Pathfinder Adventure Card Game: Core Set | Solo Playthrough
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- čas přidán 11. 09. 2024
- Mike plays the updated version of Pathfinder. How do you feel about the changes in gameplay?
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I was provided with a copy of Pathfinder in order to play and review it. I was in no other way compensated for this content.
Mistake the Getaway Kevin MacLeod (incompetech.com)
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Your gamethrough is awesome! So interesting to watch how someone plays Seelah 'cause I've never seen someone playing her before 😅
Thanks for the press!
I love this reboot! Loved the old one, love the new one more.
I’m enjoying it more too!
This is indeed the same fiddly game as before. Thanks for showing it, I was very interested on a hands-on review.
My review will discuss this further, but yes, none of the changes address fiddliness in the experience.
newp i love it, but i loved the prior game too
I love the old series (Skulls and Shackles is my favorite). Other than looking fancy, I haven't been convinced that I need the new one yet. Thanks so much for the video!
I doubt you need it, but I have found it to be an improvement. But no pirate ship, sadly...
I loved skull and shackles for the theme but really struggled with the whole ship mechanic lol
Thanks for doing this. I got into this game after Gen Con last year and did a few videos on it. I’m now getting back to it and watching a few videos :)
Thanks for watching, Paul!
Not to be that guy, but... Since the one barrier said "summon and encounter an ally" and not "draw a new ally", you needed to make a Diplomacy/Charisma 12 check to put the Djinn in your hand.
I don't get the beef about the game being all about rolling dice. How is that different from the Pathfinder RPG it is trying to emulate? "I check that pile of rags over there." "Roll a Perception Check." "I attack that skeleton". "Roll your combat check." I look at it like just removing the middle man GM. :)
Darn, you’re right! What an ungrateful genie. I use my precious healing potion to save him and he still might ditch me!?
What sometimes bothers me about the dice, comparing it to a d20 RPG like D&D or Pathfinder, is how long it can take to determine and total up dice pools. Regular Pathfinder just had a d20 roll with modifiers for basically everything except damage. Here, doing a basic action with some bonuses might need 4 different dice types. That can be fun and exciting, but can also feel more repetitive and fiddly.
Thanks for the great video. Haven't played yet but I would say you have done the best to educate of any video I've seen for this game, and in the shortest playthrough time.
Awesome! Glad it was helpful
Thanks for the playthrough Mike! I really like the pathfinder serie, was nice to see a playthrough from the new set. I love how reload and the armors works now. And the bkesssing deck is cool too with the 'hour' thing.
Both of those are fun new mechanics, I agree. They also have spells that get displayed to provide ongoing bonuses.
I liked that you discussed using short locations to speed up the game. I see you're using hourglass with 21 cards. The guide suggests for a fast paced game that has a similar level of challenge to Normal mode, combine small locations with an hourglass with 12 blessings plus 2 additional blessings per character. So with 2 characters the hourglass would have 16 blessing. I wonder if the game is too easy with 21 blessings.
Possibly! But it’s nice that this stuff is pretty easily adjustable, adding or taking some out as needed
Hey man! Love the coverage! Just wanted to point out @ 22:30 when you start the healing process using Revitalize, I believe you're supposed to randomly choose a card from discard when you heal 1 card to Seelah. Pg 9 of the rule book "Rules:Healing" states that 'when a power heals you, shuffle the specified number (and, if specified, type) of random card from your discards into your deck'.
Cianan Haigler Thanks! Someone else pointed this out too. I just heal too well ;)
you stopped Selah from exploring but she has a use charisma for any check pwer
I'm really glad they switched to suits of armor being displayed. Armor-heavy characters can be a drag near the beginnings of the pre-Core campaigns. I also like the greater emphasis on being able to affect other characters' checks with character powers and boons other than blessings.
By default, I think when a power tells you to do something with "a card" it has to come from your hand, so Seelah can't use displayed armors for her power.
Healed cards are supposed to be random; you don't get to pick the exact ones. Although that would be pretty nice! :)
Oh man, I have to shuffle my discards when I heal? More shuffling is one thing this game doesn’t need ;)
I like what they did with the new artwork. It looks less generic.
