PlayStation - And The History of Menu Navigation
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- čas přidán 2. 04. 2024
- Menu Navigation on consoles is now very straight forward, but it wasn't always so easy!
01:05 - Generation 1
02:20 - Generation 2
05:05 - Generation 3
06:15 - Generation 4
08:35 - Generation 5 (PlayStation 1)
14:30 - Generation 6 (PlayStation 2)
21:38 - Generation 7 (PlayStation 3)
we skip Generation 8 (PlayStation 4)
22:26 - Generation 9 (PlayStation 5) - Hry
you should fix audio. only left side have audio.
Something is really weird with audio on this video, i can only here the AI voice whenni have my bluetooth headset on, yesterday it would play threw the phone audio but only in full screen I = CoNfUsiON
Really interesting and well made video, just make sure your mic audio goes out of both audio channels next time because it was pretty hard to watch this with you only speaking into my left ear lol.
Yeah I was about to say, good video but I thought my speaker had died for a moment!
the left only audio is killing me, but great work for the content!
such a well made video im surprised it has such a small view count
My left ear really loved this video! As for why some early PS1 games used △ for back, there were _some_ early SNES games that used B for accept and X for cancel; the original Super Mario Cart was one such game. Maybe western developers were thinking of that?
Of course, there were also a few PS1 games that used 🔳 of all buttons as cancel. The only game I can think of that did off the top of my head was the port of Road & Track Presents: The Need For Speed. Why did they pick 🔳, I'll never know.
You just got another subscriber, anyway, cool video
why do you only have 68 subscribers
I am one of those
69 now. Let's stop there.
Great idea for a video! I wish you’d mention the Final Fantasy PS1 trilogy because in the west every game had a different yes/no layout. By default in 7 circle was yes and X was no. Then in 8 it was X for yes and Triangle for no. And lastly in 9 it was X for yes and circle for no. They couldn’t make up their minds in the same series during the same generation.
Also some very japanese games (not just western) like Dragon Quest VIII as late as 2005 were still using X for yes and Triangle for no. It was just the Wild West wasn’t it?
You should have mentioned that B on Genesis was No and that both A and C were used as Yes
That is very important because it was when Sega decided to remove the C and Z buttons on the Dreamcast that they cemented the Xbox layout
I would love to finish watching this but the left channel only audio with the occasional 808 in my right ear was too much
Do like me and watch it on your mono speaker phone with a broken screen before you sleep.
Great video.
Enjoyed
X is the yes button
gran turismo 3 players feeling evi and pressing 〇 for enter and △ for back
also its called the cross button not x I will die on this hill goddamnit
also i appreciate you using the CORRECT names for the mega drive and pc-engine
The Japanese had it wrong lol circle as yes is dumb
Yes endorse ai voice
i think for xbox a is ok and b is back but for playstation circle should be ok and cross should be back instead just the way it should be since playstation is japanese circle is appropriate for positive and cross is appropriate for negative while xbox is american accept start with alphabet a and back start with alphabet b.
leftist audio