@@andreichetan4694 FF VII Remake took 5+ years and that was just part one but it ended up being great. Let's hope it works the same way. And since they already built the foundations with this one, Gothic 2/3 remakes could eventually take a lot less time to develop,
Global Illumination is the sum total of all available light-sources that affect a scene. This can include direct lightsources, indirect light bouncing off other objects and purely baked light information such as emission. Environments that require to be illuminated by multiple light-sources (like a cave for example) tend to look better with Global ilumination on due to the various lightsources interacting with each other. A blue and red light will blend purple where they intersect for example if GI is on. Most "surface world" areas however use mostly one lightsource (the "sun") iwhich tends to be emulated with a single direct light. Since most engines allow for directional lights to have realtime ray bounces rather than requiring lightmap baking GI is less notcieable in such a scenario.
Thank you so much for the words in the beginning... Like holy crap, the amount of people I see on social media demanding to see footage and a set release date right now is infuriating. Just give them time and at least some trust, there's so many dedicated and invested people working on this remake, even people who worked on fan favorites like Archolos. I don't know IF it will be worth the wait, but I'd rather have 6 years of waiting time and get a beautiful product than waiting 3 years only to get a half-assed remake.
But also, the online community of Gothic (especially on Reddit) is so vocally negative, it's honestly astonishing. I've seen so god damn many comments stating that the remake will be a failure, just because the VERY EARLY and EXPERIMENTAL gameplaytrailer from over 4 years ago didn't convince at all. Alkimia has repeatedly stated that they essentially scrapped everything from that trailer and remade it from scratch. Yet, some people are still complaining because of an outdated 30-minute trailer... And don't even get me started on people whining about the monster designs, urgh...
I really like your point on the outcry for gameplay. Devtime was always an issue for gothic and espacially in todays time, when one unfinished game after another gets released, I'd like a complete, finished and polished gothic, no matter how much time it takes.
No matter how good the remake will be, it won't recreate that feeling I had when I played the original Gothic more than 20 years ago. Back then, open worlds and fully voiced dialogues were something quite new, today it is standard.
I'm not so sure about that... I played Archolos 2.5 years ago, and the feeling was exactly the same as playing the original Gothics. There's a lot more to those games than just an open world and fully voiced NPCs. And THAT is what I and many others are hoping they can capture with this remake.
I’m afraid the dated graphics actually played a large part in the feeling you’re talking about since they allow your mind to “fill in the gaps,” so to speak.
I really hope they restore the content cut from the original game in their remake, stuff like underground orc city, abandoned mine, tower of mists and, maybe, add some interesting things from the original beta version. Hell, I don't mind if they add new forth camp - both fort and ruined monastery are amazing locations for that.
Bro, global light means that one light source affects all the near elements. Let's say, a torch. Everything near the torch will be lighten and therefore cast a shadow. Great review. Mine is uploading right now and the other thing only you and I know about it is coming tomorrow. Big hug.
All the things you describe would work if GI wasn't enabled. so no, that's not the defining feature of GI. GI simply describes the sum total of all lightrays reflecting and refracting in a scene and these two words are crucial to understand the concept. In other words a lightray emitted by a lightsource is not "swallowed" by an object on first contact but bounces off and travels to other objects, picking up additional info with every bounce. That's the defining feature, not whether or not a lightsource casts a shadow or not.
Heightened realism is definitely what they should be going for. We begin the whole series as just a guy wanting to survive and only later on we start to discover that we're a part of some prophecy. The original had it with the way they've portrayed monsters. They looked like just some kind of an animal and not a hellspawn. That's probably why the bloodfly got such a backlash from the community when it was presented. I do hope that they'll keep this style for the future remakes, if we get any, and lean a bit less towards the high fantasy as it started with Gothic 2 and escalated in 3. About the video itself: It's nice to see that the visibility of the text improved and i hope that just like Alkimia with the game, you'll take your time with your next iceberg. We'll be waiting patiently as you're doing an excellent job with your vids. Work like that just a couple more years and maybe they'll let you join the Shadows 💪
"We finally see it" - See what? I don't see anything new here. This game is going to bomb hard. Don't be mad at me for trying to warn you. They'll keep your hopes high up, waste your time waiting and at the end it will be a massive slap in the face. The signs for that are already showing.
"if this would work in todays world" Gothic color palette and atmosphere is generaly dry and dark, but still in itself original, rich and interesting - its freaking hard to do, to work with such a style and things that are hard and risky, arent really a NORM of todays world GAME PUBLISHERS ^ ^ there definitely are some who would give money for a Fortnite/Gothic horror baby.
