By being this lazy you make things much harder for yourself sheesh. Would take you 30s to remove earthquake and put in nullify, and another 30s after. Without nullify you can't accomplish anything seriously. Even my r9rr veno could pressure you constantly in an almost endless cc lock and threaten you with crush vigor combos if you don't have nullify to create a gap in the cc lock or stop the dmg... you are using tree instead, which is costing you way more energy and stopping none of the dmg. Very foolish! Not to mention... you don't have nullify poison as your baseline skillset? Wood will eat you alive if you don't have... Here's an idea, buck the funny idea of putting genie skills onto your skillbar, and just swap between pve and pvp genies lol. Earthquake is clearly there for pve only. Without genie skills on your main skillbar you can probably go from 5 rows down to 4, clearing real estate around middle of screen which I assume you value a lot. Hotkey the genie skills directly which PWI allows you to do in-game, something like alt+1, alt+2, etc, no clicking needed. I get that you are a clicker but its dumb to have to click genie skills because they are supposed to be used while doing other stuff. At minimum hotkey them and keep your mouse hovering by your actual character skillset, rather than having to hover your mouse over a genie skill in case you need to use it, which means in the meantime you aren't using any skills period. Not good! In terms of gameplay it looks really good, though I'd have probably tried a bit harder to kill the pet. The pet is the main source of your problems. Chaos blade it and kill it with edged blur while standing near veno. When you run away and it chases you, attack it. Kill it and veno will have more harder time pressuring you because it takes a while to respawn, and even if it respawns, its briefly naked for a few seconds till it rebuffs itself and receives the veno's heal skill. I've played the other side of this matchup before and when pet dies its really problematic, so you as seeker have to make a stronger effort to clear the pet. Monkey isn't 'a herc: herc is not worth trying to kill but the monkey definitely is. One limitation of your gear is that you clearly don't have -interval build. If you did, your problems of 1v1 dmg will start to go away, like for darcy. Pet will be 3 seconds of auto attack to kill, a qpq > void step > auto attack combo is sure to force instant genie or death will result shortly after. So seeing as you have some lovely g17r3 gear, strongly consider doing what darcy did and get yourself -int on all the attack pieces. The way the veno plays its obvious to me they don't respect your dmg output, and having 5aps with sword would keep them honest. For the gear you had, and putting aside the issue of not trying hard enough to kill pet, I couldn't expect somebody to do much better than you did under the circumstances. I'd like to see you add nullify, get some interval gears, kill the pet more effectively, then have a rematch. Edit: also get str based occult genie and punish the expel > summer sprint combo after you debuff. Str makes the nullify poison and faith on your genie cheap so its not a bad idea. It's a gamble but against that much defensive gear you do need to roll the dice a bit anyways. Cheers.
One thing I forgot to mention which might actually be important. When fighting against a sage veno, you actually have a lot more mobility than they do. Sage venos trade demon's incredible mobility for superior chi gain and tankiness. If you simply were to run away or voidstep to a mob in the distance when you are in trouble, you could save yourself pretty easily. It probably feels weird as a seeker to run away temporarily from a fight but it would work. Note, this won't work against a demon veno, they can outrun you without ever touching their genie. However demon veno won't be quite as tanky so its a fair tradeoff. Also, when you are in trouble, instead of transpositioning against the *veno*, consider clicking a monster behind you and tranposing it instead, leaving you far enough from veno to buy time for malefic's paralyze to end.
seekers really do have a hard time facing veno especially on 1v1, it's their natural enemy i guess
Yes i would say that also , they are their kryptonite 😁
I don't see you using nullify poison, so she can do all her combos very calmly.
Ya i dont have it on genie , i wont put it for a 1v1 :D
By being this lazy you make things much harder for yourself sheesh. Would take you 30s to remove earthquake and put in nullify, and another 30s after. Without nullify you can't accomplish anything seriously. Even my r9rr veno could pressure you constantly in an almost endless cc lock and threaten you with crush vigor combos if you don't have nullify to create a gap in the cc lock or stop the dmg... you are using tree instead, which is costing you way more energy and stopping none of the dmg. Very foolish! Not to mention... you don't have nullify poison as your baseline skillset? Wood will eat you alive if you don't have...
