Was Metal Gear Solid: The Twin Snakes Really THAT Bad?
Vložit
- čas přidán 24. 07. 2024
- Try Rocket Money for free: RocketMoney.com/gmanlives
My GOG Affiliate Link: af.gog.com/partner/Gmanlives?...
Get 12% off your next SteelSeries order with promo code "GMAN"
Support me on Patreon: tinyurl.com/zd48qvf
Follow me on Twitter: / gmanlives
Thumbnail art by Nichols: nichols.newgrounds.com/
Patreon Music: store.steampowered.com/app/21...
#gaming #memes #games
00:00 Intro
01:53 Rocket Money
03:19 Story & Premise
07:44 Gameplay & Visuals
12:48 The Campaign & Cinematics
18:10 The Ninja
21:55 Voice Acting & Music
26:13 Sons of Twin Snakes
31:00 The Campaign Continued
36:08 Playing Twin Snakes
37:30 Closing Remarks
39:51 Amazing Patrons - Hry
Fun Fact:
This game was directed by Ryuhei Kitamura.
Best known for directing Godzilla: Final Wars, Versus and Midnight Meat Train.
I never heard of any of these things.
@@The_RedVIIIif you like nonsense but violent guilty pleasure movies you have to watch versus
get some beers, invite friends and you will guarantee to laugh yourselves under the table
it's a movie so bad it's amusing
Versus was absolutely crazy
Clive barker's meat train!?
god I love Versus
As far as I’ve been concerned, the original MGS is still a perfectly viable option to experience the story of the first game. I do hope Twin Snakes gets released on a modern platform, though. If only for the sake of it not being stuck on the purple lunchbox for the rest of time.
MGS1 aged like milk, is the reason why fans demanded a remake just 5 years after it came out.
@@Jose-se9pu each to their own. I still find the original perfectly playable.
@@Jose-se9pu Nah fuck that; the OG voice acting ABSOLUTELY holds up. that gravel in the Colnel's voice is 100x grain sandpaper and its fucking fire
"a perfectly viable option" more like the definitive way to play it always and forever. Anyone who thinks MGS1 has aged badly is a complete moron and/or a graphics whore. I still like twin snakes for what it is, but it was never a real replacement for the original game. i still wouldn't mind another remake if they kept the original games voice acting and cut scene direction more or less in tact but its in no way needed
you can buy mgs 1-3 on ps4 now, although heard the mgs 1 port was sub par
its time to talk about the Legacy of Kain Series mate
I wish the PC ports of those games weren't so... mediocre at best
Soon
@@allenadlsjkasd I mean that's why emulators exist :)
But with a lot of optimization you can make PC ports work
YourFavouriteSon did a terrific job on the entire series. You HAVE to check it out if you're a fan.
I concur. Legacy of Kain: Blood Omen doesn't get the love & accolades that it deserves, imho. And another PS1 game that gets even less love is the game, "Project Overkill", which was bloody & gory long before it became popular. And it was made by Konami.
According to David Hayter, Snake himself, the reason why they re-recorded the dialogue was because the GameCube's audio system was more advanced than the PlayStation's and they had originally recorded the dialogue in an apartment instead of a soundproof room. If they had used the original audio, we would have heard all the traffic that was going on back then.
That bs and you know it.
Something tells me for the MGS1 remake after Delta we’re gonna get an entirely re-recorded script if the original dialogue isn’t good enough still
That's weird, because I have all the voice clips from the original audio and I didn't hear any traffic.
@@filipeflower It's what he said. There are archived podcasts that you can find on the Metal Gear wiki where he's mentioned it. I would link it myself, but CZcams has a problem with that and automatically deletes any comments that provide links.
@@Devilsblight86 Can you at least name the place where you found those links?
Nothing can replicate the cold, dark, almost mechanical atmosphere of the original ps1 classic
That same cold, dark mechanical atmosphere is still replicated in twin snakes
@@bigman88george3 no not quite
Parts of it sure but it's betrayed by the more mgs2 bombastic anime qualities. The original mgs was deep into cold War spy thriller
@@bigman88george3 Nope. Twin Snakes shares most of its atmosphere with MGS2. Which just isn't the same or fitting.
@@bigman88george3 Not even close. Twin Snakes absolutely fails to recreate that atmosphere, through visuals, voice acting, direction and music.
@@bigman88george3 It's not. The lighting, colour palette, texture design, everything is different in Twin Snakes. The voice acting and cinematography is also top notch in the original, Twin Snakes is an inferior game.
The Twin Snakes was my first exposure to MGS1. I’ve since played the original and loved it, but The Twin Snakes still holds a special place in my heart to the point it’s my go to version. I guess it depends on which one holds more nostalgia for you.
I just think both a great! Twin Snakes is a alternative version to the original. And it's pretty good!
Same here.
Same, and I think it made me more prepared foe the wackiness of MGS2
Truth
@@Stinkyremy wait, you don’t like MGS3? That’s considered one of if not the best in the series by most.
What some people seem to forget is that these cutscenes were at Kojima's request. Kitamura had done faithful recreations of the original cinematics but Kojima wasn't happy since he hired Kitamura for his style of movie making (over the top action movies, specifically the film Versus).
