Mammoth Tank - Command and Conquer - Tiberium Lore

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  • čas přidán 24. 06. 2024
  • Taking a detailed look at one of the most iconic vehicles in the Tiberium timeline of Command and Conquer, the Mammoth Tank. Timestamps, corrections and/or clarifications posted below.
    Consider supporting the channel:
    Patreon - / jethild
    PayPal - www.paypal.com/paypalme/Jethild
    Corrections/Clarifications:
    1) In Tiberian Sun, there is a side mission in the Nod Campaign called "Blackout." During this mission, there is an island in the northwest part of the map that has an abandoned GDI base with 3 Mammoth tanks that the Nod player can use if they manage to get to the island.
    2) Concerning the Harkonnen Devastator tank from Westwood's Dune games. I know that the Devastator predates the Mammoth Tank, as it was first seen in the game Dune 2 which was released in 1992 and the first CnC was released in 1995. I wanted to include a brief mention of the Devastator without it completely taking away from the primary topic of the video, which of course was the Mammoth Tank. So putting it at the end of the video in the "Legacy" chapter was the only place that seemed to make sense, even if technically it's the opposite; with the Mammoth being the legacy of the Devastator.
    Timestamps:
    00:00 Intro and Prologue
    01:14 Soviet Origins
    08:49 Mammoth Mark I
    16:47 Mark I Retirement
    19:35 Mammoth Resurgent
    26:00 MARV
    31:09 Legacy and Outro
    Footage and some images and/or concept art are from Command and Conquer video game series which is the property of Electronic Arts. Other images and art might be used from other sources and all rights to those belong to their respective authors. Video animations, voiced dialogue and editing are made by myself.
    Music used:
    Packing Iron (C&C Renegade) - Frank Klepacki
    Backstab (C&C Red Alert Remastered) - Frank Klepacki
    Trenches (C&C Red Alert Remastered) - Frank Klepacki
    Demolition (C&C Remastered) - Frank Klepacki
    Take 'Em Out (C&C Remastered) - Frank Klepacki
    Elusive (C&C TS:FS) - Frank Klepacki
    Flurry (C&C TS) - Frank Klepacki and Jarrid Mendelson
    Rebel Forces (C&C3 TW) - Steve Jablonsky
    On Your Feet (C&C Renegade) - Frank Klepacki
    Gathering Intel (C&C3 TW) - Steve Jablonsky
    Tank Battle (C&C Remastered) - Frank Klepacki
    #commandandconquer
  • Hry

Komentáře • 1K

  • @Jethild
    @Jethild  Před 2 lety +372

    A few clarifications/corrections for the video.
    1) In Tiberian Sun, there is a side mission in the Nod Campaign called "Blackout." During this mission, there is an island in the northwest part of the map that has an abandoned GDI base with 3 Mammoth tanks that the Nod player can use if they manage to get to the island.
    2) Concerning the Harkonnen Devastator tank from Westwood's Dune games. I know that the Devastator predates the Mammoth Tank, as it was first seen in the game Dune 2 which was released in 1992 and the first CnC was released in 1995. I wanted to include a brief mention of the Devastator without it completely taking away from the primary topic of the video, which of course was the Mammoth Tank. So putting it at the end of the video in the "Legacy" chapter was the only place that seemed to make sense, even if technically it's the opposite; with the Mammoth being the legacy of the Devastator.
    3) As I'm sure many people have noticed by now, CZcams has made it so that dislikes are no longer visible. So for the sake of transparency, as of posting this comment, the video currently has 3,9991 likes and 61 dislikes. I'm not planning on periodically updating the like/dislike ratio and I don't know whether this is something I'll mention on every video moving forward or not. I personally do not agree with this change by CZcams, but I doubt they'll revert it any time soon, if ever.

    • @LINJ638
      @LINJ638 Před 2 lety +3

      Hmm........ What else have you not covered in the Command & Conquer Lore that you wish to post on here????

    • @Virsteinn
      @Virsteinn Před 2 lety +9

      On 3, I think that number for likes might be a typo, as right now I can see 4,042 likes.
      Also, oddly enough, I can still see dislikes. I'm not sure if they rolled that particular change back, or if my paying for premium for whatever dumbass reason makes dislikes visible to me, but this video currently has 62 dislikes.
      As for the crew, here's where I would disagree with you. Two gunners is excessive for a single tank, especially when there are ways to make it so a single gunner can individually target either gun. Realistically, each gun would have its own optic, which the gunner would likely switch between when preparing to fire one gun or the other. Two loaders makes sense, however, especially for 120mm shells. An individual operator for the missile system is likewise excessive when the commander could do that himself; simply use his own optics to acquire target lock on whatever the missiles would be used on, then fire. Meanwhile, when not loading, either one or both loaders could enact repairs on the vehicle without significantly impacting overall crew effectiveness. All that being established, I personally think the maximum crew you would see in a vehicle like this would be five men.

    • @ralphklunder
      @ralphklunder Před 2 lety +5

      Seeing dislikes is probably different from country to country.. im Dutch and i can still see the dislikes. 63.

    • @Virsteinn
      @Virsteinn Před 2 lety +2

      On that, I'm not entirely convinced. For what it's worth though, American, total dislikes currently unchanged.

    • @Jethild
      @Jethild  Před 2 lety +9

      @@ralphklunder Well CZcams did say the change was going to be a slow rollout. The new policy was implemented like a week ago, but some people weren't affected by it. I know I wasn't until just a couple of days ago.

  • @grndiesel
    @grndiesel Před 2 lety +707

    I love how after so many years we still love Command & Conquer. Never forget the name, Westwood.

    • @BroNapartay
      @BroNapartay Před 2 lety +49

      Never forget, nor forgive what EA did to Westwood and their abundant creativity.

    • @dorkcheese4460
      @dorkcheese4460 Před 2 lety +2

      @@BroNapartay what did they do now?

    • @BroNapartay
      @BroNapartay Před 2 lety +37

      @@dorkcheese4460 It wasn't what they did now... it's what EA did back in 1998, by buying out Westwood Studios because they were a direct creative competitor (albeit small) who even had an online service in the dial-up years. (Westwood Online was years ahead, wayyy before Steam) EA had no intention of allowing C&C/WW Online to flourish, they simply wanted to milk it for its IP branding and cull the competition to monopolize the market.

