[TCRF] Mario & Luigi Superstar Saga Demo Indepth Look - Stardust Fields to Hoohoo Village

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  • čas přidán 23. 10. 2023
  • This demo was found and released recently. While the game sets you up with three small scenarios - complete with arranged custom little levels - it seems that the entire game might actually be present in the files!
    Instead of covering the scenarios in the demo, this series attempts to play through as much of the game as possible, while discussing the notable differences to the final game.
  • Hry

Komentáře • 175

  • @Skawo
    @Skawo  Před 9 měsíci +115

    List of the _really_ notable things:
    00:30 Titlescreen
    00:44 Different Toad sprites
    03:35 Different Mario dance sprite
    04:08 Toad Avalanche
    05:24 Super Mushrooms = Bean Mushrooms?
    09:31 Menu
    10:11 The photograph sequence
    12:50 Different Airship area
    16:20 Border Jump area graphics
    18:29 Border Jump Level 3 pattern difference
    20:35 Battle Differences Vol 1
    21:08 Bowser is broke
    25:35 Bros. Cookie
    27:46 Battle Differences Vol 2
    28:55 Battle Differences Vol 3

  • @DrAraxxor
    @DrAraxxor Před 9 měsíci +266

    Wow this really puts into perspective on how much a few months of dev time can change things. The latest stable build was at E3 while the final releases were in November.

    • @budd8852
      @budd8852 Před 9 měsíci +27

      I can only imagine how much crunch they were put under to make the game happen in such a short amount of time.

    • @Julian-mc3tc
      @Julian-mc3tc Před 9 měsíci +56

      ​@@budd8852 From the few game projects I did at school, I can tell you that :
      1- When the game engine is finished, you can make a *LOT* of improvement and small updates really quickly
      2- They were crunched to death lmao

    • @DrAraxxor
      @DrAraxxor Před 9 měsíci +9

      @@budd8852 I definitely don't want to imagine what getting all this out in that timespan in such a workplace was like.

    • @DarkAura19
      @DarkAura19 Před 9 měsíci +22

      To be fair, I think the likely case of all the unused assets here is them reverting back to whatever their most stable build was so they could make sure the demo performed as well as it could. It's likely some of this had already changed to what we know by that time.

    • @LasagaMan
      @LasagaMan Před 9 měsíci +14

      @@budd8852 This was in the GBA/6th gen era, the devs of that era were able to do quite a lot once they had an (oftentimes self developed) engine established, they could do a while lot for development and use the game they just made as a base for the next.

  • @DannyJS1
    @DannyJS1 Před 9 měsíci +162

    Okay, that death and revive animation is actually really cool. I wonder if the original Starbeans cameo characters are still left in?

    • @Skawo
      @Skawo  Před 9 měsíci +52

      We'll see~!

    • @teaoftraffic
      @teaoftraffic Před 9 měsíci +23

      @@Skawoit’ll either be the first time we’ll see them in action in over 20 years
      or they’ve been scrubbed away before this demo was created

    • @poudink5791
      @poudink5791 Před 9 měsíci +7

      @@teaoftraffic Neither, it turns out.

  • @meta1429
    @meta1429 Před 9 měsíci +56

    2 decades of this game's time and a demo consisting of SuperStar Saga's early build found in the archives?
    Man I feel old just remembering this game when I first got it back in 2003, which was coincidentally my first Mario game.

  • @reydiantskyes8294
    @reydiantskyes8294 Před 9 měsíci +82

    Funny thing about the Toad designs is that they flow MUCH smoother into their shocked animation which largely seemed unchanged

    • @asra-5180
      @asra-5180 Před 9 měsíci +18

      They look like they melted lol

  • @CambriaBold
    @CambriaBold Před 9 měsíci +111

    As much as the final behaviour for the bros falling in battle and having to carry each other when dodging attacks adds an extra wrinkle to the battle system, I'm kinda bummed the beta defeat behaviour didn't get used anywhere. It's cute.

    • @Pitrek1113
      @Pitrek1113 Před 9 měsíci +32

      At least the SMB1 death was kept in the sidescrolling section. But would be cool if they didn't remove mario bros. respawn instead of teleporting back in these sections.