I like the artwork, and am a bit mixed on the graphic design. I think it's cleaner, but it has a lot of empty space, which looks a bit odd at times.
The cards definitely look better with the background design, which honestly was my biggest complaint before. lol Now I’m actually curious about this game.
If your biggest complaint was the design, it’s definitely worth a look ;)
Some cards look ok, not many look great, still most of them have that beige background and cheap art, its a slight improvement but not much at all, still cheap cards and art with a minimum improvement sadly.
@@OneStopCoopShop Honestly, I don't get why so many people claim the new cards to look much better. I find them worse, for the same reason I find the thunderstone quest cards worse than thunderstone advance.
it's because I really like that minimalistic generic look of the old cards. Well, to me it's not even old as just yesterday I finished the 5th chapter of pathfinder skull & shackles...so just one more to go to finish that box.
The old cards create a much deeper atmosphere while the new ones look "over-coloured", most views just zoomed in (why just see the heads of so many heroes and monsters?!?!) and half of the card space is wasted by background which just distracts from what the card really shows. Looks more like a "colour-blocking" design-style for "not yet grown-ups". ;-)
e.g. during your video, I had a hard time to follow some of the card types...while in the older edition that would hardly be the case.
If it's just about card design, then the game definetely is a pass.
When it comes to a better story-driven campaign, then I can use the great documents on BGG...so it's not official but because of that the new edition doesnt have an advantage to really count as such.
So to me it's just about few improved rules like:
- the way armour works
- scaling of locations to have a short, medium or long game
Unfortunately, two of my favourite cards games (Pathfinder and Thunderstone) got new editions which I dont buy because of the design although there are definetely rule improvements. :-(
you cant choose your cards to heal. they are random
You can display armors throughout the game and draw another card in its place???
Been a while since I played, but I think this was an updated rule in the newer core set
It seems like there are some solid changes, although the game seems a bit shuffle/roll heavy for my tastes.
It is almost all roll and shuffle :)
You have to gain most of your excitement from the character progression to love the game, I think.
That was my exact feeling when I played 1st edition. Honestly it felt like a horribly and lazily designed game. Like the developers were like; put some art on a card and say 2d6+1+might+x. Instant kill. Then feel free to use the card 100 more times if you are the warrior.
Too many times you are allowed to role several dice, with zero trade consequences. Easiest and least challenging game I ever played. No idea why everyone enjoys it. You are rolling 3 d8 dice and adding five to just pass a 15 and you get to put the cards back in your deck. Where's the challenge?
Was hoping to see more improvements with the 2nd edition
Man, those dice sound good. (clacketyclackety) Which company did you buy from, and how many dice sets or which combo of dice do you recommend for those that want to bling-and-deluxify our sets? thanks!
matthlowder it’s this set from Amazon. Comes with little dice bags too!
www.amazon.com/Smartdealspro-Polyhedral-Pouches-Dungeons-Dragons/dp/B07436SKXQ/ref=mp_s_a_1_3?keywords=smart+deals+pro+6x7+dice&qid=1575320432&sr=8-3
I am going to go ahead and be extremely nit-picky just to make sure i'm not crazy. When you encountered the "pixie gang" early on it said "if defeated by at least 4 or undefeated(…)", am I going crazy or does that mean if you fail the effect happens, and if you succeed excessively the effect also happens? Great vid, would hope for someone to clearify.
Hey, you're right. There are a bunch of "if NOT defeated by at least 4" effects, so I assumed this was another.
I kind of like that, thematically. They get all Puck-ish and screw around with you if you either suck, or beat them so hard you embarrass them.
The characters in the old version were actually getting old and therefor the buisness model of the publisher was that you will buy more content and characters and many abandoned this game due that reason.
Does this game is different and does has an eternal replayability with the same characters??
Eternal replayability? Definitely not. And it sounds like the game line is abandoned, so no more expansions coming.
That said, I think the content in the core set is enough to entertain for quite a while!
Thanks so much for the video Mike. Do you prefer this or Heroes of Tenefyr for a solo gamer?
