Super Game Boy SNES - Part 1 of 3: The Super Game Boy - A Complete Super Game Boy Review

Sdílet
Vložit
  • čas přidán 30. 11. 2016
  • The Super Game Boy SNES addon was one of the best peripherals, giving people the power to play original Game Boy games on their television screens, with added features like more colours and better sound.
    But that is nowhere near all of the things that were possible with the Super Gameboy. In this three-part Super Game Boy Review series, I'll be showing you everything you could possibly ever want to know about this unique peripheral, from its custom borders and colour palettes to games that supported Super Game Boy in the most incredible ways.
    In this first part, we're taking a detailed look at the original Super Game Boy - What it was, what it could do, and more (Including all of the known Super Gameboy cheats!).
    Part 2 will be focusing on the Japanese-exclusive Super Game Boy 2!
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    🎮 Thanks for watching! 🎮
    👾 It only takes a second to SUBSCRIBE and be notified when my weekly videos are released: czcams.com/users/pughoofgami...
    👾 If you enjoyed this video, why not consider supporting me via PATREON: / pughoofgaming
    👾 You can see a full transcription of all of my videos on the Pug Hoof Gaming WEBSITE: www.pughoofgaming.com
    👾 Why not follow me on TWITTER and get all sorts of updates and discussions: / pughoofgaming
    👾 See exclusive photos and videos over on the Pug Hoof Gaming INSTAGRAM: / pughoofgaming
    👾 Finally, you can also Like the Pug Hoof Gaming FACEBOOK page: / pughoofgaming
    - - - - -
    All gameplay footage captured in glorious 1080p60 using an original system, connected to a Framemeister upscaling unit and captured through an Elgato Game Capture HD60 unit.
    - - - - -
    #SuperGameBoy #SNES #GameBoy
  • Hry

Komentáře • 171

  • @Larry
    @Larry Před 7 lety +20

    I imported a US Super Game Boy for my SNES when they first came out, got Space Invaders for it, turns out it's bloody region locked >.> So it's not only the smallest SNES game, but the only region locked Gameboy Game.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +6

      I just looked that up, and you're totally right = The only "Game Boy" game to be region locked.
      Thinking about it, that makes a little bit of sense - They'd have to implement both NTSC 60Hz and PAL 50Hz code in that limited Game Boy cart space.

    • @Larry
      @Larry Před 7 lety +2

      Did they bothercoding in 50hz modes in SNES games? Street Fighter II had horrible borders on the PAL version.

    • @gabrieleriva651
      @gabrieleriva651 Před 7 lety

      HORRIBLE 50Hz mode, sure, but they were there...

    • @71dembonesTV
      @71dembonesTV Před 6 lety

      Interesting! I assumed it would be region free as well

    • @15-Peter-20
      @15-Peter-20 Před 5 lety

      No u didn't

  • @jjmcluckie8691
    @jjmcluckie8691 Před 19 dny +2

    Great video being so in depth with alternate borders within games and loved hearing the Mario Picross puzzle theme behind the opening especially. I like to play a round a day and always feel like the game and tracks on it don't get that much attention. The first game's opening theme has no right going as hard as it does lol

    • @PugHoofGaming
      @PugHoofGaming  Před 19 dny +2

      Thanks for the kind comment! I have a massive soft spot for Picross, especially Mario’s; so any excuse I have to put it in a video, I will use ;)

  • @jacobdockery3663
    @jacobdockery3663 Před rokem

    I just got one, and this video was very informative! Thank you! 😊 Having a blast with Mario Land 2 and Donkey Kong!

  • @braselthegamer
    @braselthegamer Před 7 lety +1

    Very cool video.
    I loved my Super Gameboy as a kid and I still love it now. One of the best peripherals ever made, imo.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      Thanks :)
      It really is one of the best peripherals for any console, although I didn't get one at the time, it was initially selling point for me getting a SNES - Sadly it was sold out when my parents went to get my console :(

  • @TheDrisk
    @TheDrisk Před 7 lety +1

    Amazing video, so informative and has encouraged me to reuse and play my Super Game Boy again. I can't wait to watch the other vids. Top stuff and keep up the amazing work.