  • @poweroffriendship2.0
    @poweroffriendship2.0 Před 9 měsíci +59

    The demo version of Mario and Luigi's death animation is a nice callback to their NES/arcade days (Super Mario Bros. for the fallen death sequence and the _Mario Bros._ for the revival sequence).
    Also, the early Toad sprites look adorable.

    • @pashanurmuhammaddjaprie4299
      @pashanurmuhammaddjaprie4299 Před 9 měsíci +14

      I think that fallen death sequence was actually originated from Mario Bros.

    • @RetroT-Bones
      @RetroT-Bones Před 9 měsíci +5

      @@pashanurmuhammaddjaprie4299 It makes sense, since there is bonus mini-game: Mario Bros. Classic bundled inside the game of Mario & Luigi Superstar Saga.

  • @MrGojira95
    @MrGojira95 Před měsícem +16

    That beta music is contagious, and now lives rent free in my head forever.

  • @dasirrlicht5415
    @dasirrlicht5415 Před 9 měsíci +54

    Given the theme of the game and the way the old toad sprite looks, I think its absolutely acceptable to call em Bean-Head Toads.

    • @user-bb2op9he1x
      @user-bb2op9he1x Před 9 měsíci +5

      yeah the game had inspirations from jack and the bean stalk after all

  • @slimyslimer2642
    @slimyslimer2642 Před 9 měsíci +65

    Is it me or Bowser looks CHONKIER in this version?

    • @Dakress23
      @Dakress23 Před 9 měsíci +14

      Yeah. His legs look pretty thick in the demo.

    • @thesupervideogamenerdmore3171
      @thesupervideogamenerdmore3171 Před 9 měsíci +4

      As if he wasn't chonky enough.

    • @jsphn2008
      @jsphn2008 Před 9 měsíci +4

      And also his final sprite during battle is larger than the one in the tutorial fight.
      Not to mention he also looks like plastic.

  • @Nintendotron64
    @Nintendotron64 Před 9 měsíci +35

    Some things worth commenting on:
    -Seems like tutorials were still REALLY rough; to the point they weren't confident in showing them all.
    -"Bound Bros" is probably just a translation error they scrambled to fix
    -Same probably also goes for "Bean Mushrooms"
    -It's really fascinating how different dying is! Not only did the animations change, but it's mechanically different too! Makes you wonder why they changed it when the demo version seemed to work as intended.
    -The jump and hammer blocks should've been kept. They look a lot nicer as opposed to just selecting from a menu.

    • @skunthundler
      @skunthundler Před 9 měsíci +5

      Idk about bound bros being an error, a lot of Japanese stuff uses bound instead of bounce. It was probably just an early, rough translation.

    • @irregulargamer1352
      @irregulargamer1352 Před 9 měsíci +2

      Understand that this is also meant to be a demo. so it's mainly to show people and have people get a taste of a game. so of course you are going to have stuff like abilities and items early while also skipping tutorials.

  • @KiyloNendroid
    @KiyloNendroid Před 9 měsíci +13

    While i understand why the icons in boarder jump were changed, to stay in style of the character sprites, i seriously love how they look here

  • @Laenthor
    @Laenthor Před 9 měsíci +18

    Few differences you missed:
    Peach has blue eyes with different shades and pupils instead of fully flat brown.
    When using their bros jump moves, in the finale the bros don't say "yah" and "yippee".

  • @Keitoded
    @Keitoded Před 9 měsíci +29

    Bowser's sprites are a bit different in the knee area. When's he sideways, they're rather prominent, and they stick out more when he's forward.

  • @jimmer4039
    @jimmer4039 Před 9 měsíci +8

    i like how 90% of the demo only has one unused song playing
    it reminds me of that one pirated version of sonic adventure dx

  • @firstlast2602
    @firstlast2602 Před 9 měsíci +4

    thanks skawo for making videos about this demo and even point out some notabke differences here and there, it's nice when prerelease version of known game gets documented this fast and detailed, i really appreciate it!

  • @Shantae1188
    @Shantae1188 Před 9 měsíci +15

    That Peach design during the Fawful inhaling animation looked like she had blue eyes instead of black

    • @crashybandicoot0136
      @crashybandicoot0136 Před 9 měsíci +2

      It's actually like that throughout the demo

    • @thesupervideogamenerdmore3171
      @thesupervideogamenerdmore3171 Před 9 měsíci +4

      Maybe they considered giving everyone eye colors, but the GBA's resolution made it look weird, like SMRPG, so they made it black.