Oh, that’s not even close. Pathfinder is fun for epic play, but pretty repetitive and long-winded, so much set-up, all the dice. Tenefyr is just plain awesome :)
@@OneStopCoopShop Thanks for the quick response. You've confirmed my suspicions. The higher BGG rating for Pathfinder made me pause and doubt my initial impression.
I'm a new subscriber. I've been watching a lot of your new and old videos for the last month. Love your channel and how you respond to each comment. Keep up the great work.
Thanks, and glad you found us!
Hello, great video! Wish to know about the overture song. Would you indicate it?!
Crud, I mislabeled it in the video description. Thanks for helping me notice that!
It's "mistake the getaway" by Kevin MacLeod, which is a royalty free song. You can find it his website here: incompetech.com/
Have Rise of The Runelord and love this game, but dislike its design. They fixed it now, so definitely in my to buy list.
I like the new look too, but it’s been a bit divisive on BGG.
I’m early in to the video. How is this game for a newbie? I like that (based on what I’ve read/heard that the character levels up and get items, just like a video game). I’ve played a few games that are similar, but as a pc game, so not a physical rolling
So I’m assuming no dungeon/game master is needed? Just want a game where the character improves over time vs resetting every time.
Are there different ‘edition’ (for the lack of a better word) of pathfinder? Don’t want to buy the wrong one
So to answer you first question, it's a pretty straightforward game to play, BUT they went overboard trying to make the rulebook really detailed, so it's harder to get through than it should be.
And you are correct, it's not really an RPG, just a card game with RPG elements, so you don't need a DM or anything.
And the edition you want (in my opinion) is the one I feature here, the "Core Set". Older editions are out there, but I think this version has the cleanest rules and the best content for your money.
@@OneStopCoopShop thanks, yeah I’m not a fan of having a dm. And I don’t mind it not being rpg (I can play my pc games for that). But wanted to give this one a try. Thanks I’ll check the link
@@OneStopCoopShop question pls, so there’s pathfinder that’s not a card game? And for card there’s only one core game?
"Pathfinder" is a long-running RPG, that began as a spin-off of sorts from Dungeons and Dragons.
This is a separate game, but related to the RPG in theme and characters.
There is the core game, and one expansion "Curse of the Crimson Throne".
If you don't mind going back to previous releases, there are a ton of other boxed sets, but they are missing the polish and narrative of the core set you see in this video.
@@OneStopCoopShop ok, I’ll find the latest core set then. Thanks.
Do you remember how much they usually go for? Not the discounted price, average maybe. Just so I know I’m not overpaying. I see one now in amazon for 50
I can't find this game anywhere in the UK :(
I think it’s basically out of print at this point everywhere. They didn’t support it after the initial expansion release
@@OneStopCoopShop Thanks for replying. Great channel! I'll have to keep an eye on ebay. Much sadness that it's out of print.
Hey guys , it’s difficult to understand this game (instruction)? My English is level B1-B2 and im still learning:)
Michał Przez M I find the rules to be a bit hard to read. They have everything in big paragraphs you have to dig through, instead of getting to the point more efficiently. Good luck!
One Stop Co-op Shop thanks for help !:)
Can you explain used freely. Multiple
people can use same type of card if it adds to check and doesn't change the check?
If I'm understanding the question correctly, usually you are limited to one card of each type in a check, from all players combined. So if I have a weapon I can play on you, you can't also play a weapon on that check.
But free bonuses avoid this rule. So if I have a dagger than can freely contribute, I can also still play an axe.
How does this play with a single character?
I honestly have not played the new core set that way. But I played some of the old sets true solo, and it played fine. You certainly open yourself to wilder swings of luck though.
I'm a bit torn on this. I previously played Skull & Shackles and admit it took me a while to comprehend some of the rules...especially ship movement/combat. I kinda like the old card layout better, but I do like the vibrant colors and gonzo artwork style...not a huge fan of the '#' icon.
I did have a bit of difficulty in a few areas following you as the your explanations were a tad fast. In the more complex situations (sharing cards back and forth and increasing die checks modifiers) I'd ask that you slow down a bit so we can digest.