  • @TheArcadeArchive
    @TheArcadeArchive Před 7 lety +2

    Another fantastic video mate
    Informative and very interesting.
    😎👍
    The hori game boy controller looks great,looking forward to that video 👍

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Nintendo Arcade cheers mate! The Game Boy Commander is a very interesting pad, especially with how it works with the Super Game Boy, so it should be a good episode! :)

  • @bobdotexe
    @bobdotexe Před 7 lety +1

    Awesome Job!
    I've done a little research on the sgb for a video myself,
    but I still learned quite a bit from this video!

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +BOBdotEXE Thanks! Glad to have shed a little more light on some of the lesser known elements of the SGB!

  • @ChicagoRetroGamer
    @ChicagoRetroGamer Před 2 lety

    Awesome video! Great for someone who just got one, like me! Cheers and rock on!

  • @NZRetroGamers
    @NZRetroGamers Před 7 lety +1

    Great video! I found you via RetroWare (5 things you probably don't know about the SNES) and now have subscribed! Glad I did. Keep it up!

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +NZ Retro Gamers thanks very much! Hope you enjoy my videos, there's a hefty backlog for you to enjoy :)

  • @RanFuRe
    @RanFuRe Před 7 lety +2

    I have a SGB and use it now and then to play GameBoy games. I always thought it's sad you can't link it up. I'm really looking forward to the next part of this. Great work!

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +1

      Thanks - Next week will be a shorter episode, but I may be adding some extra episodes to show off some of the borders and other bits and bobs for the Super Game Boy 1 & 2 :)
      It is odd that there wasn't a link port on the original model, but thinking about it - I don't recall the link ability to be particularly popular before the release of Pokemon. It wasn't really something most Game Boy owners even bothered with.

  • @samuelbaugh4952
    @samuelbaugh4952 Před 7 lety +1

    Found out about this from Nintendolife and Reddit. I like how you're positive and polite speaking, I'll be a subscriber.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +1

      +Samuel Baugh Awesome, thanks for watching and subscribing - Celebrating gaming in a positive way, is exactly what this channel is all about, so enjoy!

  • @benjaminalviti6523
    @benjaminalviti6523 Před 3 lety

    Sweet! Thanks for the hack! I’ll be doing this with mine👍🏻

  • @erika_fuzzbottom
    @erika_fuzzbottom Před 7 lety +2

    The Super Game Boy is my favorite peripheral of all time. I owned this, without owning a Super Nintendo-- I had to go over to my grandparents' to play it on theirs. But it was worth it. I really enjoyed messing with the color schemes. For example, showing only a single color in Donkey Kong so that when you were creating a temporary platform, the entire map disappeared and you had to place the platform by memory. In fact, I did that in a let's play. Actually, I've done several let's plays on the SGB, making sure I took advantage of its features when I could.
    If only games had taken better advantage of it. So many games were lazy about their color schemes, changing the four shades of grey to four shades of a different color instead. Donkey Kong showed that, with planning, you could have multiple colors onscreen without it looking ugly. But perhaps it was that need for planning that prevented developers from putting in that effort.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Draygone Fuzzbottom Now that's hardcore SGB usage! :)
      It really is a shame that this peripheral was so underused. I revisited the topic for a magazine article recently, and it's just insane the amount of potential this peripheral had. As you say, many developers likely thought it was too much effort.
      But, those who have one can be happy it existed, and at least Nintendo have carried on its legacy in various ways :)

  • @ChrisAdams-fc2mn
    @ChrisAdams-fc2mn Před 4 lety +1

    Great work, thanks for this informative video!

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety

      Thanks for watching - Hopefully you’ll love the other parts as well!

  • @pmcKANE
    @pmcKANE Před 7 lety

    Never had one, always wanted one, just about to buy one for myself as a Christmas present. Large Screen Links Awakening is something I've coveted for a long while.

  • @nintendoninjanews
    @nintendoninjanews Před 7 lety +1

    Great info here! Well done!

  • @kdizretro
    @kdizretro Před 7 lety +1

    Great Vid Man. Looking forward to the follow up

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +K Diz Video Gaming “KevTastic” Cheers mate! I'm excited to get the other parts up, plus I have a few bonus videos on the way as well to elaborate on some of the topics in each part :)

  • @captainnintendo
    @captainnintendo Před 7 lety +1

    Great video. The Super Game boy has always been an interesting topic to me. It's cool to see all the hidden potential that little thing had

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Captain N Thanks! I've definitely had a greater appreciation for the peripheral after making these three videos (and it was a good excuse to play some Game Boy games!)