    • @dorkcheese4460
      @dorkcheese4460 Před 2 lety +4

      @@BroNapartay ohhh. Thanks for the info

    • @sethgilcrist8088
      @sethgilcrist8088 Před 2 lety +15

      @@BroNapartay man I'm that old.
      I remember playing the first C&C and not understanding why the later games said EA .
      To be fair I was a young teen when they got bought out.

  • @plcinto4042
    @plcinto4042 Před 2 lety +30

    One of my favourite comments about the Mammoth tank was:
    "I'm driving a house-sized mass of FUCK YOU!"

  • @NCHProductions
    @NCHProductions Před 2 lety +418

    my fav tank =3

    • @terraspent
      @terraspent Před 2 lety +10

      my fav mammoth tank vid :P

    • @eblistx
      @eblistx Před 2 lety +12

      My RA gal please

    • @cheesysealAnon
      @cheesysealAnon Před 2 lety +7

      would like to see a mark III tank with more armor and modern tech appearance

    • @epimetheaus1214
      @epimetheaus1214 Před 2 lety +2

      Mine was later changed to the New Conglomerate's Vanguard tank. The Terran Republic Prowler was pretty dang close to the Mammoth though.

    • @lavatun
      @lavatun Před 2 lety +2

      The mammoth tank lives on (sort of) in command and conquer generals as the overlord tank..

  • @grimloncz3853
    @grimloncz3853 Před 2 lety +95

    The mammoth mark 3 crushing other vehicles is the greatest show of power.

    • @The_whales
      @The_whales Před rokem +9

      If railguns aren’t enough, try turning them into a pancake
      -a GDI commander(2035)

  • @bhushanharripersad5716
    @bhushanharripersad5716 Před 2 lety +265

    The MKIII with railguns are the backbone of any army.

    • @corvo2696
      @corvo2696 Před 2 lety +17

      The MK stands for Mothafuckin Kool

    • @ShermanTheMajor
      @ShermanTheMajor Před 2 lety +43

      MKIII with railguns are the army

    • @Terminate1783
      @Terminate1783 Před 2 lety +18

      @@ShermanTheMajor
      Add few apc and slingshots and they are unstobbable

    • @Blutwind
      @Blutwind Před 2 lety +5

      @@Terminate1783 and then get bumrushed by mass NOD infantry emp buggy chesse :(

    • @Armstrong84
      @Armstrong84 Před 2 lety +2

      It is the army.

  • @mrbigglezworth42
    @mrbigglezworth42 Před 2 lety +96

    I love how the Mammoth Tank has made an appearance in damn near every Westwood game in some form or another. From Red Alert to Generals, hell even Emperor:Battle for Dune got in on the action. Turns out when a design is so good it transcends universes, you know you've made a good tank.

    • @lcoop9351
      @lcoop9351 Před 2 lety +2

      👍🏻

    • @thelaughingmanofficial
      @thelaughingmanofficial Před rokem +1

      What version of Generals had a Mammoth?

    • @Jace-xw3ly
      @Jace-xw3ly Před rokem +11

      @@thelaughingmanofficial China's Overlord Tank.

    • @GLAPostalService1
      @GLAPostalService1 Před rokem +2

      @@Jace-xw3ly Excluding that. With the Shockwave mod you gain access to USA’s Armour General. He has access to the Mammoth Tank as a general power unlockable.
      Functions as you’d expect.

    • @wolfen8619
      @wolfen8619 Před rokem +1

      ​@@GLAPostalService1 GLA's Salvage Scarab Tank upgrade resembles RA1 Soviet Heavy Tank😊

  • @Mobysimo
    @Mobysimo Před 2 lety +22

    Ah the Mammoth Tank. A beast of a vehicle. Hearing it shout out "Mammoth Tank Assembled!" as it rolls out of the War Factory is just so satisfying

    • @Pochi361
      @Pochi361 Před rokem

      For me its "Mammut einsatzbereit" (german) which can be translated to "mammoth ready for Action". But yea i agree with you.

  • @ShakerSilver
    @ShakerSilver Před 2 lety +555

    Here's something to note about the Soviet lineage of Mammoths. During the Giant Ant missions, which are implied to take place after the war, the Allied forces you control are gold colored, could train grenadiers, and could field Mammoths Tanks. Some speculate this Allied force as well could have been the black ops/"global defense agency" predecessor to GDI, referenced in one of the RA cutscenes. While the premise is obviously silly, it's interesting to note how these silly side missions could potentially show the linkage between Soviet tech and later GDI.

    • @Jethild
      @Jethild  Před 2 lety +147

      I originally had a paragraph in the script where I was going to talk about the Mammoth tank being used by the Allies in the Red Alert ant missions. I decided to cut it from the final draft, as the issue with the ant missions is that if you consider them to be canon, then for consistency you must also consider the Dino Park missions from Tiberian Dawn to be canon as well,. It's clear that both sets of missions were easter eggs by Westwood. So I didn't think it was appropriate for me to say or imply that the Ant missions actually happened. At least not in a video that was primarily focused on the Mammoth tank.

    • @nikkity5491
      @nikkity5491 Před 2 lety +16

      ​@@Darkdaej Tiberian Dawn is set in the late 1990s not 2020s

    • @Darkdaej
      @Darkdaej Před 2 lety +21

      @@nikkity5491 no it's 2019. Check the Renegade lore and instructions manual. The tiberium meteor fell in 1995. The war begins 24 years later.

    • @nikkity5491
      @nikkity5491 Před 2 lety +11

      @@Darkdaej Twas a typo in the renegade manual..
      and the technological leap between your end of TD (2020) to the beginning of TS (2027) is to much for such little time
      Even after TS > TW (2047) most tech used by GDI has improved as you would expect over the two decades rather than the quick 7 years

    • @Darkdaej
      @Darkdaej Před 2 lety +15

      @@nikkity5491 "it was a typo"
      Citation needed
      Also the 2019 evidence is beyond the manual and also appears in game. As for the technology gap...not really. GDI had the ion cannon already and the war likely opened up the floodgates for funding

  • @VoiceOfTheEmperor
    @VoiceOfTheEmperor Před 2 lety +99

    I've been waiting for this one.
    "Let's have some fun!"