Edit (post GmanLives reply): i reiterated your statement because of the people who still to this day state that The Twin Snakes ignores Kojima's 'vision' for what MGS1 should be. I've changed 'everyone' to 'some people' to better reflect this. No, it's not a defence of the changes, but a reply to an argument I've heard so many times.
Kojima also kept these changes for the MGS Digital Graphic Novels. Those are even more wild and go off script.
The original MGS1 wasn't wilder simply because of technical limitations. All of its sequels show that Kojima embraced the crazy shit whenever he had the chance lol
@@EmilyKimMartinYet in MGS2 we didn't have Snake doing all the flipping and dipping he was doing in Twin Snakes. You're excise is weak. Even Raiden wasn't doing that stuff until MGS4 and it made sense there cuz of his new body. It was too over the top in Twin Snakes and the constant use of Matrix style slo mo didn't help. It was cool when I was like 12 back when it came out but recent playthroughs, I see why people have issues with it. With all that said, I still love this game.
@@SolidSnake240 Oh, no, MGS2 had nothing wacky, only a bisexual vampire man running on water and jumping all around, a bald fat guy zooming around on rollerskates, old gunslinger guy being possessed by a ghost through his arm, blonde twink doing nude cartwheels before slicing everyone with a katana and defeating 20 Metal Gear RAYs in a row in a digital limbo, Doctor Octopus president doing crazy stuff on a harrier...
Definitely a very grounded game. And I'm sure MGS3 with electricity man and the Cobra Unit is equally as grounded. Twin Snakes is the only game to go over the top!
@@SolidSnake240 Twin Snakes was made after MGS2.
People say this was the first version of MGS 1 to have FPS view but that’s wrong. It was in MGS Integral
and in integral which was also the original PC version, you could actually walk around too
@@quinnmarchese6313 you could in the PS1 version of Integral too
@@arrmigliato that's what I said, integral is also the PC version
@@quinnmarchese6313 yeah i misinterpreted the comment :)
Not only that, but the Beta version of MGS 1 also had FPS view for shooting and running, until it was removed later on.
Rob Paulson was also the voice of Raphael in the OG TMNT, so he already had plenty of experience voicing a ninja 😂
And Cam Clarke (Liquid) did the voice of Leonardo
im sorry but now i will never not picture Carl Weezer when he shows up (since Rob Paulson was Carl)
no disrespect to eagles but paulson i feel was a better fit for fox.
Yea, a little too Raph.
His name is Robert Paulsen
16:32 Too late, you already mentioned Rising, you have to review it now.
It's also a sequel to MGS4.
@@WllKiedSnake Not an obligatory sequel.
@filipeflower I think it is. It's set after MGS4, and Sunny is even in it. It fills in some plot elements also.
@@WllKiedSnake But was it made it with Hideo Kojima's consempt?
@@filipeflower He was a producer on it.
Snake cartwheel flipping around the doorframe is insane and will forever live rent free in my head
That's the only way to do it
😂😂
“Crawled in through the second floor vent near the helipad by the hanger” guilty of said maneuver
I've used both paths.
@WllKiedSnake I bet you have.. 😉
@@n64fan60 Yeah! I've played the original and Twin Snakes multiple times. I still have Twin Snakes. The PAL Greatest Hits version where they improved on things people had issues with.
@@n64fan60 Lucky guy. 😂
@@WllKiedSnake Whoosh
Saw a theory that MGS1 on playstation is the real events that occur on Shadow Moses while Twin Snakes is an exaggerated story used for VR training purposes for Raiden. One of the pieces of "evidence" people used for this is that one of the weird prisms you'd see in like target practice VR Training missions is hidden near the top of Rex's hanger and you can see it in first person view.
It also makes a bit of sense considering Raiden mentions the loads of VR, I seem to recall he said he did VR training of the Shadow Moses incedent, and it kinds takes the place of Ghost Babel which drops that bombshell on you at the end too.
You should see the MGS Digital Graphic Novels. They are Twin Snakes but even more wacky!
I never knew about the prism. Can I see this somewhere? Tried googling
@@SuperMikeFenderseconded. Bit of a smoking gun if true
@@jiggycalzone8585 czcams.com/video/PgYK4feZm0o/video.htmlsi=oHQibC5Bp9--Xg51
@@SuperMikeFender you can spot it on the Metal Gear Rex hangar, after you overhear the conversation between Liquid and Ocelot, you need to go in first person view and its on the upper left corner, if i recall correctly
Twin Snakes was the first MGS game I played, so it holds this special place in my heart and had eventually made my way to the OG... idk, I see why people have problems with Twin Snakes... But I don't. I love it. My first introduction to MGS, so I have no real comparison give a "yeah but the OG" because the OG to me is the lesser game. My expectations were set with Twin Snakes.
One thing I did like about TTS is that the bosses all had unique boss fight themes. Cyborg Ninja is by far my favorite track in the game.
