If You're a DEVELOPER You NEED to Know These Dev Hacks... (Roblox)

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  • čas přidán 22. 07. 2024
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Komentáře • 1K

  • @cheesemaster4132
    @cheesemaster4132 Před 2 lety +2183

    For the glitches that players can do to exit the map, there's no need for cylinders, just make the barrier thicker

    • @byemax.
      @byemax. Před 2 lety +193

      Yeah dance clipping only allows you to go through 0.8 or less studs, and corner clipping is gone because roblox patched it

    • @cloudy9873
      @cloudy9873 Před 2 lety +48

      @@byemax. yeah well u can laugh clip through like 1.2 studs

    • @nuclearnot
      @nuclearnot Před 2 lety +94

      @@cloudy9873 increase it to 1.3 studs then :troll:

    • @chaoshawk7850
      @chaoshawk7850 Před 2 lety +87

      @@nuclearnot increase to 1.21 :troll:

    • @nuclearnot
      @nuclearnot Před 2 lety +12

      @@chaoshawk7850 im bleeding

  • @merc7750
    @merc7750 Před 2 lety +292

    I’ve been a developer for years and I knew all these personally but it’s really nice to see someone is showing possibly new or just “not as experienced” developers.

    • @nub9583
      @nub9583 Před 2 lety +9

      ARE YOU CALLING ME A TRASH BUILDER?!??!

    • @14GZ
      @14GZ Před 2 lety +13

      @@nub9583 yes

    • @Andres923mc
      @Andres923mc Před 2 lety +1

      ​@@nub9583 no

    • @PikminEater
      @PikminEater Před 2 lety +4

      @@nub9583 maybe

    • @thaaSufle
      @thaaSufle Před 2 lety +3

      @@nub9583 ehh maybe 😏

  • @Qoride
    @Qoride Před 2 lety +194

    I love how he noticed he made a mistake at 5:43 and immediately cut to the solution, that made me laugh a little

  • @rdva
    @rdva Před 2 lety +419

    Well actually, players could still glitch through those invisible walls as long as they're 1-2 studs thick. Basically, there's many glitches in Roblox, and if you do /e dance2 (then doing the glitch along with that dance command), you're able to get past the wall.
    Now, I would explain this, but it can be pretty complicated to say how it works, so I'll just say that.
    *I suggest that everyone makes their invisible barriers 5 studs thick to avoid this problem.*

    • @user-xc2hy1ur2h
      @user-xc2hy1ur2h Před 2 lety +4

      Thx! Something else?

    • @Rocto
      @Rocto Před 2 lety +12

      It's impossible to glitch through a wall more than 1 stud thick without a gear that you can equip and unequip
      Also these rules only apply to r6

    • @hamster3664
      @hamster3664 Před 2 lety +10

      @@Rocto you can glitch through 1 stud walls with the sleep animation (i think thats what its called) in r15 too. always better to go 5 studs thick just in case

    • @rustunsafe
      @rustunsafe Před 2 lety

      ​@@Rocto you can glitch through 10 thick walls in r6

    • @Rocto
      @Rocto Před 2 lety +5

      @@rustunsafe what the hell are you talking about

  • @Jaysmh
    @Jaysmh Před 2 lety +576

    TL;DW + Timestamps (all done in mobile)
    1:13
    put Cylinders on corners to stop players for glitching out (just make the walls a few studs thicker
    2:19
    put an invisible truss on ladders to make it more climbable
    3:46
    if you have a cylinder with the textures on the wrong way, (bricks facing from top to bottom) then group it with another part with the same texture to make the cylinder have the correct texture
    4:35
    if you’re spacing objects then select 2 parts, duplicate both of them and make the first part line up with the last part and then deete the part
    6:03
    add an invisible wedge on stairs so you won’t get stuck while climbing up
    7:54
    if you have a light source that is high in the air to the point where it doesn’t reach the ground just add another light effect on the ground (just add more range in the light property in your light source)

    • @gpfzs
      @gpfzs Před 2 lety +9

      wow 0 likes and 0 comments? Thank you so much!!