  • @kobra6660
    @kobra6660 Před 2 lety +200

    Always liked the mammoth would always build a strong defense until I have at least 4 mammoths before going all out

    • @SSGTWinters
      @SSGTWinters Před 2 lety +8

      same just "ohhh you seek to breech my walls? good luck ever tower is backed up with over lapping fields of fire for both land and air targets, and if you make past that then you have to deal with harassing's units of infantry and humvees " then once i have my mammoths i just roll thur and attack everything with airpower and big ass tanks"

    • @369Sigma
      @369Sigma Před 2 lety +7

      Steamroller method huh? Works pretty well with the mammoth.
      I loved NODs drill transport, I'd drill into the middle of a base and jack every building I could with engineers. Learned that from the ai actually, they always did it to me.

    • @SSGTWinters
      @SSGTWinters Před 2 lety +3

      @@369Sigma aye the steamroller method is my favorite but my bases are also massive sprawling and has triple of important buildings ( construction yards if i can, barracks, warfactories etc etc). and its own patrols.

    • @SeekerMissile
      @SeekerMissile Před rokem +1

      @@SSGTWinters lol that is the noobest strategy ever :D

    • @SSGTWinters
      @SSGTWinters Před rokem +2

      @@SeekerMissile but its fun :D

  • @gsthomas187
    @gsthomas187 Před 2 lety +53

    Wake up.
    Slept well.
    Have some breakfast.
    See Jethild uploaded.
    30 minute Mammoth video.
    Hell yeah.

    • @lcoop9351
      @lcoop9351 Před 2 lety +4

      Sounds like.a good day.

  • @jota_efe
    @jota_efe Před 2 lety +148

    On the topic of the Mammoth's legacy, there's also the T4-B Heavy Tank from Star Wars: Empire at War - particularly noteworthy because it was developed by ex-Westwood staff at Petroglyph games. So yes, there is (at least in Legends) a C&C reference in Star Wars, of all franchises!

    • @azh698
      @azh698 Před 2 lety +12

      Aaah yes, the best way to conquer planets as the rebels in galactic conquest. Use a raid fleet with one battalion of T4-Bs, one battalion of plasma artillery, and Ben Kenobi. Excellent for ground assaults, and once you capture the planet, the enemy space station is automatically destroyed!

    • @hiyoritokisada594
      @hiyoritokisada594 Před 2 lety +8

      Duneverse: Devastator
      Tiberium timeline: Mammoth, MARV, Mastodon, Refractor
      Red Alert timeline: Apocalypse, April Fool's literal Mammoth
      Generals timeline: Overlord, Emperor Overlord
      Star Wars: T4-B
      Universe at War: Peacebringer, Seargent Willard/Thumper

    • @TobiNightcore
      @TobiNightcore Před rokem +8

      There's more than that. The GDI general in Tiberian Sun is the voice actor for Darth Vader. I also think there's interesting similarities between the GDI Mammoth Mk. II and Empire AT-AT

    • @barrybend7189
      @barrybend7189 Před rokem +1

      There's also the Grizzly from Halo Wars. A pet project from the Spirit of Fire.

    • @TheNapster153
      @TheNapster153 Před rokem +4

      That tank drives me crazy playing as the Empire. I don't even hesitate to carpet bomb everytime I see one.

  • @bluesnake1713
    @bluesnake1713 Před 2 lety +161

    The Cream of the Crop in GDI's heavy armor and double barrels.

    • @madfking
      @madfking Před 2 lety +14

      " Armor superiority!" Said it all baby.

    • @metaphysicalfuck
      @metaphysicalfuck Před 2 lety +7

      Yet our "most experienced commanders" rarely use them in battles (online games)

    • @lcoop9351
      @lcoop9351 Před 2 lety +3

      Agreed

  • @commanderkris93
    @commanderkris93 Před 2 lety +130

    " Okey bois, we have one of the biggest possible tank ever, double barreled and with epic sam rockets... How we name it?
    1: Destructor
    2: Terminator
    3: Mammoth
    Why Mammoth?
    1: Maybe because it's massive.
    2: Maybe because of his epic appearance
    3: Because the engineers will need the amount of cocaine corresponding to the mass of this animal to be able to construct a tank in less than a minute.

    • @AlexeiVoronin
      @AlexeiVoronin Před 2 lety +10

      That's Soviet efficiency for you ;)

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o Před 2 lety +9

      While engineers on a mountain of cocaine is the canonical explanation for how they can build the things in under a minute, I believe it may also be possible that the tanks arrive as premade hulls and modules, from elsewhere and you only have to wait for the assembly process.
      Such an approach would greatly aid in logistics, not least of which because it would only require having the engineers on a house sized mound of cocaine instead of a mountain of it.

    • @AlexeiVoronin
      @AlexeiVoronin Před 2 lety +3

      @@user-xu2pi6vx7o This is a pretty reasonable idea. Though... wouldn't the Mammoth tank be much cheaper in this case?

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o Před 2 lety +8

      @@AlexeiVoronin Hey, it may only be a house sized mound, but that's still a lot of coke that needs to be bought. That s**t ain't cheap.
      Also, It could very well be that the price includes the fuel and manpower needed to bring those parts to the field factory (which should really be called an assembly plant).

    • @pexobestia
      @pexobestia Před 2 lety +4

      Maybe because it has pair of big guns, ressembling massive tusks...

  • @themrfives
    @themrfives Před 2 lety +35

    Double barrel tanks are actually pretty common in sci-fi. The earliest example i know of being from the original 1979 Mobile Suit Gundam tv series. So sadly the mammoth isn't as influential as you might think. However it still would've been most people's first exposure to t a double barreled tank.

    • @sethgilcrist8088
      @sethgilcrist8088 Před 2 lety +1

      Because it's EA any plot places restrictions on the next garbage game they make

  • @18Krieger
    @18Krieger Před 2 lety +138

    The father of many Sci-Fi Tank Designs.
    While not practical its a iconic design and we will probably see many more futuristic tank designs with double barrel like this in games.

    • @alphaenterprise2232
      @alphaenterprise2232 Před 2 lety +12

      If mammoth is father die ratte is the grand father

    • @TheArklyte
      @TheArklyte Před 2 lety +5

      It's far more practical then many designs Spookston fanboyed about though.

    • @PlayerE017
      @PlayerE017 Před 2 lety +7

      It even showed in one Halo rts game

    • @manictiger
      @manictiger Před 2 lety +5

      It'd be practical for weapons that have barrels that get really hot and need to cool off before firing again.

