 "oh wow, the tentacle attack is a bit longer!!"
Not to mention you need to hit 3 times (with a sh1t hit box) to put down a surv, zombies are 50/50 and vast majority of his add on sucks...BHV really didnt give nemy justicw
@@jorgeacosta6698 yeah and sadly if they wanna make ANY major changes it has to be approved by capcom
Killer powers are so boring in dbd, I miss the complexity of them in Identity V
0:39 * Mad Grit enters the chat *
god, shout out to Neil Newbon for his performance as the nemesis, his posing and just the way he carries himself translates so well to the nemesis model. With a bit of clean up from the 3d animators they made nemesis have such powerful energy for the resident evil remake. I wonder if DBD will ever dable in motion capture again. If so, hopefully they hire some actual actors for it, haha.
HES NEMESIS? Bros range is crazy
I swear every few months I find out a new role Neil newbon has done that I had no idea about 💀 what a legend
@@Nazinsky He’s also Heisenberg from RE8. So this dude went from portraying a Nicholas Cage homage to Nemesis back to back.
I can't get over the fact that frame 1 of the rocket launcher animation makes it look like Nemesis got a saxophone.
That vault kick is personal
They did a pretty good job replicating his look onto dbd even though he’s a bit smaller
RE Nemesis feels 10x more terrifying in every way. Even the walk, it has so much animation to it and makes it feel unsettling how much it mimics a human walk. That being said, DBD tried and didn't do too bad.
I genuinely hope they revisit nemesis for dead by daylight. He's so much less intimidating compared to re3, and thats not even talking about his size.
Only because the people that play him are goofballs
They can't change his size due to the fact most maps for to small for him
The roar is kinda pathetic, isn't it?
The tank at the end😂
DBD Nemesis feels like his child self, while RE Nemesis is his adult form
i really wish dbd added the louder footsteps from RE it would make it more scarier.
“We have Nemesis at home”
Nemesis at home:
We have to keep in mind that DBD is a competitive game and all the animations need to match the "fair" part of the game and be toned down but still maintaing all the core aspects of it. Thats a really cool challenge that animators have to face in almost every project tho. There will always be a "but..." in every single briefing.
I wonder why DBD chose to make his mori focused on the tentacle when the original version lacks it completely
Should’ve just gone with his Rocket Launcher kill from the remake. It’s so damn flashy and brutal.
Cuz it’s better. It’s less boring when the killers actually use their abilities in their moris
@@dc-gaming2325 The original isn’t boring at all and arguably better. It’s either a viscous stomp or head crush that feels a lot more brutal and impactful than what we got in DBD.
@@CollegeBallYouknow i didn’t say it wasn’t and it is better but only cuz of the circumstances. DBD nemi only has one kill animation mine as well had more character to the animation
@@CollegeBallYouknow re3 kill animation works cuz it’s not the only one
The tank at the end 😆
why is dbd nemesis' head so small
he also seems to be shorter too
@@AmyCherryLMAOYeah way shorter, he also has really small arms compared to the actual nemesis
his head is smaller so he probably can't be flashlight blinded as much or so that it isn't inconsistant, the size can't be toooo tall because dbd has a range of sizes, and too bigwould be just wrong, he wouldn't look right vaulting,takin too long to break pallets,not insta killing survivors with one punch
etc so the size difference actually has a purpose
@@AmyCherryLMAOBro wouldn’t be able to walk through doors at his proper height 😆
@@aidancallaghan Bro can just crouch like he does in RE3 but I guess that’s too much work for DBD.
This is actually so cool to see it in comparison, Nemesis defo got the rough end of the stick during his transition into the realm.
Bro got hit with the firearms regulation
what if in the part of punch consecutively dbd nemesis have that perk that let you hit faster?, I thing is safe the best for last
I always like when Chris from DBD suffers in your videos.
They nerfed my boy nemy twice
I like how accurate the mori stomp was, the tentacle part does look really weird though, guess they needed something to pad out the duration.