    • @wappappaa7764
      @wappappaa7764 Před 2 lety +6

      This should be pinned but okay

    • @callmehakin5712
      @callmehakin5712 Před 2 lety +2

      Ty!

    • @NikTehWafel
      @NikTehWafel Před 2 lety +4

      So what it’s on mobile?

    • @bingolinging
      @bingolinging Před 2 lety +1

      @@NikTehWafel what? Roblox studio is pc compatible only

  • @portalj123
    @portalj123 Před 2 lety +338

    honestly i think using invisible barriers are a pretty outdated idea, if you have the time i recommend using foliage or buildings and overall objects to stop the player from leaving
    edit: i think i should fix my wording here, its not outdated, its just boring

    • @loftt_01
      @loftt_01 Před 2 lety +75

      I wouldn't say they're "outdated". It depends on the kind of game you're making.

    • @CorruptedVR
      @CorruptedVR Před 2 lety +47

      @@loftt_01 yeah if your in a foggy city and want to restrain the player you don’t want to put them in a pit of garbage

    • @bukachell
      @bukachell Před 2 lety +28

      well in all cases you still use an invisible wall and the objects marking the edge are usually just to cover up the fact it's an invisible wall

    • @portalj123
      @portalj123 Před 2 lety +13

      @@bukachell i just prefer using only objects as it can be fun with the story, of course if its a zombie apocalypse perhaps you can put maybe a wall. for example the government tried to contain it, or you can end it off with water for a coastal map or island

    • @luunars
      @luunars Před 2 lety +7

      @@portalj123if you don’t have a wall, visible or invisible, people can just escape the play area

  • @Miko69420
    @Miko69420 Před 2 lety +627

    Even though I'm a scripter it's really helpful for me

    • @version9647
      @version9647 Před 2 lety +17

      Same, I do Java Python and the basic lua what about you

    • @honeycombs633
      @honeycombs633 Před 2 lety +3

      Yeaa is guess

    • @jay.7923
      @jay.7923 Před 2 lety +1

      Same

    • @Pop4484
      @Pop4484 Před 2 lety +3

      @@version9647 roblox lua and gLua

    • @SoulSquidz
      @SoulSquidz Před 2 lety +7

      Honestly I really wanna build my own roblox game but idk allot about scripting can y’all help me out with the basics ?

  • @aeches
    @aeches Před 2 lety +43

    As someone who was a creator and a freelancer for 8 years, It's nice to see these being brought up. I wish more newer developers knew about the lighting trick, because lighting is key for any game!

    • @fadingrainbow8882
      @fadingrainbow8882 Před 11 měsíci

      Luckily i started developing late enough that I was actually able to learn using the roblox creator documentation. It's really useful and also explains things like lighting, ambience, etc.

  • @callmehakin5712
    @callmehakin5712 Před 2 lety +16

    As a person who literally knows nothing about building and making games, this was very helpful.

  • @Seven-ko4hx
    @Seven-ko4hx Před rokem +11

    7:33 to go around the attachment idea, you can change the range of the spotlight with the properties, and lower the light level to make it look more realistic

  • @Bijenkorff
    @Bijenkorff Před 2 lety +40

    8:00 you know you can adjust the range of the spotlight in the properties It's the same effect

    • @manoo9088
      @manoo9088 Před 2 lety +7

      Was thinking that but if the light is VERY far away e.g a cinema or stadium it may come in handy

    • @enuiltur
      @enuiltur Před 2 lety +5

      Just put invisible parts with spotlights around the map it works.

    • @madnessmyth
      @madnessmyth Před 2 lety +2

      This would use more performance as it needs to fire rays of light further but with an attachment you don't need to do that, you can tell it to have the same range but start from a closer position to the ground for better performance.