  • @horpuscorpus8299
    @horpuscorpus8299 Před 9 měsíci +9

    Bro, why did they take out the toad avalanche? That was so funny

  • @specssmish
    @specssmish Před 9 měsíci +8

    Interesting, because it looks like Dream Team used a more elaborate version of this beta battle transition with the bros. icons!

  • @jimboslim
    @jimboslim Před 9 měsíci +7

    Bowser's overworld sprite is quite different. He now has massive thighs instead of massive arms!
    I feel like the Bros. Block jumps higher when struck, possibly leading to a loss in coinage.
    29:03 Pretty sure the Mario 1 death jingle is used in the final game when you die in a platforming section as mini Mario

  • @the_bookworm8281
    @the_bookworm8281 Před 9 měsíci +12

    Another thing I noticed that I do not see in the comment section mention yet: the cutscene that plays where the Border Bro gives you the Beanbean Map didn't play in the demo.

    • @Skawo
      @Skawo  Před 9 měsíci +6

      Oh, dang, completely forgot about that.

  • @splatana6660
    @splatana6660 Před 9 měsíci +14

    Shame about the loss of the death animation and those extra in-battle blocks, they looked nice

  • @whomdunit2457
    @whomdunit2457 Před 9 měsíci +73

    Woah, wait, how long ago was this dumped? I feel like it has to be fairly recent cuz I'm just hearing about this now... this is really cool!

    • @Skawo
      @Skawo  Před 9 měsíci +78

      Today.

    • @Getlucky12
      @Getlucky12 Před 9 měsíci +17

      @@Skawo Wow you work fast then

    • @BBWahoo
      @BBWahoo Před 9 měsíci +15

      ​@@Skawo
      Do you think bowser is a bottom or a top?

    • @user-pz45s
      @user-pz45s Před 9 měsíci +1

      @@BBWahooLOLLL

    • @Emerald_Fox
      @Emerald_Fox Před 9 měsíci +2

      ​@@BBWahoowhy not both?

  • @BananaFaceDude56
    @BananaFaceDude56 Před 9 měsíci +19

    I noticed that the regular attack command block is called 'attack' in this version instead of 'solo' as it is in the final. Upon closer inspection, it says 'Attack' up until you unlock Bros. attacks, whereas in the final game it always says solo even from the start.

  • @user-bb2op9he1x
    @user-bb2op9he1x Před 9 měsíci +5

    they really focused on the beans at some point huh?
    like just look at the logo it shoves vines and beans wherever it can
    the toads also have bean shaped heads, and the mushrooms are called bean mushrooms
    if i remember correctly they said that initial concepts for the game were inspired by jack and the beanstalk and it shows in the prototype even more

  • @PixelShiftss
    @PixelShiftss Před 9 měsíci +2

    15:47 I was so relieved the overworld song changed I was losing my mind listening to that other song oml

  • @dasirrlicht5415
    @dasirrlicht5415 Před 9 měsíci +7

    I did not even know there was a demo. Let's-a-go!

  • @DanTheLoler_17
    @DanTheLoler_17 Před 9 měsíci +15

    I think it would've been nice to point out that Luigi's high jump voice is pitched higher like in the remake

  • @gameo7
    @gameo7 Před 9 měsíci +4

    it's super interesting to see how much the game changed, and how the demo was found just recently too!

  • @masterofDisGuy
    @masterofDisGuy Před 7 měsíci +2

    As much as the death and revive animations are pretty cool, I loved the final release. Giving more personality and dynamic between the two bros.

  • @MusicIsMyLife-qm4rf
    @MusicIsMyLife-qm4rf Před 9 měsíci +3

    Rip alpha dream
    Thanks for giving us this fun game and much more of course

  • @ztarburst
    @ztarburst Před 9 měsíci +10

    I played this yesterday really interesting find. Also sad we'll probably never get a new Mario & Luigi game.

  • @spongesop8953
    @spongesop8953 Před 29 dny +1

    I love how bros moves in the over world are just: “Let’s-a go! Yahhhh! Yahhhh! Okie dokie! Yippee! Let’s-a go! Yahhhh! Yahhhh!” 😂

  • @besihodja393
    @besihodja393 Před 9 měsíci +4

    The death & revive animations were so cool why would Nintendo remove these references?

