Tekken 8 Is Not Tekken
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- čas přidán 25. 08. 2024
- The conversation over whether this is a true Tekken game seems to be ramping up. As is the course with any new fighting game, the opinions seem to be split down the middle. Let me know what you guys think in the comments section.
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I love how in 2 months people went from “Tekken 8 is the best Tekken game” to “Tekken 8 isn’t Tekken”
These ppl bots bro
To be fair some of us have been criticizing the Heat system since the stress tests. I was one of them. It’s overpowered and needs to be toned down. Or at least let players step the stupid heat burst moves. Other than that the game is good.
There have been a lot of us, yelling from the roof tops since Heat was announced as a new mechanic, that it doesn’t belong in Tekken and that it sets a bad precedent. So now in a grand effort to cator to casuals, it’s opened the doors to other unsavory decisions, but n regards to balancing and in game shops etc. Now even the dreaded the dreaded Eddy b1,4 counte hit launcher that made TAG2 a hellscape is back.
We (naysayers, minority crybabies according to our opponents in forum debates) kept getting into forums wars and arguments in comment sections. And we were always dismissed and told to stfu as “minority”, “nostalgia glasses wearing dunces”, “old men” or the common “you havent played the game yet!”
It doesn’t take much to recognize when something isn’t a good idea. I’ve learned to trust my instincts long ago, and I knew from the jump T8 would be no better than T7 if not worse. They got us good with that initial showcase with Jin fighting Kaz in the rain. All you saw were simple jabs and better animated roundhouse kicks and block animations on top of gorgeous graphics with realistic character models. That’s all Tekken really needs. A nice new paint job and new outfits, moves and animations, New n top of the staple of stages and great music.
Any extra mechanics causes problems…..always. There’s a reason Tekken revolution and T7 originally were such breaths of fresh air, because it was back to basics and simplicity. No more bound or tag shenanigans, because these things are just there to bloat an already solid format. The classic T3, T5 gameplay of footsies and pokes and good reads is what makes good azz tekken. But then of course those games (Rev,T7) got their own host of problems with invincible moves an the shenanigan of T7 with RA/RD, reduced side steps through better tracking, meters, and just awful pay to win balancing. How great Tekken Rev or T7 would’ve been if it would’ve been just normal Tekken without the crazy mechanics. Change for the sake of change isn’t always a good thing, and doesn’t always work.
In their effort to add something new for the sake of “change” or “evolving the series” they always end up doing too much and ruining the equilibrium of this series.
Like Icarus Harada and Bamco are their own worst enemy and fly too close to the sun with their wings made of wax. To them I say,….K.I.S.S. Keep It Simple Stupid. Less is more. And stop trying to fit a triangle into a circle shaped hole.
Honeymoon period.
Arslan has said from the beta that this isn't real Tekken to him
There shouldn't be characters that have every tool possible and no weaknesses, this is how we get tournaments with only Bob vs Bob. End of story.
As if the precedent wasn't set by T7 Leroy, Fahkumram, Lidia and Kunimitsu. We knew this they were gonna homogenize and make pay 2 win characters.
Exactly 💯
Well there will always be people who play the most meta stuff instead of choosing a character by charisma. It won’t makes you win more sure but it’s much more interesting to develop something else.
People dont play the characters for the fun and complexity of them naaahh now everyone uses meta/broken characters for easy wins. Then you get ranked FLODED with only 3 characters. Just like now in T8 all you EEEEVER see in ranked is D.Jin 🤡 Jin 🤡 King 🤡 out of 32 you only see and its so fkn frustratingly BORIIIIING!!! The community is what ruined the fkn game AS USUAL!!! i hate humanity.
@@tokyobassistAll but one of those characters suffered death by the nerf hammer
I literally just want deathmatches back, at the very least in quick matches. Its the only way i was able to learn to get better in tekken 7 and how i learned the kazuya matchup. Im not very good at labbing and learn best trough just fighting very good players over and over until im forced to adapt. FT2 just lets scrubs get away with knowledge checking their way up the ladder
Labbing only gets you so far too. Playing Tekken (or any fighting game for that matter) is more than just playing out situations and knowledge checks. It's also adapting to your opponent and playing out those situations in a live match on the fly. Ft2 in casuals is lame.
When the game eventually dies down, you're gonna be in a loading screen for 40min for every 20min you're actually in a match. Especially at higher ranks.
That makes no sense whatsoever. Deathmatch actually makes it easier for scrubs to knowledge check.
@@xaviervega468how so? In a death match you play for longer, allowing you to adapt to the knowledge checks
Just find friends and create your own custom matches
Not being good at labbing is a choice. There's nothing to be 'good' at.
That's like saying "I'm not good at drinking water'. You're just choosing not to 😂
I don't play Tekken but honestly a lot of modern video games in general just don't feel the same
Facts I just don’t play most games
@@Remorsefullyhumblebecause you don't have the time to anymore or because the prices now are outrageous?
@@truemono02 it’s mostly the quality and game design aspect .i can afford the games but they are just not worth the time .nickle and dime you everywhere and the new motto of ‘if it’s too fire of an idea ,leave it out of the base game so we can sell it again’you don’t get a full game experience with a lot of games especially depending on the game genre .then the gameplay mechanics are a whole other convo
Just sounds like you don't pick the right ones. Among the trash there are plenty of quality modern games
@@PythonDelta I know, I'm talking about the majority. I enjoyed the Dead Space remake
"You gotta deal with it"
I just saved you 25 minutes
"you gotta deal with it" - says noob, that got to emperorrank via mashing, to a multiple evo champion in the hardest fightingame every conceived... LOL
"T8 is tekken" 2 months a fan vs 20+ years a fan...
Cry more scrub love free players like you.Game is the best Tekken.Only Tekken 3 is better @@Boro87
@@Boro87exactly all the noobs telling Knee and Arslan to "adapt" or "learn the matchup" when those two bring up valid points with explanation.
Bunch of clowns.
@@Boro87 deal with it says me in purple with steve
@@tacticalguy6473 you dont even know what we re talking about purpie...
It's definitely the most different game in the series since 4. The prioritizing of aggressive gameplay really got everyone messed up
Why tekken becomes boring quickly:
1.) introduction of Special style. Literally Special players have reached high ranks with 1 button combos
2.) Too much bias on aggressive gameplay. Tekken 7 had better defense game. Now people just throw a combo and pray it gonna work
3.) Introduction of characters with 1 button combos
4.) Battle pass and a lot of paid content
-Special style sucks. It should be called "dumb style" as it requires no understanding of anything. It's way too dumbed down compared to SF6 Modern Controls. In the end I don't see how Special Style might help newcomers learn the game, while SF6 Modern controls are indeed a true alternative to the point that some characters can be entirely played that way while retaining most of their complexity.
-If there is one thing I don't like about ALL fighting games are juggle combos: keeping people flying in the air by slapping their ankles is visually silly and doesn't demonstrate any strategy, cos you let muscles do the job. The more your hands memorize the more you go. I enjoy the game so much when neither player goes for long combos and they study each other like 2 samurais. Whenever that happens I have a lot of fun, but it's indeed pretty rare unfortunately.