    • @Blutwind
      @Blutwind Před 2 lety +1

      Fun fact Germany developed 2 prototypes of a double barreled turretless tank in the 70s
      Search for VT-Tank (Versuchsträger)

  • @TheDemigans
    @TheDemigans Před 2 lety +73

    The only real reason the Mammoth Tank would be impractical is when you consider real-world firepower and the need to deal catastrophic damage in one hit while avoiding being slow enough for artillery fire.
    But in game terms? SuperB tank. Games use the "hit it repeatedly with the right weapon type" system, so a bigger gun does not always equal superior firepower.
    The quad treads are secretly a necessity for tanks this size. Not just to traverse terrain more easily but also to let it turn. A tank is limited in size due to its tracks and the low pressure per surface area tracks require. No matter how you turn, most of the tracks will slide across the ground during the turn. The higher the pressure the harder it is to turn and the more damage you do to the ground beneath you (which means you destroy roads for your allied tanks as well).
    4 tracks can move independently and reduce the amount of sliding the tracks do. This allows the tank to circumvent the limitation of its tracks and grow in size, while also offering more suspension capability across rough terrain.

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o Před 2 lety +11

      In the real world, there's practically never a situation where you need 2 anti-tank shots on a target, at the same time and in the same place. Either the shoot pierces, in which case one will suffice, or it bounces, in which case you just wasted double the ammo.

    • @Noah-zz8uw
      @Noah-zz8uw Před 2 lety +3

      I like to think that each shot hits the same place, so that armor is degraded and easier to penetrate after the first one.

    • @AdmiralTails
      @AdmiralTails Před 2 lety +10

      @@Noah-zz8uw That's not how modern shells or armor works. As mentioned, it's either that the shot penetrates, typically disabling the target, or it bounces, with no meaningful damage to the armor, maybe it'll have scratched the paint.

    • @Noah-zz8uw
      @Noah-zz8uw Před 2 lety +4

      @@AdmiralTails I'm not an expert on modern tanks, but I'd think that one which fights Avatar Warmechs and shielded Tripods wouldn't be considered "modern." Additionally, it's entirely possible the GDI could've developed shells that degrade armor better even if they do bounce, though it probably still stands that it isn't the best design as you and many others have pointed out, at least over a tank that simply fires one barrel at a higher rate. Maybe at least with the Railgun Mammoth, the dual barrels are to better dissipate heat while still maintaining a similar volume of fire.

    • @alexandersh86
      @alexandersh86 Před 2 lety +8

      ​@@AdmiralTails If the opponent happens to have reactive armour then it makes perfect sense to make two shots to the exact same spot. Except
      1. Mammoth's cannons are co-axial. They won't hit the same spot. To be able to hit the same spot at any range they have to have the ability to aim independently of each other.
      2. Neither NOD nor the Scrin seem to use any reactive armour.

  • @hafizmazuki2443
    @hafizmazuki2443 Před 2 lety +24

    It's even has a cameo in EDF 5, what an amazing & impractical tank.

  • @xGoodOldSmurfehx
    @xGoodOldSmurfehx Před 2 lety +10

    when you think of GDI, you think of two things:
    1. Ion Cannon

    • @user-jd1xi8un9w
      @user-jd1xi8un9w Před 2 lety +2

      Hey, dont forget about Orca! Its one of the GDI icons, such as Ion Cannon and Mammoth Tank.

    • @ArcturosMensk
      @ArcturosMensk Před 2 lety

      And orcas, and commandos, and BMTs

  • @lonelybag8510
    @lonelybag8510 Před 2 lety +117

    I love how the timelines of command and conquer was either:
    the soviets made their armies bigger and has psychic forces.
    or
    an alien asteroid lands on earth and started a new type of war.
    like dissolving the USSR had alot of consequences that made aliens want to invade and use our plant to power their machines.

    • @Somethingdirty
      @Somethingdirty Před 2 lety +24

      The former should probably add: Used time machine to kill Hitler and prevent WW2, thereby increasing Russia's power by not losing millions of people.

    • @kasrkin100
      @kasrkin100 Před 2 lety +18

      Recording too westwood before be shut down by EA:
      the Allies would emerge victorious and the timeline would instead lead into the events of Red Alert 2 (though Red Alert 2 completely ignores anything that could connect it to the Tiberium timeline). According to former C&C designer Adam Isgreen, however, Tiberian Dawn in fact follows on the conclusion of Red Alert's Allies campaign, while Red Alert 2 and Yuri's Revenge take place in a second parallel universe, created by a new attempt to alter history in "Incursion", the working title of Westwood Studios' cancelled version of Command & Conquer 3, Isgreen also implied that Nikola Tesla may have been responsible for inadvertently having attracted the attention of the Scrin through his experiments, and thus for the arrival of Tiberium on Earth.
      This discovered still made me piss off to EA why they kill it this plot made lot sense to us

    • @mrspidey80
      @mrspidey80 Před 2 lety +9

      None of the Red Alert games have reached the point in time where the tiberium asteroid chrashes in North Italy. It just hasn't happened yet.
      Basically, there's two main timelines:
      Allies win Red Alert --> the Red Alert series follows
      Soviets win Red Alert --> The Soviet Union dissolves after the death of Stalin and remaining military assets end up integrated into the newly formed GDI, including the Mammoth --> the Tiberium Wars follow

    • @ElysiaWhitemoonOmega
      @ElysiaWhitemoonOmega Před 2 lety +5

      @@kasrkin100 wasnt the idea that Kane send yuri back in time with an accident and then causes ra2, and yuti's army is build with knowledge of the Tacitus

    • @benruss4130
      @benruss4130 Před rokem +1

      @@mrspidey80 No
      Allies win Red Alert --> Appoints Muppet to USSR --> Red alert series
      |--> Make USSR western allied nation --> Tiberium Wars
      Soviets win Red Alert ---> Kane takes over USSR (but no games are made yet, would likely result in Tib Wars against remaining Allied forces)

  • @RainingMetal
    @RainingMetal Před 2 lety +152

    As someone who played Red Alert 1 long before Tiberian Dawn, it always made me confused why so many Soviet units were used by GDI and vice versa by Nod, considering that Red Alert 1 is a pseudo-prequel to Tiberian Dawn.

    • @Marinealver
      @Marinealver Před 2 lety +24

      Hey, now. The Nod put the Allied Apache and Turret to Good Use.

    • @RealEnerjak
      @RealEnerjak Před 2 lety +21

      A canonical explanation might be that the same company was selling both GDI and Nod weapons in order to profit from it.