    • @BallisticMF
      @BallisticMF Před 2 lety

      exactly what i was going to type

    • @madnessmyth
      @madnessmyth Před 2 lety

      @@BallisticMF beat ya 2 it

  • @Eric.31107
    @Eric.31107 Před 2 lety +30

    1:05
    An exploiter can easily delete this client sided for them or even noclip through it
    Rather add some kind of respawn/death barrier
    Or something that can teleport you back to spawn

    • @caz8135
      @caz8135 Před 2 lety +1

      Use region3

    • @Lagejona
      @Lagejona Před 2 lety +1

      Or just use the setting to make for example an invisible wall non interactable with external tools, there is legit an option to toggle that, and when it comes to no clip, just use an invisible barrier that you can walk through and then add a kick script into it that runs when touched by a player

    • @Lagejona
      @Lagejona Před 2 lety +1

      Realized you basically wrote that lol, from now on ill always read a comment to the end

    • @Eric.31107
      @Eric.31107 Před 2 lety

      @@Lagejona no worries

    • @haaa4818
      @haaa4818 Před 2 lety

      @@Lagejona cant they just delete the invisible barrier? i know some scripts allow a player to see all invisible objects

  • @danoobking901
    @danoobking901 Před rokem +4

    The wedge is a good hack, but if you want to walk under the staircase I would use a rotated part that is stretched to fit the staircase, so you can walk up the staircase and still go under it. Just a tip for those who want to walk under it. Great tips!

  • @Marcus_ALT
    @Marcus_ALT Před 2 lety +16

    For 7:50 solution 2: Increase the range of the spotlight.

  • @lazvaz
    @lazvaz Před 2 lety +14

    You can also make a rope attachment and use 2 attachments to make a swinging light if you didn't need the light shining.

  • @themoon7717
    @themoon7717 Před 2 lety +20

    5:43 that mistake made me laugh, love your vids! keep em comming!

  • @realwitchbrew1821
    @realwitchbrew1821 Před 2 lety +3

    1:42 that's not how cornerclipping or any clipping works, they can still danceclip

  • @AbsolutelyAri1
    @AbsolutelyAri1 Před 2 lety +4

    2:14
    Fun fact: If you're good at obbies you'll know how to climb that

  • @bigjonno
    @bigjonno Před 6 měsíci +1

    Hey RoBuilder, I'm a 36 year old non-Roblox player / dad of a 9 year old girl who adores Roblox.
    I've been using your videos to teach me how to create her a game and of all the people i've stumbled across on this journey - your videos have been best of combination of help and watchability.
    Cheers man

    • @RoBuilder
      @RoBuilder  Před 6 měsíci +1

      I appreciate this loads!

  • @badlighting
    @badlighting Před 2 lety +1

    When it comes to lighting, the surface light functions a lot like a spotlight, but it is scaled to the size of the face. If you build an irregularly shaped light, such as a long fluorescent light, A surface light will do much better than a spotlight or a point light

  • @s0lituderblx134
    @s0lituderblx134 Před 2 lety +12

    Honestly these were really good tips. The only ones I already knew were the stair one and the ladder one.

  • @i.kali0
    @i.kali0 Před 2 lety +3

    4:30 I'm sorry but I almost died when I saw you doing that, omg just use studs, maybe lower the grid on the studs but it makes building and modeling so easy. Doing so as you described is extremely annoying for me since I got a shaky hand. But the grid on the baseplate and the studs are to help you with building or modeling in studio.

  • @lDessertl
    @lDessertl Před 2 lety +2

    I'm only a player but I thought this was very interesting and has convinced me to become a developer again...
    *Have a sub, looking at your content... it will really help me out*

  • @itssarco
    @itssarco Před 2 lety

    When you are building how do you paste or duplicate without it going to the top like when you ctrl v it goes to the top but when you are building it copies in place

  • @Axsuroth_
    @Axsuroth_ Před 2 lety +3

    6:00 you could also make a ramp and put an invisible staircase on it just to anger the players :)

  • @coda7719
    @coda7719 Před 2 lety +4

    The Roblox DCO community when you talk about glitching through walls: Let us introduce ourselves.

  • @NullScripting
    @NullScripting Před 2 lety +2

    This is just my opinion because when I'm developing i like to make realistic builds, but personally I think the brick wall and lighting was the most useful

  • @Joshman601
    @Joshman601 Před 2 lety +1

    The part with the light attachment and the part with the sideways bricks on the cylinder was super helpful info! I have been developing on here for years, and I never knew about those things, so thanks for teaching me something new!