And it's not just a Tekken issue, that's the problem.
If these modern controls are anything like SF6 where you are forced to match up against them then it's dumb and should be changed
If you're getting destroyed by special style spammers then you're just trash, hate to break it to ya 😂😂😂
Tekken 8 is the first time out of any game I’ve played that feels like no matter how hard I practice and get better I can just be mashed out by a person who has literally 0 defense, on top of the disgusting ranked system It feels like you just get punished just for playing the game sometimes
Spammers/mashers suck. I save my heat engagers and let them pop off then hit em with a heat engager to start a good combo and get a comeback whiff punish with rage art and I've gotten super good at sidestepping with Eddy and dropping into his low stance to dodge x y spammers 😂 eventually you will get those mashers dude
Heat engager plus heat smash then rage art can bring you from almost dead to all the sudden your almost full and they almost dead lolol
Get good 😂 if mashers are winning you need more practice, it's a really hard game and I know your frustration I went through it and in Tekken 8 scrubs have it easier, But have patience learn from the scrubs and suddenly you skipped through purple ranks.
@@MikeZehdnicker I’m already past them I’m blue rank, so it’s not a skill issue it’s a genuine problem in the game
@@MikeZehdnickerpatience, timing and defensive play in Tekken 8 is a death sentence. It's barely a fighting game
I think everyone who has a clue and cares about Tekken's core gameplay mechanics isn't happy with this game's current state. It's unpolished and badly balanced, while the developers focus on squeezing out every penny out of you with scammy business practices instead of fixing the game. I understand that people who just like to mash buttons mindlessly enjoy the game in it's current state. But Tekken veterans care about skill expressed by things like execution, movement, timing, reaction, punishment, awareness etc. AND mind games.
Tekken 8 turned into a dull mash fest where you can throw out broken super moves non-stop with no or very hard counter play and force massive pressure by pressing a button. Combined with the bad netcode, it tuns into an infuriating and exhausting experience. Arslan and other top players are absolutely right about complaining because that's the only way things can change for the better.
Everything seems safe I keep trying to punish random supers or that new mechanic but they are able to block or throw after I blocked it..
I don't like that they can just throw out moves and not worry about anything so dumb... Risk and reward is dead in fighting games
Im normally very against the "new game bad, made for noobs" narrative that comes with every fighting game release. Its often just people who have an inflated perception of their skill, and when losing to people they think are worse than them they cope by saying they only lost because the game is easy and skill doesn't matter anymore.
Tekken 8 is the first time i think thats actually true.
The fact that a Dragunov player that barely has any fundamentals can mash you into oblivion and win validates the argument that this game is in favor of noobs. Having skill isn't enough anymore and playing defense feels like a death sentence unless you've absolutely mastered it.
It is soooo truee broo. And feng is top 3 wat are we talkin bout. Tekken 8 is the only game that it’s true victor can win by spamming 2 2 2 2 like if we don’t complain about it nun will happen it’s always people that play these op characters wit this sore loser mindset so wat I got carried deal wit it type shit like stfu
Wouldn't say it's the first one, but it's one that can easily be discovered.
Realized when i was exploring the changes too my main in training mode, did a heat dash and immediately burst out laughing.
When people who have played more than the most recent 2 Tekken games they have a lot more room to gripe in my opinion. They supported the franchise for way longer and now actually have no place to go. Think about this Tekken for the longest time was the only fighting game without supers and super bars, now what do you have Virtua Fighter and Dead or Alive maybe. The more it changes to be like everything else on the market, the less unique the game actually is. Leading to less originality, less risks, and more people pointing to the sales of the game as the reason why it's good rather than anything in the actual game that is unique to it.
I’ve been playing since T1 back in 1994. The game at its core still feel like Tekken.
What do you mean they have no place to go? This is not Overwatch 2 or some MMO game with bad DLC. You can still play previous games if you don't like the new one.
Then I have another question: how do you define Tekken?
I define Tekken as a complex, movement and defense-based fighting game, and I still think that Tekken 8 is the same in that regard. Sure, it's got some new things, and a whole new meter system(Is it really a meter system if it can't be regained once it's depleted?).
It didn't change the game enough that would make me go "Aight, that not Tekken, that's more like *any othe fighting game*" If they added a universal hold system for every character, a triangle-based damage system(strikes beat whiffed throws harder, throws beat missed holds harder, and just-frame holds reverse massive damage to strikes), and rage arts could be used for repositioning, setting up okizeme, or for redirecting enemy into a stage hazard - then it wouldn't be Tekken. That would be Dead or Alive.
Honestly, it feels like everyone laughed at LTG for pointing out that this is a "scrub ass game", and when he was banned and more players started using new mechanics more, people MASSIVELY turned into LTGs, claiming that this "ain't no Tekken" and "You couldn't pull shit like this in T7". No wonder, that's why it's Tekken 8, not Tekken 7.
@@liu3chan Class based shooters are everywhere, 3d fighting games on the other hand is almost like black and white movies, you can point to The Lighthouse but that's the exception that proves the rule
@@panzerfaust8452 I really cannot stand the arrogance of people that say" what did you expect it's a new game, so everything should be different" that's the most basic non argument for anything, very few game series actually can pull off this game not being related to the last game even tho it's a numbered sequel,Fallout,Final Fantasy, and Grand Theft Auto, are the ones that trained their audience to expect things to be different per sequel, if you don't establish that and establish that early you are going to fracture your fanbase.
Heat, Rage, Armour moves, all of them is shitty imo. If there was an T5, 6, or DR server that was popular, i would 100% switch to that game.
You know rage was introduced in T6, right?
@@superiorgamedude The rage in T6 was the only one that was an ok addition. No 30s animations or strong moves, just a way to take back the match. Should have been more clear. Rage "drive" and rage "art".
@@TheSmongo Fair enough.
Its like syndrome said in the incredibles
"And then when everyone's super no one will"
The game needs to slow down and get rid of microtransactuons
now I see why SF released with only 18 characters, 32 at launch seems impossible to balance
I like mk1, t8, and sf6. But I believe sf6 is the most balanced.
Sf6 lasted for about a year without a patch it feels like very rare
Na its just cheaper and dlc sells
Lmao get grab looped scrub
@@young8584 if they are cheap why would they give 1 Million $ to the capcom cup winner for two years straight ? Seems like they wanted to make a great game and they succeeded, that includes balancing the characters
As a veteran (played Tekken 7, 2 weeks before Tekken 8 was announced I find it humorous how new plays get so gud for just mashinballs
Frs, I started with kazuya in t7 about 3 years before t8 was announced and it was a ROUGH time getting through green ranks and orange ranks, but now somehow people who are new at the game are reaching fujin and futher and it blows my mind how easy it is to get far with mashing
Kazuya still plays Tekken 7 unlike many characters that are playing tekken 8@@gungaginga-zr2cz
@@gungaginga-zr2cz Bro my Kazuya in T7 was only Vanquisher. In T8 I reached Mighty Ruler after 2 days without a single kbd, wavu, ff3 or Ewgf 😆
D1+2 and df2 was killing mashers. Or I was grabbing everyone with db1+2 or generic 2+4 and again df2 Ch relaunch everyone mashing get up/toe kicks🤣
This game is a joke 🤦♂️
@@champloo9058
More like Kaz plays Tekken 8 while everybody plays Dragonball FighterZ
@@SuperFusionAJ93 If you think Kaz is bad try Steve😱
Kaz at least has strong heat and great oki so you can win some matches
For me the balance is going to be fixed eventually so no problem. But the battle pass and lack of free customization won’t be. That’s the problem I have
True, but at the same time battle passes and other speculative ideas of the kind are a business model adopted by many games now. Namco saw how profitable that is and jumped on the wagon. I personally think that the best way to oppose such marketing abuses is to simply not support them, not give them money despite how tempting the content might be. And I mean it in regard of all games, not just Tekken.