This is a game cube classic 👏
I honestly believe it's like asking someone what the best Zelda game is. The answer is usually "which one did you play first"
I player ALTTP first, also recognize why Ocarina of time is the best game ever by the media, but for me Majora's Mask is still my favorite game ever made.
How young you were is also a huge factor. Nostalgia does a lot.
A lot of people say Twilight Princess these days. I really like Majora's Mask or Wind Waker.
@@WllKiedSnake same for WW. I started with the original in like '91-'92 but WW is by far my favorite.
@Slappaccino I would buy a Ocarina of Time HD and Majora's Mask HD for Switch in a heartbeat or a port of Wind Waker HD and Twilight Princess HD also. Just because they are good games that should be on a more accessible system.
Fun fact; the song "best is yet to come" the language of the lyrics is gaelic, singer is Irish.
I never understood the hate for the ocelot fight because in the original game, he dodged a tank shell
*gman in 20 years*
"But first I have to shout out today's sponsor, Viagra! If you want a full review, ask your mom...."
Twin Snakes is what happens when you combine MGS and the matrix stunts. People drew the line at unrealistic and unnecessary stunts, but clones, mind powers, and bi pedal nuclear weapons are perfectly fine
I think it gets a little too much unnecessary hate. Yeah the visual representation of shadow moses is better in PS1, the first person breaks a lot of the game, voice acting didn’t really do it for me but honestly it’s still fun and any MGS fan should just take Twin Snakes for what it is.
The problem is the tone. While I'm sure you could point to many examples of Snake performing super-human feats in the other games, I promise you none of them will ever be as campy and over-the-top as "Snake destroys a helicopter by back-flipping off a heat-seeking missile and firing a rocket launcher mid-air" 😂
@@Gatherway its so funny. I swear a series thats all about memes, TS might be the biggest meme.
Dude - exactly
It’s perfect
Really just a fun time- flows better into mgs2
You do realize that you can make a sci-fi story and not have characters do Dragonball Z shit, right?
This was my first exposure to Metal Gear and for that I am forever grateful. Say what you will but this will always be a classic to me.
The twin snakes took my metal gear virginity. I never knew of the series then. It took me years to play the original ps1 game, which I didn’t even know it was a remake of. When I played the original I hated it. But eventually when I became a more skilled player, it grew on me and I love em both equally.
That’s my story
Good one
*Even* in rising you are grounded, in its own context. Yes, Raiden can cut trough tank and run on the walls. But things all the bosses do? Summon army of small robots, telekinesis or well, being a robotic T-Rex. Snake is John Mclane fighting X-men, Raiden is Batman fighting Kriptonians.
The gray fox hallway scene wasn’t necessary I agree…. But man it’s still cool as fuck on its own
It's such a cool version of the scene!
They wanted to add something different to separate it from the original, but wow, these cutscenes are ripe with:
"We just saw Matrix Reloaded and our sugar rush needs an outlet!!"
Any extra over the top Gray Fox scene was welcomed.
Yea they just overdid it with the slo-mo stuff.
@@SolidSnake240 It's more in line with all the other MGS games after MGS1.
You know the Tranq M9 would have been a great new game plus unlock. Keeping the first play though truer to the original while expanding options with replays like the Bandanna and Stealth camo.
Agreed.
Speaking of music, MGS series moved into generic spy flick territory starting with MGS2 and Harry Gregson-Williams becoming the main composer. The original MGS soundtrack feels more like Angelo Badalamenti and the whole game gives Lynch vibes with anxiety and melancholy looming somewhere close. It’s too bad this feel got mostly lost with other installments.
I never played the original. I started with MGS 2. So this was how I got to experience the original story, as such this game holds a special place in my heart and is one of my favorites in the series. I played this thing over and over and over again. This one, MGS 3, and MGS 5 easily make my top three
During the time Twin Snakes came out I was really into DMC so I thought it was the best thing ever to make MGS even more of a goofy anime game like DMC.
It was only years later did I know most of the fandom hated TS. Still dont know why, still dont care, I think its a neat game.
I also think it fits in with how wacky the MGS games are. Snake is a clone super soldier.
Yep. Ppl acting like MGS in a realistic grounded franchise.
Bruh cyborg ninja
Legacy of Kane really needs a remaster or a remake... I played those games so much as a kid
100% agreed
I wouldn't thrust the current rights holders with it.
The biggest problem for me were the performances. They paled in comparison compared to the OG PSX version. The voice actors sounded like they didn't want to be there.
I agree.
thats actually completely incorrect what the fuck are you talking about 😭almost every voice actor went out of their way to cancel other commitments just because they wanted the game to come out, and david hayter himself made sure to pay out of pocket to get as many returning voice actors as possible. i understand disliking the over the top cutscenes or change in gameplay those are valid criticisms, but anybody who says the performances were bad is just fucking braindead.
Disagree they sounded fine to me. Thing is they HAD to be re-recorded because the the voice-acting for the original game was done in an apartment so if the original audio had been remastered it would've picked up other sound effects like cars from outside.
That wasnt the problem, it was a weaker script (which was closer to the original japanese one), they removing the accents, and David Hayter playing Snake exactly the same as in MGS2, which kinda defeats the point that Snake sounds old and tired in MGS2 after all the shit that goes down at the end of MGS1.