    • @theobserver4214
      @theobserver4214 Před 6 lety

      Pug Hoof Gaming The Game Boy player has a few benefits too, like GBA support, and in Super Mario Land, the falling blocks in 1-3 are colored differently from the other blocks that stay still

  • @Neffers_UK
    @Neffers_UK Před 7 lety +1

    Hey Pug. I Don't have anything to add to this vid, just thought I'd share my love for the Super Game Boy. I loved mine. I Remember just sat playing with the palette for ages. It made some games more playable too, thanks to not having to deal with crappy lighting or the refresh rate of the GB. Awesome peripheral of its time.
    Subbed.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Neffers I wanted a SGB with a SNES when it came out, but it was sold out at the time. Didn't get one until my wife bought me one a few years ago, and I was hooked!
      Thanks for subscribing!

  • @lallen1982
    @lallen1982 Před 7 lety +1

    Great vid fella looking furrowed for the next one

  • @WillWorkForRic3
    @WillWorkForRic3 Před 6 lety +2

    Subscribed!
    I have a question about your video editing. How did you get the background to mirror the gaming screen? Do you use two video layers?
    Thank you for making these videos!

    • @PugHoofGaming
      @PugHoofGaming  Před 6 lety +1

      Ah, so in the early days, I would just make a duplicate copy of the game footage, add a Gaussian blur and scale up the size (and also crop and add a drop shadow to the main game footage to help it stand out.)
      These days, I’ve rigged up a series of Effects in using Motion 5 that does the whole thing for me in one click (I have multiple versions as each console requires different crop settings).

  • @uhhh_adam
    @uhhh_adam Před rokem

    Bomberman Collection for GB also has multiple borders in it. it's pretty neat

  • @SuperFirstSecond
    @SuperFirstSecond Před 7 lety +4

    I loved my Super Game Boy, I got the most use out of it when I let my one friend borrow my GB and my copy of Pokemon Blue, while I played through Red on my SGB (don't worry, he was a good guy and returned my GB to me when he was finished)
    I recently went out of my way to track down a bunch of Game Boy games that had SGB features, since I didn't have many growing up. Wario Land 2 and Mole Mania have some awesome borders that change every chapter/world, which is a bit nicer than the ones that just have static images. Does the original Link's Awakening have the special border? Or is it only the DX version?

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +First Second Thanks for sharing your SGB memories :)
      Only the DX version is Link's Awakening has borders (the original game being released before the SGB)

  • @devonodevon
    @devonodevon Před 7 lety +2

    Great video, I played a lot of Donkey Kong Land on my Super Game Boy as a kid just for the cool border. as well as spending far too long drawing pictures all over the game.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      Thank you!
      I never had the original DKL, but I did have the second and third games on Game Boy. Playing them now, I can't fathom how I could see what was going on, on that tiny Game Boy Pocket screen! :)
      Did you draw anything in particular, or was it just random doodling? It's such an odd feature!

    • @devonodevon
      @devonodevon Před 7 lety

      I somehow beat DKL on a GB Pocket, never went back to it since. And always random doodles, I probably thought of it as art back then though!

  • @querpmuerp
    @querpmuerp Před 7 lety +1

    Nice! I own the Super Game Boy 1 and 2 + Picross, so I think I'm gonna give it a try ;) Fantastic device btw.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Ranson Curbersmith Sweet! Can't go wrong with a bit of Picross :)

  • @suthashnysuthashini5029

    best nya cerita super game boy the series ni

  • @seeker0587
    @seeker0587 Před 5 měsíci

    I know this is an old video, but, with a vcr you could record your background with the game blank and then press play/pause on the vcr and boot up the snes and use your recorded background

  • @Jikyuu
    @Jikyuu Před 7 lety +1

    Finally got my Super Game Boy working today!

  • @71dembonesTV
    @71dembonesTV Před 6 lety +1

    Nice video! As a big fan of the SGB, I knew almost everything in here but there were some nice little factoids in there. I want to get a CIB US copy as I already have the Jap SGB 1 and 2. Would be nice to have the original manual in English and I could put the extra codes and such in the box on a card of some kind. I actually just posted a video of the underclock mod and switch I did to mine. Very low production quality but should be informative to those who are interested!

