PROJECT BRUTALITY 3.0 - Doom 2 Recreation Project [100% SECRETS]

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  • čas přidán 16. 07. 2024
  • Project Brutality 3.0 and DOOM II Recreation Project by GenericDoomer on the Man And A Half Difficulty Level with 100% Secrets Achieved (just lots of secret secrets on maps are just unfinished).Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop.
    DOOM 2 Recreation Project is an 8 level long WAD that recreates DOOM II levels by expanding them and adding some rooms to them, plus as you can see in them MAP13 Downtown, it's not as bad as it was before. First map is slightly expanded with adding a two new rooms, keeping the secrets as same as before, the level is also slightly more difficult but in overall its in my opinion still a vanilla style easy first level. The Underhalls are pretty much the same as before with little additions to the level, but it's also a first time with added Hell Knights such early in the game to face it. Third map is slightly changed with adding some nice texture work to it + a switch to open the place to Megaarmor, a quite fast level but also might be difficult due to more monsters than before. The Focus is greatly expanded with adding some new rooms plus a path for obtaining the blue keycard is way longer than before, plus it's a really dark level so flashlight addon might be recommended. Waste Tunnels it's another slightly changed and expanded map, it also changes few secrets a little bit, the level might also feel harder than before but it might be just my prejudice. The Crusher however is probably the most changed level so far with many changed areas and new rooms, completely different outdoor area in parking lot and a quite bit different final of this level. Downtown being probably one of the frustrating and confusing levels of DOOM 2 has a nice look overhaul, map resembles more a residential area than before with adding some offices, bathrooms and stores to explore. And of course, Icon of Sin at the end of this demo, just destroy it for good till it dies.
    00:00 - MAP01 Entryway
    02:20 - MAP02 Underhalls
    05:55 - MAP03 The Gantlet
    10:00 - MAP04 The Focus
    13:55 - MAP05 The Waste Tunnels
    21:20 - MAP06 The Crusher
    29:55 - MAP13 Downtown
    39:40 - MAP30 The Icon Of Sin
    My Discord - / discord
    Project Brutality GitHub - github.com/pa1nki113r/Project...
    Doom 2 Map Recreation Project - www.doomworld.com/forum/topic...
    Addons - brutalrepository.pl
    Aliens, Say Your Prayers Remix by Davester2296Covers - • Duke Nukem 3D - Aliens...
    Andrew Hulshult DOOM Remixes - • Doom - At Doom's Gate ...
  • Hry

Komentáře • 60

  • @MartinozO
    @MartinozO  Před rokem +15

    00:00 - MAP01 Entryway
    02:20 - MAP02 Underhalls
    05:55 - MAP03 The Gantlet
    10:00 - MAP04 The Focus
    13:55 - MAP05 The Waste Tunnels
    21:20 - MAP06 The Crusher
    29:55 - MAP13 Downtown
    39:40 - MAP30 The Icon Of Sin
    DOOM 2 Recreation Project is an 8 level long WAD that recreates DOOM II levels by expanding them and adding some rooms to them, plus as you can see in them MAP13 Downtown, it's not as bad as it was before. First map is slightly expanded with adding a two new rooms, keeping the secrets as same as before, the level is also slightly more difficult but in overall its in my opinion still a vanilla style easy first level. The Underhalls are pretty much the same as before with little additions to the level, but it's also a first time with added Hell Knights such early in the game to face it. Third map is slightly changed with adding some nice texture work to it + a switch to open the place to Megaarmor, a quite fast level but also might be difficult due to more monsters than before. The Focus is greatly expanded with adding some new rooms plus a path for obtaining the blue keycard is way longer than before, plus it's a really dark level so flashlight addon might be recommended. Waste Tunnels it's another slightly changed and expanded map, it also changes few secrets a little bit, the level might also feel harder than before but it might be just my prejudice. The Crusher however is probably the most changed level so far with many changed areas and new rooms, completely different outdoor area in parking lot and a quite bit different final of this level. Downtown being probably one of the frustrating and confusing levels of DOOM 2 has a nice look overhaul, map resembles more a residential area than before with adding some offices, bathrooms and stores to explore. And of course, Icon of Sin at the end of this demo, just destroy it for good till it dies.

  • @rautamiekka
    @rautamiekka Před rokem +14

    The sweet panicked pain screams of the ex-humans, haha.

  • @KR1EGL3R
    @KR1EGL3R Před rokem +19

    3:16 if only other zombies would be that intelligent, hell invasion could actually succeed 😅

    • @rautamiekka
      @rautamiekka Před 9 měsíci

      Yeah, even child soldiers have a high intelligence, which ain't exactly encouraging, but TBF Hell doesn't exactly have a lotta options.