Cheryls yeeting made me laugh harder than i should have
If behavior made nemesis's actual size he wouldn't be able to fit anywhere lol
NO SHIT SHERLOCK
Imagine dbd Nemesis running at you that speed tho
WHATS WITH THE TANKS ALWAYS LMAOOO
I had a question with your videos. How did you get the nemesis model and animations?
how has it not tripped over its pants when running XD
I love the addition of different victims like Cheryl from Silent Hill and Leland from TCM. 😂
Also, kudos for throwing in RE: Resistance. I still play it since release and can find a game quicker than TCM. Sucks Capcom abandoned it while TCM is garbage and gets mild updates yet still has lobby issues. Resistance was left terribly unbalanced, but its simple gameplay is fun.
He was fast asf in re3 😭
Best boy, nem nem my beloved 🧡🧡🧡🧡
Get this man licensing to all 8conic horror killers and a game developer crew NOW
He can make a horror game that dbd trys to be not saying it's a bad game but what I am saying is it's not scary it's really not but everyone wants it to be so just make a game like the Friday the 13th game but you pick what killer from what movie you want to play as
Idk how I found this but thanks YT algorithm 😂❤
I wish for the classic nemesis so much :(
We got the Wish Nemesis...
RIP CHERYL BRO
Poor Leland at the end lol
I can wait for what big daddy from bioshock will look like In Dead by Daylight
Good lord they nerfed him hard. I need a rocket launcher.
You do not need a rocket launcher 😭
Lore accurate Nemesis would dominate. Since his release I felt like he should have 2 different moris, the tentacle and stomp if survivor is infected and a rocket launcher mori if they're not infected.
Is nobody gonna talk about how RE Nemesis used Leland from TCM game as the execution?
STARRS!
What software do you use
All my videos are made in Blender, edited in Flimora
What da tank doing?
What the Leland doing
If they ever want to rework nemesis in dbd instead of a tentacle they should make him just swing like 3 times in a row after a small wind up. He could still have the infection tier up system which would make him walk faster while swinging, break pallets with his swings, and swing more
Swinging more is useless because Survivors get a speed boost when they get hit, so only 1 hit would land and the rest would whiff.
The infection gimmick, while cool on paper, is such a downer for Nemi. This is a 8’4” tank on two legs powered by a Ferrari engine, he should feel powerful and immediate.
His roar AOE stun or one-shot rocket launcher per tier would be a more fitting gimmick.
@@CollegeBallYouknow going up a tier could give you access to a 40 meter wide roar. Anyone like close could be hindered by 25% for 2 seconds , 16-24 meters could be hindered by 10% for 3 seconds and farther would have minor affects. Ofcourse anyone hit by it would get killer instinct. A decent purple add-on would make then oblivious after hearing the roar like their eardrums busted or like left their ears ringing type of deal
They really could’ve put a few more inches on his model, I think the top of pyramid head is higher than nemmy
Is the “stars” shout the same in both versions?
could you tell me how to extract the audios from texas chainsaw, i need it for an animation
Fmodel
@@JuliusZeng possible you could so a tutorial on it..... pwetty pwease 🥺
What about the stunt animation?
Hey, do you know where I can get The Nemesis's walking animation and 3d model? I'm trying to make Steven Seagal be in DBD and nemi has a similar look to Seagal. I've already sculpted a custom model I just need the animations to sell the look. Any info would help.
I ripped them from game itself
@@JuliusZeng How would I go about that?
Noesis, with REtool, and I port the fbx into 3dsmax to convert to SMD then import back to blender
I think one of the few thinks the DBD animations do better is the kill.
lore accurate hunk?
Why wouldn't the devs just re-use the re3 characters model, shrunk it and just made animations to fit in the game?? And why wouldn't they just use nemesis voice from the re3 and just added it to dbd?
Less bureaucracy to deal with by making their own assets, copyright/licensing is a bitch.
@@Auralice So they have to pay to copy and paste his character model from re3??
You should had put a pink blood, danganronpa teached us
add a delay between the title card and the animation
0:28 Did u used Nemesis speed at maximum difficulty? Cuz on highest difficulty he do everything much faster than this cuz he consecutive punches was slow, and mb speed of running too
Most animation here are shown at native frame rate (60), in different difficulty the game engine would increase/decrease the frame rate played, however I do not know the exact number so they’re mostly 60
@@JuliusZeng understandable have a umbrella day
Rocket launch animation from RE Resistance? 1:06 o.o
All from RE resistance
Nemesis feels like Nemesis in DBD then he does in RE3remake 🤷♂️
Bigger nerf then freddy
Imagine if Nemesis had all moris in Dbd from RE game it would had more meaning to bring mori on killer, also there a loooooot things that dbd fckd up or dont added with him, they literally maked him much weaker but here Wesker fast teleporting vaulting windows have oneshot from ability and nemesis 50% of ability is useless zombies
This comparison really puts it into perspective how…goofy dbd made nemesis.