    • @PugHoofGaming
      @PugHoofGaming  Před 6 lety

      Nice, I shall have to check that out :)

    • @71dembonesTV
      @71dembonesTV Před 6 lety

      Pug Hoof Gaming I would be honored if you did, fair sir! Haha it is indeed a very "home video" shot on a real potato of a cam/Mic set up (muh phone) but there should be some useful info for those interested in doing the mod.

  • @Emperix
    @Emperix Před 7 lety +1

    I have a Super Game Boy but can't remember the last time I ever used it properly.
    I did plug it into the Super Famicom to see if it works. It does to a degree but the games don't quite play properly. Time to invest in a SGB2 :)

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Emperix Yes, the Super Game Boy 2 is the way to go (and you'll see why in next week's video!). Were you trying a PAL or NTSC SGB?

  • @uhhh_adam
    @uhhh_adam Před rokem

    OH! Also the recently leaked GB games Sutte Hakkun GB, Legend Of The Sea King GB, and Pokemon Picross have unique borders to them

  • @erockbrox8484
    @erockbrox8484 Před 2 lety

    For the Super Game Boy, is it possible to make your own custom color palette. Where you pick 4 different colors of your choosing and then you can use that particular palette for your game. Also it would be nice if there were a battery save on the Super Game Boy because it doesn't seem to remember the custom color palette that I choose, but instead each time I play the game I have to set the custom palette.

  • @Gungho73
    @Gungho73 Před 7 lety +2

    You got plugged on Nintendo Life, so I ended up finding out about your work here for the first time! ^_^

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +2

      +Gungho73 Awesome, hope you enjoy the stuff I do here!

    • @Gungho73
      @Gungho73 Před 7 lety +2

      Pug Hoof Gaming Thanks Pug! appreciate the reply for sure. I'm already enjoying this episode so far, you have a nice stable voice.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +2

      +Gungho73 thanks! I just updated my Nintendo playlist, so there's over 60 Nintendo related videos for your viewing pleasure :) That reminds me, I must do a playlist of all the videos I did during my NintendoLife days!

  • @Estamosencontact
    @Estamosencontact Před 5 měsíci

    Hello ! Question how to I access the menu where I can enable the audio ? I have been playing my GB games without audio . Thank you in advance !

  • @GetLostGames1
    @GetLostGames1 Před 4 lety +1

    I had a question. I have an original super gameboy. I know it will not play clear carts. Will the super gameboy 2? Also i have a gb flash cart(also clear) that will not work on the original super gameboy as well. Would that work on the super gameboy 2 and if not; is there a work around? I would appreciate your response asap. Not many people to talk about super gameboy with out there. Thank you and yes i am newly subscribed. Your video editing and commentary are seemless. Very nice!

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety +1

      So when you say “clear carts” I’m assuming you mean carts meant for the Game Boy Color - The SGB 1&2 only play original GB games (or black Game Boy Color carts that are backwards compatible). If your flash cart is designed for Game Boy Color (or you’re running Game Boy Color ROMs), that won’t work, I’m afraid (but they should work on the GameCube Game Boy Player).
      I hope that helps, thanks for the kind comments!

    • @GetLostGames1
      @GetLostGames1 Před 4 lety +1

      Pug Hoof Gaming yea thank you. I actually ordered a gamecube with gameboy player yesterday on ebay

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety +1

      Excellent, you’re gonna love it!

    • @GetLostGames1
      @GetLostGames1 Před 4 lety

      Pug Hoof Gaming thank you for your help.

  • @madmax01992
    @madmax01992 Před 7 lety +1

    That's was awesome, looking forward to next parts! I was going into this video expecting to know everything and actually learnt quite abit! I used have a Super GameBoy back in the day loved it, and quite recently my girlfriends dad found her original SGB (CIB), and the box is in brand new condition, the cart looks great as well but doesn't stop us from playing our GB games whenever we can :)

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +madmax01992 glad to hear it, I'm all about trying to learn new things about old hardware and sharing my findings! To be honest, this is just an excuse for me to play Game Boy games (as if anyone should ever need an excuse!)