  • @Persun_McPersonson
    @Persun_McPersonson Před 7 měsíci +2

    I so wish the original M&L kept the original title text with the bean vine and silhouettes, instead of the Paper Mario-esque one they went with in the English version.

  • @LokiThePug
    @LokiThePug Před 9 měsíci +6

    I like the sprite princess peach has over the one in the final game, but I guess the eyes conflict with the aesthetic of both Mario and Luigi’s eyes so it had to be changed…

    • @MahNamJeff
      @MahNamJeff Před 9 měsíci +1

      that's probably the exact reason considering bowsers sprites were changed in the JP release of this game to make him look on model, but also changing his eyes to the same black as everyone else

  • @pinkheartgamers5007
    @pinkheartgamers5007 Před 9 měsíci +7

    I would love for someone to add the Beta death scenes and other small changes to be put in a mod pack. Some of these animations are too good to be under used

  • @EeveeEuphoria
    @EeveeEuphoria Před 9 měsíci +6

    i was wondering if you'd make a video on this, didn't expect you to be hawking the release this quick!

  • @osc-omb47896
    @osc-omb47896 Před 7 měsíci +2

    This music is going to make me go insane

  • @Spikey-Valentine
    @Spikey-Valentine Před 3 měsíci +1

    The music in this demo was making my head hurt

  • @Blancanon
    @Blancanon Před 9 měsíci +1

    Oh wow, this is so cool. One difference not mentioned is the boss defeat animation - it's different from the final game.

  • @curlybrace4984
    @curlybrace4984 Před 9 měsíci

    Man, I really kind of love that dying in battle difference. That's amazing.

  • @angelusvictor6715
    @angelusvictor6715 Před 9 měsíci +5

    21:56 Huh. In here, the following message appears:
    "Explore the Stardust Fields and collect 100 coins! Coins can be obtained via blocks or via battle. To check your held coins, open the menu."
    Was this message always there? I don't remember.

    • @s07195
      @s07195 Před 9 měsíci +1

      Always there.

    • @shyguy85
      @shyguy85 Před 9 měsíci +1

      Weird, I don't remember that either. Seems like something thatd be added for the demo though

  • @Chokey_Gaming
    @Chokey_Gaming Před měsícem

    This is beautiful.

  • @cryodual
    @cryodual Před 9 měsíci +10

    Oh my gosh! Skawo technically in a way sort of kind of maybe slightly does a *PIRACY?!* Shameful!
    (I say as I hold 200 pirated games behind me.)

    • @dasirrlicht5415
      @dasirrlicht5415 Před 9 měsíci +10

      Nono, their uncle works at nintendo and sound then the genuine demo cartridge.

  • @bosscrafty
    @bosscrafty Před 9 měsíci

    Something I haven’t seen anyone mention yet: in the minigame music, the instrument that should be a clarinet in the final is just a piano here

  • @vexion369
    @vexion369 Před 9 měsíci +1

    One thing I noticed is
    Luigi doesn't have a sad sitting animation at the start of the airship

  • @mambodockrill
    @mambodockrill Před 9 měsíci +1

    It it was originally known as Mario & Luigi, then Partners In Time must've originally been known as Mario & Luigi 2.

  • @dannyepix1918
    @dannyepix1918 Před 9 měsíci

    I love the unused music

  • @The_Clanker
    @The_Clanker Před 9 měsíci +2

    I do hope we can get a leaked beta of Paper Mario Sticker Star so we can see what could have been

  • @save_zawarudo
    @save_zawarudo Před 9 měsíci +1

    peach sprite is also more detailed in this demo but i like the final product more tbh

  • @waitithoughtihadtousemyrea5976

    The original dying mechanic was very neat to see.
    I assume the reason the first stage of the border jump was in English was that it was changed for the demo?

  • @TheMoney9999
    @TheMoney9999 Před 9 měsíci +1

    I hope some of the disabled options etc are able to be hacked out so that we can see more potential differences

  • @Zultzify
    @Zultzify Před 3 měsíci

    im sure someone mentioned this already, but マメキノコ does mean bean mushroom, but its also the name of the mini mushrooms in japanese. this wouldve been their first use afaik as it was NSMB that they were used in an official capacity. neat!