  • @andriy3909
    @andriy3909 Před 2 lety +3

    I really want your lighting settings lmao

  • @haxeldoesstuffs7436
    @haxeldoesstuffs7436 Před 2 lety +8

    I honestly thought it would be a video where I can learn dev hacks, but uh guess I already knew them from the beginning xD

  • @kayxyz1
    @kayxyz1 Před 2 lety

    Yo so...i got a problem with a game that im working on and i wish if there were some kind of way that we can teleport a part to abother part cause one of the parts are alot of far away so i cant move it cause its 2 far away do you have any tricks for this?

  • @MaxBaxPamparapa
    @MaxBaxPamparapa Před rokem +2

    7:54 there is a simpler way to do this, just change the range of the light

  • @brandonrodriguez2486
    @brandonrodriguez2486 Před 2 lety +3

    The last one was the only one I didn’t know about

  • @BDN0ila
    @BDN0ila Před rokem +1

    For the light part, I just used to make invisible parts that are in the ground, but attachments are way smarter if you wanna make like a movable light bulb on a string.

  • @papadia5559
    @papadia5559 Před 2 lety

    How do you change the front of one cause cylinders are sideways is there a way I can make it up right and front facing

  • @yoyo231
    @yoyo231 Před 2 lety +11

    what hotkeys did u use to make the invisible walls so quickly

    • @Unbocused
      @Unbocused Před 2 lety +1

      Control+D

    • @yoyo231
      @yoyo231 Před 2 lety +1

      @@Unbocused Yeah but he resized it really fast

    • @yoyo231
      @yoyo231 Před 2 lety

      @Kekky ohh

    • @jackthehacker05
      @jackthehacker05 Před 2 lety +2

      @@yoyo231 Ctrl + D then Ctrl + R? Is that what you mean?

    • @lucasindisguise
      @lucasindisguise Před 2 lety +1

      hold control while sizing to size on both sides

  • @sillybonejones
    @sillybonejones Před 2 lety +5

    2:46 i dont use trusses i just make very thin parts and then make the transparency on them 1 and just make a ladder out of that without making it evident that there is a big truss in between you and the ladder. i usually use this method for vines and stuff like that

    • @ImKent
      @ImKent Před 2 lety +10

      That's not very optimized, I dont see why you wouldn't use trusses

    • @cloudy9873
      @cloudy9873 Před 2 lety

      @@ImKent you can ladder flick and ladders are really overall better than trusses

    • @shawermus
      @shawermus Před 2 lety +1

      @@cloudy9873 also trusses is always the same x and z size no matter what so it could be a problem with small ladders

  • @TotallyNotKat37
    @TotallyNotKat37 Před rokem

    Hello! does anyone have any tips for a beginner Dev? i’m trying to make an obby but i’m not sure where i should start or how i should go about inserting models.

  • @dat_o1
    @dat_o1 Před 2 lety +7

    This is for beginners, lol. Every experienced developer kmow it.

    • @calebwick73
      @calebwick73 Před 2 lety

      I agree he didn't even fix the light lol he just moved it.

    • @calebwick73
      @calebwick73 Před 2 lety

      @dejiko Because I expected actual tricks.

    • @cheesemaster4132
      @cheesemaster4132 Před 2 lety

      I'm not even a developer and I knew half of these

    • @ChaosZTC
      @ChaosZTC Před rokem

      True

  • @karmatical5837
    @karmatical5837 Před 2 lety +6

    6:15 this is a collision slope, used on other old games like CastleVania for the same reason.
    Stairs are horrible to work, we need to agree with this

  • @History_and_Jets
    @History_and_Jets Před rokem

    For the barriers, don't add Cylinders, it doesn't prevent players from Glitching, make the walls thick (5 studs is a good size)

  • @CryoM3ncer
    @CryoM3ncer Před 2 lety +2

    I'm being honest when I say I'm more experienced than I gave myself credit for. Regardless, it's awesome to see someone trying to help the newer devs with these quick tips. Good job with the video!