  • @jonnyretro5873
    @jonnyretro5873 Před 7 lety +2

    Good vid mate, I bought this just to play links awakening on a big tv :D

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Top 10 Retro and that's not a bad way to play it, either :)

    • @wii1245
      @wii1245 Před 3 lety +1

      Now there is a Switch version of it. Believe me, the graphics are WAAY better than the original Game Boy graphics.

    • @PugHoofGaming
      @PugHoofGaming  Před 3 lety

      True, but there’s still some merit in playing the original version :)

  • @DanielBrown-nb9zz
    @DanielBrown-nb9zz Před 4 lety +1

    Super game boy was the best, it's actually how i played most my Gameboy games way back in the days of Pokemon and Dragon Warrior-monsters, FF Legends

  • @bananieldiamonds1921
    @bananieldiamonds1921 Před 10 měsíci +1

    my gameboy games arrived at5 my door whilst watching this video

  • @prageruwu69
    @prageruwu69 Před 11 měsíci

    5:16 i cant the only one who thought he said "the farting monsters" 💀

  • @Zeloverevolution
    @Zeloverevolution Před 7 lety +1

    Was space invaders bundled with the super gameboy at all? Everyone I know in Australia with a super gameboy has the game and mine also had it too but wasn't purchased brand new.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Inceptual Games Not as far as I know - Unless individual retailers bundled it themselves. I don't believe the SGB came with any games.

    • @Zeloverevolution
      @Zeloverevolution Před 7 lety

      Yeah, I'm guessing retailers around here just upsold a lot of people with the "Advanced SGB Features!" Considering I don't know anyone in person who just has Space Invaders without an SGB.

  • @Johnny420Boi
    @Johnny420Boi Před 7 lety

    I've had a friend give me a super gameboy and the audio from the cartridge won't work but the sounds from the menu work...is this a problem where I have to replace parts from the cartridge ???

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Johnny Boi Have you tried other Game Boy carts in your Super Game Boy? Do those carts work in an original Game Boy. As a first port of call, I'd wipe all contacts down with a cotton swab dipped in some isopropyl.

    • @Johnny420Boi
      @Johnny420Boi Před 7 lety

      Pug Hoof Gaming I've tried 2 games actually Mario land and game and watch collection l. They both worked flawlessly on a gba and I've tried cleaning it but still no in game audio ):

  • @midnightmooncrazyness1920

    That's pretty awesome its like the Nintendo switch

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety +1

      Indeed! Nintendo were always ones to retool older ideas with new tech, and this is an excellent example :)

  • @andrewspade7969
    @andrewspade7969 Před 2 lety

    When I got mine I was very disappointed there was no 2 player, that's what I wanted most. And the colours could have been better but the earlier weren't designed for it so don't look that great on it but other early games had good colours.

  • @dallai3615
    @dallai3615 Před 3 lety +1

    Ive seen all the 3 videos, but there is 1 piece of info I could'nt get from them... the number of possible colours at once is 10, but how about the total mount of colours? How many of them

    • @PugHoofGaming
      @PugHoofGaming  Před 3 lety +1

      Well, 10. The Super Game Boy can use multiple palettes of four “colours” for different portions of the screen. For example, the map screens of Donkey Kong ‘94 can use four palettes of four colours at once (but as only 10 colours can be used, those palettes share some of the colours). I hope that makes sense?

    • @PugHoofGaming
      @PugHoofGaming  Před 3 lety +1

      And if the question was how many colours of the SNES’s possible colours can be used, don’t quote me on this, but I think you can theoretically use any one of the system’s 32,768 colours.

    • @dallai3615
      @dallai3615 Před 3 lety +1

      @@PugHoofGaming thank you so much for aswering :)
      yeah, thats why I wonder about the total, like the actual "palette" , because I keep reading that can be used "multiple" palettes on the same game, but the colours on those palettes would be repeated, arent they?
      So you thing those 10 colours would be any 10 of the 32K snes palette? But in practise Im not sure if thats been done in any game actually..
      Or maybe would be the limit of these "multiple" 4 colout palettes that you.are able to put on the same game?

    • @PugHoofGaming
      @PugHoofGaming  Před 3 lety +1

      No problem :) Theoretically, I can’t see why that wouldn’t be the case, as the Super Game Boy has access to anything the SNES can do.