@@jadedheartsz that is such an BULLSHIT EXCUSE the audio of the original sounded fine! how about just dont touch the files and everything would have been good??
I played this as a teen. It was great back then. The cutscenes were awesome.
Twin Snakes' cutscene direction always seemed to take after MGS2s. The thing is, the reason why Raiden does ridiculous action movie flips is because he's a soldier who was trained virtually. His concept of war is disconnected from reality, so he DOES see battle as an over-the-top action movie, or a video game. The villains in MGS2 can perform superhuman feats because they essentially have access to magic in the form of technology. When we're introduced to Snake in the Big Shell, all he does is fire his gun at Vamp and then sits down for a breather. Not to mention, when folks use MGS2 as a barometer for series "logic", it's misguided, since the entirety of MGS2 is likenened to a "bad dream" multiple times. This culminates in a finale in which all notions of logic, spacial reasoning, and traditional storytelling are thrown out the window.
MGS1 presents us with a believable if campy world from beginning to end. MGS2 starts the same way, but like a frog slowly coming to boil, ramps up the insanity and makes you question what, if anything, has REALLY been happening. That's why MGS2s cutscene direction never worked in Twin Snakes for me. The game doesnt *earn* that suspension of disbelief the way Sons of Liberty does. It feels like emulation of another work without understanding that work. That said, I do think Twin Snakes is an absolute blast even if the design and direction isn't nearly as cogent as the original game.
Raiden never does anything close to what Snake does in TS though.
@Gggmanlives I think you missed my point. Raiden's basic A button evasive maneuver is an outrageous cartwheel that serves no pragmatic purpose beyond showing how cocky he is from his training. It's not a dick-measuring contest to see who's wackier, MGS2 has an insane, bombastic cutscene direction, and Twin Snakes cribs that without understanding the context behind it.
So MGS2 is CUHRAZY simply because Raiden does a cartwheel. Okay.
Hey, it's Majuular! Love your work, man.
@@Majuularman now I hope you put out a better video about Twin Snakes, love your stuff man!
"You must be a real threat in the muktuk eating contest..."
Thats such a great line. I love that Snake is snarky to his enemies.
@@danielbeckman6742Twin Snakes lacked that in the localization as well.
@@FrederickGuese I know, that made me mad.
@@danielbeckman6742That's why 1 is better than the rest too. The protagonists in 2, 3, 4, and 5 never have talks with the bosses.
@@maskednil Raiden talks with Solidus for quite some time, as does Big Boss with The Boss and Ocelot. Venom barely talks at all so he gets a pass too! And if nothing else, at least they did bring that back in Rising.
I enjoyed The Twin Snakes. I rented it as a kid and played through it entirely. I mean the PS1 version is such a sacred cow that I think most MGS players would say it's better, and it is, but TTS wasn't nearly as bad as some people make it out to be, at least imho.
It definitely could've been improved upon though, I would love to see a remastered version that goes through and fixes some of the complaints about it.
I do think the PAL release fixed some of these things. I can't do that Ocelot trick in it.
@@WllKiedSnake the mgs series biggest problem back then was version differences between both regions and systems--its nice that most of the games eventually got total version parity, but even those version cut out other awesome secrets. you can't be an American fan and get both the hidden skateboarding game AND Euro Extreme in MGS2, same with 3, Euro Extreme and the Guy Savage nightmare sequence, you can't play all of MGS1 (the original integral version) on PC despite better hardware because of shit like Psycho Mantis reading your memory cards and switching controller ports, and you still can't play the Twin Snakes version on anything other than a GameCube, Wii, or emulator, unless the recent master collection has it and i completely missed it
@quinnmarchese6313 I'm very fortunate to have grown up on the PAL releases. Only downside is the fps is lower. 576p but 50fps is not great! And no. The first Master Collection does not have it. I'm very much hoping it's included in Master Collection Vol 2 as it is a big piece of MGS history. And if it can only get included with the Switch release, then at least there is a version of the game out there for people other than the GC release. I hope it's included with all system versions though even if the Nintendo stuff has to be removed.
@@WllKiedSnake yeah in a similar regard i am pretty lucky with my first version which was the PS Vita version of 3 the HD collection remake, oddly enough that one still had the Nightmare and had Euro Extreme added, and some solid controls for the vita's back touch panel, like dragging your finger across it to slit a throat. from there i did Peace Walker and 5 which are basically the same across all versions. i've tried to get into 1, TS, and 2 the same but aside from beating each once, i just dont really enjoy them, 3 in particular added so much that feels like it just should be in earlier games
@@quinnmarchese6313 The Vita version of the HD Collection still has the Guy Savage nightmare segment?
The thing about the original game’s encounter with the Cyborg Ninja was that they set it up almost like a “horror/slasher film” (with clear callbacks to the movie Predator) and it was INCREDIBLY EFFECTIVE.
Also, I don’t know WHY the audio, sound design, and VA is so INFERIOR to the original in numerous places.
I still appreciate Twin Snakes, though.