  • @fuzz7678
    @fuzz7678 Před 2 lety +6

    if you have shift lock aloud for mobile and pc/laptop players, make these walls thicker than 1 stud. You can only do the glitch if the wall if smaller than 1 stud

  • @gamer-em7ht
    @gamer-em7ht Před 2 lety +3

    what is the name of the application in which you do things into a get,

  • @shadowdemonaer
    @shadowdemonaer Před rokem +1

    I've seen this before quite awhile back, but I am even more excited this time because these are very intuitive and make a lot of great sense. I can't wait to try it!

  • @devakari8347
    @devakari8347 Před 2 lety

    4:30 You can get this more accurately by using the snap feature. Adjust the stud number till you're satisfied then just duplicate and move, it does all the work for you.

  • @dion3893
    @dion3893 Před 2 lety +4

    Still like it how he sounds like Morty.

  • @Vadaday
    @Vadaday Před 2 lety +4

    I am
    King 😎

  • @tryserama9823
    @tryserama9823 Před rokem

    Hey ro builder do you know how to fix that smoke is round I want to make smoke go up into the air but I dont want it consuming the whole structure

  • @MegaB1tez
    @MegaB1tez Před 2 lety

    How do I make the light have a middle lighting effect?

  • @2BULARBros
    @2BULARBros Před 2 lety +3

    Yes!!!, Probably one of the most helpful video so far!

  • @templed2021
    @templed2021 Před 2 lety +8

    I have officially learned nothing

  • @PolarityRBX
    @PolarityRBX Před 2 lety

    Thanks so much for this video it is gonna be really useful once I finally get my new computer and can work on some games I'm thinking of!

  • @leaf449
    @leaf449 Před rokem +1

    3:33 you can also use material flip (plugin)

  • @1174daysguy
    @1174daysguy Před 2 lety +4

    thank you to support me being a developer from normal(useless) human

  • @raymondwald909
    @raymondwald909 Před 2 lety +4

    are you fuzion z gamer?

  • @Xnvyze3
    @Xnvyze3 Před 3 měsíci

    Thank you! I am a new developer and this helped really much :)

  • @antso3385
    @antso3385 Před rokem

    thank u for the guide, this will help me, when doing commisions perhaps and building!

  • @saltyboi2435
    @saltyboi2435 Před 2 lety +5

    4:03 don’t do this. Make a mesh instead, unions are glitchy and can cause lag, when you can just create a mesh in blender instead

    • @shawermus
      @shawermus Před 2 lety +3

      Ah yes, we just need to go into blender(already hard for some users), understand controls that are not so user friendly and create a cylinder mesha and then export it, upload it to roblox, wait till it go through moderation and finally insert a mesh part.
      And ALL of that instead of going to properties and selecting cylinder mesh type

    • @marranin007
      @marranin007 Před 2 lety +3

      Unions are only glitchy when you try to carve in stuff using negative parts, if you're not trying to do that then unions behave just like normal parts.

    • @saltyboi2435
      @saltyboi2435 Před 2 lety

      @@shawermus blender is super user friendly you have skill issue. Clearly you havent used blender before, meshes import inatantly theres no moderation. Im a self taught blender modeler and i make models everyday and import them theres no wait or moderation that delays your project. If your not willing to learn to use blender and instead use roblox’s shitty unreliable improvised modeling techniques then youre beta

    • @shawermus
      @shawermus Před 2 lety +1

      @@saltyboi2435 ik that blender is super user friendly, but at least for me to understand interface and etc it took 30 minutes and 5 tutorials

    • @blingo_blongo
      @blingo_blongo Před rokem

      it's faster to make a union

  • @schxlcantdecide9682
    @schxlcantdecide9682 Před 2 lety +3

    As a player that has no pc, *i'm in pain*

  • @HameleoshaDeHoga
    @HameleoshaDeHoga Před 2 lety

    Would like to know how to make a mesh not have cubic hotboxes like I tried making a squished sphere so I did something with the mesh on a regular part and that sphrere kept the properties of the part, despite being spherical if I went to an edge of it I would just walk on air cuz irl it's hitbox is a cube. Ngl I kinda abandoned Roblox studio not like I am gonna use it ever again because I have no knowledge on how to make things but it would just be nice to know how to solve one of my problems that's been tormenting me for 2 years

  • @RedyShines
    @RedyShines Před 2 lety

    This is very helpful since me and my friend are making a game on roblox right now. You really help and I thank you for that.