  • @jacobwalker7119
    @jacobwalker7119 Před 3 lety

    Is there anyway to fix the sound issue? I have a super Gameboy myself and love everything about it except for the sound being different

    • @PugHoofGaming
      @PugHoofGaming  Před 3 lety

      They only way would be to modify the SGB with a different clock crystal that uses the correct timing.

  • @PugHoofGaming
    @PugHoofGaming  Před 7 lety +3

    Do you own a Super Game Boy? What were/are your favourite games to play on it? Any other games you know of that have cool Super Game Boy features?
    Share your stories, here in the comments!

    • @larrymalloneejr.2974
      @larrymalloneejr.2974 Před 7 lety

      Yup!
      It was the only way - not owning a Game Boy - that I experienced Link's Awakening, The Mario and Wario platformers, and the Gameboy Mega Man games. Pity they never released a version that could play GBC games, at least stateside or that I know of.

    • @kitfisted
      @kitfisted Před 7 lety +2

      I just had a JP Super Game Boy arrive last week, so I've been using it to play my favourite game of all time: Donkey Kong '94. I'd seen commercials for the extra features DK94 has on Super Game Boy twenty years ago, but I'd never had a chance to put the two together until now, and holy god is it ever a joy to play on SGB. It has a great custom border of an old DK arcade machine, custom colour palettes for each level, and plays really, really well with a SNES controller. I've had that DK94 cart in my bag for probably twenty years consistently, and now I don't think it's ever leaving my SNES. What a great little machine.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Michael Gold DK94 really is one of the shining examples of what can be done with the Super Game Boy, even as one of its first games. Thanks for sharing your story!

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      Do you own a PAL Super Nintendo (the one that looks like the Super Famicom) or an NTSC Super Nintendo (the purple and grey North American one)?
      If you own a North American SNES, you can snap some tabs in the cart slot and your Japanese Super Game Boy will work fine. If you have a PAL system, you'll need an import converter (and it'll run slower unless you mod your system for 60Hz).

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      The outsides might look the same, but the PAL SNES and Super Famicom are different enough to stop it working on a PAL SNES without modification. The PAL SNES and Japanese Super Famicom use different television standards (SNES is PAL 50Hz, Japanese Super Famicom is NTSC 60Hz). I use a PAL SNES which is modified to play NTSC games at 60Hz.

  • @jonathansteele2899
    @jonathansteele2899 Před 4 lety

    I have an English Pokemon yellow game and I have a Japanese famicon when I put it in it says the data has been destroyed what's happening. Please answer

  • @cookimaus1
    @cookimaus1 Před 4 lety +1

    I hope people are able to make hacks that make custom enhancements so we can unleash the true power of it!

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety

      I’m not sure - I would have thought someone had done it by now. Home brew devs are able to code border/palette support from scratch, but I don’t think anyone has been able to retrofit that for an existing game (or at the very least, hasn’t tried!)

  • @oaktea
    @oaktea Před 7 lety

    11:04 - An evil villain's laugh as performed by someone doing a terrible dry reading of the script ;)

  • @blastproces
    @blastproces Před rokem

    Only really way to justify the best out of gameboy

  • @alfie110
    @alfie110 Před 5 lety +1

    I just picked one up

    • @PugHoofGaming
      @PugHoofGaming  Před 5 lety

      Excellent, welcome to the club! Was there a particular game you wanted to get it for, or did you just fancy getting one to play Game Boy games on your TV?

    • @alfie110
      @alfie110 Před 5 lety +1

      @@PugHoofGaming It was Donkey Kong 94 and yes playing Pokemon Gold on a TV was also another reason

    • @PugHoofGaming
      @PugHoofGaming  Před 5 lety +1

      Well, as reasons go, DK94 is definitely a good excuse, as is Pokemon Gold :) Hopefully this series shows you a bit more about what you can do with your new purchase (I've also done videos about the Game Boy Player, and a list of some of the best SGB games)

    • @alfie110
      @alfie110 Před 5 lety

      @@PugHoofGaming Sweet, I'll have to check those out

  • @kr4t0sg.28
    @kr4t0sg.28 Před 2 lety +1

    Those gameboy borders codes don't work. Im trying to get the translucent gameboy and it don't work.