    • @BlackOps05
      @BlackOps05 Před 2 lety +26

      I remember a discussion a while back that, when C&C first came out, things like the M2 Bradley, F22 Raptor, and M4 rifle had just entered service and public awareness. Westwood then wondered what would happen with those systems when the next gen weapons hit the battlefield. If "defense contractors" had a lot of obsolete inventory unwanted by first world armies, who would they be willing to sell to?

    • @Amp661
      @Amp661 Před 2 lety +3

      Because the universes are not linked. It's the same title, different era. Same with Generals. No link to Tiberium or Red Alert but still holds the command and conquer line in it's own universe and story.

    • @Gigas0101
      @Gigas0101 Před 2 lety +8

      @@Amp661 They were meant to be, originally. That's why Kane makes appearances in the USSR campaign.

  • @edloco2613
    @edloco2613 Před 2 lety +25

    My God... I remember these Mammoth tanks, they have insane recoil when upgraded with railguns 😂🤣

  • @ssssss211
    @ssssss211 Před 2 lety +23

    I always thought that the mark 3 was supposed to get a full engineer team but do to budget constraints only veteran units were able to get them.

  • @dragonstormx
    @dragonstormx Před 2 lety +52

    The Mammoth Tank lives in death! Even though EA successfully killed C&C, the Mammoth Tank's legacy lives on. Another place we have seen a homage to it is Warhammer 40,000 with the Astraeus Super-heavy Tank.
    This great, and sadly unfinished, novelization fan fic of C&C3, simply titled Tiberium Wars, gives the Mammoth Tanks this epic introduction like they are like they are the monster in a Godzilla movie. The unlucky Nod troops thought they had GDI on the ropes before the Mammoth Tanks showed up. After that the Mammoth Tanks steamrolled them. Anytime engagements with the Mammoth Tanks are brought up, Nod troops are lucky to even bring down one.

    • @TacSon
      @TacSon Před 2 lety +4

      There's also the Fellblade.

    • @dragonstormx
      @dragonstormx Před 2 lety +3

      @@TacSon I didn't think of the Fellblade as a homage until you brought up the two cannons.

    • @barrybend7189
      @barrybend7189 Před rokem +1

      Grizzly tank from Halo Wars.

    • @MrMannyhw
      @MrMannyhw Před rokem

      Only anti Mammoth is stationary laser tower by NOD.

    • @TheNapster153
      @TheNapster153 Před 11 měsíci +3

      Hell yeah, a thousand Mammoths coming down ready to bring about the fuckin' Stone Age!
      Railguns so powerful, the atmospheric vacuum kills people tens of meters away too!

  • @canon07
    @canon07 Před 2 lety +6

    Yes you back! "Mammoth Tank Assemble!"

  • @BangingMash
    @BangingMash Před 2 lety +9

    I remember discovering how you could mess around with the .ini file to change things up in Tiberian Sun. One of the first things I did is add the Mammoth Tank to GDI’s arsenal. And in C&C3, having an entire battalion of Mammoth Tanks made you nigh-unstoppable.

  • @alexmauney9705
    @alexmauney9705 Před 2 lety +22

    This and Firehawks are the only thing that kept me alive during CnC3's campaign.

  • @alexandermenschmaschine5361

    Oh! I've just thought that there was no new C&C -videos for a long time... And then see this in my feed! Awesome!

  • @teatanks6481
    @teatanks6481 Před 2 lety +28

    Tank researcher here, the Mammoth Mk I is by default a wildly impractical design since twin guns are rarely if ever advantageous, taking up too much space and weight for not much benefit. It's safe to assume that the cannons are autoloaded to save space, however the mechanics of that system are sketchy at best, since loaders tend to take up the entire circumference of the turret for just one barrel, however it's more plausible then two loaders cramped together. Next the gunner, there would only need to be one gunner due to the advancements in Fire Control Systems, allowing him to aim and distance both guns at once, alternatively the commander may be able to assist in the process. The "periscope" on the turret does not seem to have any sort of viewing equipment or laser rangefinders, something standard on tank since the 1970s, it is more likely to be a roof mounted Heavy Machine Gun, although this too is questionable to its unusual shape, lack of visible ammunition, cameras or sights, etc.
    Other than that, amazingly detailed video once again, loving the content.

    • @Terminate1783
      @Terminate1783 Před 2 lety

      Interesting🤔
      May i ask your toughts on mk3?
      Its far from reality to have dual railguns in a tank but the low profile and wide tracks seem like somewhat functional...

    • @teatanks6481
      @teatanks6481 Před 2 lety +2

      @@Terminate1783 the Mk3 isn't wildly impractical, it's just downright poorly made. The tracks are just stupidly large and exposed, the driver uses viewports as oppose to cameras which leads to a giant target, the commander can only see forwards and backwards due to the cannons being tall for some reason. My best guess is some sort of magazine feed which is already horrifically impractical. Overall it has no redeeming qualities and is god awful abomination.

    • @jeanmichel8919
      @jeanmichel8919 Před 2 lety

      So basically it only work in the game and that it...

    • @Terminate1783
      @Terminate1783 Před 2 lety

      @@teatanks6481
      But the wide tracks would be good for softer terrain and the way how they tilt would make it very stable even in side slope places or any kind of hills
      The tracks in front seem like a bad weakspot though even if they could take few hits before fully failing... Maybe if there was some sort of blade in front of both it could take more hits...
      The frontal armor seems very good due to how its sloped so in face to face situation it would seem like good vehicle
      And due to how futuristic it is i would assume there is cameras so you can see outside and hose other things are for when cameras vere to fail

    • @Terminate1783
      @Terminate1783 Před 2 lety

      Like it goes against big alien walkers and ships that dont really flank them but go head on and the main focus is firepower and durability
      And in tank vs tank it would stleast have as long range vision forwards as its opponent🤔
      And it would probably even shoot first since it possibly would have sone ai assisted targeting and a 150mm would end any tank in front with one shot and there is instantly another ready to go.
      But i guess they wouldnt fit much of ammunition when there 2 guns to be loaded and the space is very limited

  • @lostbutfreesoul
    @lostbutfreesoul Před 2 lety +6

    Thanks for the tip-of-the-hat to Meta and how it effects Lore.
    Sometimes we do have to step back and remind ourselves that limitations may exist due to author, not setting.