  • @jzb4312
    @jzb4312 Před 9 měsíci +3

    Another difference in this is that you seemingly either do alot more damage to enemies or that they have less life than they do in the final game as I know some of those in stardust fields do survive more than 1 attack in the final game at the time you first go there.

    • @LuigiXHero
      @LuigiXHero Před 9 měsíci +4

      He started at a higher level.

    • @toastr1255
      @toastr1255 Před 9 měsíci +2

      He started at level 7 (probably another demo thing, starting you at a fitting level for wherever it takes place), you can see him level up to 8 in the video

  • @Green24152
    @Green24152 Před 9 měsíci

    good lord that title screen "font" looks like it was content aware'd

  • @Keitoded
    @Keitoded Před 9 měsíci

    The Stardust fields music is very loud, and has slightly different instrumentation I believe.

  • @shyguy85
    @shyguy85 Před 9 měsíci

    Can someone upload the ost for this? Also whoah that death animation is SO MUCH COOLER!

  • @matthewgaming2408
    @matthewgaming2408 Před 9 měsíci +1

    You didn't mention that the goomba color palettes in this demo are different with them having gray shoes, like in the original Super Mario Bros, instead of brown like in the final.

  • @_.-.
    @_.-. Před 9 měsíci

    9:11 In the final game Luigi sits on the ground, sad it got roped into adventure

  • @JoeDan54
    @JoeDan54 Před 9 měsíci +1

    NO WAY!!!! I WANNA PLAY THIS SO BAD LOL
    Just in time for the game's 20 year anniversary next month!!!

  • @windchimes8764
    @windchimes8764 Před 9 měsíci

    The old toads look very similar to the face styles used in that one Tomato game from the same devs

  • @bigmanc3217
    @bigmanc3217 Před 2 měsíci

    Gotta say I like the battle HP and BP meter more than in the final game

  • @mrjab6313
    @mrjab6313 Před 9 měsíci +1

    Una diferencia que no mencionaste es que el color de ojos de peach es diferente en la demo son azules y en la versión final son negros si no recuerdo mal

  • @Jaminsongunner
    @Jaminsongunner Před 9 měsíci +1

    Any way to have music that's different from finished version uploaded

  • @user-gs1dh8nk6w
    @user-gs1dh8nk6w Před 9 měsíci

    It's kind of funny how mario and luigi get into battles and then immediately wins.

  • @KaguyaH
    @KaguyaH Před 9 měsíci +2

    Hate to be the guy who asks, but what's the source on the remixed Yoshi's Story music you use?

    • @Skawo
      @Skawo  Před 9 měsíci +1

      It was made for Newer Wii

  • @cannon9009
    @cannon9009 Před 9 měsíci

    Battle hud looked better in the demo, change my mind
    Also the ability to save in-menu was also way better

    • @cannon9009
      @cannon9009 Před 9 měsíci +1

      In fact, there's a lot of things I'm seeing that are just all-around better than the original. Like, sure, it was a bit cool that you actually had to carry fainted bros. around in fights, but having them fall into the HUD is cool and kinda light-hearted, exactly the fitting kind of tone for the game

  • @teaoftraffic
    @teaoftraffic Před 9 měsíci

    ngl
    I really like the old battle numbers.

    • @teaoftraffic
      @teaoftraffic Před 9 měsíci +1

      27:59
      THIS TOO
      THIS IS MUCH BETTER THAN A SIMPLE MENU
      (it only makes sense for bros. attacks and items)

  • @metalmario1231
    @metalmario1231 Před 29 dny

    Ok but the dying thing is cool as fudge...nowhere near as memeable as watching your brother die and continuing to dance right next to him but still cool

  • @apersoniguess_
    @apersoniguess_ Před 9 měsíci

    3:36 honestly I prefer the old sprite to the final one

  • @Keitoded
    @Keitoded Před 9 měsíci

    Also the hit effects from jumps and from bros attacks are different.

  • @ExGanonMain
    @ExGanonMain Před 9 měsíci

    How did you get your hands on this?