I'm in the category of people who have ONLY played Twin Snakes and have never played MGS1 but this video genuinely made me want to play MGS1. I never realized how different the art direction is between them and yes, per this video, MGS1 has way more character and stylized visuals. It really makes TS look drab by comparison. Also, I never thought about how the first person aiming lets you cheese so many sequences. Will definitely be playing MGS1 the next time I revisit this series
I also only played The Twin Snakes. I wish there was a remake with the best of both versions. For example, I love the dialog in TTS. I can quote almost every line from Revolver Ocelot. When I heard the original, I was disappointed with the lack of intensity in the dialogs. On the other hand, not featuring in TTS that song with the women chanting from the beginning of the original is a capital sin. I wish we could have the best of both.
Meryll would get *wrecked*
That "mid-air, mind you.." has to be a Seinfeld reference 😂
That...is one magic loogie.
21:30 - Snake! Hurt me! A lot - PLEASE! MORE SNAKE! HURT ME MORE DAWG!
I remember playing the original MGS was in a short demo at my local Kmart, but never got to play it through completely until Twin Snakes... This review kinda makes me feel like I played it illegitimately with the new additions they added from MGS2. So the next time I play it, either I hold back with the first-person shooting, or just download the PS1 version on the Switch.
As for the over-the-top cutscenes... it can be kinda argued the cutscenes in the later games practically match it almost.
The amusing touch of adding the DarkSydePhil Fappening incident in a couple of times isn't lost to me, since how much he hates kojima because of how many times he died in his games.
Snake 360 no scoping Sniper Wolf during a cutscene haunts me to this day
The way someone explained the Twin Snakes was basically Otacon's perspective on how Shadow Moses went down.
Another interpretation is that it's the VR training recreation of the Shadow Moses Incident that Raiden went through prior to MGS2
@@LockjawGaelGhost Babel is Raiden playing as Snake in the Special Missions.
I've always interpreted it as the book Natasha ended up writing about the Shadow Moses Incident. That's why it's so over the top while treading the same story beats. It's the LEGEND of Solid Snake, whereas MGS1 is what actually happened.
@@WllKiedSnakeghost babel isn’t canon
@@sirpeanut You showed see how wild the MGS Digital Graphic Novels are. They also go to some interesting places.
11:58 and 33:10 reverb fart
I love the original and twin snakes. It’s a different experience and capable of being side by side with the original. Don’t let CZcamsrs that follow trends discourage you from playing this game. Super fun.
I love it when eternal darkness is brought up. I truly wish we had more tubers playing it, or doing a retrospective on that masterpiece.
No you didn't use the DSP clip. That was genuinely hilarious and caught me off guard
I get your gripes, G-Man, but as an elementary schoolboy, this was gold to me, I wouldn’t change my 1st experience with MGS if I could!
This comment section is confirming that people are so easily broken and have zero expectations. "Well some of it is stupid, so ALL of it should be stupid!"
I swear if Gandalf appeared in a Metal Gear game, you idiots would clap like seals.
36:06 Goddamn you and your DSP references are killing me LOL 🤣🤣🤣
It may not be a perfect remake by far, but it still has it's charms! I see it as a sort of "encore" to the original, a remake you'll play to see what all changed between console generations. I like a lot of the changes and while it is still washed out compared to the gorgeous colour of the original, it still looks good. Also worth noting is how the devs were seriously crunched which explains the lacking features, one thing I would have loved to see was the planned GBA connectivity!
Stellar review as always BTW!
This needs waaaayyyyyyy more memes to be watchable
This has always been a guilty pleasure. I actually kind of love it, but recommending someone play it over the original? Heresy!
ur a guilty pleasure
Had to do a double take when I saw your name.
Fun fact, the guy who directed the remade cutscenes in this game was the same guy who directed Godzilla Final Wars, Ryuhei Kitamura.
I rember loving how they re-used haunting echoes of The best is yet to come in MGS4 during the segment where Snake returns to Shadow Moses and the base having been abandoned since.
Really cause a giant pang of nostalgia for a nerd who got and played the original MGS when it came out back in 98, and I do believe it was intentional on Kojima's part to use the music to make the long time fans feel and experience the same haunting memories as Old Snake must have felt by revisiting the area of those events.
So yeah, really strange that they didn't use the song in Twin Snakes.
It was used during the credits. But that’s it.
In my opinion it really fumbled the vibe in certain scenes like sniper wolfs death. Gameplay wasn't translated well also. The original voice acting can never be topped and twin snakes sorta was wonkey. It's okay but I much prefer the OG
I thought the new voice-acting was better
Sniper Wolf's death is always lame no matter the version because Otacon is legit just a loser simp to her. She literally has no clue who he is and is just drooling over her.
@@StealthHalberd01 that shit always made me uncomfortable. I've done my fair share of beta orbiting, but Otacon pushes the parody so far even I couldn't relate and felt disgust. But let's not forget it's by design. Same reason he soiled himself. They really didn't want us to have sympathy for the guy.
Until the sequel.
@@SPTX. dude wants to f*ck his sister in MGS 2 too.
