Designing a Rhythm Game: Homebrew CPU Plan Step 2

Sdílet
Vložit
  • čas přidán 28. 06. 2024
  • We're turning a movie-playing circuit into an actual interactive game. This is what we need to do:
    - Use the HD44780 scrolling feature for the play field
    - Design custom CGRAM characters
    - Build a controller for user input
    - Build a health tracker to halt the circuit on game over
    - Tie it all together with new logic, opcodes and program code
    credits:
    beard PNG image from www.pngmart.com/image/16192
    #electronicscreators #electronics #retrogaming

Komentáře • 10

  • @crackednotme6361
    @crackednotme6361 Před 8 měsíci +3

    wait hes alive??

  • @ChandrashekarCN
    @ChandrashekarCN Před 8 měsíci

    💖💖💖💖

  • @markgreco1962
    @markgreco1962 Před 8 měsíci

    Can’t wait

    • @rishabhchopde6709
      @rishabhchopde6709 Před 6 měsíci +1

      You have been watching since close to the beginning 😭

    • @darklord_656
      @darklord_656 Před 4 měsíci

      ​@@rishabhchopde6709 yeah everytime i see the comment section he is there... probably enjoying the series vety much... also i am in the same category😅

    • @RizzMonster69
      @RizzMonster69 Před 16 dny

      Yall are boutta ask for his hand is marriage

  • @KankanamgeMallika
    @KankanamgeMallika Před 8 měsíci

    Didn't you just make it 6 months ago?

    • @IanWard1
      @IanWard1  Před 8 měsíci

      Yes I shared the prototype rhythm game earlier., This is the start of a series of build videos for the final version