  • @KIA130123
    @KIA130123 Před rokem +16

    On the surface this seems to be a nice little reskin but there are so many subtle changes that are great design choices. I think this is a fantastic enchancement without detracting from the heart of the original maps.

    • @donovanteale6502
      @donovanteale6502 Před 11 měsíci +1

      I dunno about crusher tho, missed a chance for extra cool crushing by trying to go too dark and moody imho

    • @KIA130123
      @KIA130123 Před 11 měsíci +1

      @@donovanteale6502 Crusher was never one of my favourite levels, especially since so much more could have been done with crushers on a level called crusher but the original maps pillar room was very dark and claustrophobic, it's also the first time you meet a revenant. I think in this recreation the map is a lot more light an open and thematically fits well with the rest of it's maps.

    • @donovanteale6502
      @donovanteale6502 Před 11 měsíci

      @@KIA130123 Agreed. But is it wrong for me to be greedy and want moar?

    • @axinhedgelion8417
      @axinhedgelion8417 Před 11 měsíci

      @@donovanteale6502yes

  • @vai92pat
    @vai92pat Před 11 měsíci +2

    Your Doom gameplay is always 👌👌👌👌. I love the way how this 3 decade old game is still given a modern touch by doom fan devs by means of mods 👏👏👏👏

  • @bigbandit4436
    @bigbandit4436 Před 11 měsíci +1

    I love the zombies voice lines reminds me of the cleaners from max Payne 2

  • @test-rj2vl
    @test-rj2vl Před 10 měsíci +2

    It's amazing what's done to Doom. Can anyone imagine any modern commercially released game to be modded to that extent?

    • @sirrahma1690
      @sirrahma1690 Před 8 měsíci +1

      I bet modding modern games will be as easy in 30 years as OG Doom is also 30 years old at this point.

  • @samaeltheangelofdeath
    @samaeltheangelofdeath Před 8 měsíci

    Love how the weapons perspective alters with movement

  • @scarfaceAC2
    @scarfaceAC2 Před 11 měsíci

    I understand not wanting a hud that's in the way but man the one you have is microscopic!

  • @Burningflame97
    @Burningflame97 Před 9 měsíci +1

    I've played through Doom 1 and 2 on Project Brutality 2.03 so many times that I've came up with a personal challenge that I like to call "the armor and health profit run."
    The way it works is that you must end up with more health and armor at the end of the level than what you started the level with and so on and so forth. It requires that you have a mod installed that allows you to collect health and armor and build it up past the usual 200 points. I think Project Brutality ver 2.03 has a bug in it that allows you to progress past the 200 point limit if you're skilled enough to not get your ass kicked. Try it out sometime.

  • @user-px2yf8no8i
    @user-px2yf8no8i Před rokem +5

    MAP01 Entryway - Secret: 5 / 8 🤔
    MAP06 The Crusher - Secret: 1 / 4 🤔

    • @DaimeneX
      @DaimeneX Před 4 měsíci +1

      Nobody responded, so I'll chip in.
      The mod had broken secret sectors at the time, making them unobtainable. The bug has been noted in the projects thread.

  • @MasterSkyMoon
    @MasterSkyMoon Před 11 měsíci +1

    The fight with Icon of Sin reminds me of the fight with Mother Demon from DOOM 64.

  • @donovanteale6502
    @donovanteale6502 Před 11 měsíci

    29 minutes is chefs kiss

  • @void_official404
    @void_official404 Před 11 měsíci +2

    I'm so happy that DOOM 2 recreation Project is almost done, an the funny part is that I'm remaking DOOM 2 as well lol, an there's many other remakes coming LMAO

  • @josephkaneaster1053
    @josephkaneaster1053 Před 5 měsíci

    Very damn nice map

  • @tiredhub3270
    @tiredhub3270 Před 5 měsíci

    insane

  • @gretelmkii5215
    @gretelmkii5215 Před rokem

    @MartinozO What sub mod of project brutality are you using for this video? Looks like a more cleaned and higher detailed version of Project Brutality.

  • @mother_reptilia_682
    @mother_reptilia_682 Před rokem +2

    Desert Eagle

  • @RevanKnight56
    @RevanKnight56 Před 10 měsíci

    For some reason, when I use the HUD mod linked in the description, I get script errors that prevent the game from launching. I am using the latest 4.10 version of GZDoom and loading the HUD mod after Project Brutality, but I still get script errors. Am I perhaps using the wrong file? Is there an alternative version of the HUD file I need to use or something?

  • @jeffmcalpin2369
    @jeffmcalpin2369 Před 11 měsíci

    Great video! May I ask your texture pack?