@@alekideasier said than done, for many Tekkens we’ve had the ability to customize and express ourselves with multiple options yet in this Tekken the options we had were cut insanely short, naturally people including myself are going to want to have those options back
@@alekidotherwise you are literally missing out on the other half of the game
Arslan is a fantastic player, but both the Korean and Pakistani scene seem to just want Tekken 7 Part 2. just jab, df1, low poke, backdash and that’s it. i think Tekken 8 isn’t perfect, even ignoring the BP and Tekken Shop and Modding etc., but it is sooooo early into the game’s lifespan. Tekken 7 was pretty broken on its arcade release too, Tekken 8 didn’t have that luxury and released globally immediately. this game will evolve a lot in the years to come, not only for balances but most likely changes to heat, throw breaks windows (they mentioned this) etc. the game still has plenty of pros, and it’s still a very fun game with a very new/fresh gameplay style. it’s better to wait and see when it comes to gameplay imo.
Tekken 7 ain't Tekken either. That shit was worse than this. This game was fun but it's being killed. 7 was garbage and still got killed
The Koreans and Pakistanis just don't like the fact that they are hard working but people can do the same as them without putting in that work.
@@sky-oq5mr Tekken 7 was really good until season 2, maybe season 3, then it went to shit and had too many damn characters at the end of its life
Thank you. Both 7 and 8 weren't good in the end.
People saying that jab df1 gameplay is somehow something to be changed fundamentally misunderstand tekken. Arslan is right. This gameplay emerges for a reason at high level as a consequence of the tekken system and player skill, with both players relying on foundamentals to outplay each other. Changing it means changing the entire system and drifting away from fundamentals into gimmicks and 50/50s. It’s not tekken.
I think tekken wasn't tekken anymore when ragearts came with T7
I've played Tekken 1 through 5 (haven't owned a home console since PS2 / GC era) and T7 was already far too offense-oriented in my view. Pace was too fast and poke / rushdown playstyles too easily rewarded.
@@mime3761 I play since Tekken 5 when Dragunov was released and yeah the games were more and more aggresive game by game.
Tekken 7 was still Tekken, you probably didn't get to play much
Exactly bro, it all started with tekken 7 with all those crushing mechanisms like rage arts and power crushes also with these 2d chars
This whole modern vs old game stuff is so goofy. First it was it felt like Tekken 1.5 now its not Tekken. Most people glaze old games so hard but did not play them seriously. People whine when mk1 someone can move a second too early when 90% of old games were busted and most tech was bugs. It blows my mind, the game is gonna change what's the point of making Tekken 8 if it was just going to be Tekken 7 or Tekken 5. Those games exist you can still play them. This happens every time a new installment comes out. People glaze the last game and call the new one scrubby and not actually that series. This'll last for like a year.
nothing but straight facts good sir
Tekken 7 was ass, Tekken 8 was good then became ass. It's like we buy elder scrolls or fallout for the apocalyptic and medieval style rpg elements. Imagine those turned into Egyptians hieroglyph viewing simulation as the sequal? It's like it's just a little to much. I uninstalled after Tekken king
This is super accurate.
I’ve seen this in happen with so many fighting games lol
same happenned with SF4 people didnt like it because it was "scruby" combos where longer and stuff, now its looked back upon as one of the games that revived the fighting game genres popularity, make it make sense
@@sammythijs8641 I never listen to anyone in the FGC complain. FG players are the biggest complainers around if everything ain't exactly how they want it they bitch.
No matter what people say, the game have a very bad balance right now and it seems that's what the devs want. A flashy game just for show.
Nerfing defensive options is the dumbest thing they could do to the game.
I wouldn't mind all this bs free 50/50 offense if i had my defensive options on par with it.
"what are you gonna do about it"
*80's training music intensifies*
I feel like phidx(lowercase cause the bots get weird when I mention names for some reason) has had the most honest take in this discourse. I don't have a problem with the game being offensively geared. It's a fighting game, I'm just elbowing my way through the line for a scrap. In that aspect, I think Tekken 8 gets the job done. Very surface level and superficial, but busted patch aside, I still think Tekken 8 is incredible. What phidx said though, and I'm inclined to agree, is that nerfs are more meaningful than just buffing everyone. Everyone gets buffed, then they basically all play the same, just with different hurt boxes, different tempos, different everything except overall strategy. You can't zone like you're playing Guile, you are forced to get in there and engage. Strategies are part of what makes fighting games interesting to watch, and I feel like if everyone is built as an offensive juggernaut, even people that don't play Tekken 8 will start to catch on to how samey and complacent the competitive meta is.
On the note of the meta, I won't ever shame you for playing a strong character, lol. Feng is jacked, he's strong, he feels good to play and he gets results. Those are all the reasons you need to justify yourself. I ever see you in Ranked or a lobby, I think a Feng in Tekken King will be excellent practice in dealing with one of the top 5 strongest characters. Historically, I've very rarely seen serious competitors playing characters the community regarded as weak. If Daigo was playing Sean for the EVO cup, we never would have had Moment 37 immortalized. You bought the game, it's your kitchen, you decide how to cook.
In the podcast that phidx was watching in that but you are commenting on the players, including Arslan all elaborate on their feeling for the game. General concensus between them all was that the game needle is tipping a bit too far towards offence but it still could be the best tekken ever. Some of the things they agreed on were the top tiers are overturned, heat mechanics should be toned down a little bit, throws shouldnt track, they should rethink which moves do chip damage, and mid power crushes shouldnt also heat engage.
When I started learning Tekken and playing Jin in 7 it was so weird transitioning into 8. I do think the aggression of this game is off the rails and I’d love to see some defensive revamps introduced.
I’d love sidesteps being more viable but I really don’t like backdashing for half a year ppl will cling to defense as an offense and I’d pray for a balance or a bit more biase to aggression
"If you're losing to people, you can't fall back on 'Well you wouldn't have gotten away with this in Tekken 7'..."
That excuse is practically LTG's anthem. I have never heard someone complain so much, except for maybe DSP. I don’t watch his streams but I do watch some of the channels here that clown on him, and it seems to be a trademarked cry for him 😂.