  • @master-yx1ok
    @master-yx1ok Před 2 lety +3

    2:49 No need for that method.
    Make sure your ladder increments between your two bars say 0.5 stud tall.
    Go to model tab at the top, select movement and say make it 1 stud.
    Go back to the part you want to make climbable and press on your keyboard CTRL+D (Duplicate)
    And drag it up, because you have your movement set to 1 stud it'll always move 1 stud so you can do this very easy and effectively.
    Sorry if this made zero sense but I feel the way showed is slower and looks a bit trash (No offense intended at all good video for beginners)

  • @kgaming7599
    @kgaming7599 Před 2 lety +3

    2:42 Instead of making your game laggy, just scale it... Like, why duplicate? Just why?
    Edit: Guess you can't scale them 😅

    • @hamster3664
      @hamster3664 Před 2 lety

      you cant scale trusses in both ways, they only get taller not wider so duplication is the only way to make them cover the entire ladder

    • @tekgewet
      @tekgewet Před 2 lety

      he literally tried scaliing it a couple of seconds before this, it doesnt work lol

    • @kaidenli
      @kaidenli Před 2 lety

      you would need an absurd amount of trusses to make it lag

    • @kgaming7599
      @kgaming7599 Před 2 lety +1

      @@tekgewet I swear I scaled it before

    • @runitsacow
      @runitsacow Před 2 lety

      @@kgaming7599 you didnt

  • @amigoRBLX
    @amigoRBLX Před rokem

    4:47 Another technique I use is to use F3X btools or change the increment when placing so I don't even have to delete it

  • @Milaox05
    @Milaox05 Před 2 lety

    Thank you! I've been wanting to become a Roblox developer for some time so these TIPs are very helpful!

  • @hiroxyz001
    @hiroxyz001 Před 2 lety +3

    First

  • @myapapayaowens
    @myapapayaowens Před rokem +3

    God First Always!!! ♥️🙏🏾✝️ Jesus Died On The Cross For Us, And Rose 3 Day’s Later!!! ♥️🙏🏾✝️ Have A Blessed Day!!! ♥️🙏🏾✝️ Jesus Is Coming So Soon!!! ♥️🙏🏾✝️ Please Repent!!! ♥️🙏🏾✝️ Jesus Love’s You So So So So So X Infinity ♾ Much!!! Please Accept Jesus Into Your Life, And Your Heart!♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️

  • @pvc1380
    @pvc1380 Před rokem +2

    most of these are either kinda obvious things or stuff that may seem smart to the normal eye but its actually a really bad solution to the problem (for example for the corner glitching thing you can just make the walls thicker instead of adding a cylinder or for the light you can just increase the range make the angle smaller to get the same effect)

  • @atlaszabolondgyanusehesemb8534

    A simplier option for the light one, just duplicate the light and then make the part invisible and then put the light brick lower.

  • @goomba478
    @goomba478 Před rokem

    Genius! As a newcomer to Roblox Studio, I can't tell you how much I'll treasure all of these tips. Thanks!

  • @themeddite2935
    @themeddite2935 Před rokem

    If you want evenly spaced pillars between two points, take the distances between the two points, subtract the width [W] of your part from the distant [D] to get the new distants [X] then devide that number by the amount [Y] to get the stud spacing [F] should look like this
    W-D=X
    X/Y=F

  • @trainswithmark
    @trainswithmark Před 2 lety +1

    For the lights and spot lights you could literally use the range to extend it further... Only need to do that when the range is fully extended and you still need it on the ground..

  • @xXmlgamingXx355
    @xXmlgamingXx355 Před rokem

    I’m not a big fan of the wedges method, though.
    It works, but the player will hover over the spacing between the parts of the stairs.

  • @aliyecabadak427
    @aliyecabadak427 Před 2 lety

    Thanks alot!
    I was gonna make an RPG game like ark in a few Months or weeks and this is really Helping me!