  • @Summer_egg
    @Summer_egg Před 9 měsíci

    One thing for Bowsers battle is that when Mario hits Bowser it does 10 damage but in the final it’s only 2 damage and when Bowser walks up to you before the battle starts he looks a bit…… fatter for some reason

    • @wariocapproductions326
      @wariocapproductions326 Před 9 měsíci

      For the first thing, i believe its because in the demo, Mario is like 5 levels higher

    • @Summer_egg
      @Summer_egg Před 9 měsíci

      Oh yeah I forgot to say that aswell MARIO IS LEVEL 7!

    • @Summer_egg
      @Summer_egg Před 9 měsíci

      @@wariocapproductions326 wait wouldn’t it be 6? Mario isn’t level 2 when you start the game right?

    • @wariocapproductions326
      @wariocapproductions326 Před 9 měsíci

      @HalloweenKirb no he's at level 1 when you start

    • @Summer_egg
      @Summer_egg Před 9 měsíci

      Yh so how is he 5 lvl higher? Don’t you mean 6 levels higher?

  • @mymax1629
    @mymax1629 Před 9 měsíci

    9:06 I never noticed before that it shows mario and luigi on deck with bowser (even though they're in the mouth at the moment), I wonder if that's in the full game or just in this demo version

    • @Skawo
      @Skawo  Před 9 měsíci

      That is in the full game.

  • @chaos_crew766
    @chaos_crew766 Před 9 měsíci +1

    Oh yeah u forgot to mention that Princess Peach has a completely different sprite at least for her eye colour

  • @stephenkillingback2956
    @stephenkillingback2956 Před 9 měsíci

    i prefer these beta toad sprites to how toads normally look. they have some actual shape to their face!

  • @glitchy6449
    @glitchy6449 Před 9 měsíci +1

    There's actually an unesed hooded beanish character in the game files, I wonder if you'll run into him

    • @Skawo
      @Skawo  Před 9 měsíci +1

      Well, funny you mention that.

  • @havocadvent2
    @havocadvent2 Před 9 měsíci +1

    YES SKAWO YEEES

  • @gustavoalejandromorletavil426

    You should REALLY play Tomato Adventure. I believe in the early stages of SS development, both games were quite similar...

  • @misk-ivus2990
    @misk-ivus2990 Před 9 měsíci

    Bowser is chonky in this version XD

  • @Tawit2546
    @Tawit2546 Před měsícem

    Mario & Luigi's KO'd animation has been different?

  • @NukeOTron
    @NukeOTron Před 9 měsíci

    I remember years ago seeing a screenshot of this game (which might be fake) with an image of Yoshi talking to to the guys, saying "Touch Fuzzy... get dizzy." or something to that effect. Is that anywhere in this build?

    • @asra-5180
      @asra-5180 Před 9 měsíci

      It'd be in Japanese if it is. Looks like the translation only did the stuff shown in E3.

  • @evanseifert8858
    @evanseifert8858 Před 7 měsíci

    If the mushroom coin to beanbean coin exchange rate were 1:infinity then how could you ever end up with just ten?

  • @samuelmooregaming
    @samuelmooregaming Před 9 měsíci

    I just played through the prototype through the file one beginning one and when i got to the part where you have to go towards chuckehuck woods and the npcs that you show the brooch to were not there

    • @Skawo
      @Skawo  Před 9 měsíci +2

      Yep. I had to work around it.

    • @samuelmooregaming
      @samuelmooregaming Před 9 měsíci +1

      How did you work around it

    • @fawfulthegreat64
      @fawfulthegreat64 Před 9 měsíci

      How did you get past the Queen Bean fight, for me it was just a glitchy tutorial Bowser fight and then a black screen softlock

    • @samuelmooregaming
      @samuelmooregaming Před 9 měsíci

      @@fawfulthegreat64 I used Myboy gba emulator on my phone and got no black screen softlock after the tutorial bowser fight when I got to queen bean
      The queen bean fight went to the tutorial bowser because the queen bean fight wasn't implemented yet

  • @user-bb2op9he1x
    @user-bb2op9he1x Před 9 měsíci

    where did they found this demo?

  • @notsodogninja35
    @notsodogninja35 Před 9 měsíci

    Huh. Where did the public get to see this version of the game, if at all?

    • @shyguy85
      @shyguy85 Před 9 měsíci

      I think it was at E3 but not sure. The logo used on that video is the same as the one here

    • @DylanDude
      @DylanDude Před 9 měsíci

      This is the E3 2003 build.