On the "Shambolic Patch" dropped recently, my tin foil hat theory is that the team did it on purpose because they don't like how Bandai is nickel and diming the community with costumes and the Fight Pass. Can't prove this either way honestly, but them not finding such game breaking shit as the Rage Art bug when the community found it within hours is very interesting.
People are also blaming Harada and I certainly get that because he's the figurehead, but they forget about TTT2 and how he got much of the extras provided to us for "free", but the game sold poorly. I think he's not fully on board with everything this time, but he's got people to answer to just like anyone else. More tinfoil hat stuff though, obviously can't prove it either way.
The Yakuza series is pretty much my favorite too. Been a fan since the first game on PS2. Most people disliked the dub, but the ridiculousness of it actually made the game even more enjoyable for me back then. Right from the beginning, "Excuse you? No....FUCK You!"😂😂😂, I had to see it through.
I had that same thought about Tag2 and the DLC.
I would like to believe Harada would keep his word on DLC characters being free in 7, but the bosses up top said that if T7 doesn't get money, then Tekken goes the way of the dodo.
And now, it's a case of publishers and the suits and the shareholders getting greedy. T7 got them money, T8 definitely got them money. What they need more for?
If the DLC characters were free in T7, we wouldn't be here in T8. I put that on every dollar I'll ever earn in my life.
As for monetization influencing game patches and decisions, that might be tinfoil hat theory. If it isn't, there has to be another way of sticking it to BAMCO. Like making T9 actually Tag2.5 😂. But you can't mess with the fans of the game to spite the publisher. Not to say that I think they are, the heat system, the overall aggression and stage hazards(that are not floor and wall breaks) is as much as new to them as it is to us. I'm hoping (and hopefully not coping) that it's just growing pains and we'll get past it.
Gameplay wise, not monetization. Fuck monetization, get bent backwards to any and all who suggested it for this game.
I won't lie, when Tekken 7 came out the skill gap between my friends and I closed dramatically. In Tekken tag 2 they were mostly just getting into Tekken and I would run through our lobbies with no problems, I was untouchable. Tekken 7 comes and all of a sudden I'm fighting for my life. We even went back after a few months to TTT2 and everything reverted, They couldn't touch me in that game but we were even in T7. I accepted it, in fact I was happy because I no longer needed to (or could afford to) hold back against them. We haven't played much T8 together but honesty I've gone into the game very casually. Its not the Tekken I know and love and I get that, I play to enjoy the matches, if the ranks come, great, if they don't, no sleep lost over here. I know that's not everyone's cup of tea, some people are very competitive, but I've just been chillen. I get ran over by a Drag or Devil Jin, fine, Azuzena and Reina out here doing whatever, fine. I move onto the next battle, no stress here lol.
Great mindset!
How dare you be rational in a video game?
16:30 It's because when you say that, you shift the blame from yourself for losing to "ah it I lost bc the other character is broken" and makes them feel better about themselves
Heat engagers - cool
Big combo damage - cool
Chip damage - cool
Heat engagers being +17 on block leading to true 50/50s - BAD
Chip damage on spammable moves and doing huge amount of chip - BAD
The game needs more time to develop. I really enjoy Tekken 8 for what it is and would take it any day over Tekken 7. However, I recently got into TTT2 and been having so much fun with that and I'm taking a break from Tekken 8 for the time being. It's ok to take breaks and appreciate the older titles for what they offered. I don't see the older games with rose tinted glasses, but the rush down of Tekken 8 becomes a little bit overbearing and I can see why people are upset over Namco's recent decisions especially when the older games offered so much more content than what Tekken 8 offers. I think more people are upset over Namco's dishonestly and shady mtx implementations over balance at the moment.
I think if you have played Tekken for a number of years.. or you played Since 1,2,3,4,5,6....then yes.. .your opinion should be valid. Because you have gone through the series and have been there through every change. So you know what you're talking about, win or lose.
This isnt tekken.....at least not what I remember about Tekken and what I enjoyed about Tekken. I feel like this game is mainly just for Streamers and Tournament players.. but not for casuals. Its meant to be flashy...... but that's what I think majority of Tekken players liked about Tekken. It wasn't flashy. To me Tekken/VF were the non-flashy fighters while Street Fighter/MK were.
Its what set them apart. Now Tekken just feels like a Street Fighter game with projectiles and super moves. Rage Art + Heat is just trash mechanics which need to go away. And I Believe you can dislike something..and continue playing it because its a series you enjoy. And obviously for some of them.. its their lively hood (tournaments) so to just give that up would be hard. But I hope they get back to basics with Tekken 9.. if im still playing by that time. Which i doubt lol.
exactly, these spammers are putting 20+ years against 2 months, its insane
Bro, just adapt. Heat mechanics are super cool
@@rafaelbautistayanez3070 if pro players that devoted their lives to this say the game is dumbed down to negate skill, dont you think you should respect their opinion?
@@rafaelbautistayanez3070 Bro, i have and do. Doesnt change the fact its a trash mechanic.
@@hang1893 nope, it is not. Stop living in 2015. Tekken 7 was a bit obsolete even in its year of launch.
They are too many characters in the game where you don’t need a brain to play and chip damage can be ridiculous.
I love this game, and I think it's a welcome breath of fresh air to the franchise as a whole. But what frustrates me the most is the way that Heat was advertised to us. While this doesn't apply to everybody, I think it's fair to say a good amount of people would agree with me when I say that we main the characters we play because we identify with them and their playstyle. Tekken has done a good job in preserving character identity in the past, and it's the reason why Kaz doesn't have a standard easy 15f launcher, or Heihachi had bad lows to make up for insane mids, or why Feng had every move for every situation, but traditionally low combo damage. We were told that in heat, our characters uniqueness and traits would be enhanced. But as I play the game more, the more I can't help but feel that the characters are being homogenized, and if that happens, what's the point in me dedicating myself to Kaz, when the 50/50 mixup used to be where he shines, but now everybody has baked in mixups ? Where is the enhanced identity that Heat was supposed to give, when ultimately many situations seem to come down to can you just guess mid or low ?
Back to tekken 7? aint no way I'm going back. Even worse online, akuma, geese, and no tekken ball... I wiped my hands of that game and hope 5-10 years from now I'll say it was a funny game. Thats all I can say about it.
Online no one played Akuma and even less played a high level Akuma, Geese was hard to use. Tekken ball I don't care but Tekken 7 feels way more pure to me, it's True Tekken, Tekken 8 is really different and I still have to wrap my mind around it
@@mihailcirlig8187akuma and geese are only “hard” if your not familiar with 2d fighters
But if you know how to 2d fighters work they’re not hard at all
They may be execution heavy but their gameplan is super simple and they have so much built in cheap shit that it doesn’t really even matter
@@mihailcirlig8187 Compared to older tekken games, I'm not sure how pure 7 is. The wall carry alone would automatically make it beyond its early stuff. But I get it you like a game that had time to develop, but its been 3 months for T8. And as much as people hate the heat system, I think its pretty hype the same way I thought Rage drive was hype early on.