It makes me mad when neme yells at me after hitting me in dbd like I get it bro you won the 50/50 you have 1 gen left
DbD lost a chance if nemesis uses the rocket laucher to punch a survivor
just imagine a insane NEMESIS hitting a survivor with the Rocket laucher or using in Mori
Poor Leland bro, why’d you do him like that
Watching this made me think: hmmm I wanna watch JuliusZ, I thank looked at the creator of the video
Was that Leland who dies in the execution?
Yeah
Forgot to compare consecutive punches with Mad grit
Doesn’t count, DBD lacks transition animation to execute a proper combo attack, where RE does
I'll be honest i was excited when they brought wesker and nemesis to the game,to be even more honest its the only reason i give dbd the time of day but ultimately it was disappointing as i felt they did the bare minimum with them.
Obviously if wesker had his actual dash and nemesis was as fast as he is in RE it wouldnt make sense as nobody would be able to get away but i dont know why weskers dash couldnt have been like blights dash cause wesker doesnt dash like hes gliding through the air,or even nemesis being able to sprint a short distance like blight.They are still cool but i just dont feel like im playing wesker or nemesis. I think about the xenomorph and chucky and they implemented those two perfectly like they actually tried with them,idk maybe im being too harsh
Can bhrv give nemesis a rocket launcher?
Pretty good job so far
I'm still sad they make such badass characters look so weak and pathetic.
He was so godlike in the remake, actually threatening.
I love it so much when he roars in the remake, he is so angry.
Nemesis in DBD should be able to be ANGRY and POWERFUL.
Agree we should also have gotten the motherfucking rocket launcher too but nope we got tweedle Dum and tweedle Dumbass (the zombie) and a kink toy (the tentacle)
Hes not that bad.
Já não bastava o Remake ter dado uma broxada no Nemesis, agora até no DBD ele tá nerfado KKKKKKKK
I main nemesis but man he needs some buffs, doesnt feel nearly as threatening as re nemesis
He’s decently balanced where he is and I never have much trouble securing at least a 3k in my matches with him. Not to mention, he’s an absolute nightmare for survivors to face in CQC maps like the RE map because zombies cockblock hallways and there is little room for survivors to dodge your tentacle. Buffing him much would likely put him in the A+ to S tier killer range
wait why is nemesis from re killing poor leland :(
у дбд совсем другая механика
There a lot more animations that Nemesis have
hahahaahahaha, they slower ma man to introduce him to the game.
What tank doing?
The Entity had to nerf Nemesis and so many other killers, but no one mentions their truest nerf: Bill.
Why you people refuse to blame the game design? and instead you blame a nonexistent entity
It's cringe
@@DevilsFavoriteMan ...I'm guessing the concept of "having fun" is lost on you.
@@DevilsFavoriteMan You don't understand shit.
definitivamente aviadaram o nemesis
calado fhannycopia, vc n pode ter opiniões
@@Aquelecaralaessemesmo ok
RE Nemesis is Buff Doge, while DBD Nemesis is weak Doge.
Lore accurate nemesis would shit on every lobby of Dbd
Who put the kingtiger there
Why Is Leland Here lol.
Classic Chad vs Virgin
Imagine lore acurate nemesis or xeno or any licenced killer in dbd
If the Xenomorph or Nemesis are lore acurate then it wouldnt even be a Match. Nemesis would blast the Survivors into Peaces and the Xenomorph would rip them a Part Peace by Peace
@@xenoboy7828you’re stupid as fuck bro, how do you not know the difference between piece and peace 💀
Nemesis would crash the game just because of his speed and the flashy explosions.
Wesker would kill everyone lol including all the killers
@@Ieokk He can’t do anything to Pinhead
Vault animation:💀
Their just twins 😂
Give dbd nemi a bazooka instead of buggy zombies.
Naa, they took bros height