  • @JAGtheTrekkieGEMINI1701
    @JAGtheTrekkieGEMINI1701 Před 2 lety +9

    As a Kid I was *FASCINATED* by the different War timelines and Tanks of the First Command and Conquer Red Alert Games!
    Great Video 🤗

  • @secretagenttau2233
    @secretagenttau2233 Před 2 lety +8

    Man the mammoth tank and the apocalypse tank are my two favorite tanks from C&C

  • @cropathfinder
    @cropathfinder Před 2 lety +14

    There is an instance where nod can get mammoths in the campaign. In the optional mission for sarajevo if u capture a GDI apc you can get access to them. There was even a set up to how u can do this so it is intended tho hard to do as it require damaging an APC and capturing the repair pad at the forward base when it goes there to repair

  • @lordhamster9452
    @lordhamster9452 Před 2 lety +121

    Ah yes the “armoured superiority” is finally here!
    This was one of the greatest breakdowns I've seen so far! “Unrivalled”
    Don’t get discouraged by that single dislike!
    He must be a NOD spy!

    • @averagefanenjoyer8696
      @averagefanenjoyer8696 Před 2 lety +5

      Nod left 28 dislikes because they're mad about how many of their brothers have been killed by Mammoth tanks.

    • @sethgilcrist8088
      @sethgilcrist8088 Před 2 lety +4

      Nonsense it was a GDI defecter if it was NOD you never would have seen a trace.
      *Drives of in his stealth tank*

    • @rickoshay5525
      @rickoshay5525 Před 2 lety +2

      Kane lives in death!

    • @indominusrex1652
      @indominusrex1652 Před 2 lety +2

      FOR THE BROTHERHOOD

    • @sethgilcrist8088
      @sethgilcrist8088 Před 2 lety +2

      Come little Brothers and sit I will tell to of the days of old. Back before Kane was dead, before GDI have there space based weapons.
      Back when we fight like men in light tanks and with rifles.
      (I played C&C way back when it was first made by Westwood so the way up to zero hour. After that I just couldn't stand what they did to C&C)

  • @Kaiju-Driver
    @Kaiju-Driver Před 2 lety +24

    Whoa that 3D rendered image of the mammoth tank was a new surprise feature great work

    • @lcoop9351
      @lcoop9351 Před 2 lety +7

      The 3d models definitely add to the quality.

    • @GoodOldGamers
      @GoodOldGamers Před 2 lety +7

      The 3D render was from the game "Renegade" you can still play it in a fan based version called "Renegade X" look it up its very fun FPS.

    • @lcoop9351
      @lcoop9351 Před 2 lety +2

      Thanks for the info.

  • @cristsan4171
    @cristsan4171 Před 2 lety +26

    With 150 heroic railgun Mammoth MkIII tanks, it is better to quit the game unless you are the one with the 150 heroic Mammoth MkIII tanks.

  • @maxhax367
    @maxhax367 Před 2 lety +4

    MARV with extra railguns from zone troopers is just so beautifull

  • @ronnyrdr6553
    @ronnyrdr6553 Před 2 lety +2

    A 33 minute video just talking about 1 unit in the game show great love !

  • @gabrielh7718
    @gabrielh7718 Před 2 lety +2

    Long live Westwood Studios, you are always with us deep in our hearts and our childhood!

  • @notanime8383
    @notanime8383 Před 2 lety +7

    MAMMOTH TANK ASSEMBLED

  • @hultaelit
    @hultaelit Před 2 lety +3

    Really fun to see some backstory of the units I commanded on the battlefield as a kid, just found your channel from from Dr White recommendation in his Tiberium Sun video and can't wait to go thru your work on other units!
    I couldn't help but notice how the Mammoth tank 'kept it's dual 120mm cannons' but the Soviet predecessor had dual 105mm cannons. (Please don't take that as criticism, it really isn't meant in any bad way, it just made me do a double-take)
    Great video, thank you for making me think back to playing CnC games with my brother in a simpler time :)

  • @RoninShinobi88
    @RoninShinobi88 Před 2 lety +2

    Love your new opening

  • @proxyoxy6095
    @proxyoxy6095 Před 2 lety +2

    Man, I fucking love your intro. Every time I hear each "piece'" lock into place and then the sound at the end makes me feel nostalgic every time. Awesome work man!

  • @connordanielson8833
    @connordanielson8833 Před 2 lety +5

    Ahh yess, the gdi powerhouse

    • @kobra6660
      @kobra6660 Před 2 lety

      I don't know how they would compare but I always would prefer an overlord over a maaoth overlord tanks seem to do more damage at the cost of speed

    • @andhikasoehalim3170
      @andhikasoehalim3170 Před 2 lety

      @@kobra6660 The Bunker Overlords loaded with Tank Hunters have a huge amount of DPS. Plus they can repair with Prop Tower Tanks. Railguns are the big deciding factor tho, how many Railgun shots are needed to kill an Overlord?

    • @kobra6660
      @kobra6660 Před 2 lety

      @@andhikasoehalim3170 the best strategy I use is four overlords two with propaganda towers and two with gatling cannons upgrade the speed by itself and they're overpowered enough

  • @joe74509migo
    @joe74509migo Před 2 lety +3

    Fun fact: the neon sign on the ground at 23:47 means "Adult Video store" in Chinese. This promotion pic caused quite a laugh in Asia when Tiberium War came out.

  • @NegiTaiMetal011
    @NegiTaiMetal011 Před 2 lety +2

    The Mammoth Tank of Tiberium Wars will always be iconic for me. Moreso than even the Apocalypse tanks.
    Keep it up, Jethild. You're doing awesome as always.

  • @firedolphin7621
    @firedolphin7621 Před 2 lety +5

    Great stuff man! Love how you got the best visuals for this one on the gameplay side of things! Especially the footage showing off the C&C3 mammoth tank around the beginning on the video.

  • @aniaskudlarska1404
    @aniaskudlarska1404 Před 2 lety +10

    Would love to see a video about the Avatar mechs! Those were my fave

  • @josh113866
    @josh113866 Před 2 lety +3

    Wow, that's the first time I've seen some of those Titan cinematics, amazing sluething work there Jethild!

  • @ottovonbismarck7646
    @ottovonbismarck7646 Před 2 lety +3

    Ahhhhhh... I have fond memories of this behemoth of death! On my old xbox when playing the GDI, I'd spam rush these bad bois whilst my buddy would try and gain map control. Good old days...

  • @RadicalEdward2
    @RadicalEdward2 Před 2 lety +9

    32:00 there’s also the T4B tank in Petroglyphs Star Wars Empire at War. It was armed with dual barrels and a missile launcher alternate firing mode.