  • @dang.6666
    @dang.6666 Před 9 měsíci

    What is the addon of that light when you pick up a power up?

  • @geraldogb
    @geraldogb Před rokem

    take a doubt?, what basic video settings do you use for this game to look so beautiful? gzdoom, zandronum or other? I use gzdoom but it doesn't look anything like yours and I'm also afraid to change a lot because I have no experience! sorry for the bad english, thank you for your attention!

  • @user-cw8bd5oh1s
    @user-cw8bd5oh1s Před rokem +3

    This game asks for an AK-74 assault rifle or a PPS-43 submachine gun.🤘🤘🤘

    • @MartinozO
      @MartinozO  Před rokem +1

      No

    • @adventurianist2580
      @adventurianist2580 Před rokem +1

      Doesn’t fit the mod setting.

    • @hobowarrior8818
      @hobowarrior8818 Před rokem +2

      @@MartinozO good weapons even for our time

    • @SgtMjRomero
      @SgtMjRomero Před rokem

      AKs are cool, but it wouldn't fit when added by the PB mod devs, so maybe strap them boots on and make an addon?

    • @STRANGER1559
      @STRANGER1559 Před rokem +1

      ABSOLUTELY.DAMN.NOT.

  • @nathanielmarks4872
    @nathanielmarks4872 Před 4 měsíci

    The people who made the game they really should do Duke nukem and Hexen

  • @jesuslaya9207
    @jesuslaya9207 Před rokem +1

    Hey bro cuano jugaras a Boltgun por favor juegalo que esta muy excelente

  • @caleb9231
    @caleb9231 Před rokem +1

    Can you please make an instructional video on how to best manage and load different mods and wads.

    • @rautamiekka
      @rautamiekka Před 9 měsíci

      There are already many by others.

  • @waltuh831
    @waltuh831 Před 5 měsíci

    Could you make a tutorial on how to download and use these mods?

  • @user-wl7pt7dm2q
    @user-wl7pt7dm2q Před 20 dny

    Hey, I'm wondering if someone can help me. I'm trying to play Project Brutality 3.0 but the WASD movement isn't working. I'm dragging the "Project_Brutality-master" folder into GZDoom. But when I load up a new game I can't move or jump using the keyboard. Even if I don't load any other mods I still can't move or jump.

  • @MRCentjes
    @MRCentjes Před rokem

    I wonder is that health bar a setting or a add-on? If it is a setting, where do I find it?
    Beside that very nice looking !

  • @Atlas77
    @Atlas77 Před 9 dny

    How do you get the add-ons to work cause mine keeps crashing also the addons link in your description is dead

  • @shanepoole527
    @shanepoole527 Před 11 měsíci

    Where can i get this awsome mod.

  • @Eigtiball
    @Eigtiball Před 10 měsíci

    Es increíble

  • @SgtMjRomero
    @SgtMjRomero Před 11 měsíci

    God I wish I had a PC that can handle this gruesome slugfest

    • @rautamiekka
      @rautamiekka Před 9 měsíci +1

      Any modern iGPU (CPU-integrated GPU), not to mention dGPU (dedicated GPU), will run this fine, of course depending on the texture pack and the particle/decals/resolution/anti-aliasing settings; you need a GPU from early 2000s to go THAT low. Hell, the Vulkan renderer runs much better than OpenGL and GZDoom has made big performance improvements in the last few months, so it's fine.

  • @tereninsecundus6084
    @tereninsecundus6084 Před 11 měsíci

    Could it be possible to have a list of music used linked in the videos or a source for them? I've been trying to find the tune to czcams.com/video/svzXXUVZxaA/video.html Downtown a while now.

  • @artzacharyapellido2833
    @artzacharyapellido2833 Před 11 měsíci

    I know that level end screen that's from berserk boomer video

  • @SG-yo7qb
    @SG-yo7qb Před 5 měsíci

    죤나 개쩐다❤

  • @GATES-KEEP
    @GATES-KEEP Před rokem

    I wish the project brutality team would give the player the option to turn off all the constant talking for the zombie men as I find it rather annoying after a while. It would be good if you could choose between bd v21 and pb style!

  • @Michaelpalmer4k
    @Michaelpalmer4k Před rokem +2

    Doom 2's downtown was Terrible. Glad it got remade

    • @tereninsecundus6084
      @tereninsecundus6084 Před rokem +1

      Same. Now I just need the OST from this so I can enjoy it's music :D

  • @rodrigoalves-cg6xv
    @rodrigoalves-cg6xv Před rokem

    Looks horrible

  • @STRANGER1559
    @STRANGER1559 Před rokem

    Is it Ketx build 5.2?