    • @PugHoofGaming
      @PugHoofGaming  Před 2 lety

      I assure you, they do - Only when playing Mario’s Picross though!

  • @oaktea
    @oaktea Před 7 lety +1

    My favourite thing about the Super Gameboy was that it played Pokemon in colour way better than the GBC did. This isn't true for Gold and Silver, but Red and Blue were much more coloured on the Super Gameboy. The GBC just gave them either a green or blue pallet everywhere from what I recall. Much more limited, and didn't colour the battles properly.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +1

      That's right, and you can see the results briefly in this video. The Super Game Boy was able to separate the screen into areas and apply a palette to those individual areas. Meanwhile, the Color just applied a basic palette to the entire screen. Clever stuff!

    • @oaktea
      @oaktea Před 7 lety +1

      Ahh, so that's how that works! I never had any idea. Thanks for the reply!
      btw I subbed halfway through this video, and I've never subbed after watching one video before. Great stuff, and I'll be looking forward to more!

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +OakTea Wow, thanks - That means a lot! Not a bad time to subscribe - Ive settled into a weekly schedule, plus I've got quite a few videos published at this point, so there's a nice backlog for you to watch :)

    • @ostradiemgi5469
      @ostradiemgi5469 Před 7 lety +1

      But the Game Boy Color could differentiate between backgrounds and sprites. That is pretty neat.
      Makes the DKLand series much easier to play.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      Ostra Diemgi And with those DKL games, you needed all the help you could get! :)

  • @agirlinsearchof9057
    @agirlinsearchof9057 Před 2 lety +1

    Does anybody know if Super Game Boy palettes are used on the Game Boy Color? Like, if I inserted Metroid II into a Game Boy Color, would it have the same palette as it would on the Super Game Boy, or would it still have the default color scheme that the GBC uses for GB games in general?

    • @PugHoofGaming
      @PugHoofGaming  Před 2 lety +1

      As it happens, the Game Boy Color has its own set of default palettes for a few games - Metroid 2, for example, has a much more pleasant black/blue/red/yellow/white palette that’s much better than the SGB’s selection of garish hues.

    • @agirlinsearchof9057
      @agirlinsearchof9057 Před 2 lety +1

      @@PugHoofGaming Hmm! That sounds really cool!

    • @PugHoofGaming
      @PugHoofGaming  Před 2 lety +1

      It’s a much better palette for that game! I used that palette recently for my review of Metroid 2 on here, so have a look at that to see what it looks like :)

    • @agirlinsearchof9057
      @agirlinsearchof9057 Před 2 lety

      @@PugHoofGaming I’ll go check that out, then! :)

  • @someguy7582
    @someguy7582 Před 7 lety +1

    The reason why Factor 5 emphasized sound so much is probably because they licensed their audio tech to other developers, like EA.

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety

      +Jay Zero yeah, I recall them innovating a lot in terms of audio - Dolby Surround in the SNES versions of Turrican, MP3 streaming in a few N64 games, etc.

  • @DjKarmaTek
    @DjKarmaTek Před 3 lety +1

    Anyone know if IT will work on snes clone systems? I collect carts for my gba.

    • @PugHoofGaming
      @PugHoofGaming  Před 3 lety

      Well, it won’t work with GBA carts for a start, only original GB games, and Color games with GB support. As for clone systems, it might - It might not. All depends on the clone system and how well it’s built.

    • @tobbeborislyba
      @tobbeborislyba Před 3 lety

      @@PugHoofGaming he kinda could collect gb/gbc carts for his GBA tho

  • @kyletaylor8172
    @kyletaylor8172 Před 4 lety

    Does the super Gameboy 2 japanese work on pal UK consoles?

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety +1

      You’d need a way to get past the region lockout, either with an import adapter or by modding your system with a SuperCIC chip/board. However, unless you modified your system with a 60Hz setting, the timing would be a bit slower.