I can understand why purists don't like Twin Snakes, but personally I dig the over the top cutscenes and such. Snake's supposed to be a legendary soldier: a sort of Captain America of his universe. To have him do the sort of thing you'd find Christian Bale's character in Equilibrium doing sold his skills helped build his legend. Not to mention, it's not like that cutscene with the Ninja at the start got rid of his mystique. Seeing him carve up the same guards you've been sneaking around like he's a Japanese Michael Myers was terrifying.
My theory is twin snakes is a VR mission being done by Raiden. That’s why the cutscenes are all flippy ninja fights
She metal on my gear until my snake solid
Love your videos mate ! ❤
I hope you'll one day consider playing or reviewing " Vampire Night " for the ps2.. it really has some unique features that I haven't seen in any other ps2 game at the time.
Sniper wolf death scene was the most disappointing scene for me. So impactful in the original, and was genuinely upset when i first saw it. Twin snakes, felt rushed, music was all over the shop and those wolves just rocking up (including a baby wolf) just made it weird.
I had always seen Twin Snakes as being Raiden's VR training that they reference in solid 2.
Gman. Been a subscriber a long time. I signed up to mark exams for the summer and I would not be getting through the literal hundreds of scripts I've to mark without your videos on in the background. Thank you dude. Great to see a channel go for so long and keep the standard up.
My head-canon is Twin Snakes is Raiden's VR Training.
Some people believes that too
Review Requests, my brother from another Australian mother:
Psi-Ops: The Mindgate Conspiracy
Headhunter
X-Squad
Brute Force
Syphon Filter series
Psi-Ops was such a gem. It felt way ahead of its time.
And Syphon Filter needs a modern remake asap!
Fun Fact: The Director of this Game was Ryuhei Kitamura. He is a japanese Director of, mostly action films, like Versus, Azumi and other Stuff. And he is known for outlandish Action Sequences with guys flying all over the place just like in those Cutscenes. For example, the guy made a Godzilla movie called Final Wars and in one Scene a group of five genetically modified Humans with Laser Rifles take on a 400 Foot tall Shrimp by flying and jumping around like crazy, the whole background set explodes like in a Michael Bay Movie and some Hard Rock Music is playing while all of this happens. And that's like 3 or 4 Minutes in this crazy ass movie. Oh and the Soldiers win btw.
G-man hit the nail on the head with the comparison of the original and the small things like the life bar and all the other stuff about it feeling like it was grounded in reality and how only a couple bullets could kill you a couple of bullets could kill your enemies. It felt very realistic while still being over the top… epic story
I also read that Kojima wanted new voice actors for this remake, but David Hayter (OG voice of Solid Snake) stepped in and used his money to bring back most of the original cast.
Yup, Kojima had no respect for the English cast unfortunately. The voice team made Hayter audition for every single game until Kojima watched a bunch of 24 and really wanted Sutherland to murmur out Venom's lines, so he kicked David out without a second thought. He wasn't even told about 5 being made.
Akio Otsuka never got that treatment.
@@TuxedoKaminawell, it wouldn't make sense for David to voiced Venom Snake since he's Big Boss's phantom and nothing more, the only thing I know is that some people were complaining about David Hayter shouldn't voiced Big Boss in MGS3 because Solidus JP VA voiced him because of the "Perfect Clone" thing, I actually don't mind David Hayter voiced Big Boss in MGS3 because it makes sense of the plot that Solid Snake is based of Big Boss's young age, and yes, the newcomers will be mistaking both of the characters as the same guy without noticing the difference about them
@@brandonperez8977 Yet Akio Otsuka voiced Venom, so what's with the double standard?
@@Ergeniz eh, Konami does so many nonsense
@@brandonperez8977 No, I'm pointing out your reasoning makes no sense. If Venom Snake not being a relation of Big Boss was the real reason for replacing Hayter than they would have replaced Akio as well. They didn't.
Twin Snakes is basically the MGS movie we would have gotten from whatever major Hollywood director they would inevitably attach to it. It’s the Bayheimer version of Metal Gear.
There's no famous director with 'heimer' in their name...
@@cenciende9401 It's obviously a portmanteau of Michael Bay and Jerry Bruckheimer.
4:05 “aaah slow down baby..”
4:03 Clip from Rush Hour 2. The BEST film in the Rush Hour Trilogy.
I really don't understand why everyone always shits on The Twin Snakes. And this is coming from someone who grew up with the OG Metal Gear Solid. People always complain about the stunts like Snake didn't ninja dodge sniper fire from Wolf in the cutscene right before you fight her the second time in the original game. Me, I see The Twin Snakes for what it is. MGS 1 with a graphical and gameplay facelift. Nothing more, nothing less. I play and ACTUALLY ENJOY both versions of the game. Hot take, I know.
Some people are just completely tone deaf. That would be you. It's not much of a hot take, we know. It's nice that you can have just as much fun with both games, good for you. While we're at it, may i recommend a bundle of jiggling keys? Lot's of fun to be had there as well.
I agree 100% this looks cooler than the original I played, it's all nostalgia for these guys, I'm grabbing the rom immediately.