Geese was a fucking mistake fuck that guy
@@versatilelord8893 Akuma and Geese are also much easier on a stick, playing them on a keyboard like I do would be a nightmare
I disagree completely. Titles mean nothing. Tekken 9 can come out as a 2D fighter like street fighter 1:1. Can you say it's still Tekken legitimately? A games close similarity to its predessors makes it what it is. If some say T8 isn't Tekken theyre valid in their opinion. The devs can charge a games indentity where it's not what it was. Devs do this all the time its why FF15 didnt sell well. FF is primarily a JPRG franchise known for deep turn based battles and a rich narrative. 15 was an action game withiut the deep complexity of Devil May Cry, some say it doesn't feel like a Final Fantasy, and i agree with them. I repeat: devs can lose sight if what makes a game its known indentity if its a part of a franchise. Your opinion is yours but not the be all end all.
Exactly this. Ppl love Tekken and soul Calibur because of the freedom of movement and how you use it to your advantage, but Bamco keep trying to kill that 3d aspect again and again after each sequel. I will never understand why
And instead they are trying to turn their franchises into street fighter. For what? Sf players will just keep playing sf.
I see your point and somewhat agree but it can also be used against you.
From your earlier point about Final Fantasy 15, the same thing should have happened to the Final Fantasy 7 Remake and Rebirth, they should have flopped. They did the same thing as FF15; completely removed the turn-based combat and turned it into an action game. The flop of 15 was still relatively fresh in peoples mind.
Yet hardcore old fans and new ones still gave the game a chance. Why? Because of the title of FF7. The original is still considered to this day, one of the goat's of gaming. That title overcame peoples wariness and in the end both old and new players loved it.
Tekken Tag and Tag 2 aren't tekken, they are a spin off series of tekken, as you said they are numered for a reason.
They are intentionally something else, tekken 8 is adding into 7 while Tag wants to be another experience different from the normal 1x1 tekken not be the future of the series.
This reminds me of the "melee isn't a smash game" thing that happened
Tekken ain't been tekken since T6...now everyone is starting to see to see the see negative side of extended juggling
10:48 Disagree, It's a somewhat absurd to think that just because it's called Tekken means that it IS Tekken. at some point if you've changed the original Object or Concept enough times and called it the same, is it not fair to say that is is something else.
Yea the comparison to SF wasn't a good example. SF drastically changes mechanics from game to game - SF2 plays completely different to Alpha, which is completely different to SF3, 4, 5 etc. There are a handful of staples across the series but characters will often have completely different movements across games.
Vs Tekken where the games have largely built on each other through the series and "legacy skill" is a huge factor.
That’s the issue tekken has been looking for identity for awhile and still is there is no set “tekken”
By that logic, anything past T2 isn't Tekken anymore because they don't play like T1 at all.
@@desrtsku That's fair, but don't think it's absurd to say that it ISINT Tekken or a place Tekken should be
@@leoluster5424 Yeah, sure. But just don't use that argument to say you prefer T7, because it isn't Tekken either.
12:38 Thank You and 13:26 THANK YOU!!! I agree, it's just older stubborn FG players that are cranky that the sequel doesn't play exactly the same as game they got really serious with in competing. You see players like that in every sequel and they become hopelessly stuck in the past. The ridiculous part is that they think by constantly whining and complaining about the sequel they hate, that they will convince everyone to return to the older game and that older game will come back as the dominant game in the FGC. Not going to happen, either adapt to the new game or move on
People seem to miss that certain versions of games can have very different levels of quality depending on what is added/removed. Regarding the statement that tekken is tekken, it could run into the dilema of: is the ship the same ship if every single part of it is different? if enough things change (epecially if fundamentals are altered enough). Adapting to change is one thing but just blindly "adapting" to whatever the developers throw at you and not having any principles to stand by will most likley destroy identity. I guess depending on what the devs want tekken to become, it will either sink or carry the franchise.
I like the mentality, people like to blame their loss on something other than their own mistakes in a 1v1 game, it’s insane. Crying about “carried” instead of jumping in the lab and finding at least ONE answer is wild to me.
"its not Tekken" can be a fair statement, like if the next one was a mainline fps game yeah it wouldn't be tekken anymore, just cause a company names it something doesn't mean there that's the end of topic
they can be wrong, can fundamentally make something not to its series and we see the start of that here
- mtx
- battle pass
- broken design
- rage arts and rush issues in design
- weaker customization
- broad appeal design, rushdown over everything
- terrible killmonger haircut cause ESG (issues like this creep further and further)
Ye that kilmonger shit gets me everytime
quick match not having infinite rematch kills game for me,hope they sort this!
I was fine with walled off stages. I was fine with rage. I was fine with stage transitions. I was even fine with rage drives and rage arts. The heat system was the first time I said to myself "Nope, this is where I draw the line."
I feel like it’s unreasonable to expect Tekkens 8 to be exactly like previous Tekkens. I actually enjoy the more offensive approach. Makes the game more exciting. Most complaints are regarding “broken characters” but i’ve seen people using bottom tier characters in this game whoop others using said “broken characters”. Just learn to adapt bro. Usually it’s just a skill issue with those complaining.
i understand your opinion and i think you hold this opinion because you dont value defense and mayb3 its bcs you cant do it, i dont see many blockpunishes in your games, whifpunishes are accidentel and ive never seen you launch a -15 move, its not tekken, you need to accept that, i dont respect it at all.. i ve uninstalled this game btw and im not going to play tekken for a while, if i would play tekken again it will b t7
and im not salty or anything like that, im just sad that a beautiful skillbased game died, im quitting because i dont feel rewarded by taking wins by just spamming nonsensical offense, ive gotten completely over that coming out of lower ranks in previous tekkengames and then discovered the true complexity and fun of this game. if nonsense simple spam is what you like, enjoy your wins but dont ask me (and many other players) to respect it or call it tekken, i think more and more people will go back to t7 in time if the developers dont make drastic changes and turn this back into a real tekkengame.
This game helps noobs and bad players but every time you express that opinion the bad players carried by T8 mechanics come for you
If you lose to bad players consistently, you're a bad player.
@@xaviervega468 nobody is arguing otherwise, im saying t8 is much easier and carries much more than t7.
Arslan really sounding like Orochi in Arcade Quest lol
Like he doesn't seem to realize people play Tekken 8 for different reasons, he plays to earn a living, I play it to wind down after work, I'm not thinking about being EVO Champ, I'm wanting to relax.
Sure Tekken 8 has it's faults and issues but for me personally it's nothing that will make me go back to playing T7.
I'm having fun in my own way to even consider it
Remember when Arslan used Kazumi? Remember what that looked like? Yeah, that's the game buddy wants to be playing... poke,poke,poke,, low poke, poke.... The worst part about all this is LTG is going to feel vindicated, because guy has been saying "this isn't Tekken" and "Trash game" since he lost his first match in the game. My first Tekken was T3, guess what T7 isn't, maybe I could say T7 is trash because of rage arts/drives and they made it too noob friendly and "It ISN'T Tekken". Doesn't make it true. ya move forward not backward. No era lasts forever.
Ill mince no words, T7 really did start what T8 finished, its not flawless by any means. Still, high end tekken and the tekken most others play is night and day. The game that pros are playing are not the same, but it is closer in T8 than it is in T7.