  • @MrSlosh
    @MrSlosh Před 2 lety +10

    I always assumed the Mammoth nomenclature was because it had two 'tusks' it has in the form of the cannons, not just because it was big.

    • @azh698
      @azh698 Před 2 lety +3

      I though that the missiles were the tusks, or maybe the missiles were just called tusks.

  • @spikeforce
    @spikeforce Před 2 lety +3

    Great mammoth size video. (Couldn't help myself) I enjoy long videos when they done so well. You really went in depth. Keep up the great work👍

  • @douglascarvalho9084
    @douglascarvalho9084 Před 2 lety +1

    As always, an awesome video, and this time, a showcase about my favorite vehicle in all of Tiberium Universe

  • @MarqFJA87
    @MarqFJA87 Před 2 lety +26

    It should be noted that "mammoth" actually comes from Russian, specifically obsolete Russian мамант (mamant), with the modern form мамонт (mamont). If the (nick)name of the tank was Russian in origin, then it's more likely that it was called "Mamont" and the Allies simply translated it into its local cognate (English "mammoth", German "Mammut", French "mammouth", and so on so forth).

  • @steveevans7188
    @steveevans7188 Před 2 lety +3

    Another great C&C lore vid.
    The mammoth is one of the best known examples of C&C vehicles to ever grace the screen.

  • @btechmonkey6408
    @btechmonkey6408 Před 2 lety +4

    A 30 minute video on my favourite CnC vehicle? Don’t mind if I yes

  • @SkyFly19853
    @SkyFly19853 Před 2 lety +2

    And I was wondering about your next video...
    Real nice... ✅✅✅

    • @Jethild
      @Jethild  Před 2 lety +2

      Initially wanted to have the video out a week ago, but some unexpected issues with my computer popped up. So I had to get those fixed first which delayed the video.

    • @SkyFly19853
      @SkyFly19853 Před 2 lety +1

      @@Jethild
      I understand what you mean.
      Yeah, it happens.
      But I am glad to see your new videos.

  • @nixen5930
    @nixen5930 Před 2 lety +2

    I love your Command and Conquer Videos so much. Pls keep going.

  • @30year-oldboomer17
    @30year-oldboomer17 Před 2 lety +21

    This channel, much like the mammoth tank itself, is UNRIVALED!

  • @phantomwraith1984
    @phantomwraith1984 Před 2 lety +7

    *"ARMORED SUPERIORITY!"*

  • @skulker2
    @skulker2 Před 2 lety +2

    Sweet thanks for this video! I love these.

  • @alexvig2369
    @alexvig2369 Před rokem

    Wow... this channel is just what I needed in my life, right now :D

  • @davidzadro2939
    @davidzadro2939 Před 2 lety +13

    The mark 1 would most likely have three to four crewmembers, max 5 because the turret can be controlled by a single gunner because they are both on the same turret. As for the commander he can use the missiles along with 2 loaders or more likely an engineer

    • @cannogabang1999
      @cannogabang1999 Před 2 lety +2

      Knowing Russian design it would probably be a driver, a gunner and a commanded, with autoloader in charge of the reloading
      The tank design itself however is very American, it looks alike a bulky Abrams with 2 guns. Russian tanks tends to be spherical and low profile

    • @benruss4130
      @benruss4130 Před rokem

      @@cannogabang1999 Tell that to the KV series. Some of the KV-4 bluprints or the KV-2 (actual tank) was more hairbrained then the Mammoth Tank

  • @quantumphaser
    @quantumphaser Před 2 lety +3

    The Overlord Tank says "Gattling Gun is ready"

  • @SirArtanis7
    @SirArtanis7 Před 2 lety +2

    Great video as alway!

  • @Endeva09
    @Endeva09 Před 2 lety +2

    Oh yes was waiting for this!!!!

  • @shayminthedoctor9663
    @shayminthedoctor9663 Před 2 lety +3

    Ohhhhh yeah I've been waiting for this
    My arch nemesis and favorite unit in the games

  • @SchazmenRassir
    @SchazmenRassir Před 2 lety +3

    Ah yes, the Mammoth. The legendary super tank that's inspired so much later on. And possibly been inspired by something beforehand.

  • @FielValeryRTS
    @FielValeryRTS Před rokem +1

    I love Mammoth tank!
    My favorite tank during childhood. Used them thousands of times.

  • @True_black_swordsman
    @True_black_swordsman Před 2 lety +2

    Dude thank you for the nice video.

  • @user-gm6qf1ph4n
    @user-gm6qf1ph4n Před 2 lety +8

    This all is so weird. Still, pretty iconic to me. Recently it's been a pain in the aß for my prisma tanks.

  • @slobodanmitic1354
    @slobodanmitic1354 Před 2 lety +3

    The one real-life double barreled, although not a tank, but nevertheless, very formidable, the KannoneJagdPanzer.

  • @chialingchew1857
    @chialingchew1857 Před 2 lety +1

    Love this video! I have always like apocalypse tank/mammoth tank/overlord tank in C and C.

  • @redcounterstrike8623
    @redcounterstrike8623 Před 2 lety +1

    Dude love your content :D keep making more :D

  • @DonPandemoniac
    @DonPandemoniac Před 2 lety +4

    Truly an iconic vehicle! I absolutely love this in depth video on it, great work as usual.

  • @tridactylleaf6695
    @tridactylleaf6695 Před 2 lety +3

    Unrivaled the mammoth tank is my favorite unit in the cnc series

  • @TheDanPagan
    @TheDanPagan Před 2 lety +1

    Dear @Jethild, as a deaf person, I just want to give you a shoutout and thanks for the closed captioning on your videos. Much appreciated!

  • @setuphardware9729
    @setuphardware9729 Před 2 lety +2

    Amazing video!

  • @samiamrg7
    @samiamrg7 Před 2 lety +4

    I kinda wish the Super Vehicle for GDI in Kane’s Wrath was some kind of retrofitted Mammoth Mk II. That would look so cool in modern 3d.
    Or maybe, like, each faction has an alternate super vehicle and one for GDI is a Mammoth walker.

    • @azh698
      @azh698 Před 2 lety

      If you want that, you can always install the Tiberium Essence mod, it brings back all the units and aesthetics from Tiberian Sun, and it is compatible with the campaigns (mostly)!