@@deathtoraiden2080nah he's right completely , it's an opinion don't clutch your pearls
@@marketkev Everyone is allowed to have an opinion, that does not mean all opinions are valid.
@@deathtoraiden2080it’s a video game, it’s not that deep
and reverb fart.
Twin Snakes was great. Kojima wanted a specific director for the scenes to truly live to his vision and they were still very good the cinematic with Cyborg Ninja is so much better than the original
They should have put this in the legacy collection
I consider it to be better than the original. The hate on the "stupid and unrealistic" cutscenes I think is hilarious. Because backflipping on a missile is not ok, but bees lifiting a guy into a helicopter in Snake Eater is.
You also can't do parachute jumps in Snake Eater.
The cobras are magic. Like phyco mantis. Snake has never been a magic character. That's why we dislike snake doing magic.
@@yurtthesilentgod1225"infinite ammo bandana" yeah Snake isn't magical. The series has always been camp and the only reason the original PlayStation version didn't have all that crazy stuff was because of hardware limitations.
@@yurtthesilentgod1225 This is pretty much it. At the end of the day, Snake is just a guy. Even with cloning shenanigans and what not, Snake is still just a man with regular human abilities. And part of what makes him so cool is, despite that, he perseveres against extraordinary enemies. The less grounded Snake becomes, the less interesting it is when he takes on these over-the-top villains.
@RGR490G He's a low level superhuman: somewhere just above Batman (peak human), and a trained special ops soldier to boot. His agility is par for the course.
Now THIS is more like it G Man 👍🏻
I will reiterate what some guy commented on a different video: _Twin Snakes is the Hot Shots 2 parody version of MGS1_
If you think of it in that vein then it has SOME value. If you think of it as an actual remake of MGS1 then it's the biggest piece of s__t ever made.
15:14 Counterpoint, Snake flat out gets shot Wolf when he leaves the tower in PS1. He gets shot, has his invulnerability flash, and crouches to talk on the codec. This always confused and bugged me.
No, it's not bad. Next question.
Your complaint about the visuals is exactly how i felt about the Shadow of the Colossus remake. It was too clean.
In Shadow of The Colossus they gave you the option for different colour filters to fix that.
@@WllKiedSnake was that patched in later? My launch version only has filters in photo mode.
@@woogha Maybe? But you can use different colour filters to give that look of the original.
@@WllKiedSnake I'll have to check that out. Thank you.
I played both on an ancient 13 inch CRT with RF adapter and mono sound, and at that time in my life cutscenes meant "it's time to go get another beer." I didn't even notice most of these differences although I played through them within a couple years of each other. Thanks for the video!
The original voicework for Grey Fox was one of my favourite in gaming let alone in MGS.
I never thought someone would be complain about having MORE gameplay options.
They make the game too easy compared to the original. Imagine if they did a Demon Souls remake but with elden ring's classes and updated gameplay. It would make the game easier and shorter to those players who 1st played the original
Goes to show that context matters
Which ruin the existing mechanics and cause a new player to miss out on so much? One would have to be particularly dumb to not understand how that's bad
Do you seriously not understand what game design and balance is? When you put an overwhelmingly powerful option in a game that's not designed for it, in reality, you have FEWER options. It's like if Capcom put realistic guns that kill in one shot into Street Fighter 6, and then you got made that people criticized that decision.
More doesn't necessarily mean better. The new gameplay additions from MGS2 make the game way too easy since the level design, guard patrol routes, and boss fights were mostly unchanged for the original and weren't meant to work with MGS2 gameplay.
I grew up playing the original on PS1 relentlessly, and Twin Snakes was one of the first games I played on GameCube. I guess I’m definitely the minority but I actually liked Twin Snakes a lot more than the original.
I liked twin snakes a lot. It was actually my first mgs1 experience. But I can understand the criticism. This is what I’m afraid MGS delta will turn into. Pretty new coat of paint but nothing done to the level design to make up for the improved controls.
Wish delta would go in the direction of the RE4 remake (and 2). Now that was a true reimagining improving the experience 👏
I was always baffled with one choice in this game. It has a bunch of dumb flips and acrobatic moves to the point of parody.
But in the snowfield in MGS1 Snake leaps out of the of a tank shot and lands a sick recovery slide. The move makes sense, works and looks great.
In Twin Snakes, Snake just stands there and gets blasted back against the blastdoor. I never understood the decision to remove the only original "flip scene"
Edit: 17:47 oh hey you mentioned it before I got there!
I think the remake had Snake get hit for two reasons, first is to increase the intimidation/threat factor of the boss and second is exhibition of Snake's superhuman durability.
No Tourettes Guy soundbites in this but the DSP cutaways made up for it
Well, if you think the cut-scenes in this are unrealistic... the first game wasn't exactly by the book on realism either.
Let's just say that if you fire a stinger missile at a helicopter in real life, it doesn't take several of them to cause a chopper to crash. One is usually quite enough.
And sure, while the Hind D is notorious for being heavily armored to the point where it's sometimes considered a flying tank, it mostly just have good protecton against small arms fire.