When most people really think of the "true tekken", they mostly refer back to Tekken 5, specifically DR. Tekken 7 had nerfed movement and a lot of scuffed balancing decisions through the seasons, but it was nonetheless still a meat n bones Tekken game, not too much gimmicky nonsense (2DS aside) and your mixups had to be earned and there was a good balance of offense and defense.
Arslans kazumi was more than just poke poke poke, if that is what you believe than you just dont understand the game, because just poking in Tekken is not easy, just being on offense is not easy. There is a reason Arslan was so consistent, as he was an absolute monster of a defensive player. He could read timing from other players, bait whiffs, and it was beautiful to see imho, his clutch is unmatched. He could do that because Tekken allowed for such freedom of expression.
But now in T8 you just get access to tools that just eliminate the strengths and differences Tekken has as a fighting game over others. Free mixups, tracking throws, +frames for days, moves that just do everything (this was an issue in T7 too, not to the same degree) and just relentless casino bs. You can like that or not, but you cant deny that you have to just eat shit way more in T8 than in previous tekkens.
Everyone could use kazumi. That was not the problem. It's just that the skill "sceeling" has been reduced. Sad
Yall forget that Kazumi was considered mid or low tier until Arslan showed yall how to play her. T8 is ok but if you have been playing the series for years, 8 does not feel good initially. I'm just warming up to it after a month and I've been playing since t1.
I personally don't regard either T7 or T8 as Tekken games in anything more than a nominal sense. Also, 'moving forward' in this context means embracing a direction for the franchise in terms of gameplay that I personally detest, and which is utterly anathema to me (hyper-aggression, fighting in a telephone box at all times, etc). I'd rather stay stuck in the past, TYVM. Hence, I'll be continuing to devote attention to pre-T7 entries in the franchise.
Kazumi was Tekken in it's purest form. I absolutely love it. It's no different to watch Knee's Bryan, jeondding Eddy, jdcr dragunov,etc.
All of them play poke and movement and it's just beautiful. When I watch 58 matches is basically two dorks mashing non stop.
I fluctuate between purple/blue ranks and I genuinely enjoy the game. I don’t think I’m good enough to have a bunch of gripes and complaints yet (at least not as far as gameplay is concerned) 🤷🏾♂️ It sucks that so many people are unhappy 😞
Tekken is a hard game. Its hard for Fang, its hard for Leeroy. Yes some chars are harder than others, but what carries players the most is muscle memory, reaction speed and game knowledge
This and Tekken 7 were not hard. People that never played Tekken in their life were reaching Tekken god in 7 and 8 and that is wild. You'd never hear that in tag2, 6 or 5. The top were at the top through experience and skill.
@@sky-oq5mr yeah, getting rank is easy if you plug / backup save file (t7)
And wasn't Tekken 6 just bob vs bob and tt2 double capo?
But if you really think t7 and 8 are easy games, I'm impressed, but you're definitely in the minority
@@sky-oq5mrThe ranking system was also like that in Tekken 7 until season 2.
@sky-oq5mr this is the best response that could have been written. Facts.
I dunno I’m a complete noob to Tekken and don’t find it hard at all. Somethings require practice but nothing feels tedious or difficult, but that might just be the characters I play.
I think the reason why people say it's not Tekken is because movement has always been associated with Tekken's identity. Now that i see most moves makes you stagger on block and leads into a 50/50 that you cant side step your way out of, it kinda "kills" the identity of Tekken being a 3d fighting game. It's like why bother making it 3d when all of the OP rushdown moves are all plus and leads into a 50/50 that you cant sidestep your way out of cause you blocked it. Look at Lars' new buff 😂
Edit : Forgot to say, alot of rushdown moves have good tracking or straight up homing like Lars' DEN3 and his flip grab tracks now for some reason
I don't know what people do, but you can do an honest launch punish in Tekken 8, as you can do in any other fighting game.
I fully agree. As someone who has been playing Tekken since 1995, I used to strongly dislike big changes in Tekken but honestly it's for the best and Tekken 8 is loads of fun. I was playing T5DR the other day and was wishing I could tornado my opponent to extend combos lol. It's also hilarious people are accusing you of tier-whoring when ALL the top pros do it.
This guy is saying these people's lives are centered around Tekken yet this guy centers his life around making negative content for all fighting games 🤷♂️
On the second part of your video.
I’m never really complaining to my opponent for picking a “strong” character.
However, I am guilty of not hitting rematch or accepting friend requests if you use a character that i’m fighting one out of three matches online.
If i’m up against the same character all day.
Win or lose, i’m just going to get bored so yeah, i’ll just try to get it over with
I just don't agree that Akuma in T7 was playing Tekken. You can drive this argument to the extreme by imagining a single character that can insta-KO you with a projectile mid unlockable and say "Well it's in a Tekken game so it's Tekken". It's just not.
Idk tbh as someone who played primarily played street fighter growing up and having to fundamentally learn how to play tekken Yeah Akuma had some jank and a learning curve but once you learn how to play Tekken then you can play street fighter in tekken 🤣
Has it finally dawned on you?? Those who are smarter than you even from the CBT shouted that it would be a failure, but you beat your fist in the chest, proving that T8 is a masterpiece. I always said that after the release of the gameplay at the Game Awards, that this was a pure deception compared to the first trailer, and after I saw the heating system, I was not at all sure that this game was worth buying. Personally, after a month of playing I returned to T7
Its just boring to be honest. i have to sit there and take mix ups after mix ups and can do anything except take massive risks.
Its fun for while but then it becomes tedious.
You could even argue that having walls is "not real Tekken." It took me a while to get used to them since I played a lot of Tekken 2 and Tekken Tag when I was a wee lad. I still feel they are problematic at times.
As for Heat, I feel the same way about it as I do the "Tag" feature: it's a (at times) fun variant. Is Heat necessary? Not at all. It would be nice to have a feature in the game to turn it off.
Let's try to actually look at the "Carried" argument.
Let's pretend that you and I have the same exact skill in Tekken 8, like literally the same skill. If I pick the weakest character and you pick the strongest, it's guaranteed that you will have the higher win count, if not all the wins.
What I'm saying is that chatacter choice does carry on some sort of level.
will be funny as fuck if ash doesnt win a tournament anytime soon.
As someone who's been playing tekken since the very first game, I hold a similar view as you do. I actually like the new mechanics it closes the gap between the more sweaty players and the new entries and that was the desired goal by bandai namco when making tekken 8. I'm not sure if anyone remember but it was mentioned by someone from the company that they wore making the game much more easier to play and it really reflects in many of the new moves added to the game. Many characters who wore difficult to learn has become way easier to pick up.
The whole argument that oh th"is is no longer Tekken" is such a copout argument because every single tekken game the systems wore dramatically altered especially after Tekken 3 each game after that always felt distinctly different from the last so this is nothing new for me I'm always expecting the game to feel different each new entry into the series. It's probably the guys who haven't been around since the beginning who are unable to adapt.
There are hundreds of ways to approach a fight in tekken and any character at the bottom of the tier stack can jump to the top when something new is discovered about that character, I am optimistic about tekken's combat system and I embrace the new players entering.