Here's an idea, buck the funny idea of putting genie skills onto your skillbar, and just swap between pve and pvp genies lol. Earthquake is clearly there for pve only. Without genie skills on your main skillbar you can probably go from 5 rows down to 4, clearing real estate around middle of screen which I assume you value a lot. Hotkey the genie skills directly which PWI allows you to do in-game, something like alt+1, alt+2, etc, no clicking needed. I get that you are a clicker but its dumb to have to click genie skills because they are supposed to be used while doing other stuff. At minimum hotkey them and keep your mouse hovering by your actual character skillset, rather than having to hover your mouse over a genie skill in case you need to use it, which means in the meantime you aren't using any skills period. Not good!
In terms of gameplay it looks really good, though I'd have probably tried a bit harder to kill the pet. The pet is the main source of your problems. Chaos blade it and kill it with edged blur while standing near veno. When you run away and it chases you, attack it. Kill it and veno will have more harder time pressuring you because it takes a while to respawn, and even if it respawns, its briefly naked for a few seconds till it rebuffs itself and receives the veno's heal skill. I've played the other side of this matchup before and when pet dies its really problematic, so you as seeker have to make a stronger effort to clear the pet. Monkey isn't 'a herc: herc is not worth trying to kill but the monkey definitely is.
One limitation of your gear is that you clearly don't have -interval build. If you did, your problems of 1v1 dmg will start to go away, like for darcy. Pet will be 3 seconds of auto attack to kill, a qpq > void step > auto attack combo is sure to force instant genie or death will result shortly after. So seeing as you have some lovely g17r3 gear, strongly consider doing what darcy did and get yourself -int on all the attack pieces. The way the veno plays its obvious to me they don't respect your dmg output, and having 5aps with sword would keep them honest.
For the gear you had, and putting aside the issue of not trying hard enough to kill pet, I couldn't expect somebody to do much better than you did under the circumstances. I'd like to see you add nullify, get some interval gears, kill the pet more effectively, then have a rematch.
Edit: also get str based occult genie and punish the expel > summer sprint combo after you debuff. Str makes the nullify poison and faith on your genie cheap so its not a bad idea. It's a gamble but against that much defensive gear you do need to roll the dice a bit anyways.
Cheers.
One thing I forgot to mention which might actually be important. When fighting against a sage veno, you actually have a lot more mobility than they do. Sage venos trade demon's incredible mobility for superior chi gain and tankiness. If you simply were to run away or voidstep to a mob in the distance when you are in trouble, you could save yourself pretty easily. It probably feels weird as a seeker to run away temporarily from a fight but it would work. Note, this won't work against a demon veno, they can outrun you without ever touching their genie. However demon veno won't be quite as tanky so its a fair tradeoff. Also, when you are in trouble, instead of transpositioning against the *veno*, consider clicking a monster behind you and tranposing it instead, leaving you far enough from veno to buy time for malefic's paralyze to end.
Venos Op. especially when they using their hercs that steals argo
Yes !
SP is empty, that hurts a lot 😢
78k pdef
134k magic def
368 Def lvl 😮
Ya SP is mostly empty those days :(
@@kele_pwi4395 Don't tell me than West Arch is like SP 😓
@@v.o239 no its not
@@v.o239 Its worst ahah
@@kele_pwi4395 NOOOOOOOOOOOOO 😞
Biggest problem with venos is : u cant spark too much , so u dont deal enough dmg.
+ they have a lot more of anti-stun / stun than a seeker to control peeps
Nahhh one genie skill counters whole veno lol
Verdict : i hate venos.
she over gear u bro
Over gear? Doesnt seems to be such a big gap in gears here
@@yellowrunkz Just 2 set full def and att , and a few hightest lvl more :D