  • @elighbudziszewski1270
    @elighbudziszewski1270 Před 7 měsíci +2

    This video would be 100x better if there was talking instead of text

    • @Skawo
      @Skawo  Před 7 měsíci +2

      Not with my voice it wouldn't

    • @SuperM795
      @SuperM795 Před 4 měsíci

      If you ever consider doing a voiced video of it, I'd like to help you with the voice recordings. I might not have the best microphone or do the best imitations, but I'd love voicing Bowser.

    • @BowlOSoup6661
      @BowlOSoup6661 Před měsícem

      Gameplay videos with commentary suck honestly. Especially when you're doing it with no cuts and it's supposed to be a tutorial.

  • @SleekGoose
    @SleekGoose Před 9 měsíci

    I can’t believe you stole from e3 all those years ago ! Glad the cops didn’t catch you

  • @Biggiegardneryoutube
    @Biggiegardneryoutube Před 24 dny

    Can you give me the download link for my gba emulator

  • @BigRed3000
    @BigRed3000 Před 9 měsíci

    How was this found? Someone just bought it on ebay or something?

    • @wariocapproductions326
      @wariocapproductions326 Před 9 měsíci

      As far as I'm aware the user who dumped it aquired it and another prototype in a lot from a former Alphadream employee

  • @TheRogueMaverick
    @TheRogueMaverick Před 9 měsíci

    Is it just me or is the normal battle theme a bit different from the final?

    • @Skawo
      @Skawo  Před 9 měsíci +1

      It is.

    • @TheRogueMaverick
      @TheRogueMaverick Před 9 měsíci

      @@Skawo - I thought so! I could tell there was a difference when I tried it myself yesterday morning. Not a big difference on the surface, but most certainly there!

  • @heckinconcernedkitten61
    @heckinconcernedkitten61 Před měsícem

    The music used to be way worse, damn

  • @nootmastew
    @nootmastew Před 9 měsíci

    Does a Hand Block exist?

  • @jefferyandbob3137
    @jefferyandbob3137 Před 3 měsíci

    Bowser doesnt have hands wtf

  • @lucaswiese6
    @lucaswiese6 Před 27 dny

    playlist pls?

    • @Skawo
      @Skawo  Před 27 dny

      There is one: czcams.com/play/PLNt9bYwiVIA_wal5ygLkrz5gKTQkWJ9ug.html

    • @lucaswiese6
      @lucaswiese6 Před 26 dny

      @Skawo ah thanks very much

  • @sahilhossian8212
    @sahilhossian8212 Před 9 měsíci

    Lore of [TCRF] Mario & Luigi Superstar Saga Demo Indepth Look - Part 1 momentum 100

  • @cup_noodls
    @cup_noodls Před 9 měsíci +1

    I wonder if the Mario Bros style revival was added because it was gonna include Mario Bros Classic

  • @rushkirt7
    @rushkirt7 Před 9 měsíci

    WHAT

  • @snackerfork
    @snackerfork Před 9 měsíci +1

    The proto Toad sprites are really cute! The forward-facing sprite at 3:13 makes it really clear what they were going for, which is their heads being mushroom shaped instead of just circular - you can almost trace it with the SMB1 mushroom sprites. It's a fun design and it's kind of a shame they reverted it to look more "on model."

    • @snackerfork
      @snackerfork Před 9 měsíci +1

      Like others have pointed out, Bowser's sprites differ pretty dramatically. Some of them seem to have been heavily modified or completely redrawn, while others have more subtle changes - for instance, comparing the angry sprite at 7:49 to the final, the demo has a more exaggerated/cartoony expression with a larger mouth, eyes, and eyebrows, while the final looks more annoyed. It's hardly something you'd even notice if you weren't looking but it's there!
      The proportion changes are much more wild though - sometimes the sprites seem unfinished, like his forward walking sprite having comically stubby arms and legs, but then you have the side facing ones where he seems to have these huge, almost raptor-like jutting knees and tiny arms (to make him look more like a dinosaur?). It's actually kind of similar to Melee Bowser, while the final looks more like Sunshine (Melee was released first.)
      I'm wondering if the common thread with these sprite changes is that the developers were asked to have the main Mario characters be less stylized and more "on model" by release.