I never played any Gothic game, so i'm looking forward to playing Gothic remake. The devs can take there time and fix and polish the game not spending another $89.99 CDN for a broken boring Starfield game.
I think the sentence will it work in the current time means more like game design. E.g. no quest markers. Might not work in the current time where u better have an option to pay not to need to play the game at all. Modern gamers need more handholding or at least the masses they want to milk need more handholding bc they used to skip the dialog and need a Dopamin kick fast and often.
"and Dragons unfortunately" Lol 😄 There is no place for them in the Gothic world, sure thing. But I think if they will make a sequel they put dragons into it because of classic... Sadly
as a long time gothic fan, I think the remake new camp soundtrack misses too much from the original soundtrack vibe, I want the music to be better,longer improved version of old tracks, with new music aswell.
die Musik ist viel zu laut, anstrengend. Woher hast du das Thumbnail Bild. haben die 3 nur für dich persönlich, ein Gruppen Foto gemacht. oder hast du das von LinkedIn oder habe ich das im THQN Discord Server übersehen ?
What makes you think that a game in which the main story revolves around a prison camp could ever be non political? The king forcing the inmates to get ore is political. The inmates deciding to take control of the camp is political. And that's all before the game even started. I could go on and on.
U sound like a right wing copy paster, who doesnt even understand the word woke. I know what you mean by it, but I dont think you really understand it yourself
der Entwickler THQN ist nicht im Stande zu erklären. Und deswegen hat auch bisher keiner reagiert auf Folge 4. Ich verstehe nämlich auch keine "Information" welche THQN droppt, ODER warum THQN überhaupt da ist. Siehe auch die aktuelle Gamestar Podcast Folge, da geht es um den SINN von AA Spielen. Ich muss auch zugeben, ich verstehe den Sinn von AA Spielen auch nicht. Ich werde im Showcase in 2-3 Wochen gucken, ob ich einen Cookie Cutter sehe, wenn nicht, dann weiß ich bescheid. Allerdings habe ich neben den politische Ereignissen und meinen Fortschritt im Nahuatl, nicht die Reserve THQN zu kommentieren. ich mache es wie jeder, einfach ghousten. Es sei denn THQN schafft es doch die Aufmerksamkeit zu wecken eines HandofBloof oder David Jaffe.
I really wouldn't mind political correctness influencing the game design a little bit, as long as it fits the setting. I don't think the developers should bend the knee to bigots who cry about "wokeness" and who can't grasp parts of speech. Also, I fully agree with the notion that Alkimia should get all the time they need. I still remember being very excited for the release of Gothic 3 and ending up very disappointed with its poor state, caused by PB being rushed by Jowood. I wish the fanbase was more supportive of Alkimia now, not trying to rush them into releasing gameplay footage.
I just hope it will be absolutely horrible and doesn't live up to the expectations at all. It's better to laugh at it, instead of being disappointed. :D
i hope they take their time pls, i want remake where i spent rest of my life
Take their time? It was announced like 4-5 years ago😅 its a remake, not a brand new game
@@andreichetan4694 It is way more work than most modern gay games, to be quite honest
@@saltydunmer3453 i love Gothic. Hope its a succes and we get a remake for Gothic 2 also
@@andreichetan4694 dude, look in what condition came out Cyberpunk my friend
@@andreichetan4694 FF VII Remake took 5+ years and that was just part one but it ended up being great. Let's hope it works the same way. And since they already built the foundations with this one, Gothic 2/3 remakes could eventually take a lot less time to develop,
Congrats on a thousand subscribers, buddy!
Thank you so much!
Global Illumination is the sum total of all available light-sources that affect a scene. This can include direct lightsources, indirect light bouncing off other objects and purely baked light information such as emission. Environments that require to be illuminated by multiple light-sources (like a cave for example) tend to look better with Global ilumination on due to the various lightsources interacting with each other. A blue and red light will blend purple where they intersect for example if GI is on. Most "surface world" areas however use mostly one lightsource (the "sun") iwhich tends to be emulated with a single direct light. Since most engines allow for directional lights to have realtime ray bounces rather than requiring lightmap baking GI is less notcieable in such a scenario.
