Cheat Engine Big Endian types

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  • čas přidán 20. 05. 2017
  • Custom types are a way for you to write some code that will convert the values stored in memory to a more human-usable representation (eg. decrypting / converting) and back again on input. While you can also use lua it's going to run much slower than asm (really only an issue while scanning, table/trainer users shouldn't really notice a difference).
    Rather than having code to flip the bytes and read big endian values, you could have a script that shifted the bits by one for a *8 multiplication, or multiplied by 100, or did an xor etc. The better your understanding of asm the easier these will be to create (or lua if you can bear the scan times lol)
    CEF Big Endian topic: forum.cheatengine.org/viewtopi...
    registry file: www.dropbox.com/s/og1480zu0v8... (CE stores the custom types in the windows registry, you can run this file to add all the ones I currently have, since it's just a text file you could also open it in any text editor and manually add them yourself)
    Remember to checkout Cheat the Game on Facebook: / cheatthegame

Komentáře • 8

  • @forgebygames8031
    @forgebygames8031 Před 6 lety

    Advance Trick + LUA skill
    = one word " Awesome "
    the only LUA skill CZcams Channel that about Cheat Engine.
    " Awesome "
    like it a lot !!

  • @hieuduy2499
    @hieuduy2499 Před 5 lety

    Thank you for your help. it is useful for me.

  • @ravisingh9953
    @ravisingh9953 Před 6 lety

    Thank man I got confused between variable type bloody means value type lol

    • @FreeER
      @FreeER  Před 6 lety

      Yeah, different names can make things confusing sometimes. It can help a bit if you take a basic programming course (preferably in something low level like C) since that gives you a different perspective on how programs work and happens to be where many names like "variable" instead of "value" and "pointer" instead of simply "(memory) address" often come from.

  • @Positive-Vibes-77
    @Positive-Vibes-77 Před 5 lety

    So uh... sorry in advance because I'm very new to this, but where exactly would I store the newly created custom variables? I heard you have to store them in the registry, but where? and how? I found very little info online so If I could get some help, that would be excellent.

    • @FreeER
      @FreeER  Před 5 lety

      CE stores it in the registry for you when you add the custom types
      Though for completeness you can find them at HKEY_CURRENT_USER\Software\Cheat Engine\CustomTypes as shown in this image: imgur.com/i4Pu7ry
      (this path is also in the registry file I gave a link to in the description since it has to say where to write the scripts in the registry)

  • @tomokokirihara3436
    @tomokokirihara3436 Před 5 lety +1

    on RPCS3 it ses "Access violation"

    • @JakeMR2
      @JakeMR2 Před 5 lety

      From my experience with Xenia your gonna have to edit them manually through the hex editor itself. I managed to find the money value that I was looking for in ITC (despite being early software) it can have effects right now.