A stinger missile will cut through a Hind like it was made of paper.
The more common limitation for stingers is against jet aircraft since a stinger doesn't have a relatively long range or speed, so jet fighters can dodge them or just straight outrun them if they have enough head start.
Also to disable the crew by chucking a fragmentation grenade into a tank, you also don't normally require several grenades.
It's really cramped conditions inside of a tank so a single frag will easily turn the entire crew to paste.
I don't want to play a boss fight that I finish with one attack.
Unless it's for fun like Mysterio, but this fight had a long build up to compensate.
@@SPTX. Sure. My point was just that if you think stuff is being unrealistic in Twin Snakes, then it wasn't very realistic in the original to begin with.
@@sevenproxies4255 but you don't get that doing a flip off a missile in a cutscene vs firing multiple shots for a boss fight are totally different things? its just not a good argument.
@@remusventanus5341 It's not that different at all when you're familiar with the real world weaponry and their function.
If I had gone for realism I wouldn't have snake find a stinger missile launcher but something that would actually end up prolonging the fight, like a .50 machine gun being mounted on the rooftop
The point tho is the unrealistic stuff happens around snake in both the og and later games, having him keep up and do anime flips with gray fox in their first encounter is kinda dumb.
Hey Gman, I have a massive doubt: do you record the whole thing while playing or just chunks of the game?
Just chunks at a time.
So one thing to note. The main reason why some of the audio in mgs1 sounded different was due to the fact when they were trying to find a recording studio in l.a. they accidentally rented out a mansion and so the acoustics were out of this world and why it had amazing echoes.
Rose-tinted glasses: The Review.
I'd argue that Twin Snakes is more tonally in line with the following games than MGS1 itself was. MGS 2, 3, and 4 all have moments at least as ridiculous as the rocket backflip. I don't think that the voice direction was quite as good as the original but thats really my only complaint with it. Both it and the original are worth playing.
I think that to. The other MGS games are wild with what's in them. Vamp runs on water in MGS2. Snakes a clone super soldier.
@@WllKiedSnake First off, Snake is a clone OF a soldier that was considered the best in his field. There’s a massive difference between being cloned from someone like Dante from Devil May Cry and being cloned from a regular dude like Big Boss. People seem to throw the term “super soldier” around to basically mean “super powers”, when that is NOT the case at all. Big Boss was a talented soldier, but also a regular human being that carried the same baggage and flaws we all do, and Snake is no different. I’m always baffled why people conflate this with meaning Snake should suddenly have super powers.
@chaffeur Did I say Snake had super powers? He is a genetically altered human who has abilitys beyond that of a regular human. He is not like me or you. Twin Snakes is more in line with how wacky this franchise became. You should see the MGS digital graphic novels. They go even further into the outlandish territory.
@@WllKiedSnake I couldn’t disagree more. Even at the very beginning of the original game, Snake’s health is minuscule and this was intentionally done to communicate that he is rusty. I consider myself pretty experienced at MGS1, but any time I leave it for a few years and come back to it, I too, discover that I’m quite rusty. So there you have one example of Snake ABSOLUTELY being just like you and me. Why would a someone who is genetically superior suffer from rust? Furthermore, why would they be addicted to smoking and bring cigarettes with them? Why would they suffer from trauma and depression over all of the comrades and friends they’ve lost during their lives, to the point where they find it difficult to meet new people and so close themselves off out of fear of being hurt again (every interaction he has with Meryl screams of someone who is suffering from emotional turmoil)? But nah, I guess he’s nothing like the rest of us, right? Totally no relation to any of the flaws and characteristics we all have. 🙄
@WllKiedSnake Don't forget that Solid has the recessive genes while liquid has the superior ones. Even if big boss was able to do all that crazy shit like dodging bullets and missiles (which he wasn't) only liquid would be able to pull that off, not solid
In my mind, the twin snakes cut scenes are just what's shown in theaters after the story of what went on at shadow moses was adapted to film in universe
knowing Rob Paulsen voiced Gray Fox in the remake after meeting both him and David Hayter at Fan Expo Boston 2 weeks ago...
I find that absolutely awesome. Their tables were right next to each other too
Letting Kitmura be director for the cutscenes is like letting Zack Snyder direct a Studio Ghibli movie.
MGS is not a Studio Ghibli movie, it's Appleseed Alpha. Letting Kitamura direct the cutscenes is like letting Zack Snyder direct 300.
@@theidiotchildren Nah.
??? Kitmura originally had the cutscenes accurate to the original. KOJIMA requested that he change them.
Twin Snakes is better than the OG Version imo.
I think the cutscenes make more sense and are awesome, but TS doesn't take advantage of its new graphic engine nor mechanics. It adds weapons in places that weren't intended yet doesn't compensate for this reduced difficulty.
Even as a kid, Snake's nonstop Matrix flipping pissed off. It's like John McClane in Die Hard IV teleporting into Die Hard 1.
Yeah, Snake's a badass, but he's also a vulnerable human, not goddamn Neo.
My headcanon is that twin snakes is a vr mission that raiden plays thru during his training thus explaining the acrobatics