Thank you so much for the words in the beginning... Like holy crap, the amount of people I see on social media demanding to see footage and a set release date right now is infuriating. Just give them time and at least some trust, there's so many dedicated and invested people working on this remake, even people who worked on fan favorites like Archolos. I don't know IF it will be worth the wait, but I'd rather have 6 years of waiting time and get a beautiful product than waiting 3 years only to get a half-assed remake.
But also, the online community of Gothic (especially on Reddit) is so vocally negative, it's honestly astonishing.
I've seen so god damn many comments stating that the remake will be a failure, just because the VERY EARLY and EXPERIMENTAL gameplaytrailer from over 4 years ago didn't convince at all. Alkimia has repeatedly stated that they essentially scrapped everything from that trailer and remade it from scratch. Yet, some people are still complaining because of an outdated 30-minute trailer...
And don't even get me started on people whining about the monster designs, urgh...
Very excited to see the gameplay! good update video!
It looks like the people behind the project know what they are doing. Looks fantastic!
I really like your point on the outcry for gameplay. Devtime was always an issue for gothic and espacially in todays time, when one unfinished game after another gets released, I'd like a complete, finished and polished gothic, no matter how much time it takes.
This is the way! It should be done when its ready! We dont want it rushed and unfinished AGAIN
No matter how good the remake will be, it won't recreate that feeling I had when I played the original Gothic more than 20 years ago. Back then, open worlds and fully voiced dialogues were something quite new, today it is standard.
That's why no one should be chasing for that feeling
I'm not so sure about that... I played Archolos 2.5 years ago, and the feeling was exactly the same as playing the original Gothics.
There's a lot more to those games than just an open world and fully voiced NPCs. And THAT is what I and many others are hoping they can capture with this remake.
@@truehare U become OP too quickly in Archolos, Apart from that it is a worthy successor in the same universe.
Exactly bro. That feeling when i played gothic for the first time. . It cannot be described.magnificient
I’m afraid the dated graphics actually played a large part in the feeling you’re talking about since they allow your mind to “fill in the gaps,” so to speak.
I really hope they restore the content cut from the original game
in their remake, stuff like underground orc city, abandoned mine, tower of mists and, maybe, add some interesting things from the original beta version. Hell, I don't mind if they add new forth camp - both fort and ruined monastery are amazing locations for that.
Or the Obelisk in Swamp
@@jcdenton853 Or identity of Nek's killer (I bet it's Snaf)
Fresh news, YES!
I’m so glad I found your channel! LOVE Seeing others who are so passionate about a game that I grew up with!
Danke für die Zusammenfassung!
yees, endlich werdet ihr auf ihn aufmerksam!!
Immer wieder gerne!
Bro, global light means that one light source affects all the near elements. Let's say, a torch. Everything near the torch will be lighten and therefore cast a shadow. Great review. Mine is uploading right now and the other thing only you and I know about it is coming tomorrow. Big hug.
All the things you describe would work if GI wasn't enabled. so no, that's not the defining feature of GI. GI simply describes the sum total of all lightrays reflecting and refracting in a scene and these two words are crucial to understand the concept. In other words a lightray emitted by a lightsource is not "swallowed" by an object on first contact but bounces off and travels to other objects, picking up additional info with every bounce. That's the defining feature, not whether or not a lightsource casts a shadow or not.
Man I really hope Alkimia doesn't fuck up with this. The Gothic remake is the ONLY game I've been excited about in more than a decade.
I am so excited about this game better than any other game in the past 2 decades.
they probably will include the side story with the rogues in a valley next to the troll
Heightened realism is definitely what they should be going for. We begin the whole series as just a guy wanting to survive and only later on we start to discover that we're a part of some prophecy. The original had it with the way they've portrayed monsters. They looked like just some kind of an animal and not a hellspawn. That's probably why the bloodfly got such a backlash from the community when it was presented. I do hope that they'll keep this style for the future remakes, if we get any, and lean a bit less towards the high fantasy as it started with Gothic 2 and escalated in 3.
About the video itself: It's nice to see that the visibility of the text improved and i hope that just like Alkimia with the game, you'll take your time with your next iceberg. We'll be waiting patiently as you're doing an excellent job with your vids. Work like that just a couple more years and maybe they'll let you join the Shadows 💪
id honestly like to see some dialogue animation from g1/2 in remake, very rarely, just as an easter egg, some of them are burnt into my memory ; D
About the crunching animation from the PT....you saw it again in the old camp trailer....so they didn't talk about it ,but they showed us
let them cook
"We finally see it" - See what? I don't see anything new here. This game is going to bomb hard. Don't be mad at me for trying to warn you. They'll keep your hopes high up, waste your time waiting and at the end it will be a massive slap in the face. The signs for that are already showing.