Ngl I did not particularly like the fact that the competition in tekken was way too stiff with very little room to squeez new players in and when you joined lobbies it's nothing but the same 7 people because online play seemed to be dominated by the top ranking players and there was very little room for newer players. With that being the case how is the community even gonna survive or how is the game gonna be profitable if the player base is very small because the mechanics are too tight? It only makes financial sense that namco would make the game much more approachable for newer players.
Only reason you won’t see me block punish launch is because rage arts just safe enough to be inconsistently punished online.
Tekken 5 is the last tekken without rage , rage art, power crush, heat , heat samsh , bust. AND GEUSS WHAT it has mad broken shit in it.
You made some really good points, Mike. I would always watch compilations of LTG playing Tekken 8, which too nobody's surprise he sucks. But every time he loses, he will always say you would never beat me at Tekken 7 with Miguel, lol.
As a matter of fact he does EXACTLY what Mike says that some people do. I’ve watched LTG passively for years now and every single fighting game that has released he ALWAYS uses that same excuse. He’s said it about SF4, SF5, and SF6. He’s said that about Soul Caliber. You name a long running fighting game franchise and he’s used that excuse for it everytime.
@@Drunklotus That kind of thing is a crutch to protect a fragile ego. Growth mindset would be "why did they beat me", which is much more important than making a statement "I would have totally beat them if we were playing a different game".
Rage arts were not a welcome change in t7 and STILL isnt now and making it now only -15 meaning some cant even launch punish it is dumb lol
Okay fair points during the Feng rant. However you did say "maybe I am carried" and yes it doesn't do anything for the person who is accusing you, but you yourself said, okay then be 3x better than me and you'll beat me. How is it fair that within the same rank somebody has to be 3x your skill to beat you at the same rank? Wouldn't that literally mean you're carried by your character? Also it's very easy to prove the "haters" wrong, simply pick a different character (ofc not Dragunov) and reach the same rank.
Ok, Mike has fell hard this time. Bascially to him this game is "tekken" because he can cheese his way to the top with Fang, and therefore game is good and we should accept it in general.
Tekken reddit and twitter would love you for such brainless logic. I won't. Hard dislike from me.
About a week or two before Tekken 8 came out, Tekken 7 was almost unplayable, it was so hard to find a match-up. As of today, people are really migrating to Tekken 7 significantly. I saw some posts that people are migrating not only because of balance issues, but that Tekken 8 is just to advanced for their machines, they play with FPS lower then 60, or the game is too expensive, 70€ on Steam, 80€ on PlayStaion etc. Tekken 7 will not replace Tekken 8, nor it is disaster as MK1 is, just players are not ready to play Tekken in state it is now.
That's one of the things holding me back. I'm not paying $70 for a game. A game that will then nickel and dime me on DLC characters. No thanks.
Here we go just like every new fighting game, "OLD GAME BETTER1!1!1" but yet most of y'all especially content creators still play it and buy mtx. I feel like it's just content farming at this point. The game isn't perfect but y'all are getting so predictable
at least looking on steam charts tekken 7 has been consistently losing players by small amounts and currently is still on a low
but it's still a very much alive game even so for FG standards, some of fighting games I like can't get even half of that anymore, even relatively recent ones
@@GIZREEDI don’t understand your frustration here. Anyone is allowed to enjoy one game over the other. If they prefer something older then that’s their choice.
@@robccoy124 tekken 7 did the same with dlc, it wasnt going to stop
I think one reason why a lot of characters are deemed “broken” by players is the fact that you’re not able to do infinite rematches in ranked like you could in T7, so it’s really hard to learn a matchup when you only get to play 3 games max against a certain character. And imo 3 games is WAY too little to actually learn any counters
Asking if you hate a game why still play it is a question you very well know the answer to. Because it's his career at this point so he has to make a living. He's not just going to drop it and find something else.
As a Tekken noob i'm loving it! I can do ok without being able to kbd yet. I played Tekken 7 a bit and couldn't reach anyone pretty much lol Steve could benefit from srings not auto into Lion heart, give us a choice by holding up back or whatever
In the back of my mind,I get the feeling that AA is experiencing what other pros have before,their status quo might be up and thats a hard pill to swallow.
Now if he's still winning all these tourneys and such,i guess so. If he loses,he ain't taking it lightly or humbly.
Well, it's Tekken. It would be nice though if the rules weren't changed every game. I want classic Tekken back without armor, without heat, without rage arts.
Chess doesn't get changed every few years. Soccer doesn't. Other traditional games don't. I understand people want changes but other people don't. We enjoy the game the way it was. So it would be nice if there were Tekken games catered to classic players. We would keep playing the old games but they are not online. So we can't.
Well said this makes me miss tekken 7 but I guess I’ll get used to it
Arslan just wants t8 to be t7 with updated graphics.
no
I mean Tekken 8 is just a mash fest honestly I think he’ll come back he just needs time to adjust
this is such a bad take. the game is literally broken and buggy and the devs are starting to revert mechanics just because 1 character could "abuse" it
I hope they fix all of this but saying arslan just wants t7 with updated graphics is just ignorant
@@FuriousKaiit’s not sounds like a skill issues for you lil bro
@Cumrag1559 - Low-throw glitch during heat engagers prove you're full of shit 👉 🤡
tekken 4 was, by design, "nothing like tekken"
'The reality is I am that rank. I am Feng. What are you gonna do about it?' This was gold.
he also did a whole interview validating the truthfulness of the post
I enjoy Tekken 8 but I do prefer Tekken 7. Less predatory business practices, a better roster and suits my defensive play style
I respect that opinion, but Tekken 7 was selling frame data. Bamco was always suspect, I think.
Well, the roster part isn’t fair to compare as T8 just came out. T7 was out since 2015.
Sadly I came too late to the Tekken series. I got T7 at a discount last year, but never got into it. Hearing what you say, I think I would have preferred the defensive approach too, which is mine as well.
However, the problem I had with the pre-Tekken8 era was the overall presentation, with old fashioned blocky 3D text and UI which was retro in 2015 already. As a designer I couldn't stand looking at that for too long and I really want to play games that look good. I'm glad they moved away from that.
Give me back my reward for defense against this braindead playstyle xD
i think people are trying to say tekken doesnt feel tekken anymore because theres alot of flashy cheese stuff going around
in early 2000s when i was a kid, i played tekken a couple of times and from then i remembered it as a really fun fist to fist game
now, theres characters like victor who carry a glock and a sword with an EXPLUSION.
plenty other characters that are just too imbalanced or maybe kaz is just too weak that i cant win with him.
this is my first tekken really. i dont have the luxury of calling whats good or bad. its just me saying how drastically the game shifted for the kid me.
i just didnt expect this as a tekken but ay, i like the heat system and theres a huge learning curve for an orange hardstuck me too.
I feel Phidx is the baseline to gauge whether or not something is wrong with Tekken 8. Dude has been positive since the release of the game and always encourages that since this is a new game and is drastically different from previous Tekken games, people have to find a new approach to playing the game instead of playing Tekken 7 again.