Fair enough. The game is almost all modifiers and dice rolling, so I was worried about going too slowly and making the video 90 minutes long ;)
Jayson Olson a lot of gamers struggled with the ship mechanics, probably why it’s the lowest scoring game from the previous set. It was not thematic and made zero sense lol.
Colin! Where are you? We miss you.
He’s on an indefinite break from the channel, sorry to say.
One Stop Co-op Shop oh well. It's gotta be fun to do. I hope he comes back sometime 😊
Me too :)
Was also wondering - really miss him. Nothing against you, but I really liked the uniqueness of his voice - he always sounded like he'd just heard the punch line to a joke (happy). Thanks for doing the play through, I'm trying to refresh my memory of the rules before my copy arrives. The new art style is very "busy" looking, but I think I'll like the added color.
I'm usually recording around 11pm or midnight after putting my kids to bed. I'm still happy, I promise, but it might not sound like it in my voice as much :)
I don't get the love for this game. I remember playing 1st edition and was incredibly underwhelmed how easy it was. Like I'm seriously wondering if they ever tested the game.
Target is 9. Roll d12, and d6, recharge a card back to your draw pile and get another d12, use blessing, get d6, add 4.
And you can do this without sacrificing anything. Zero risk. Zero fun
I don’t agree with the easy difficulty, at least for this edition. But you are totally right that the game is using lots of abilities to roll tons of dice. For me, that’s fun, but it won’t appeal to some.
@@OneStopCoopShopyet how many roles or wounds did you take in this video though?
There are several other weak mechanics in this game (I'll ignore those) but I can't get over how a player can consistently recycle cards and just get a free d12 added. When you already have a d12, +3or4, random boons that come out, partner assisted dice, etc. In the end you are rolling to beat a 5 but rolling 4 or 5 dice. And the player never had to discard or bury anything.
This is a pretty early scenario, and they ramp up.
I want to get this someday but has no money :(
Hang in there :)
O jogo e muito bom ! A unica critica e a Produtora ter Colocado a Arte dos Monstro so pela metade ! Podia ser de corpo todo !? Pois eles tem tudo mas não aproveitarão 100% ! Mas para Piorar fizerão uma Segunda Edição desse jogo ! Mas o Desing das Cartas Piorou !
And now it sounds like the game is dead and won't be printed anymore. Very sad!
Eu ainda não achei defeito nesse jogo. Tô jogando tem uns 6 meses.
You dont close the location with only defeating a henchmen, it needs To be a closing henchmen
Good call, though most henchmen in scenarios are all closing. For example, all the skeletons here (the proxies) are closing henchmen.
@@OneStopCoopShop how in the hell did you get 6 hero points to level up your 2 character and have 3 other points left when you were only at adventure level 2 ? Passing all adventures level 1 gives you a total of 6 ? How did you end up with 9 ?
@@munchinkin Both of my characters are entering their 4th hero point at the end of this... I'm not sure where you see 6 or 9.
@@OneStopCoopShop you have 2 hero points on the table next To the girl and one hero point beside the male ... That makes 3 ... And you have 2 skills checked on each card that make 4 more (7 points) and you have checked on the other side of the card for more cards on each character (2 more points) ... Total 9 hero points needed To do this
The tokens must have been an accident. I didn’t use them.
But remember that EACH hero gains a hero point. That explains the levels split among both characters.
Can only use ONE card of ONE weapon type in combat, so using the benefits of several bows.. Just wrong.
@brett I forget if it was this way in the older sets, but in the new core set they have the keyword "freely", which means using that card does NOT count against any of your "one per type" limits for your turn.
I THINK that's how I was using the bonus ranged weapons, but if you have a timestamp for when I messed this up, I'll check it out.
@@OneStopCoopShop ooft. If that's the case it just got worse. Being that pathfinder is essentially 3.5 dnd and this is the card game of said product, when can anyone ever use 2 or 3 ranged weapons at once? That's sad. Definately putting this game on my don't buy list. But thankyou for your response.
Better but still has crap art and card layout on cheap thin cards.
I can't argue with that, but I still enjoy the gameplay :)
Roll dice the game
Haha, absolutely. Between this one and Legends Untold earlier this week, my purple dice tray has been getting a workout!