    • @kyletaylor8172
      @kyletaylor8172 Před 4 lety +1

      @@PugHoofGaming thanks for replying straight away I'll mess around with the console thank you

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety

      No problem! Definitely worth putting some mods in there (or even better, track down an NTSC system, especially a 1-Chip version)

    • @kyletaylor8172
      @kyletaylor8172 Před 4 lety

      @@PugHoofGaming I have a 1 chip PAL console but heard modding the console might affect it badly?? So might have to go with a adapter but will look mutant coming out the top of my snes 😂😂

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety +1

      Not detrimental at all - My 1-Chip Super Famicom has an RGB amp, dejitter board and a SuperCIC board and it’s perfect. You can get a combined board now with SuperCIC, Dejitter and a dual frequency oscillator (so that 60Hz and 50Hz modes run at the correct speeds) - Worth doing!

  • @landon8-bit881
    @landon8-bit881 Před 5 lety +1

    I just got a complete and box super Gameboy for 24.99 at Games2Go and I want to know how to change the color palette

    • @PugHoofGaming
      @PugHoofGaming  Před 5 lety

      All of the info you need is in the video, there’s a little bit in there about changing the palette.

    • @landon8-bit881
      @landon8-bit881 Před 5 lety +1

      Thank you

  • @RainHachenberg
    @RainHachenberg Před 6 lety

    your facial expressions are identical to mine!

  • @badreality2
    @badreality2 Před 6 lety +1

    So the Super GameBoy had the ability to add SNES sprites to GameBoy games, but Nintendo only had the right to use it, and it used only for a game's title font and borders? ...How come the Super GameBoy has a feature that was implemented and banned, but it was deemed to expensive at the time, to add the crystal ocsilator, and the link cable port?

    • @PugHoofGaming
      @PugHoofGaming  Před 6 lety +1

      So as far as I know, the entire Game Boy featureset was free for any developer to use (after all, Taito were the only ones to use the ability to call up a SNES game directly from a GB cartridge with Space Invaders)...It’s just that very few developers bothered to do anything with it!
      It still puzzles me why there was no link port on the original unit and incorrect clock timings.

    • @TheMamaluigi300
      @TheMamaluigi300 Před 5 lety

      Pug Hoof Gaming I’m guessing having both GB sprites and SNES sprites would take up too much space for almost any game, and Space Invaders is only able to do it since such a small game in the first place.
      For the lack of a link port, it was either...
      A: Because Nintendo thought it would be unfair for one player to have a big, colorful, bright screen and the other player to have a tiny, green, dark screen
      B: Because goddamn RF interference from a *wired* connection. (That is Nintendo’s actual excuse in one of the Nintendo Power issues, which sounds too stupid to be true.)
      And for incorrect clock speed, probably for manufacturing savings since the two systems’ clock speeds were close enough for most people.

  • @peetvader478
    @peetvader478 Před 2 lety

    Why is my game coming out black and white??

    • @PugHoofGaming
      @PugHoofGaming  Před 2 lety

      Not sure what you’re asking as you haven’t really given much information - What game and how are you playing it?

    • @peetvader478
      @peetvader478 Před 2 lety

      @@PugHoofGaming sorry..I played a gameboy game on snes for the first time and the picture was black and white. Turns out I had to switch from component to video. 👍🏻

  • @sebastianredolfi7412
    @sebastianredolfi7412 Před 4 lety

    me estan hablando en ingles asi que no van a tener el super

  • @gabrieleriva651
    @gabrieleriva651 Před 7 lety

    That zoomed out mirroring border is REALLY distracting...

    • @PugHoofGaming
      @PugHoofGaming  Před 7 lety +1

      +Gabriele Riva It's all part of my plan to hypnotise you with subliminal images of Wario Blast. Seriously though, thanks for the feedback - I have recently been fiddling with the colour opacity for newer vids, so it shouldn't be quite as distracting in future!

  • @johneymute
    @johneymute Před rokem

    The only way to defeat the whole purpose of the supergameboy is to hookup the snes to a B&W sony watchman sothat you can no longer play those gameboy games in color and the image will be even smaller at average due those BG borders around the screen.
    So hahaaa🤣🤣

  • @ChrisAdams-fc2mn
    @ChrisAdams-fc2mn Před 4 lety +1

    Why did Nintendo limit what developers could do with the super gameboy. Another stupid nintendo decision omg!

    • @PugHoofGaming
      @PugHoofGaming  Před 4 lety

      I wonder if there was a technical reason (i.e. it was limited to the point of useless). Nintendo will certainly never tell!