That being said in his latest video he finally snapped with the latest patch dropping😂, so with that baseline we can say that the game is in a pretty broken place right now and the Tekken team need to bring some more changes (eg: toning down heat). The game fundamentally is quite fun😬, if they could just listen to the community and fix a few things it will definitely be GOD tier.
But don't see that happening anytime soon, please Harada🙏 let me ask for shit!
“This is not Tekken” is such a lame statement to make 💀😂
Right just say it’s a cheaper version of tekken
Its not Tekken tho, its the battle of heat and rage arts. 😴 💤 🚮
@@user-fm3xr9yz3i rage art was one thing heat is next level lame
According to who?
@@Remorsefullyhumble 💯
Simply put: its not that tekken 8 is not tekken, its just that tekken 8 is not tekken 7 but its still tekken, just new. people need to either adapt or move on to something else. I honestly love the direction fighting games are taking these days(Battle pass aside, which for a 70 bucks game is legal robbery at this point) From being not newbie friendly and not easily accessible to everyone, now newbies are very welcomed and the fields are evened and we dont need to spend an eternity on a fighting game just to be average, but at the same time, titles like SF6 and TK8 still retain their depths and if you really want to be among the top players in the leaderboard you still need to put in the time and the work
I get not having the game be noob friendly but also no one wants to have study the game like a college course to improve. This is a big reason the FGC doesn’t grow much.
Absolutely, think about it, those of us who actually have lives, other interests, families and friends, work. We can’t be 24/7 glued to a screen with a controller on our hands studying a character with 100+ moves and matchups. Some of us just want to play our favourite character, get a few wins, a couple of losses and move on without getting absolutely destroyed by veterans just because we don’t have 1000h to spend on the game
@@Rafah01959 Exactly, it’s best to just play with friends and learn as you play each other while having fun.
I love it when people like to back seat your gameplay with a character regarded as broken. When you ask, ok smartass. Please tell me how to master my main I m all ears. You hear white noise or crickets. Then you become the villain when you turn around and say "So I thought! EXACTLY!" Damned if you will, damned if you don't. You really can't win either way.
Off topic, but I really appreciate the intricacies within the breakdowns you do, lack of sugar coating shit and all around champion attitude. You've gotten me back into fighting games again over the past couple weeks regardless of the bs currently, I'll be picking up Tekken 8 & hittin that dojo. Cheers Mike, see you out there one of these days.
I actually enjoy tekken. Tekken is still tekken to me
The game literally rewards spam since defense is so weak, unless you plan on spending a year memorizing each characters 80 plus moves and the 3 moves most commonly used of those 80+, this much aggression wouldn’t be that bad if every single characters damage is severely lowered you can take 80 percent from getting touched 1 time with a good combo, no other fighting game is it that easy to kill your opponent Mk1 literally has the best system where you can do huge combos way longer than any tekken or sf6 combo but it still will only do a max of 60 percent
NO, I don't need to accept anything. As you said earlier in the video: I have FREE WILL. And, if enough people don't accept it.. Walk away and vote with their Wallet's. It would be a whole different story than people just crying about it on CZcams Videos, forums and wherever else they're able to sing their Swansong. Money talks, bullshit walks.
I've been playin tekken since tekken been tekken, lol, I've liked every new installment, and t4 pro'ly still my favorite, embrace change, cuz the only thing that isn't gonna change, is that things will always change
In competitive Tekken 7 there were a lot of boring moments because the counterattack game was broken and people didn't want to expose themselves, it was too defensive. Tekken 8 needs balancing (especially Jun and Devil Jin's Heat) but the game is much more fun for viewers by being more offensive.
Just how T8 isn’t like T7, T7 isn’t like T6 so in a way no Tekken is like Tekken T8 need time to cook and I hope that the team doesn’t mess up
Really appreciate your perspective. This is the game, and its kind of a weird to blame the game for being wrong just because you're not winning. Every single game has an army of people who will talk badly of the game because they deserve to be winning and other players deserve to be losing.
I'm very new to this game and just played Tekken Tag 1 on PS2 when I was growing up. If I'm looking at the game and it is a certain way, then that's what the game is. Trying to say "this game isn't *real* Tekken" because the balance isn't quite right yet, or because the dominant playstyle is not my strong suit, that's just being a negative nelly. It sounds like Arslan is grumpy his muscle memory and legacy knowledge isn't keeping him on top.
Also yes, there are many many valid complaints about how the game is balanced and maybe a player will prefer a different style of fighting game. Thats okay, go play those until T8 is in better shape.
Tekken 8 is just spammy 50/50 bullshit.
I was banking on T8 since i got into T7 quite late and it just sucks ngl. I liked the patient methodical gameplay, now everyone has some sort of unga bunga
I honestly used to scoff at the statement “this isn’t Tekken.” It’s annoyingly pretentious because I believe we don’t have the right to claim what is or isn’t Tekken, or any other game for example.
What defines Tekken is what the developers want, but after that patch, I cringe at the fact that this ridiculous saying is being given more cadence.
This is true. But a this point, a community will have those "reluctant to change" people. Can't really avoid them
As an intermediate / high level player, I will never accept that mashing scrubs now belong into my skill level because the game has been given countless crutches for bad players.
I won't touch that game until defensive play is better rewarded, and so should everyone else who thinks so. Complaining and then still playing the game is pathetic.
Based!
I disagree with the sentiment of this is a new game with new mechanics, get used to it, when it ignores how much of the game is controlled by, and how many high level skill advantages that pros had to train for hours to gain are packed into, these new mechanics.
It's not just that Timmy can mash plus on block honing heat engagers, pop heat, remaining plus, pop his smash and win, it's that the game and it's mechanics have been nerfed to the point where alot of counterplay is scarce and the only recourse is to play the same watered down level of Tekken as everyone else simply to win.
Ok, Timmy doesn't want to dack dash or side step, that's fine. I want to but guess what, it's nerfed and bad take the mix. I want to step this, whatever Timmy is mashing is honing and plus on block, take the mix. I find an opening to start my pressure, Timmy pops heat, that hits half screen basically pressure over. I want to play safe against the aggression and use my best moves to facilitate that, guess what, they're heat I'm engagers. Go in or get wrecked.
Alot of players feel as tho there is not an ability to outplay your opponent unless you are using the same somewhat scrubby fire as they are to win. And when your victory conditions are that focused in one area, with moves that have multiple layers of advantage that use to be represented by the skill and choices of the players choice of moves and movement now just wrapped up in mechanics that chunk 3/4 of your life bar I can see where you feel as though the game is bad because you have to play like this.
Ok
I am a tekken maniac since tekken 2 and always have high spirit to play and practice also joining many tournaments.but now..after play a couple matches,I got very bored of tekken 8 and very sleepy..I don't have any intention to learn this game anymore.good job Harada and friends to make me realize that life is far more important than tekken
I feel like the easy fix would be a pro mode with no heat or rage mechanic. Or an option to turn them off. It wouldnt fix broken characters but it would reduce the casual aspects that allow people to close the gap with easy universal mechanics.