"if this would work in todays world" Gothic color palette and atmosphere is generaly dry and dark, but still in itself original, rich and interesting - its freaking hard to do, to work with such a style and things that are hard and risky, arent really a NORM of todays world GAME PUBLISHERS ^ ^ there definitely are some who would give money for a Fortnite/Gothic horror baby.
You're speaking my mind
I never played any Gothic game, so i'm looking forward to playing Gothic remake. The devs can take there time and fix and polish the game not spending another $89.99 CDN for a broken boring Starfield game.
Play the original first
@@thevikingsock8527 I will once GOG has the series on sale.
I think the sentence will it work in the current time means more like game design.
E.g. no quest markers.
Might not work in the current time where u better have an option to pay not to need to play the game at all.
Modern gamers need more handholding or at least the masses they want to milk need more handholding bc they used to skip the dialog and need a Dopamin kick fast and often.
"and Dragons unfortunately" Lol 😄 There is no place for them in the Gothic world, sure thing. But I think if they will make a sequel they put dragons into it because of classic... Sadly
What mods do you use in your game? I'd like to know the whole list, I really like the way it looks.
Alright:
4GB patch
Carnage Graphic patch
PickLockHelper
Quickloot
Textures Gothic Reloaded Mod by Artemiano
D3D11 Renderer
Union
@@vertigo7082 thx
Would like to post that there is Gameplay out and has been for yrs it's in another language tho
Im so hyped for this game
as a long time gothic fan, I think the remake new camp soundtrack misses too much from the original soundtrack vibe, I want the music to be better,longer improved version of old tracks, with new music aswell.
Can you please NOT stop making videos? That's it. Thank you for reading.
I will try!
die Musik ist viel zu laut, anstrengend.
Woher hast du das Thumbnail Bild. haben die 3 nur für dich persönlich, ein Gruppen Foto gemacht. oder hast du das von LinkedIn oder habe ich das im THQN Discord Server übersehen ?
Take your time but is okay but do not offer pre order
10 years later
Am I not fast enough for you?
Please no woke Gothic! If you remake a game from 2001 that was non-political, don't make it political
What makes you think that a game in which the main story revolves around a prison camp could ever be non political?
The king forcing the inmates to get ore is political.
The inmates deciding to take control of the camp is political.
And that's all before the game even started. I could go on and on.
U sound like a right wing copy paster, who doesnt even understand the word woke. I know what you mean by it, but I dont think you really understand it yourself
@@thevikingsock8527 I don't understand anything anymore, really
You don't understand shit. Gothic wasn't and will not be woke.
der Entwickler THQN ist nicht im Stande zu erklären. Und deswegen hat auch bisher keiner reagiert auf Folge 4.
Ich verstehe nämlich auch keine "Information" welche THQN droppt, ODER warum THQN überhaupt da ist.
Siehe auch die aktuelle Gamestar Podcast Folge, da geht es um den SINN von AA Spielen.
Ich muss auch zugeben, ich verstehe den Sinn von AA Spielen auch nicht.
Ich werde im Showcase in 2-3 Wochen gucken, ob ich einen Cookie Cutter sehe, wenn nicht, dann weiß ich bescheid.
Allerdings habe ich neben den politische Ereignissen und meinen Fortschritt im Nahuatl, nicht die Reserve THQN zu kommentieren. ich mache es wie jeder, einfach ghousten.
Es sei denn THQN schafft es doch die Aufmerksamkeit zu wecken eines HandofBloof oder David Jaffe.
Could I translate this info for foreign audience?
Sure thing mate!
dude, would be great if you link sources :)
I really wouldn't mind political correctness influencing the game design a little bit, as long as it fits the setting. I don't think the developers should bend the knee to bigots who cry about "wokeness" and who can't grasp parts of speech.
Also, I fully agree with the notion that Alkimia should get all the time they need. I still remember being very excited for the release of Gothic 3 and ending up very disappointed with its poor state, caused by PB being rushed by Jowood. I wish the fanbase was more supportive of Alkimia now, not trying to rush them into releasing gameplay footage.
No woke nonsense in game based on 12. Century thanks.
I just hope it will be absolutely horrible and doesn't live up to the expectations at all. It's better to laugh at it, instead of being disappointed. :D
Let's be real, they have a real high bar to hit