  • @wwdk123
    @wwdk123 Před 2 lety +15

    "2 gunners, one for each gun"... the guns are fixed in the turret, so having 2 gunners to fight over who gets to turn the turret would be inefficient...? i reckon 1 gunner would be sufficient. he would also control the missile pods. a modern bradley has only 1 gunner who controls both the main gun and the TOW missile launcher. so if it had 2 gunners, the second gunner would most likely be controlling the machinegun which looks like it could turn independently from the turret.

    • @bradleyperry1735
      @bradleyperry1735 Před 2 lety +1

      You’d need a loader for each barrel because someone has to load it. Unless it uses an auto loader, which the video noted. The Abrams, for instance, does not use an auto loader, but is manually loaded due to speed.

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 lety

      @@bradleyperry1735 typically loader is a dedicated crew position if its own, often acting as radio operator and depending on the country, second in command for the vehicle.
      It wasn't uncommon for vehicles to accommodate multiple loaders in WW2 on vehicles handling large ammunition too heavy for a single man to handle or to serve multiple weapon systems.

    • @user-xu2pi6vx7o
      @user-xu2pi6vx7o Před 2 lety +3

      Given the mammy's soviet heritage and the fact that the soviets and russians REALLY like their autoloaders, is not that far fetched to believe this did use one (or two) as well.
      If it didn't, then you absolutely need a minimum of two loaders, because 120mm ammo is not light and loading two guns all day is going to be murder on just the one crew.

    • @wwdk123
      @wwdk123 Před 2 lety +2

      @@bradleyperry1735 thats the loaders job, not the gunners job

    • @bradleyperry1735
      @bradleyperry1735 Před 2 lety

      @@wwdk123
      Yeah. I just typed the wrong word.

  • @hypersonicaurora2
    @hypersonicaurora2 Před 2 lety +2

    your vids have higher quality then whatever EA does with this franchise

  • @ignaciocorreaalvano648
    @ignaciocorreaalvano648 Před 2 lety +1

    its nice to know that other games reference the Mammoth tank

  • @x3tc1
    @x3tc1 Před 2 lety +3

    Another great video! :)
    I think the main inspiration for the Soviet mammoth tank was the RL Soviet Object 279 with elements of some other heavy soviet break through tanks like the IS-3 and IS-4 sprinkled in.

  • @MrChaserDnB
    @MrChaserDnB Před 2 lety +3

    Unit Ready!
    Besides, this is one of the most iconic units ever made within rts genre.

  • @rhuman8672
    @rhuman8672 Před 8 měsíci

    Great video! I love this tank!

  • @DominicGreenwood
    @DominicGreenwood Před 2 lety +1

    Great video really enjoyed it

  • @ABW941
    @ABW941 Před 2 lety +9

    I dont think that all those double barrel designs in other games are hommages to the mammoth since it was not the first tank with this feature, neither in fiction nor reallity. The P1000 for example.

    • @sjonnieplayfull5859
      @sjonnieplayfull5859 Před 2 lety

      Maus: 128 mm gun and 75 mm gun. Lee/ Grant with a 37 mm in the turret and a 75 mm in the hull, same as the Char B1 bis. But not many with two equal guns in one turret

    • @ElysiaWhitemoonOmega
      @ElysiaWhitemoonOmega Před 2 lety

      when the twin barreled tank also has 4 tracks (not just 2), it maybe a hommage to the mammoth tank, like that halo tank M850, is dual barreled, multiple tracks and rocket launchers. i guess the RA1 heavy tank is maybe a baby P1000?

    • @MediumRareOpinions
      @MediumRareOpinions Před rokem

      Convergent design, big gun good? More gun better. Its probably that simple.

  • @trogdordog04smith95
    @trogdordog04smith95 Před 2 lety +3

    Would like more games like this

  • @shaunhall960
    @shaunhall960 Před rokem

    Many a night I played into the morning with this franchise. One thing I'll never forget is going to a Lan tournament that Westwood hosted here in Denver and winning a 3DFX Voodoo card. I miss the days when we all got together and had lan parties with our favorite games.

  • @lukalekov1530
    @lukalekov1530 Před 2 lety +1

    awesome content sir

  • @Tempestus88
    @Tempestus88 Před 2 lety +4

    Mammoth advancing for the algorithm

  • @markfreeman4727
    @markfreeman4727 Před 2 lety +8

    i don't see the Mark 1 mammoth having two gunners, you don't need a seond gunner to fire the coaxial machine gun on a tanks turret, i imagine there either twin linked or each have a separate trigger at the gunners controls

  • @simonwillis1529
    @simonwillis1529 Před 2 lety +2

    Loved these

  • @Klonter77
    @Klonter77 Před 2 lety +2

    I just love your videos :D

  • @flyingace1234
    @flyingace1234 Před 2 lety +6

    Im of the opinion that the early Mammoth tanks used Autoloaders. Soviets historically were much more into autoloaders than Western tanks, and if the GDI version was so similar to the soviet version I see no reason they wouldn't keep it. If nothing else, loading so many large cannon shells would be tiring during extended engagements. Additionally, I would also imagine that since the cannons moved together, it would be easy for a single gunner to control both. This would let you remove at least 3 crew members from the estimate, freeing up space for the engineer and missile operator.

  • @combinecommando001
    @combinecommando001 Před 2 lety +5

    I will always prefer the MKII Mammoth tank. While one could argue that the legs do make for an easy target, while that is true, especially when it concerns commandos, that's why you come up with countermeasures. As for the MARV, I can't see how it could have been a walker and field refinery at the same time, on that front, it feels perfectly fine as it is. I always loved how the factionsTib Sun was more of a war using new technologies, prototypes and untested techs on the field trying to one up each other in their own way. We don't get this feeling in C&C3.

    • @ElysiaWhitemoonOmega
      @ElysiaWhitemoonOmega Před 2 lety

      i always had the idea that the walkers are more suitable for the tiberium infested terrain of tibsun

    • @combinecommando001
      @combinecommando001 Před 2 lety

      @@ElysiaWhitemoonOmega They are, lots of uneven fields and it allows their pilots to have a "natural high-ground" which helps to easily spot targets over the terrain and obstacles.
      It makes sense for NOD to opt for lower to the ground vehicles as their low profiles make it hard for them to be spotted as per their doctrine of guerrila warfare, quick ins and outs.

  • @DRRDGRAPHICARTIST
    @DRRDGRAPHICARTIST Před 2 lety +2

    Another one of my favorite videos

  • @SuperCorking
    @SuperCorking Před 2 lety +1

    The music in all those games does it for me