  • @ranguy1200
    @ranguy1200 Před rokem

    These are so good that he should create a series over these tricks

  • @genyaarikado1778
    @genyaarikado1778 Před 2 lety

    The lighting one is definitely going to help me, I could never seem to get my lights quite right

  • @Stoom_
    @Stoom_ Před rokem +1

    I'm pretty sure you can make the cylinder textures face the right way without the extra object, you just need to union it

  • @Galaxy_ScriptFinder
    @Galaxy_ScriptFinder Před 3 měsíci

    How do you copy white that technic or select 2 and move them

  • @SinJi6829
    @SinJi6829 Před 2 lety

    Thank you @RoBuilder This really help me alot now I dont have to worry about lightnings xD

  • @Zocet
    @Zocet Před rokem

    On the glitch one you can do a /e dance2 glitch, and with how thin the walls were it would be very easy

  • @gamer_boy2702
    @gamer_boy2702 Před rokem

    for the ladder you could also put the parts really close togethert but still with a gap in between because that also works

  • @yump8179
    @yump8179 Před 2 lety +2

    5:20 SQUIDWARD GAMES

  • @JustJuk
    @JustJuk Před 2 lety

    on the golden brick part... you can just union the wall and cylinder together.. but if you would want a wall as a door, then its really useful! :D (i fixed one grammar issue with the edit and made it more clear/understandable)

  • @danifwmm2
    @danifwmm2 Před 2 lety

    Ty this gave me my idea what to do in my game!

  • @worbx
    @worbx Před 2 lety +1

    Really cool tips, thanks for making these tutorials for us!

  • @Toastyeo
    @Toastyeo Před rokem

    i dont know why but while im building my builds i think randomly just duplicate is their anyway to fix this

  • @fazbearentertabment6537

    how are you able to see the face of where the lights hitting.

  • @Red_Haired_Bacon
    @Red_Haired_Bacon Před rokem

    6:02
    if players go under the stairs they cant go through because of the wedge so instead use a part and just rotate it, make it invisible, put it in the position of the stairs and boom, you can go through without the wedge blocking you,

  • @epondelik
    @epondelik Před 2 lety

    Thanks a lot for these! As someone who wants to make Roblox games (but sucks at it), these are great!

  • @NinjaRishuYT
    @NinjaRishuYT Před 2 lety

    Well i just started doing building.
    These are very helpful for my future game :)

  • @sichnoblade
    @sichnoblade Před 2 lety

    How do you scale parts

  • @SoldierShenanigans
    @SoldierShenanigans Před rokem +1

    The last tip was a real game changer for the horror game I am making. Awesome video!

  • @ThatGuyJimmy
    @ThatGuyJimmy Před 2 lety

    I'm trying to make a Roblox game that actually gives robux but the problem is how can I make a button that when you click/walk on it gives a certain percentage of the game's robux earnings from yesterday to the player. Please someone tell me I need help :(

  • @Blavin
    @Blavin Před 2 lety

    I never knew you could rotate the texture of cylinders, thank you so much!

  • @erm...whattthesigma
    @erm...whattthesigma Před rokem

    thank you for giving these tips to me, it'll help me alot in my games. you've earned a subscriber.

  • @AlienWarTycoon
    @AlienWarTycoon Před 9 měsíci

    as an experienced dev, these tips are solid. Learned a lot of these through the school of hard knocks so listen to this dude.

  • @hekabenwke
    @hekabenwke Před 2 lety

    in 4:35 another tip is to use studs to move them the same space away from each other!

  • @Chan-um9xf
    @Chan-um9xf Před 2 měsíci

    at 7:55 u dont need an attachment with the light bc then if smth is above the light the neon part doesnt have the light so it does not shine any light on it, i personnally use the range but its a good trick if u want a light source thats like extremely high above ground

  • @X_Waves_Musi
    @X_Waves_Musi Před 2 lety

    Even though I'm not even a developer or having a pc to be a developer, but still, just learning this for fun, and also teaching people too i guess?
    [i still can use F3X but, that's not counted i believe]